[Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::IpcConnector] Successfully connected to the License Client on channel: "LicenseClient-PC0043$" at "2024-12-17T10:27:18.9825684Z" [Licensing::Client] Error: Code 10 while verifying Licensing Client signature (process Id: 26244, path: "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe") [Licensing::Module] Error: LicensingClient has failed validation; ignoring [Licensing::Client] Handshaking with LicensingClient: Version: 1.15.5+a2f8afb Session Id: 215e3d447aa947579e4aef29b781ba58 Correlation Id: bec15094495ab908cc95c4d54e5632f8 External correlation Id: 29292028707654709 Machine Id: QUSM7i+EgMUuUpCzXgA+0C4Fyz0= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-PC0043$" (connect: 0.00s, validation: 0.01s, handshake: 0.02s) [Licensing::IpcConnector] Successfully connected to the License Notification on channel: "LicenseClient-PC0043$-notifications" at "2024-12-17T10:27:19.012429Z" [Licensing::Module] Error: Access token is unavailable; failed to update [Licensing::Client] Successfully updated license Built from '2022.3/staging' branch; Version is '2022.3.41f1 (0f988161febf) revision 1022081'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'en' Physical Memory: 32605 MB [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] Serial number assigned to: "SC-X6YY-2VC8-BMKR-URW7-XXXX" BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 [Licensing::Client] Successfully resolved entitlement details COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Unity.exe -batchmode -nographics -logLevel Error -logfile C:\inetpub\wwwroot\idle-fishing\\release_8c7afac15a3d8c0f2c117da367a774db8cbd9fcb\\build.log.txt -projectPath E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity -buildTarget WebGL -executeMethod MMW.MMWCliBuilder.BuildStaging -outputFolder C:\inetpub\wwwroot\idle-fishing\\release_8c7afac15a3d8c0f2c117da367a774db8cbd9fcb\\webgl -cacheServerEnable -quit Successfully changed project path to: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [25084] Target information: Player connection [25084] * "[IP] 10.66.38.9 [Port] 55505 [Flags] 2 [Guid] 1559264425 [EditorId] 1559264425 [Version] 1048832 [Id] WindowsEditor(7,PC0043) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [25084] Host joined multi-casting on [225.0.0.222:54997]... Player connection [25084] Host joined alternative multi-casting on [225.0.0.222:34997]... [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. [Package Manager] UpmClient::Connect -- Connected to IPC stream "Upm-6456" after 0.3 seconds. Packages were changed. Update Mode: updateDependencies The following packages were updated: com.unity.cinemachine from version 2.10.0 to 2.10.1 com.unity.collab-proxy from version 2.4.3 to 2.4.4 com.unity.ide.rider from version 3.0.28 to 3.0.31 [Package Manager] Restoring resolved packages state from cache [Licensing::Client] Successfully resolved entitlement details [Package Manager] Registered 63 packages: Packages from [https://packages.unity.com]: com.unity.ads.ios-support@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ads.ios-support@1.0.0) com.unity.ai.navigation@1.1.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ai.navigation@1.1.5) com.unity.analytics@3.8.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.analytics@3.8.1) com.unity.animation.rigging@1.2.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.animation.rigging@1.2.1) com.unity.cinemachine@2.10.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.cinemachine@2.10.1) com.unity.collab-proxy@2.4.4 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.collab-proxy@2.4.4) com.unity.ext.nunit@1.0.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ext.nunit@1.0.6) com.unity.ide.rider@3.0.31 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.rider@3.0.31) com.unity.ide.visualstudio@2.0.22 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.visualstudio@2.0.22) com.unity.ide.vscode@1.2.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.vscode@1.2.5) com.unity.mobile.android-logcat@1.4.2 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.mobile.android-logcat@1.4.2) com.unity.recorder@4.0.3 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.recorder@4.0.3) com.unity.test-framework@1.1.33 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.test-framework@1.1.33) com.unity.textmeshpro@3.0.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.textmeshpro@3.0.6) com.unity.timeline@1.7.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.timeline@1.7.6) com.unity.visualscripting@1.9.4 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.visualscripting@1.9.4) com.unity.editorcoroutines@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.editorcoroutines@1.0.0) com.unity.performance.profile-analyzer@1.2.2 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.performance.profile-analyzer@1.2.2) com.unity.testtools.codecoverage@1.2.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6) com.unity.burst@1.8.17 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.burst@1.8.17) com.unity.services.analytics@5.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.services.analytics@5.0.0) com.unity.settings-manager@2.0.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.settings-manager@2.0.1) com.unity.mathematics@1.2.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.mathematics@1.2.6) com.unity.services.core@1.12.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.services.core@1.12.5) com.unity.nuget.newtonsoft-json@3.2.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1) Built-in packages: com.unity.2d.sprite@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.2d.sprite@1.0.0) com.unity.2d.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.2d.tilemap@1.0.0) com.unity.feature.development@1.0.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.feature.development@1.0.1) com.unity.ugui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ugui@1.0.0) com.unity.modules.ai@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.ai@1.0.0) com.unity.modules.androidjni@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.androidjni@1.0.0) com.unity.modules.animation@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.animation@1.0.0) com.unity.modules.assetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.assetbundle@1.0.0) com.unity.modules.audio@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.audio@1.0.0) com.unity.modules.cloth@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.cloth@1.0.0) com.unity.modules.director@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.director@1.0.0) com.unity.modules.imageconversion@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.imageconversion@1.0.0) com.unity.modules.imgui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.imgui@1.0.0) com.unity.modules.jsonserialize@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0) com.unity.modules.particlesystem@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.particlesystem@1.0.0) com.unity.modules.physics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.physics@1.0.0) com.unity.modules.physics2d@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.physics2d@1.0.0) com.unity.modules.screencapture@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.screencapture@1.0.0) com.unity.modules.terrain@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.terrain@1.0.0) com.unity.modules.terrainphysics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0) com.unity.modules.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.tilemap@1.0.0) com.unity.modules.ui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.ui@1.0.0) com.unity.modules.uielements@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.uielements@1.0.0) com.unity.modules.umbra@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.umbra@1.0.0) com.unity.modules.unityanalytics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0) com.unity.modules.unitywebrequest@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0) com.unity.modules.unitywebrequestaudio@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0) com.unity.modules.unitywebrequesttexture@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0) com.unity.modules.unitywebrequestwww@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0) com.unity.modules.vehicles@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.vehicles@1.0.0) com.unity.modules.video@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.video@1.0.0) com.unity.modules.vr@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.vr@1.0.0) com.unity.modules.wind@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.wind@1.0.0) com.unity.modules.xr@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.xr@1.0.0) com.unity.modules.subsystems@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.subsystems@1.0.0) Git packages: com.coffee.ui-particle@https://github.com/mob-sakai/ParticleEffectForUGUI.git (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.coffee.ui-particle@598c85e0f4) com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.cysharp.unitask@f9fd769be7) [Subsystems] No new subsystems found in resolved package list. Package Manager log level set to [2] [Package Manager] Done registering packages in 0.06 seconds [Package Manager] Done resolving packages in 1.21 seconds [Package Manager] Lock file was modified [Package Manager] Registered 63 packages: Packages from [https://packages.unity.com]: com.unity.ads.ios-support@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ads.ios-support@1.0.0) com.unity.ai.navigation@1.1.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ai.navigation@1.1.5) com.unity.analytics@3.8.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.analytics@3.8.1) com.unity.animation.rigging@1.2.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.animation.rigging@1.2.1) com.unity.cinemachine@2.10.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.cinemachine@2.10.1) com.unity.collab-proxy@2.4.4 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.collab-proxy@2.4.4) com.unity.ext.nunit@1.0.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ext.nunit@1.0.6) com.unity.ide.rider@3.0.31 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.rider@3.0.31) com.unity.ide.visualstudio@2.0.22 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.visualstudio@2.0.22) com.unity.ide.vscode@1.2.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.vscode@1.2.5) com.unity.mobile.android-logcat@1.4.2 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.mobile.android-logcat@1.4.2) com.unity.recorder@4.0.3 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.recorder@4.0.3) com.unity.test-framework@1.1.33 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.test-framework@1.1.33) com.unity.textmeshpro@3.0.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.textmeshpro@3.0.6) com.unity.timeline@1.7.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.timeline@1.7.6) com.unity.visualscripting@1.9.4 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.visualscripting@1.9.4) com.unity.editorcoroutines@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.editorcoroutines@1.0.0) com.unity.performance.profile-analyzer@1.2.2 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.performance.profile-analyzer@1.2.2) com.unity.testtools.codecoverage@1.2.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6) com.unity.burst@1.8.17 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.burst@1.8.17) com.unity.services.analytics@5.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.services.analytics@5.0.0) com.unity.settings-manager@2.0.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.settings-manager@2.0.1) com.unity.mathematics@1.2.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.mathematics@1.2.6) com.unity.services.core@1.12.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.services.core@1.12.5) com.unity.nuget.newtonsoft-json@3.2.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1) Built-in packages: com.unity.2d.sprite@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.2d.sprite@1.0.0) com.unity.2d.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.2d.tilemap@1.0.0) com.unity.feature.development@1.0.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.feature.development@1.0.1) com.unity.ugui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ugui@1.0.0) com.unity.modules.ai@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.ai@1.0.0) com.unity.modules.androidjni@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.androidjni@1.0.0) com.unity.modules.animation@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.animation@1.0.0) com.unity.modules.assetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.assetbundle@1.0.0) com.unity.modules.audio@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.audio@1.0.0) com.unity.modules.cloth@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.cloth@1.0.0) com.unity.modules.director@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.director@1.0.0) com.unity.modules.imageconversion@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.imageconversion@1.0.0) com.unity.modules.imgui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.imgui@1.0.0) com.unity.modules.jsonserialize@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0) com.unity.modules.particlesystem@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.particlesystem@1.0.0) com.unity.modules.physics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.physics@1.0.0) com.unity.modules.physics2d@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.physics2d@1.0.0) com.unity.modules.screencapture@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.screencapture@1.0.0) com.unity.modules.terrain@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.terrain@1.0.0) com.unity.modules.terrainphysics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0) com.unity.modules.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.tilemap@1.0.0) com.unity.modules.ui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.ui@1.0.0) com.unity.modules.uielements@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.uielements@1.0.0) com.unity.modules.umbra@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.umbra@1.0.0) com.unity.modules.unityanalytics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0) com.unity.modules.unitywebrequest@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0) com.unity.modules.unitywebrequestaudio@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0) com.unity.modules.unitywebrequesttexture@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0) com.unity.modules.unitywebrequestwww@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0) com.unity.modules.vehicles@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.vehicles@1.0.0) com.unity.modules.video@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.video@1.0.0) com.unity.modules.vr@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.vr@1.0.0) com.unity.modules.wind@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.wind@1.0.0) com.unity.modules.xr@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.xr@1.0.0) com.unity.modules.subsystems@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.subsystems@1.0.0) Git packages: com.coffee.ui-particle@https://github.com/mob-sakai/ParticleEffectForUGUI.git (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.coffee.ui-particle@598c85e0f4) com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.cysharp.unitask@f9fd769be7) [Subsystems] No new subsystems found in resolved package list. [Package Manager] Done registering packages in 0.00 seconds Targeting platform: WebGL Refreshing native plugins compatible for Editor in 18.58 ms, found 6 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2022.3.41f1 (0f988161febf) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Assets Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0; jobified=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies [Licensing::Client] Successfully resolved entitlement details Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56456 Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts ImportWorker Server TCP listen port: 0 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll [Licensing::Client] Successfully resolved entitlement details Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.016350 seconds. - Loaded All Assemblies, in 0.264 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found Android Extension - Scanning For ADB Devices 134 ms Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.370 seconds Domain Reload Profiling: 633ms BeginReloadAssembly (74ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (25ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (54ms) LoadAllAssembliesAndSetupDomain (103ms) LoadAssemblies (73ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (101ms) TypeCache.Refresh (100ms) TypeCache.ScanAssembly (91ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (0ms) FinalizeReload (370ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (335ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (213ms) SetLoadedEditorAssemblies (3ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (2ms) ProcessInitializeOnLoadAttributes (86ms) ProcessInitializeOnLoadMethodAttributes (31ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) [Licensing::Client] Successfully resolved entitlement details Application.AssetDatabase Initial Refresh Start [ScriptCompilation] Requested script compilation because: Assetdatabase observed changes in script compilation related files info: Microsoft.Hosting.Lifetime[14] Now listening on: http://localhost:80 info: Microsoft.Hosting.Lifetime[0] Application started. Press Ctrl+C to shut down. info: Microsoft.Hosting.Lifetime[0] Hosting environment: Production info: Microsoft.Hosting.Lifetime[0] Content root path: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\ info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 31.3419ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 4 Duration: 0s25ms [ ] Require frontend run. Library/Bee/2000b0aE.dag couldn't be loaded DisplayProgressbar: Compiling Scripts Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\BuildPipeline\ScriptCompilationBuildProgram.exe" "Library/Bee/2000b0aE.dag.json" "Library/Bee/2000b0aE-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 0 Duration: 0s657ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aE.dag" --continue-on-failure --dagfilejson="Library\Bee\2000b0aE.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll" warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.componentmodel.composition has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.ComponentModel.Composition.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll" info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 143.0030ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.dll, with 107 defines and 212 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Runtime.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 26.1336ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 89.6304ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.DocCodeExamples.dll, with 107 defines and 212 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 10.3107ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.Scripts.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 5.2363ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 25.1852ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 41.2848ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.dll, with 113 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Configuration.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 15.4773ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.dll, with 108 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Telemetry.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 25.4584ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 38.1385ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 38.9016ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.dll, with 107 defines and 251 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.8295ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/LocalPlayerData.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.dll, with 110 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 22.1589ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.dll, with 112 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Analytics.DataPrivacy.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 24.6408ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 26.9520ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 55.5801ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 41.5597ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/KawaiiPlayFab.dll, with 107 defines and 251 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll, with 108 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Cinemachine.dll, with 113 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 29.8481ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Runtime.dll, with 109 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Threading.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.dll, with 108 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil.Rocks, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.Rocks.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 207.7922ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 184.0639ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 164.8094ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 140.5698ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 208.9701ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 141.0406ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 166.0216ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Registration.dll, with 107 defines and 257 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.3793ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 15.9001ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Analytics.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Internal.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UnityEngine.UI.dll, with 112 defines and 246 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 33.4075ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Scheduler.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/KawaiiUtil.dll, with 107 defines and 254 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 25.0758ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 26.4034ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Addressables.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Device.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Samples.SampleScene.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 13.5057ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 666.6322ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 55.7835ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 68.6617ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 110.2371ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 74.3110ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Networking.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 120.7801ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 123.1500ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Internal.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 32.9557ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 86.4811ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 57.1996ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Base.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 64.3193ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ToolbarExtender.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 4.6629ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTween.Modules.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.dll, with 107 defines and 213 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 28.1941ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.0386ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/GoogleMobileAds.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 140.0928ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 127.4497ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.OpenCover.Model.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 176.7551ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 34.2118ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 43.7843ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 51.1585ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Analytics.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 272.4945ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 15.7121ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.EditorScripts.dll, with 105 defines and 261 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 14.3777ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.Editor.dll, with 106 defines and 261 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 13.6895ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 29.8437ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.dll, with 109 defines and 226 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 38.0783ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Updater.dll, with 105 defines and 262 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Editor.dll, with 105 defines and 261 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 14.8472ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.Editor.dll, with 105 defines and 262 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 45.5577ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 28.0518ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Settings.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 142.8619ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.Editor.dll, with 105 defines and 223 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 144.8514ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 23.9343ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mobile.AndroidLogcat.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/BuildReportTool.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UnityEditor.UI.dll, with 108 defines and 258 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.OpenCover.Mono.Reflection.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 65.4905ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 38.7997ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 86.0324ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 184.2567ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Configuration.Editor.dll, with 105 defines and 262 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Editor.dll, with 105 defines and 264 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 24.2968ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.Editor.dll, with 105 defines and 263 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll, with 105 defines and 265 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 81.3522ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.EditorResources.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlasticSCM.Editor.dll, with 105 defines and 224 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 16.8218ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 22.4271ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 21.7944ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 197.8864ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 98.4344ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 197.0330ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Kawaii.ResourceManager.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Editor.dll, with 106 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll, with 105 defines and 264 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Performance.Profile-Analyzer.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Editor.dll, with 106 defines and 268 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll, with 105 defines and 264 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.dll, with 105 defines and 262 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 42.0690ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 78.5457ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 48.0337ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 53.4062ms info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 49.3708ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 72.7720ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.EditorCoroutines.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 103.7563ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 84.7965ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.5293ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 160.6759ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Editor.ConversionSystem.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 15.6028ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.Editor.dll, with 105 defines and 261 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 29.7166ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 19.8727ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Editor.dll, with 105 defines and 263 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/com.unity.cinemachine.editor.dll, with 112 defines and 262 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.Editor.dll, with 106 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 12.0649ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 23.0750ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 29.3455ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.dll, with 107 defines and 301 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.7276ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 78.6935ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll, with 105 defines and 334 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.8212ms ExitCode: 0 Duration: 6s658ms Finished compiling graph: 1156 nodes, 17528 flattened edges (14238 ToBuild, 198 ToUse), maximum node priority 1156 [ 67/1152 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEngine.TestRunner.UnityAdditionalFile.txt [ 79/1152 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEngine.TestRunner.rsp2 [ 104/1152 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEngine.UI.UnityAdditionalFile.txt [ 105/1152 0s] WriteText 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Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.OpenCover.Mono.Reflection.dll (+2 others) [CacheHit ded281647fd48c919de754e576edc99700000000000000000000000000000003] [ 648/1152 1734431247s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.OpenCover.Mono.Reflection.dll (+2 others) [ 637/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.dll (+2 others) [CacheHit 9f3e03e00173be19ded184e75fe289b500000000000000000000000000000003] [ 650/1152 1734431247s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.dll (+2 others) [ 638/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Editor.ConversionSystem.dll (+2 others) [CacheHit 83e68f1d906f6ab432154a2f9d1f641a00000000000000000000000000000003] [ 652/1152 1734431247s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Editor.ConversionSystem.dll (+2 others) [ 639/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.dll (+2 others) [CacheHit 346734556eecc49a6ba39d288acd656300000000000000000000000000000003] [ 654/1152 1734431247s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.dll (+2 others) [ 640/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.dll (+2 others) [CacheHit 4ce909143be789082ebc3ecb0a6ab2ea00000000000000000000000000000003] [ 656/1152 1734431247s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.dll (+2 others) [ 641/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Addressables.dll (+2 others) [CacheHit f49d63403afcaf2cf799e49f71156a5400000000000000000000000000000003] [ 658/1152 1734431247s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Addressables.dll (+2 others) [ 660/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ACTk.Runtime.dll.mvfrm [ 661/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Settings.Editor.dll.mvfrm [ 644/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Settings.Editor.dll (+2 others) [CacheHit aef531e6baf59016e172d62871a6e79600000000000000000000000000000003] [ 662/1152 1734431247s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Settings.Editor.dll (+2 others) [ 664/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.PlasticSCM.Editor.dll.mvfrm [ 665/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.TestTools.CodeCoverage.Editor.OpenCover.Model.ref.dll_A9B4CA1AA14E26F9.mvfrm [ 666/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Recorder.Base.ref.dll_88714552B0FDC6BF.mvfrm [ 667/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Mathematics.ref.dll_9B4CF66C9079F0F4.mvfrm [ 668/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Timeline.ref.dll_D34675E5055C5209.mvfrm [ 650/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.PlasticSCM.Editor.dll (+2 others) [CacheHit 1c60ab00bd56f701f1217b0437457b1c00000000000000000000000000000003] [ 669/1152 1734431247s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.PlasticSCM.Editor.dll (+2 others) [ 671/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.ref.dll_75A67EE1951F90CE.mvfrm [ 672/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.TestTools.CodeCoverage.Editor.OpenCover.Mono.Reflection.ref.dll_C83781DD64A29266.mvfrm [ 673/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.AI.Navigation.Editor.ConversionSystem.ref.dll_3AA533410EF50020.mvfrm [ 674/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.TextMeshPro.ref.dll_3701448EC0EF5C81.mvfrm [ 675/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Core.ref.dll_EA71DBF61AC412EE.mvfrm [ 676/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.AI.Navigation.ref.dll_D970B68560CBEF78.mvfrm [ 677/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.ref.dll_AC0C794516F68F7D.mvfrm [ 678/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Rider.Editor.dll.mvfrm [ 679/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.VisualStudio.Editor.dll.mvfrm [ 680/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ACTk.Editor.dll.mvfrm [ 681/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.EditorResources.dll (+2 others) [ 682/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.Editor.dll.mvfrm [ 683/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.dll.mvfrm [ 684/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.CodeGen.dll.mvfrm [ 685/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Settings.Editor.ref.dll_77A5373D6A1F93D6.mvfrm [ 686/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.dll.mvfrm [ 687/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/DOTween.Modules.dll (+2 others) [ 688/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.dll.mvfrm [ 689/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.Editor.dll.mvfrm [ 690/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Runtime.dll.mvfrm [ 691/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.dll.mvfrm [ 672/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.dll (+2 others) [CacheHit d11326882038e16e8a094a1f5894088700000000000000000000000000000003] [ 692/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.dll (+2 others) [ 673/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.CodeGen.dll (+2 others) [CacheHit 2a153241caf088de3606ad1ebd99a55400000000000000000000000000000003] [ 694/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.CodeGen.dll (+2 others) [ 674/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.Editor.dll (+2 others) [CacheHit 5673c34d4035db7f5183e8b5bbb38a5700000000000000000000000000000003] [ 696/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.Editor.dll (+2 others) [ 698/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Internal.dll.mvfrm [ 676/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.dll (+2 others) [CacheHit ae7c8d968a0fff3a51a7c365b328f79800000000000000000000000000000003] [ 699/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.dll (+2 others) [ 677/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.dll (+2 others) [CacheHit 6fdba8e895f894858fa4892654a3fb5b00000000000000000000000000000003] [ 701/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.dll (+2 others) [ 678/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.Editor.dll (+2 others) [CacheHit 916c41858c1264e659688a9b1674725500000000000000000000000000000003] [ 703/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.Editor.dll (+2 others) [ 679/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Internal.dll (+2 others) [CacheHit 0de35fbe1429adb227fba81a42c9c16700000000000000000000000000000003] [ 705/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Internal.dll (+2 others) [ 707/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Editor.dll.mvfrm [ 708/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/KawaiiPlayFab.dll.mvfrm [ 709/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/KawaiiUtil.dll.mvfrm [ 710/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Cinemachine.dll.mvfrm [ 711/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.VSCode.Editor.dll.mvfrm [ 712/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.dll.mvfrm [ 713/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Runtime.dll (+2 others) [ 686/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Editor.dll (+2 others) [CacheHit 02b05367dfea913667f79bc63d29d92a00000000000000000000000000000003] [ 714/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Editor.dll (+2 others) [ 716/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.PlayerPrefsEditor.EditorResources.ref.dll_56AA7AC4E5CDFF04.mvfrm [ 717/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.EditorCoroutines.Editor.dll.mvfrm [ 718/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Recorder.ref.dll_8869937ABFBA8596.mvfrm [ 719/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Analytics.dll.mvfrm [ 720/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Analytics.DataPrivacy.dll.mvfrm [ 721/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.dll.mvfrm [ 722/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Animation.Rigging.ref.dll_17DC62BA897F9FEF.mvfrm [ 723/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Timeline.Editor.ref.dll_05875DFCD7CD8938.mvfrm [ 724/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.dll.mvfrm [ 725/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.dll.mvfrm [ 726/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Flow.ref.dll_3182BC4C9CCD879D.mvfrm [ 727/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.Scripts.dll (+2 others) [ 728/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Core.Editor.ref.dll_83BC621B72BABDA3.mvfrm [ 729/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.dll.mvfrm [ 730/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Samples.SampleScene.dll.mvfrm [ 731/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.Editor.dll.mvfrm [ 732/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.dll.mvfrm [ 733/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Internal.ref.dll_C7F57CC8EF0FF644.mvfrm [ 734/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Mobile.AndroidLogcat.Editor.dll.mvfrm [ 735/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.dll.mvfrm [ 736/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.AI.Navigation.Editor.ref.dll_8C9D88D4D544B7B9.mvfrm [ 709/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VSCode.Editor.dll (+2 others) [CacheHit fed23dd33fce6d428b5f2b28de450d8e00000000000000000000000000000003] [ 737/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VSCode.Editor.dll (+2 others) [ 739/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.Editor.dll.mvfrm [ 740/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.Editor.dll.mvfrm [ 741/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Performance.Profile-Analyzer.Editor.dll.mvfrm [ 742/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Editor.dll.mvfrm [ 743/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.dll.mvfrm [ 744/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.Editor.dll.mvfrm [ 716/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.dll (+2 others) [CacheHit 5a6e87f0d03d092521e5530796e3953f00000000000000000000000000000003] [ 745/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.dll (+2 others) [ 747/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Configuration.dll.mvfrm [ 748/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Telemetry.dll.mvfrm [ 749/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Scheduler.dll.mvfrm [ 750/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.dll.mvfrm [ 721/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.Editor.dll (+2 others) [CacheHit 4c7a0e6c89c2e0b28c6e3ea5dd60e53c00000000000000000000000000000003] [ 751/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.Editor.dll (+2 others) [ 753/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Threading.dll.mvfrm [ 723/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.dll (+2 others) [CacheHit fc9cb806b9696731a95439fae0660dc400000000000000000000000000000003] [ 754/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.dll (+2 others) [ 724/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Scheduler.dll (+2 others) [CacheHit d6338f5c33cedfe039f97dd19fc1cf3700000000000000000000000000000003] [ 756/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Scheduler.dll (+2 others) [ 758/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Device.dll.mvfrm [ 726/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Configuration.dll (+2 others) [CacheHit 4ee1bd4c282888f7af216f14af7c616200000000000000000000000000000003] [ 759/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Configuration.dll (+2 others) [ 761/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Internal.dll.mvfrm [ 728/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Telemetry.dll (+2 others) [CacheHit 8f2512dea271626a12e967f6ba2d4cfb00000000000000000000000000000003] [ 762/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Telemetry.dll (+2 others) [ 764/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Updater.dll.mvfrm [ 765/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.dll.mvfrm [ 731/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Threading.dll (+2 others) [CacheHit a204175ec007fc875901c9b68eac31e200000000000000000000000000000003] [ 766/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Threading.dll (+2 others) [ 768/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Networking.dll.mvfrm [ 733/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Device.dll (+2 others) [CacheHit 7d93b7c77c20fa5f4c157d5ce1e6c5f700000000000000000000000000000003] [ 769/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Device.dll (+2 others) [ 734/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Rider.Editor.dll (+2 others) [CacheHit 70c4eef4dd26f1db46bc9b24fcd0606c00000000000000000000000000000003] [ 771/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Rider.Editor.dll (+2 others) [ 735/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.dll (+2 others) [CacheHit 201cd792843f11bb24abad1623bcbde200000000000000000000000000000003] [ 773/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.dll (+2 others) [ 775/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Runtime.dll (+2 others) [ 736/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Networking.dll (+2 others) [CacheHit 7556eee2b7ae74725ead945ea57aa46400000000000000000000000000000003] [ 776/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Networking.dll (+2 others) [ 738/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Internal.dll (+2 others) [CacheHit 93d4ce9cf5e36f85782dfba9e7d4f8dd00000000000000000000000000000003] [ 778/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Internal.dll (+2 others) [ 739/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualStudio.Editor.dll (+2 others) [CacheHit 62e297fa12952c6cea944e93f103050200000000000000000000000000000003] [ 780/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualStudio.Editor.dll (+2 others) [ 740/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Cinemachine.dll (+2 others) [CacheHit 71096a4917d18a622a773fd165e7ef9b00000000000000000000000000000003] [ 782/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Cinemachine.dll (+2 others) [ 784/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.dll (+2 others) Assets\ImbaFrameworks\Utils\SGUtils.cs(331,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\ImbaFrameworks\Utils\SGUtils.cs(331,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\ImbaFrameworks\UI\Scripts\UICanvas\UICanvas.cs(103,17): warning CS0162: Unreachable code detected [ 742/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Updater.dll (+2 others) [CacheHit 549bd8689cb1c2a24b83379085479fd200000000000000000000000000000003] [ 785/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Updater.dll (+2 others) [ 787/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Editor.dll (+2 others) [ 788/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Flow.Editor.ref.dll_00ED4ACA819948E4.mvfrm [ 789/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.State.ref.dll_255AEA40301341C8.mvfrm [ 790/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Configuration.ref.dll_2FFEFD6EF63C1315.mvfrm [ 747/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.dll (+2 others) [CacheHit 3b9d8781e745341eaa67b92ba2bbabb700000000000000000000000000000003] [ 791/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.dll (+2 others) [ 748/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Editor.dll (+2 others) [CacheHit 2640c5254ab70b7431f807b3648d2ca100000000000000000000000000000003] [ 793/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Editor.dll (+2 others) [ 749/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.dll (+2 others) [CacheHit 5e32e901e916e8344a0ae91b453c555e00000000000000000000000000000003] [ 795/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.dll (+2 others) [ 797/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Telemetry.ref.dll_28ECEDC038EF4AF8.mvfrm [ 798/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Threading.ref.dll_20A463DEB77E4C37.mvfrm [ 799/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Environments.ref.dll_36A8099D4A0BBC27.mvfrm [ 800/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Scheduler.ref.dll_1CF7D4CD9FFB170A.mvfrm [ 754/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Analytics.DataPrivacy.dll (+2 others) [CacheHit 4c0f70f7e63d0f2f88a97b8864112c9d00000000000000000000000000000003] [ 801/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Analytics.DataPrivacy.dll (+2 others) [ 755/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Mobile.AndroidLogcat.Editor.dll (+2 others) [CacheHit 79a6922fe4bfcee051be858f4db11eb300000000000000000000000000000003] [ 803/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Mobile.AndroidLogcat.Editor.dll (+2 others) [ 756/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.dll (+2 others) [CacheHit 83bce5bd4561658c19fc3e48a2eadccd00000000000000000000000000000003] [ 805/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.dll (+2 others) [ 757/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.dll (+2 others) [CacheHit d70fff72bf8be93c58065f19449bbff300000000000000000000000000000003] [ 807/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.dll (+2 others) [ 809/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Device.ref.dll_FF9D96777752320D.mvfrm [ 759/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.EditorCoroutines.Editor.dll (+2 others) [CacheHit 34826f1ebe28adc795786703bd41bcc700000000000000000000000000000003] [ 810/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.EditorCoroutines.Editor.dll (+2 others) [ 812/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Environments.Internal.ref.dll_3C33C8512427BCFA.mvfrm [ 761/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.dll (+2 others) [CacheHit ff3da43614b1c54c4afcd3d198a9285800000000000000000000000000000003] [ 813/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.dll (+2 others) [ 762/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Analytics.dll (+2 others) [CacheHit 4aabd9b40158731ced15f01aa364136700000000000000000000000000000003] [ 815/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Analytics.dll (+2 others) [ 817/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Networking.ref.dll_7694D6A0E6E9DCFB.mvfrm [ 818/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Analytics.ref.dll_299CDA52303BFD4E.mvfrm [ 765/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.Editor.dll (+2 others) [CacheHit d14061e0da021428328da452b00f801800000000000000000000000000000003] [ 819/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.Editor.dll (+2 others) [ 766/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.dll (+2 others) [CacheHit 0029bceeaf4abbbeeeb82a8c7695dc1800000000000000000000000000000003] [ 821/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.dll (+2 others) [ 823/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll.mvfrm [ 824/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Configuration.Editor.dll.mvfrm [ 769/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Performance.Profile-Analyzer.Editor.dll (+2 others) [CacheHit 3f18c323e4c5392f12c2e58197079ec700000000000000000000000000000003] [ 825/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Performance.Profile-Analyzer.Editor.dll (+2 others) [ 827/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll.mvfrm [ 771/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.Editor.dll (+2 others) [CacheHit cc7fe5670ab1dc991840b371438e2b6800000000000000000000000000000003] [ 828/1152 1734431248s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.Editor.dll (+2 others) [ 772/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.Editor.dll (+2 others) [CacheHit f57d88f5bc6db014f9793e1bb589320a00000000000000000000000000000003] [ 830/1152 1734431249s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.Editor.dll (+2 others) [ 773/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Configuration.Editor.dll (+2 others) [CacheHit a788eca2696378dae097fad3863ad0ba00000000000000000000000000000003] [ 773/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll (+2 others) [CacheHit 3ba202c7dfe7b6c1458d58737534478a00000000000000000000000000000003] [ 832/1152 1734431249s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Configuration.Editor.dll (+2 others) [ 833/1152 1734431249s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll (+2 others) [ 836/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Registration.dll.mvfrm [ 776/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll (+2 others) [CacheHit 542678e7b2a6691fe83a833e80b1aec200000000000000000000000000000003] [ 837/1152 1734431249s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll (+2 others) [ 839/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.dll.mvfrm [ 840/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/GoogleMobileAds.Editor.dll.mvfrm [ 841/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/LocalPlayerData.dll.mvfrm [ 842/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.dll (+2 others) [ 843/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.dll.mvfrm [ 782/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Registration.dll (+2 others) [CacheHit 539745aec9ad2a2cd7d4a31bad73a78600000000000000000000000000000003] [ 844/1152 1734431249s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Registration.dll (+2 others) [ 846/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll.mvfrm [ 847/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ToolbarExtender.Editor.dll.mvfrm [ 785/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.dll (+2 others) [CacheHit 01465ac57add1ae480a1379685da91dd00000000000000000000000000000003] [ 848/1152 1734431249s] Csc Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.dll (+2 others) [ 850/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/BuildReportTool.dll.mvfrm [ 851/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll.mvfrm [ 852/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/KawaiiUtil.dll (+2 others) Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(113,34): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(114,31): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(21,41): warning CS0414: The field 'UILoadingOverlay._sliderProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UIItems\UIItem.cs(32,51): warning CS0414: The field 'UIItem._lstTags' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(22,50): warning CS0414: The field 'UILoadingOverlay._txtProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\Utils\UI\TweenDoText.cs(19,23): warning CS0414: The field 'TweenDoText._minDuration' is assigned but its value is never used [ 853/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Configuration.Editor.ref.dll_637774E0225B1CEC.mvfrm [ 854/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/com.unity.cinemachine.editor.dll.mvfrm [ 855/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Kawaii.ResourceManager.Editor.dll.mvfrm [ 856/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.Editor.dll.mvfrm [ 857/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.dll.mvfrm [ 858/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.dll.mvfrm [ 859/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll.mvfrm [ 860/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Analytics.dll.mvfrm [ 861/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Samples.SampleScene.dll (+2 others) [ 798/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll (+2 others) [CacheHit fb2f1e9df2b7e0696196661263f5170c00000000000000000000000000000003] [ 862/1152 1734431249s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll (+2 others) [ 864/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Registration.ref.dll_C77F1856ED378310.mvfrm [ 865/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.State.Editor.ref.dll_E0FF03DA7F2CFA69.mvfrm [ 866/1152 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [ 802/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Analytics.dll (+2 others) [CacheHit 3ec9fd2561ea0210f1c16e5fc9f4ebe300000000000000000000000000000003] [ 867/1152 1734431249s] Csc Library/Bee/artifacts/2000b0aE.dag/Analytics.dll (+2 others) [ 803/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll (+2 others) [CacheHit 0b0ede0c8134447c2b8048b603c556e900000000000000000000000000000003] [ 869/1152 1734431249s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll (+2 others) [ 804/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll (+2 others) [CacheHit 4fce04d703375eaa9a9a6a389fb16b0900000000000000000000000000000003] [ 871/1152 1734431249s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll (+2 others) [ 805/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/com.unity.cinemachine.editor.dll (+2 others) [CacheHit 1319cb6deb6df0f40efd9b0b2a41d77f00000000000000000000000000000003] [ 873/1152 1734431249s] Csc Library/Bee/artifacts/2000b0aE.dag/com.unity.cinemachine.editor.dll (+2 others) [ 875/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.PlasticSCM.Editor.ref.dll_9B6D9940AFF80C3C.mvfrm [ 876/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Editor.dll.mvfrm [ 877/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Kawaii.ResourceManager.Editor.dll (+2 others) [ 878/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/KawaiiPlayFab.dll (+2 others) [ 879/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/ToolbarExtender.Editor.dll (+2 others) [ 880/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll.mvfrm [ 881/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.PlayerPrefsEditor.Samples.SampleScene.ref.dll_1CD8ED9B27D86E29.mvfrm [ 813/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Editor.dll (+2 others) [CacheHit d39bc4db96d5a87b08add3d68191d2bb00000000000000000000000000000003] [ 882/1152 1734431249s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Editor.dll (+2 others) [ 814/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll (+2 others) [CacheHit 1986e1830504a337a32ffb4c4ea0df9400000000000000000000000000000003] [ 884/1152 1734431249s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll (+2 others) [ 886/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VSCode.Editor.ref.dll_CF19E61DDF16767F.mvfrm [ 887/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.Editor.dll (+2 others) [ 888/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Animation.Rigging.Editor.ref.dll_B64946439A88DBB2.mvfrm [ 889/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Advertisement.IosSupport.Editor.ref.dll_C8C9F2F6FB99FFEE.mvfrm [ 890/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/BuildReportTool.dll (+2 others) [ 891/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Sprite.Editor.ref.dll_493FFFF13AE54DA2.mvfrm [ 892/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Performance.Profile-Analyzer.Editor.ref.dll_C0422B8CE3C1BDD1.mvfrm [ 893/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.dll (+2 others) [ 894/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.dll (+2 others) [ 895/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.PlayerPrefsEditor.Editor.ref.dll_F52649E6F8C5A487.mvfrm [ 896/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Tilemap.Editor.ref.dll_B95EBC329496BC77.mvfrm [ 897/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.SettingsProvider.Editor.ref.dll_95D4598D0844CFCE.mvfrm [ 898/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Editor.ref.dll_DFE4B66DC59D5F04.mvfrm [ 899/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.TextMeshPro.Editor.ref.dll_E01181B6C057CE40.mvfrm [ 900/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.EditorCoroutines.Editor.ref.dll_63B9EB35A0645901.mvfrm [ 901/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Shared.Editor.ref.dll_D971BCE13ACE101D.mvfrm [ 902/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.AI.Navigation.Updater.ref.dll_80FC5D41077E44D3.mvfrm [ 903/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Analytics.ref.dll_1C6E42BCD11A4CE5.mvfrm [ 904/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Rider.Editor.ref.dll_BB682F4C994978A9.mvfrm [ 905/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.TestTools.CodeCoverage.Editor.ref.dll_33A4BA77A8412D3F.mvfrm [ 906/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Mathematics.Editor.ref.dll_64944B6DD477E1FD.mvfrm [ 907/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Advertisement.IosSupport.ref.dll_BAA79943F1FA67F3.mvfrm [ 908/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.dll (+2 others) [ 909/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.Editor.dll.mvfrm [ 910/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/LocalPlayerData.dll (+2 others) Assets\KawaiiFrameworks\LocalPlayerData\Implements\PlayerBase.cs(18,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. [ 911/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Recorder.Editor.ref.dll_114D0F7343692D7B.mvfrm [ 912/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/GoogleMobileAds.Editor.dll (+2 others) [ 913/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.DocCodeExamples.dll.mvfrm [ 914/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Editor.dll.mvfrm [ 915/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.EditorScripts.dll.mvfrm [ 845/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.Editor.dll (+2 others) [CacheHit 817a22213ca82372008f2c0a011dde7200000000000000000000000000000003] [ 916/1152 1734431250s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.Editor.dll (+2 others) [ 846/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.DocCodeExamples.dll (+2 others) [CacheHit d501e87fd164af44ea41bae18a76531400000000000000000000000000000003] [ 918/1152 1734431250s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.DocCodeExamples.dll (+2 others) [ 920/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll.mvfrm [ 921/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Analytics.DataPrivacy.ref.dll_008F7CC47E748F44.mvfrm [ 849/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Editor.dll (+2 others) [CacheHit 553834101fda20f6a5111f5963d5a29c00000000000000000000000000000003] [ 922/1152 1734431250s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Editor.dll (+2 others) [ 924/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll.mvfrm [ 925/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Mobile.AndroidLogcat.Editor.ref.dll_F0D10029881F4094.mvfrm [ 926/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.Editor.ref.dll_030BCB777AA5BDC3.mvfrm [ 853/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll (+2 others) [CacheHit 76a50ae3e8ed275a138e9c08d37e3c9800000000000000000000000000000003] [ 927/1152 1734431250s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll (+2 others) [ 929/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.Editor.dll.mvfrm [ 855/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll (+2 others) [CacheHit 9ddcd07727f42693cf355483730ba89800000000000000000000000000000003] [ 930/1152 1734431250s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll (+2 others) [ 932/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualStudio.Editor.ref.dll_7E7DD2F3C2805153.mvfrm [ 857/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.Editor.dll (+2 others) [CacheHit 48a257bbd67662c8e98bc417bcb0341d00000000000000000000000000000003] [ 933/1152 1734431250s] Csc Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.Editor.dll (+2 others) [ 935/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Examples.Genuine.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Runtime.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 936/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Burst.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.dll, with 107 defines and 212 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 937/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Animation.Rigging.DocCodeExamples.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.DocCodeExamples.dll, with 107 defines and 212 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 938/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/DOTweenPro.Scripts.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.Scripts.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 939/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Recorder.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 940/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Analytics.Editor.ref.dll_E509DE20A6A19943.mvfrm [ 941/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Examples.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 942/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.dll, with 113 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 943/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Configuration.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Configuration.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 944/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.EditorScripts.dll (+2 others) [ 945/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Timeline.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.dll, with 108 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 946/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Telemetry.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Telemetry.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 947/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.dll.mvfrm [ 948/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ImbaFrameworks.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.dll, with 107 defines and 251 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 949/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll.mvfrm [ 950/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/LocalPlayerData.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/LocalPlayerData.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 951/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Analytics.DataPrivacy.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Analytics.DataPrivacy.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 952/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Flow.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.dll, with 112 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 953/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.DOTween.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 954/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Core.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.dll, with 110 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 955/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/KawaiiPlayFab.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/KawaiiPlayFab.dll, with 107 defines and 251 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 956/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll, with 108 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 957/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Advertisement.IosSupport.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 958/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Cinemachine.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Cinemachine.dll, with 113 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 959/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Runtime.dll, with 109 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 960/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Environments.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 961/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.AI.Navigation.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.dll, with 108 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 962/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Threading.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Threading.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 963/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Coffee.UIParticle.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 964/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Mathematics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 965/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Registration.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Registration.dll, with 107 defines and 257 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 966/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Environments.Internal.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Internal.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 967/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UnityEngine.UI.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UnityEngine.UI.dll, with 112 defines and 246 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 968/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 969/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Animation.Rigging.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 970/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Analytics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Analytics.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 971/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Device.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Device.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 972/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.Addressables.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Addressables.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 973/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.PlayerPrefsEditor.Samples.SampleScene.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Samples.SampleScene.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 974/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Scheduler.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Scheduler.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 975/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/KawaiiUtil.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/KawaiiUtil.dll, with 107 defines and 254 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 976/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Networking.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Networking.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 977/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Internal.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Internal.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 978/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 979/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Recorder.Base.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Base.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 980/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ToolbarExtender.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ToolbarExtender.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 981/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/DOTween.Modules.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTween.Modules.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 982/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Analytics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.dll, with 107 defines and 213 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 983/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Sirenix.OdinInspector.Modules.UnityMathematics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 984/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Advertisement.IosSupport.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 985/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/GoogleMobileAds.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/GoogleMobileAds.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 986/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.TestTools.CodeCoverage.Editor.OpenCover.Model.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.OpenCover.Model.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 987/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.Linq.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 988/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 989/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Analytics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Analytics.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 990/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.State.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 991/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Tilemap.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 992/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/DOTweenPro.EditorScripts.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.EditorScripts.dll, with 105 defines and 261 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 993/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Animation.Rigging.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.Editor.dll, with 106 defines and 261 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 994/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.TestTools.CodeCoverage.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.dll, with 109 defines and 226 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 995/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.AI.Navigation.Updater.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Updater.dll, with 105 defines and 262 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 996/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Sprite.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 997/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.AI.Navigation.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Editor.dll, with 105 defines and 261 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 998/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Flow.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.Editor.dll, with 105 defines and 262 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 999/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Settings.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Settings.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1000/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Coffee.UIParticle.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.Editor.dll, with 105 defines and 223 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1001/1152 1s] Csc Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.dll (+2 others) Assets\_IdleFishing\Scripts\Common\IAP\IAPGetOrderInfoAPI.cs(26,23): warning CS0108: 'IAPGetOrderInfoAPI.SessionTicket' hides inherited member 'IdleFishingAPIRequest.SessionTicket'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Common\Analytics\AnalyticsTimerService.cs(47,20): warning CS0693: Type parameter 'T' has the same name as the type parameter from outer type 'StoredValue' Assets\_IdleFishing\Scripts\Common\IAP\IAPManager.cs(326,27): warning CS0108: 'IAPManager.PurchaseCallbackMessage.Command' hides inherited member 'JSExternalBridge.BaseExternalMessage.Command'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\SocialQuest\APISocialTaskComplete.cs(17,22): warning CS0108: 'APISocialTaskComplete.Response' hides inherited member 'IdleFishingAPIRequestRewards.Response'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Wallet\APIWalletHistory.cs(9,23): warning CS0108: 'APIWalletHistory.UserAccessToken' hides inherited member 'IdleFishingAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(119,26): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(37,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(93,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(108,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(163,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(176,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(195,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Boats\FlockBoxPositioner.cs(27,26): warning CS0168: The variable 'e' is declared but never used Assets\AssetsPackages\LowPolyWaterv2\Scripts\src\LPWHiddenProps.cs(35,17): warning CS0618: 'PrefabUtility.GetPrefabParent(Object)' is obsolete: 'Use GetCorrespondingObjectFromSource.' Assets\AssetsPackages\LowPolyWaterv2\Scripts\src\LPWHiddenProps.cs(35,67): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' Assets\WPinyin\Scripts\ENLoader.cs(34,13): warning CS0162: Unreachable code detected Assets\WPinyin\Scripts\Pinyin.cs(21,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\UI\UIHomePopup.cs(21,13): warning CS0162: Unreachable code detected Assets\Network\Script\NetworkUtils.cs(18,13): warning CS0162: Unreachable code detected Assets\AssetsPackages\LowPolyWaterv2\Scripts\LowPolyWaterScript.cs(81,30): warning CS0618: 'Light.GetLights(LightType, int)' is obsolete: 'Light.GetLights has been deprecated, use FindObjectsOfType in combination with light.cullingmask/light.type' Assets\_IdleFishing\Scripts\Common\Login\UILogin.cs(62,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\UI\Common\UITabBase.cs(13,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Common\AdsManager.cs(95,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Common\AdsManager.cs(117,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\Common\IAP\IAPItemUI.cs(120,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\PlayerData\Implement\PlayerLeaderboard.cs(31,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Friend\UIReferralWithdrawPopup.cs(31,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Friend\UIFriendsTab.cs(32,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(14,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(11,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\SocialQuest\TaskManager.cs(101,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(33,43): warning CS0414: The field 'UISettingTab._tabContentCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Time\TimeLeftObjectSlider.cs(9,45): warning CS0414: The field 'TimeLeftObjectSlider._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\UI\Leaderboard\UILBRewardItem.cs(20,19): warning CS0414: The field 'UILBRewardItem._record' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_IdleFishing\Scripts\AdsManager.cs(16,17): warning CS0414: The field 'AdsManager.skinID' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(24,42): warning CS0414: The field 'UISettingTab._tabCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(25,42): warning CS0414: The field 'UISettingTab._moreGame' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Boat\UIBoatPopupInventory.cs(8,42): warning CS0414: The field 'UIBoatPopupInventory._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(34,43): warning CS0414: The field 'UISettingTab._tabMoreGame' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Login\UILoginWithCustomId.cs(12,41): warning CS0414: The field 'UILoginWithCustomId._toggleCreateNew' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\Fishing\PlayerFishingRod.cs(12,36): warning CS0414: The field 'PlayerFishingRod._radius' is assigned but its value is never used Assets\_IdleFishing\PlayerData\PlayerDataManager.cs(48,22): warning CS0414: The field 'PlayerDataManager._isDisconnect' is assigned but its value is never used [1002/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/BuildReportTool.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/BuildReportTool.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1003/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.TestTools.CodeCoverage.Editor.OpenCover.Mono.Reflection.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.OpenCover.Mono.Reflection.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1004/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UnityEditor.UI.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UnityEditor.UI.dll, with 108 defines and 258 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1005/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Mobile.AndroidLogcat.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mobile.AndroidLogcat.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1006/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Configuration.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Configuration.Editor.dll, with 105 defines and 262 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1007/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Shared.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll, with 105 defines and 265 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1008/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.PlasticSCM.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlasticSCM.Editor.dll, with 105 defines and 224 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1009/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Core.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1010/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.PlayerPrefsEditor.EditorResources.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.EditorResources.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1011/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.CollabProxy.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1012/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Analytics.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.Editor.dll, with 105 defines and 263 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1013/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Environments.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Editor.dll, with 105 defines and 264 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1014/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Editor.dll, with 106 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1015/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Examples.Genuine.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.dll, with 105 defines and 262 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1016/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Editor.dll, with 106 defines and 268 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1017/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Kawaii.ResourceManager.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Kawaii.ResourceManager.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1066/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.State.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll, with 105 defines and 264 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1067/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.SettingsProvider.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll, with 105 defines and 264 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1068/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Burst.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1073/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Performance.Profile-Analyzer.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Performance.Profile-Analyzer.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1088/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.PlayerPrefsEditor.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1186/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.EditorCoroutines.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.EditorCoroutines.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1190/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.AI.Navigation.Editor.ConversionSystem.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Editor.ConversionSystem.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1195/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Mathematics.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1202/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ImbaFrameworks.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.Editor.dll, with 105 defines and 261 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1204/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/com.unity.cinemachine.editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/com.unity.cinemachine.editor.dll, with 112 defines and 262 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1205/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Timeline.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.Editor.dll, with 106 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1206/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Recorder.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Editor.dll, with 105 defines and 263 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1211/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll (+2 others) [1219/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.TextMeshPro.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1221/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.dll, with 107 defines and 301 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1222/1152 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1223/1152 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1224/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll, with 105 defines and 334 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1225/1152 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb [1227/1152 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll *** Tundra build success (6.64 seconds), 774 items updated, 1152 evaluated Assets\ImbaFrameworks\Utils\SGUtils.cs(331,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\ImbaFrameworks\Utils\SGUtils.cs(331,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\ImbaFrameworks\UI\Scripts\UICanvas\UICanvas.cs(103,17): warning CS0162: Unreachable code detected Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(113,34): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(114,31): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(21,41): warning CS0414: The field 'UILoadingOverlay._sliderProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UIItems\UIItem.cs(32,51): warning CS0414: The field 'UIItem._lstTags' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(22,50): warning CS0414: The field 'UILoadingOverlay._txtProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\Utils\UI\TweenDoText.cs(19,23): warning CS0414: The field 'TweenDoText._minDuration' is assigned but its value is never used Assets\KawaiiFrameworks\LocalPlayerData\Implements\PlayerBase.cs(18,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Common\IAP\IAPGetOrderInfoAPI.cs(26,23): warning CS0108: 'IAPGetOrderInfoAPI.SessionTicket' hides inherited member 'IdleFishingAPIRequest.SessionTicket'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Common\Analytics\AnalyticsTimerService.cs(47,20): warning CS0693: Type parameter 'T' has the same name as the type parameter from outer type 'StoredValue' Assets\_IdleFishing\Scripts\Common\IAP\IAPManager.cs(326,27): warning CS0108: 'IAPManager.PurchaseCallbackMessage.Command' hides inherited member 'JSExternalBridge.BaseExternalMessage.Command'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\SocialQuest\APISocialTaskComplete.cs(17,22): warning CS0108: 'APISocialTaskComplete.Response' hides inherited member 'IdleFishingAPIRequestRewards.Response'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Wallet\APIWalletHistory.cs(9,23): warning CS0108: 'APIWalletHistory.UserAccessToken' hides inherited member 'IdleFishingAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(119,26): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(37,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(93,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(108,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(163,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(176,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(195,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Boats\FlockBoxPositioner.cs(27,26): warning CS0168: The variable 'e' is declared but never used Assets\AssetsPackages\LowPolyWaterv2\Scripts\src\LPWHiddenProps.cs(35,17): warning CS0618: 'PrefabUtility.GetPrefabParent(Object)' is obsolete: 'Use GetCorrespondingObjectFromSource.' Assets\AssetsPackages\LowPolyWaterv2\Scripts\src\LPWHiddenProps.cs(35,67): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' Assets\WPinyin\Scripts\ENLoader.cs(34,13): warning CS0162: Unreachable code detected Assets\WPinyin\Scripts\Pinyin.cs(21,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\UI\UIHomePopup.cs(21,13): warning CS0162: Unreachable code detected Assets\Network\Script\NetworkUtils.cs(18,13): warning CS0162: Unreachable code detected Assets\AssetsPackages\LowPolyWaterv2\Scripts\LowPolyWaterScript.cs(81,30): warning CS0618: 'Light.GetLights(LightType, int)' is obsolete: 'Light.GetLights has been deprecated, use FindObjectsOfType in combination with light.cullingmask/light.type' Assets\_IdleFishing\Scripts\Common\Login\UILogin.cs(62,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\UI\Common\UITabBase.cs(13,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Common\AdsManager.cs(95,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Common\AdsManager.cs(117,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\Common\IAP\IAPItemUI.cs(120,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\PlayerData\Implement\PlayerLeaderboard.cs(31,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Friend\UIReferralWithdrawPopup.cs(31,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Friend\UIFriendsTab.cs(32,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(14,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(11,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\SocialQuest\TaskManager.cs(101,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(33,43): warning CS0414: The field 'UISettingTab._tabContentCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Time\TimeLeftObjectSlider.cs(9,45): warning CS0414: The field 'TimeLeftObjectSlider._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\UI\Leaderboard\UILBRewardItem.cs(20,19): warning CS0414: The field 'UILBRewardItem._record' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_IdleFishing\Scripts\AdsManager.cs(16,17): warning CS0414: The field 'AdsManager.skinID' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(24,42): warning CS0414: The field 'UISettingTab._tabCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(25,42): warning CS0414: The field 'UISettingTab._moreGame' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Boat\UIBoatPopupInventory.cs(8,42): warning CS0414: The field 'UIBoatPopupInventory._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(34,43): warning CS0414: The field 'UISettingTab._tabMoreGame' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Login\UILoginWithCustomId.cs(12,41): warning CS0414: The field 'UILoginWithCustomId._toggleCreateNew' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\Fishing\PlayerFishingRod.cs(12,36): warning CS0414: The field 'PlayerFishingRod._radius' is assigned but its value is never used Assets\_IdleFishing\PlayerData\PlayerDataManager.cs(48,22): warning CS0414: The field 'PlayerDataManager._isDisconnect' is assigned but its value is never used AssetDatabase: script compilation time: 7.967024s Total cache size 267854004 Total cache size after purge 267854004 Begin MonoManager ReloadAssembly Assembly 'Assets/ExternalDependencyManager/Editor/1.2.172/Google.IOSResolver.dll' will not be loaded due to errors: Unable to resolve reference 'UnityEditor.iOS.Extensions.Xcode'. Is the assembly missing or incompatible with the current platform? Reference validation can be disabled in the Plugin Inspector. Symbol file LoadedFromMemory is not a mono symbol file - Loaded All Assemblies, in 1.037 seconds Refreshing native plugins compatible for Editor in 8.81 ms, found 6 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '459dd6fe5989d670d48e9b3de52aa5d2') in 0.011713 seconds Start importing ProjectSettings/UnityConnectSettings.asset using Guid(0000000000000000a100000000000000) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '483429a61ec5be5369dd815b48baa292') in 0.001115 seconds Start importing Assets/_IdleFishing/Scripts/Utils/IdleFishingDefines.cs using Guid(8216645edd368cb4aaf50a6b10553b0f) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '3aa0f415d6626570621a81f314430199') in 0.006561 seconds Start importing Assets/_IdleFishing/Scripts/Boats/BoatMerge/UIBoatMergePopup.cs using Guid(f5a227fbd0c70e64a8ea5f4407f727de) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '48598b1b2f01871153803359b4643e7a') in 0.000906 seconds Start importing Assets/_IdleFishing/Scripts/Configs/ConfigData/ConfigBoatMerge.cs using Guid(a75878f4120a80643b5e89e1b8eaf9e7) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: 'b7357ed7f982daa281d2267163161b92') in 0.005448 seconds Start importing Assets/_IdleFishing/Scripts/Common/IAP/IAPManager.cs using Guid(4c1c9e311c6b47d9bacf196ada0d276c) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '65b81b1fe487aa246da033eafa989722') in 0.000856 seconds Start importing Assets/_IdleFishing/Scripts/Common/IAP/IAPItemUI.cs using Guid(7d10d70f59be4e788d34540c65bb126e) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '20adc04811ab00e285d95e3f0c550445') in 0.000920 seconds Refreshing native plugins compatible for Editor in 10.00 ms, found 6 plugins. Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-Idle Fishing [Package Manager] Unable to remove package [com.unity.ads]: Package name [com.unity.ads] cannot be found in the project manifest Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Mono: successfully reloaded assembly - Finished resetting the current domain, in 3.597 seconds Domain Reload Profiling: 4633ms BeginReloadAssembly (106ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (20ms) RebuildCommonClasses (26ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (27ms) LoadAllAssembliesAndSetupDomain (868ms) LoadAssemblies (688ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (235ms) TypeCache.Refresh (197ms) TypeCache.ScanAssembly (178ms) ScanForSourceGeneratedMonoScriptInfo (25ms) ResolveRequiredComponents (11ms) FinalizeReload (3598ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (3441ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (16ms) SetLoadedEditorAssemblies (7ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (66ms) ProcessInitializeOnLoadAttributes (3095ms) ProcessInitializeOnLoadMethodAttributes (211ms) AfterProcessingInitializeOnLoad (45ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (10ms) Start importing Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/BoatMerge.prefab using Guid(e9b450e27c8db174189c5b22682463b1) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '5c4bb77c7a10d0e7f5611b9bcb13c64f') in 0.110469 seconds Start importing Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/BoatInfo.prefab using Guid(8ce2f5592f50c354b87f2dcb34e4a149) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: 'fe2413d664960483a36a3a474603bea0') in 0.034030 seconds Refreshing native plugins compatible for Editor in 9.32 ms, found 6 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=34989542eb53d9f4bb7ae81cb7e14a2d): Total: 14.237 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport) Summary: Imports: total=9 (actual=9, local cache=0, cache server=0) Asset DB Process Time: managed=3 ms, native=1451 ms Asset DB Callback time: managed=48 ms, native=15 ms Scripting: domain reloads=1, domain reload time=4707 ms, compile time=7967 ms, other=43 ms Project Asset Count: scripts=7353, non-scripts=1908 Asset File Changes: new=0, changed=9, moved=0, deleted=0 Scan Filter Count: 0 InvokeBeforeRefreshCallbacks: 0.405ms ApplyChangesToAssetFolders: 0.140ms Scan: 252.949ms OnSourceAssetsModified: 1.908ms GetAllGuidsForCategorization: 1.417ms CategorizeAssets: 181.633ms ImportOutOfDateAssets: 3848.693ms (-4337.370ms without children) ImportManagerImport: 188.645ms (14.156ms without children) ImportInProcess: 174.386ms UpdateCategorizedAssets: 0.104ms CompileScripts: 7967.103ms ReloadNativeAssets: 0.012ms UnloadImportedAssets: 23.088ms ReloadImportedAssets: 0.872ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 3.108ms InitializingProgressBar: 0.008ms PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms OnDemandSchedulerStart: 3.227ms PostProcessAllAssets: 92.271ms Hotreload: 9.708ms GatherAllCurrentPrimaryArtifactRevisions: 0.637ms UnloadStreamsBegin: 1.574ms PersistCurrentRevisions: 0.768ms UnloadStreamsEnd: 0.157ms GenerateScriptTypeHashes: 3.611ms Untracked: 9844.662ms Application.AssetDatabase Initial Refresh End Shader 'MoreMountains/MMRipple': fallback shader 'Particle/AlphaBlended' not found Scanning for USB devices : 2.946ms Initializing Unity extensions: [Licensing::Client] Successfully resolved entitlement details [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. ProgressiveSceneManager::Cancel() Unloading 39 Unused Serialized files (Serialized files now loaded: 0) Unloading 295 unused Assets / (44.4 MB). Loaded Objects now: 6349. Memory consumption went from 194.4 MB to 150.0 MB. Total: 18.800200 ms (FindLiveObjects: 0.309600 ms CreateObjectMapping: 0.184600 ms MarkObjects: 15.176100 ms DeleteObjects: 3.128600 ms) Asset Pipeline Refresh (id=287f2216e5cb8814b9763098e269bddc): Total: 0.006 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [ServicesCore]: To use Unity's dashboard services, you need to link your Unity project to a project ID. To do this, go to Project Settings to select your organization, select your project and then link a project ID. You also need to make sure your organization has access to the required products. Visit https://dashboard.unity3d.com to sign up. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogWarning (string,object) Unity.Services.Core.Internal.CoreLogger:LogWarning (object) (at ./Library/PackageCache/com.unity.services.core@1.12.5/Runtime/Core.Internal/Logging/CoreLogger.cs:15) Unity.Services.Core.Editor.ProjectUnlinkBuildWarning:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at ./Library/PackageCache/com.unity.services.core@1.12.5/Editor/Core/Build/ProjectUnlinkBuildWarning.cs:29) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass16_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:114) (Filename: ./Library/PackageCache/com.unity.services.core@1.12.5/Editor/Core/Build/ProjectUnlinkBuildWarning.cs Line: 29) Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '90374bd7e490ef19d2e45af511bd6994') in 0.002213 seconds Start importing ProjectSettings/UnityConnectSettings.asset using Guid(0000000000000000a100000000000000) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '751ea97dea4b7be99f4598e1eb1c0f1b') in 0.001130 seconds Refreshing native plugins compatible for Editor in 8.64 ms, found 6 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=0efc57ec1d27d1044ae90b7c470a4f26): Total: 0.155 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.1532ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aESkipCompile.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 4 Duration: 0s22ms [ ] Require frontend run. Library/Bee/2000b0aESkipCompile.dag couldn't be loaded Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\BuildPipeline\ScriptCompilationBuildProgram.exe" "Library/Bee/2000b0aESkipCompile.dag.json" "Library/Bee/2000b0aESkipCompile-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 0 Duration: 0s138ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aESkipCompile.dag" --continue-on-failure --dagfilejson="Library\Bee\2000b0aESkipCompile.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 0 Duration: 1s110ms Finished compiling graph: 5 nodes, 7 flattened edges (7 ToBuild, 0 ToUse), maximum node priority 5 [2/4 0s] WriteResponseFile Library/Bee/artifacts/rsp/6097564273297756792.rsp [3/4 1s] BuildPlayerDataGenerator Library/BuildPlayerData/Editor/TypeDb-All.json Field 'System.Numerics.Vector2 SixLabors.Fonts.GlyphInstance/ControlPointCollection::SecondControlPoint' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector2 Field 'System.Numerics.Vector2 SixLabors.Fonts.GlyphInstance/ControlPointCollection::ThirdControlPoint' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector2 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.ComplexVector4::Real' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.ComplexVector4::Imaginary' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V0L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V0R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V1L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V1R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V2L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V2R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V3L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V3R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V4L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V4R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V5L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V5R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V6L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V6R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V7L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V7R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V0' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V1' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V2' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V3' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V4' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V5' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V6' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V7' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Tuples.Vector4Pair::A' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Tuples.Vector4Pair::B' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 *** Tundra build success (1.10 seconds), 2 items updated, 4 evaluated Total cache size 267854004 Total cache size after purge 267854004 Asset Pipeline Refresh (id=a1f9d1ffb58695243a8bd5e66ccf1d06): Total: 0.005 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) [ScriptCompilation] Requested script compilation because: Recompiling scripts for player build. BuildPlayer: start building target 20 info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.1150ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aP.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 4 Duration: 0s14ms [ ] Require frontend run. Library/Bee/2000b0aP.dag couldn't be loaded Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\BuildPipeline\ScriptCompilationBuildProgram.exe" "Library/Bee/2000b0aP.dag.json" "Library/Bee/2000b0aP-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 0 Duration: 0s339ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aP.dag" --continue-on-failure --dagfilejson="Library\Bee\2000b0aP.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] ALC ILPP context 1 is unloading warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll" warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.componentmodel.composition has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.ComponentModel.Composition.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll" info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 8.6125ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Cinemachine.dll, with 104 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.PlayerPrefsEditor.Samples.SampleScene.dll, with 98 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Device.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Analytics.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 5.4679ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 5.6669ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.7593ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.0578ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.0367ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 10.1728ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Scheduler.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.DocCodeExamples.dll, with 98 defines and 188 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.dll, with 100 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.dll, with 98 defines and 205 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.dll, with 104 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.Internal.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll, with 98 defines and 188 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.2203ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.9352ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 3.0584ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.0589ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 11.0728ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 11.1213ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Core.dll, with 101 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 58.5216ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 70.2739ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 129.9609ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.AI.Navigation.dll, with 99 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.dll, with 98 defines and 202 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Analytics.dll, with 98 defines and 189 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll, with 103 defines and 200 references info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 4.6644ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 3.1840ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.dll, with 103 defines and 198 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 17.5673ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 4.7352ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.8175ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Analytics.DataPrivacy.dll, with 98 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 30.4279ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Networking.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 18.1979ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 27.1447ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 52.4869ms info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 38.8318ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.Base.dll, with 98 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.5941ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 4.6162ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Configuration.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/DOTweenPro.Scripts.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor crit: Microsoft.AspNetCore.Server.Kestrel[0] Unexpected exception in HttpConnection.ProcessRequestsAsync. System.IO.IOException: Pipe is broken. at System.IO.Pipes.PipeStream.WriteAsyncCore(ReadOnlyMemory`1 buffer, CancellationToken cancellationToken) at System.IO.Pipes.PipeStream.WriteAsync(ReadOnlyMemory`1 buffer, CancellationToken cancellationToken) at Unity.AspNetCore.NamedPipeSupport.PlainStreamConnection.DoSend() at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() --- End of stack trace from previous location --- at Unity.AspNetCore.NamedPipeSupport.PlainStreamConnection.DoSend() at System.IO.Pipelines.Pipe.PrepareFlushUnsynchronized(CompletionData& completionData, ValueTask`1& result, CancellationToken cancellationToken) at System.IO.Pipelines.Pipe.FlushAsync(CancellationToken cancellationToken) at System.IO.Pipelines.Pipe.DefaultPipeWriter.FlushAsync(CancellationToken cancellationToken) at Microsoft.AspNetCore.Server.Kestrel.Core.Internal.Infrastructure.PipeWriterHelpers.ConcurrentPipeWriter.FlushAsync(CancellationToken cancellationToken) at Microsoft.AspNetCore.Server.Kestrel.Core.Internal.Infrastructure.PipeWriterHelpers.TimingPipeFlusher.FlushAsync(MinDataRate minRate, Int64 count, IHttpOutputAborter outputAborter, CancellationToken cancellationToken) at Microsoft.AspNetCore.Server.Kestrel.Core.Internal.Http2.Http2FrameWriter.WriteGoAwayAsync(Int32 lastStreamId, Http2ErrorCode errorCode) at Microsoft.AspNetCore.Server.Kestrel.Core.Internal.Http2.Http2Connection.ProcessRequestsAsync[TContext](IHttpApplication`1 application) at Microsoft.AspNetCore.Server.Kestrel.Core.Internal.Http2.Http2Connection.ProcessRequestsAsync[TContext](IHttpApplication`1 application) at Microsoft.AspNetCore.Server.Kestrel.Core.Internal.HttpConnection.ProcessRequestsAsync[TContext](IHttpApplication`1 httpApplication) info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 30.1664ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/DOTween.Modules.dll, with 98 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 31.1835ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Timeline.dll, with 99 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.2248ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 13.7156ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll, with 98 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/KawaiiPlayFab.dll, with 98 defines and 202 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.7104ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Registration.dll, with 98 defines and 208 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 4.2602ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 37.8802ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 3.7424ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/LocalPlayerData.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 20.8741ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Internal.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 0.9111ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Threading.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll, with 98 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll, with 99 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 37.3739ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 43.2184ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Telemetry.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.8399ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 54.9702ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.dll, with 98 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Coffee.UIParticle.dll, with 98 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.4011ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.7210ms info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil.Rocks, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.Rocks.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 400.1568ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll, with 98 defines and 232 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 46.3842ms ExitCode: 0 Duration: 10s Finished compiling graph: 701 nodes, 7061 flattened edges (5777 ToBuild, 104 ToUse), maximum node priority 376 [ 1/700 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.rsp2 [ 2/700 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.UnityAdditionalFile.txt [ 3/700 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.rsp2 [ 4/700 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.UnityAdditionalFile.txt [ 5/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestWWWModule.dll_E09B16FFCC7780C9.mvfrm [ 6/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VehiclesModule.dll_035284205F4418D9.mvfrm [ 7/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.WindModule.dll_D87987F852BD494A.mvfrm [ 8/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.XRModule.dll_CD3CCA3557BB2BCC.mvfrm [ 9/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VFXModule.dll_AC649F958513C41A.mvfrm [ 10/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestModule.dll_28C0AF8AAEF615E2.mvfrm [ 11/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VRModule.dll_9A7E0730CE80DE6E.mvfrm [ 12/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestTextureModule.dll_06881C079896F80D.mvfrm [ 13/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Android.GradleProject.dll_B69450A4CF2B7EF7.mvfrm [ 14/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VideoModule.dll_8EA6D6F4E5FACFED.mvfrm [ 15/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.WebGLModule.dll_D80A038D61704805.mvfrm [ 16/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_30FC0E9794433F9E.mvfrm [ 17/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_335EC24C8AD9134A.mvfrm [ 18/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_BCF9E08D8009615A.mvfrm [ 19/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_4824108CA19B849E.mvfrm [ 20/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_0FD026776E910A7E.mvfrm [ 21/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestAudioModule.dll_CC01DC06DC5A4B38.mvfrm [ 22/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestAssetBundleModule.dll_419087FAF17437B4.mvfrm [ 23/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityAnalyticsModule.dll_FCDD6B7D917352A3.mvfrm [ 24/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityConnectModule.dll_A02656C39337EA17.mvfrm [ 25/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UIModule.dll_47ABE0AB2CC658F6.mvfrm [ 26/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.PerformanceReportingModule.dll_5405882855EF80A0.mvfrm [ 27/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityCurlModule.dll_17F9F16BAB366AC3.mvfrm [ 28/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityAnalyticsCommonModule.dll_EF44456C6FD81EFE.mvfrm [ 29/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UmbraModule.dll_E471FEA2B08F5FBB.mvfrm [ 30/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TilemapModule.dll_64A44C5C43746210.mvfrm [ 31/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TextCoreTextEngineModule.dll_15D8D1A3DCB7C45D.mvfrm [ 32/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UIElementsModule.dll_82CBA52E9DF2687D.mvfrm [ 33/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TLSModule.dll_2B860726AEA65AAD.mvfrm [ 34/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TextRenderingModule.dll_B4336A30FEB9B311.mvfrm [ 35/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TextCoreFontEngineModule.dll_CDF09B324D340B3F.mvfrm [ 36/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TerrainPhysicsModule.dll_DDB8A386FE8EFB34.mvfrm [ 37/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SubsystemsModule.dll_7E8D43C69AC62C86.mvfrm [ 38/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SubstanceModule.dll_761D51D3D5FD2E22.mvfrm [ 39/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.StreamingModule.dll_99723D8A8AAA3014.mvfrm [ 40/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TerrainModule.dll_C5A7E4DB2BB78107.mvfrm [ 41/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_09903B8EBBB0B3E8.mvfrm [ 42/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.DiagnosticsModule.dll_161C99FCC37DF579.mvfrm [ 43/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.dll_25181173187AFBFF.mvfrm [ 44/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.DeviceSimulatorModule.dll_A582E7BEB221B5EB.mvfrm [ 45/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.GraphViewModule.dll_1657D41160C5A430.mvfrm [ 46/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.PresetsUIModule.dll_D1BE0CF3631DFC35.mvfrm [ 47/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.EditorToolbarModule.dll_BAAFE5103477D45B.mvfrm [ 48/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.SceneViewModule.dll_5507B71955E8713E.mvfrm [ 49/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.QuickSearchModule.dll_A12C1B0A1C54F1D2.mvfrm [ 50/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.SceneTemplateModule.dll_DE4F55CE33647E93.mvfrm [ 51/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TextCoreFontEngineModule.dll_4F911FDF3A364C74.mvfrm [ 52/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.CoreModule.dll_3F09D97D19815FB6.mvfrm [ 53/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TextCoreTextEngineModule.dll_97795650C9BA0592.mvfrm [ 54/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UIElementsSamplesModule.dll_0E1EC4FAD2898B5B.mvfrm [ 55/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UIBuilderModule.dll_6AE0812DD37E1D64.mvfrm [ 56/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AIModule.dll_4C38427DD07F534A.mvfrm [ 57/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UIElementsModule.dll_821D37E69BAE4F32.mvfrm [ 58/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AccessibilityModule.dll_10F4C16533DAA630.mvfrm [ 59/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AndroidJNIModule.dll_006620B9E4CDBE08.mvfrm [ 60/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UnityConnectModule.dll_B2C6D2B498AFE96C.mvfrm [ 61/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AssetBundleModule.dll_E5154DFB7EBBA6C4.mvfrm [ 62/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AudioModule.dll_699D528A2368B448.mvfrm [ 63/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AnimationModule.dll_E4DD503A3B2278D6.mvfrm [ 64/700 0s] MovedFromExtractor 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MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ImageConversionModule.dll_1721A7E0A4017B63.mvfrm [ 74/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.GridModule.dll_3F9BC8BDD9DB60D8.mvfrm [ 75/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.InputLegacyModule.dll_765A691A16AD5CB5.mvfrm [ 76/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.IMGUIModule.dll_A1FCF1F0E99A4829.mvfrm [ 77/700 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.dll.mvfrm.rsp [ 78/700 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.rsp [ 79/700 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.UI.UnityAdditionalFile.txt [ 80/700 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.UI.rsp2 [ 81/700 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.TestRunner.rsp2 [ 82/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.JSONSerializeModule.dll_710C4AA1331606BA.mvfrm [ 83/700 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.TestRunner.UnityAdditionalFile.txt [ 84/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.InputModule.dll_D0131A3A99A0D8EC.mvfrm [ 85/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.LocalizationModule.dll_70B0121CE1B3AF2B.mvfrm [ 86/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.HotReloadModule.dll_66260E4016559458.mvfrm [ 87/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.Physics2DModule.dll_3183402ADC1F706B.mvfrm [ 88/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ParticleSystemModule.dll_DD3DFAB3E54C00A7.mvfrm [ 89/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.PhysicsModule.dll_AB61696C55F93819.mvfrm [ 90/700 0s] MovedFromExtractor 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Library/Bee/artifacts/mvdfrm/UnityEngine.WindModule.dll_469F58772D5071F0.mvfrm [ 99/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ProfilerModule.dll_BDD5C3D77E73D04B.mvfrm [100/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VRModule.dll_32D74AD575586E54.mvfrm [101/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.XRModule.dll_65960DD9FE92BBB2.mvfrm [102/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestAudioModule.dll_E3F735CB29D399DE.mvfrm [103/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AIModule.dll_E49186227756E330.mvfrm [104/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AndroidJNIModule.dll_C6164D5947F740EE.mvfrm [105/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AnimationModule.dll_3B7E974CDCE3A950.mvfrm [106/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AudioModule.dll_389D8E7E6F9A3642.mvfrm 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Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.Base.dll (+2 others) [471/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.PlayerPrefsEditor.Samples.SampleScene.ref.dll_BFF2A3A1621B6414.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Analytics.DataPrivacy.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Timeline.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [472/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.ref.dll_20255DC58CC224E8.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.Base.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [473/700 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.UI.dll (+2 others) [474/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Analytics.DataPrivacy.ref.dll_17911B754997DA2F.mvfrm [475/700 1s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.AI.Navigation.dll (+2 others) [476/700 1s] Csc Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.dll (+2 others) Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(7,17): warning CS0414: The field 'FilesProgress.progress' is assigned but its value is never used Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(8,18): warning CS0414: The field 'FilesProgress.fileName' is assigned but its value is never used [477/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Analytics.dll.mvfrm [478/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/DOTweenPro.Scripts.dll (+2 others) [479/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Internal.dll.mvfrm [480/700 1s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll (+2 others) [481/700 1s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll (+2 others) [482/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Timeline.ref.dll_C52EA77D1C2DC08E.mvfrm [ 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.UI.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [483/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Coffee.UIParticle.dll (+2 others) [484/700 1s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [485/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Recorder.Base.ref.dll_FC8A29D326C95C2A.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.AI.Navigation.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [486/700 1s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Core.dll (+2 others) [487/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll.mvfrm [488/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Cinemachine.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Coffee.UIParticle.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [489/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Core.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [490/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_68878FD81F5C21BC.mvfrm [491/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Analytics.dll (+2 others) [492/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Internal.dll (+2 others) [493/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.TextMeshPro.ref.dll_62E30C949C33F28C.mvfrm [494/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.AI.Navigation.ref.dll_4D899B05D69784E3.mvfrm [495/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.dll (+2 others) [496/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.ref.dll_96C9F3316A8E30B9.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Analytics.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [497/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Internal.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [498/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.dll.mvfrm [499/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.dll.mvfrm [500/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll.mvfrm [501/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.dll.mvfrm [502/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.dll.mvfrm [503/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll (+2 others) [504/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Core.ref.dll_3AC08951D7FF5D33.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [505/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll (+2 others) [506/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Internal.ref.dll_4233865F64766B29.mvfrm [507/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Analytics.ref.dll_07579D20DAADF330.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [508/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [509/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Cinemachine.dll (+2 others) [510/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.dll.mvfrm [511/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Telemetry.dll.mvfrm [512/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Device.dll.mvfrm [513/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Scheduler.dll.mvfrm [514/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.Internal.dll.mvfrm [515/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Recorder.ref.dll_7A51C512D68BF41B.mvfrm [516/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll (+2 others) [517/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Threading.dll.mvfrm [518/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Configuration.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Cinemachine.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [519/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Analytics.dll.mvfrm [520/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [521/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Device.dll (+2 others) [522/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Networking.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [523/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.dll (+2 others) Assets\ImbaFrameworks\Utils\SGUtils.cs(331,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\ImbaFrameworks\Utils\SGUtils.cs(331,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\ImbaFrameworks\UI\Scripts\UICanvas\UICanvas.cs(103,17): warning CS0162: Unreachable code detected [524/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.dll (+2 others) [525/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Scheduler.dll (+2 others) [526/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.Internal.dll (+2 others) [527/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll (+2 others) [528/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Telemetry.dll (+2 others) [529/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Threading.dll (+2 others) [530/700 2s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll (+2 others) [531/700 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Device.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Scheduler.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.Internal.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [532/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Configuration.dll (+2 others) [533/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Animation.Rigging.ref.dll_8651E8E347A1B81A.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Threading.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Telemetry.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [534/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Analytics.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Configuration.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [535/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.DocCodeExamples.dll.mvfrm [536/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Networking.dll (+2 others) [537/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Device.ref.dll_4FEC43D3348D7C52.mvfrm [538/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Environments.ref.dll_E25E0BCB1703C24C.mvfrm [539/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Environments.Internal.ref.dll_88CB03C51EFCA385.mvfrm [540/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Scheduler.ref.dll_07E12F31A98EBD55.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Analytics.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [541/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.dll (+2 others) Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(113,34): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(114,31): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(22,50): warning CS0414: The field 'UILoadingOverlay._txtProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UIItems\UIItem.cs(32,51): warning CS0414: The field 'UIItem._lstTags' is assigned but its value is never used Assets\KawaiiFrameworks\Util\Utils\UI\TweenDoText.cs(19,23): warning CS0414: The field 'TweenDoText._minDuration' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(21,41): warning CS0414: The field 'UILoadingOverlay._sliderProcess' is assigned but its value is never used [542/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Threading.ref.dll_0B8DBE42C111F282.mvfrm [543/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Telemetry.ref.dll_13D648244282F143.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Networking.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [544/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll (+2 others) [545/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Mathematics.ref.dll_C72EBE726BBE86FF.mvfrm [546/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.ref.dll_903A8A835E45D671.mvfrm [547/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.DocCodeExamples.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [548/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Configuration.ref.dll_0B3FFE8F28737420.mvfrm [549/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.CodeGen.dll.mvfrm [550/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Analytics.ref.dll_B5BEBE3C01B730F3.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.DocCodeExamples.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [551/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/KawaiiPlayFab.dll (+2 others) [552/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Registration.dll.mvfrm [553/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Flow.ref.dll_81D169A85A08D1E2.mvfrm [554/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/LocalPlayerData.dll (+2 others) Assets\KawaiiFrameworks\LocalPlayerData\Implements\PlayerBase.cs(18,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. [555/700 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.CodeGen.dll (+2 others) [556/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Registration.dll (+2 others) [557/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.CodeGen.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Registration.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [558/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll (+2 others) [559/700 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [560/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.State.ref.dll_3C5C88F0FB368CB3.mvfrm [561/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.Linq.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [562/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Analytics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Analytics.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [563/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.PlayerPrefsEditor.Samples.SampleScene.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.PlayerPrefsEditor.Samples.SampleScene.dll, with 98 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [564/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Device.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Device.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [565/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Cinemachine.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Cinemachine.dll, with 104 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [566/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.Addressables.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [567/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ACTk.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.dll, with 100 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [568/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Burst.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll, with 98 defines and 188 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [569/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ACTk.Examples.Genuine.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [570/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/KawaiiUtil.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.dll, with 98 defines and 205 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [571/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.dll, with 104 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [572/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.VisualScripting.Core.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Core.dll, with 101 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [573/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Environments.Internal.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.Internal.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [574/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Scheduler.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Scheduler.dll, with 98 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [575/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll.mvfrm [576/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Animation.Rigging.DocCodeExamples.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.DocCodeExamples.dll, with 98 defines and 188 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [577/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ImbaFrameworks.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.dll, with 98 defines and 202 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [578/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.VisualScripting.Flow.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll, with 103 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [579/700 0s] ILPostProcess 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Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Analytics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Analytics.dll, with 98 defines and 189 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [583/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Recorder.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [584/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Analytics.DataPrivacy.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Analytics.DataPrivacy.dll, with 98 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [585/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Networking.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Networking.dll, with 98 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [586/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ACTk.Examples.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [587/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Recorder.Base.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.Base.dll, with 98 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [588/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Environments.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.dll, with 98 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [589/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Configuration.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Configuration.dll, with 98 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [590/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/DOTween.Modules.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/DOTween.Modules.dll, with 98 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [591/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/DOTweenPro.Scripts.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/DOTweenPro.Scripts.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [592/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Registration.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Registration.dll, with 98 defines and 208 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [593/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/KawaiiPlayFab.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/KawaiiPlayFab.dll, with 98 defines and 202 references 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Library/Bee/PlayerScriptAssemblies/UniTask.Linq.pdb [665/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/LocalPlayerData.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/LocalPlayerData.dll, with 98 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [666/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Mathematics.dll [667/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/LocalPlayerData.pdb [668/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/LocalPlayerData.dll [669/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Internal.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Internal.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [670/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll, with 98 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [671/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll, with 99 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [672/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Internal.pdb [673/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Telemetry.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Telemetry.dll, with 98 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [674/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Threading.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Threading.dll, with 98 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [675/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Examples.Runtime.dll [676/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Internal.dll [677/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.dll, with 98 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [678/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.TextMeshPro.pdb [679/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.TextMeshPro.dll [680/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.TextMeshPro.pdb [681/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Coffee.UIParticle.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Coffee.UIParticle.dll, with 98 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [682/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Telemetry.pdb [683/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Telemetry.dll [684/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Threading.pdb [685/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Threading.dll [686/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.pdb [687/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.dll [688/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Coffee.UIParticle.pdb [689/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Coffee.UIParticle.dll [690/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Animation.Rigging.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [691/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Animation.Rigging.pdb [692/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.TextMeshPro.dll [693/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Animation.Rigging.dll [694/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll (+2 others) Assets\_IdleFishing\Scripts\Common\IAP\IAPGetOrderInfoAPI.cs(26,23): warning CS0108: 'IAPGetOrderInfoAPI.SessionTicket' hides inherited member 'IdleFishingAPIRequest.SessionTicket'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Common\Analytics\AnalyticsTimerService.cs(47,20): warning CS0693: Type parameter 'T' has the same name as the type parameter from outer type 'StoredValue' Assets\_IdleFishing\Scripts\Common\IAP\IAPManager.cs(326,27): warning CS0108: 'IAPManager.PurchaseCallbackMessage.Command' hides inherited member 'JSExternalBridge.BaseExternalMessage.Command'. Use the new keyword if hiding was intended. Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\SteeringAgents\PhysicsSteeringAgent.cs(10,31): warning CS0109: The member 'PhysicsSteeringAgent.rigidbody' does not hide an accessible member. The new keyword is not required. Assets\_IdleFishing\Scripts\SocialQuest\APISocialTaskComplete.cs(17,22): warning CS0108: 'APISocialTaskComplete.Response' hides inherited member 'IdleFishingAPIRequestRewards.Response'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Wallet\APIWalletHistory.cs(9,23): warning CS0108: 'APIWalletHistory.UserAccessToken' hides inherited member 'IdleFishingAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(119,26): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\Boats\FlockBoxPositioner.cs(27,26): warning CS0168: The variable 'e' is declared but never used Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(37,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\UI\UIHomePopup.cs(21,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\UI\Common\UITabBase.cs(13,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(176,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(195,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\AssetsPackages\LowPolyWaterv2\Scripts\LowPolyWaterScript.cs(81,30): warning CS0618: 'Light.GetLights(LightType, int)' is obsolete: 'Light.GetLights has been deprecated, use FindObjectsOfType in combination with light.cullingmask/light.type' Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(14,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(11,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Common\AdsManager.cs(117,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\Friend\UIFriendsTab.cs(32,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\SocialQuest\TaskManager.cs(101,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\PlayerData\Implement\PlayerLeaderboard.cs(31,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Common\IAP\IAPItemUI.cs(120,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\WPinyin\Scripts\Pinyin.cs(21,13): warning CS0162: Unreachable code detected Assets\WPinyin\Scripts\ENLoader.cs(34,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(34,43): warning CS0414: The field 'UISettingTab._tabMoreGame' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\BoatUp\PriceChanger.cs(9,20): warning CS0414: The field 'PriceChanger._buttonName' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\UI\Leaderboard\UILBRewardItem.cs(20,19): warning CS0414: The field 'UILBRewardItem._record' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Boat\UIBoatPopupInventory.cs(8,42): warning CS0414: The field 'UIBoatPopupInventory._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Login\UILoginWithCustomId.cs(12,41): warning CS0414: The field 'UILoginWithCustomId._toggleCreateNew' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(33,43): warning CS0414: The field 'UISettingTab._tabContentCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\AdsManager.cs(16,17): warning CS0414: The field 'AdsManager.skinID' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(24,42): warning CS0414: The field 'UISettingTab._tabCommunity' is assigned but its value is never used Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\FlockBox.cs(99,22): warning CS0414: The field 'FlockBox.drawOccupiedCells' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\Fishing\PlayerFishingRod.cs(12,36): warning CS0414: The field 'PlayerFishingRod._radius' is assigned but its value is never used Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\FlockBox.cs(97,22): warning CS0414: The field 'FlockBox.drawBoundary' is assigned but its value is never used Assets\_IdleFishing\Scripts\FinishingZone.cs(11,17): warning CS0414: The field 'FinishingZone._fishZoneTriangle' is assigned but its value is never used Assets\_IdleFishing\PlayerData\PlayerDataManager.cs(48,22): warning CS0414: The field 'PlayerDataManager._isDisconnect' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Time\TimeLeftObjectSlider.cs(9,45): warning CS0414: The field 'TimeLeftObjectSlider._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\BoatMover\BoatEllipseMoverCreator.cs(11,34): warning CS0414: The field 'BoatEllipseMoverCreator._segmentCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(25,42): warning CS0414: The field 'UISettingTab._moreGame' is assigned but its value is never used [695/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll, with 98 defines and 232 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [696/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Assembly-CSharp.pdb [697/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Assembly-CSharp.dll [699/700 0s] BuildPlayerDataGenerator Library/BuildPlayerData/Player/RuntimeInitializeOnLoads.json (+1 other) *** Tundra build success (10.44 seconds), 698 items updated, 700 evaluated Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(7,17): warning CS0414: The field 'FilesProgress.progress' is assigned but its value is never used Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(8,18): warning CS0414: The field 'FilesProgress.fileName' is assigned but its value is never used Assets\ImbaFrameworks\Utils\SGUtils.cs(331,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\ImbaFrameworks\Utils\SGUtils.cs(331,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\ImbaFrameworks\UI\Scripts\UICanvas\UICanvas.cs(103,17): warning CS0162: Unreachable code detected Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(113,34): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(114,31): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(22,50): warning CS0414: The field 'UILoadingOverlay._txtProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UIItems\UIItem.cs(32,51): warning CS0414: The field 'UIItem._lstTags' is assigned but its value is never used Assets\KawaiiFrameworks\Util\Utils\UI\TweenDoText.cs(19,23): warning CS0414: The field 'TweenDoText._minDuration' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(21,41): warning CS0414: The field 'UILoadingOverlay._sliderProcess' is assigned but its value is never used Assets\KawaiiFrameworks\LocalPlayerData\Implements\PlayerBase.cs(18,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Common\IAP\IAPGetOrderInfoAPI.cs(26,23): warning CS0108: 'IAPGetOrderInfoAPI.SessionTicket' hides inherited member 'IdleFishingAPIRequest.SessionTicket'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Common\Analytics\AnalyticsTimerService.cs(47,20): warning CS0693: Type parameter 'T' has the same name as the type parameter from outer type 'StoredValue' Assets\_IdleFishing\Scripts\Common\IAP\IAPManager.cs(326,27): warning CS0108: 'IAPManager.PurchaseCallbackMessage.Command' hides inherited member 'JSExternalBridge.BaseExternalMessage.Command'. Use the new keyword if hiding was intended. Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\SteeringAgents\PhysicsSteeringAgent.cs(10,31): warning CS0109: The member 'PhysicsSteeringAgent.rigidbody' does not hide an accessible member. The new keyword is not required. Assets\_IdleFishing\Scripts\SocialQuest\APISocialTaskComplete.cs(17,22): warning CS0108: 'APISocialTaskComplete.Response' hides inherited member 'IdleFishingAPIRequestRewards.Response'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Wallet\APIWalletHistory.cs(9,23): warning CS0108: 'APIWalletHistory.UserAccessToken' hides inherited member 'IdleFishingAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(119,26): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\Boats\FlockBoxPositioner.cs(27,26): warning CS0168: The variable 'e' is declared but never used Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(37,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\UI\UIHomePopup.cs(21,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\UI\Common\UITabBase.cs(13,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(176,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(195,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\AssetsPackages\LowPolyWaterv2\Scripts\LowPolyWaterScript.cs(81,30): warning CS0618: 'Light.GetLights(LightType, int)' is obsolete: 'Light.GetLights has been deprecated, use FindObjectsOfType in combination with light.cullingmask/light.type' Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(14,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(11,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Common\AdsManager.cs(117,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\Friend\UIFriendsTab.cs(32,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\SocialQuest\TaskManager.cs(101,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\PlayerData\Implement\PlayerLeaderboard.cs(31,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Common\IAP\IAPItemUI.cs(120,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\WPinyin\Scripts\Pinyin.cs(21,13): warning CS0162: Unreachable code detected Assets\WPinyin\Scripts\ENLoader.cs(34,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(34,43): warning CS0414: The field 'UISettingTab._tabMoreGame' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\BoatUp\PriceChanger.cs(9,20): warning CS0414: The field 'PriceChanger._buttonName' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\UI\Leaderboard\UILBRewardItem.cs(20,19): warning CS0414: The field 'UILBRewardItem._record' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Boat\UIBoatPopupInventory.cs(8,42): warning CS0414: The field 'UIBoatPopupInventory._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Login\UILoginWithCustomId.cs(12,41): warning CS0414: The field 'UILoginWithCustomId._toggleCreateNew' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(33,43): warning CS0414: The field 'UISettingTab._tabContentCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\AdsManager.cs(16,17): warning CS0414: The field 'AdsManager.skinID' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(24,42): warning CS0414: The field 'UISettingTab._tabCommunity' is assigned but its value is never used Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\FlockBox.cs(99,22): warning CS0414: The field 'FlockBox.drawOccupiedCells' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\Fishing\PlayerFishingRod.cs(12,36): warning CS0414: The field 'PlayerFishingRod._radius' is assigned but its value is never used Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\FlockBox.cs(97,22): warning CS0414: The field 'FlockBox.drawBoundary' is assigned but its value is never used Assets\_IdleFishing\Scripts\FinishingZone.cs(11,17): warning CS0414: The field 'FinishingZone._fishZoneTriangle' is assigned but its value is never used Assets\_IdleFishing\PlayerData\PlayerDataManager.cs(48,22): warning CS0414: The field 'PlayerDataManager._isDisconnect' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Time\TimeLeftObjectSlider.cs(9,45): warning CS0414: The field 'TimeLeftObjectSlider._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\BoatMover\BoatEllipseMoverCreator.cs(11,34): warning CS0414: The field 'BoatEllipseMoverCreator._segmentCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(25,42): warning CS0414: The field 'UISettingTab._moreGame' is assigned but its value is never used Total cache size 267854004 Total cache size after purge 267854004 Rebuilding Data files because BuildOptions.CleanBuildCache is set. Asset Pipeline Refresh (id=f0173322113cc1f418631ef624f9695e): Total: 0.041 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) SpriteAtlasPacking completed in 0.001487 sec Opening scene 'Assets/_IdleFishing/Scenes/InitScene.unity' [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 8 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/_IdleFishing/Scenes/InitScene.unity' Deserialize: 5.313 ms Integration: 387.171 ms Integration of assets: 0.071 ms Thread Wait Time: 9.801 ms Total Operation Time: 402.355 ms Unloading 204 unused Assets / (1.1 MB). Loaded Objects now: 12973. Memory consumption went from 196.2 MB to 195.1 MB. Total: 17.029100 ms (FindLiveObjects: 0.574000 ms CreateObjectMapping: 0.360500 ms MarkObjects: 15.562000 ms DeleteObjects: 0.532000 ms) Created GICache directory at C:/WINDOWS/system32/config/systemprofile/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.013s, timestamps: [39.171 - 39.183] gi::BakeBackendSwitch: switching bake backend from 3 to 1. GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:114) [Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs line 79] Compiling mesh data optimization processing for "Mobile/Particles/Additive" pass "": Cached mesh channel usage data found for 0 variants. 1 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "ShadowCaster": Cached mesh channel usage data found for 8 variants. 8 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "SceneSelectionPass": Cached mesh channel usage data found for 2 variants. 2 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "ScenePickingPass": Cached mesh channel usage data found for 2 variants. 2 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "": Cached mesh channel usage data found for 8 variants. 8 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "": Cached mesh channel usage data found for 3 variants. 3 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "": Cached mesh channel usage data found for 1 variants. 1 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "ShadowCaster": Cached mesh channel usage data found for 2 variants. 2 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Opening scene 'Assets/_IdleFishing/Scenes/Level 1.unity' [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 251 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/_IdleFishing/Scenes/Level 1.unity' Deserialize: 30.712 ms Integration: 549.957 ms Integration of assets: 8.280 ms Thread Wait Time: 0.082 ms Total Operation Time: 589.031 ms Unloading 5445 unused Assets / (1.9 MB). Loaded Objects now: 11269. Memory consumption went from 196.9 MB to 195.1 MB. Total: 18.832000 ms (FindLiveObjects: 0.768500 ms CreateObjectMapping: 0.508900 ms MarkObjects: 14.856000 ms DeleteObjects: 2.698100 ms) GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:114) [Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs line 79] Compiling mesh data optimization processing for "FlatKit/Stylized Surface" pass "FORWARD": Cached mesh channel usage data found for 32 variants. 32 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "FlatKit/Stylized Surface" pass "FORWARD": Cached mesh channel usage data found for 16 variants. 16 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "FlatKit/Stylized Surface" pass "DEFERRED": Cached mesh channel usage data found for 16 variants. 16 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "FlatKit/Stylized Surface" pass "Meta": Cached mesh channel usage data found for 4 variants. 4 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/Diffuse" pass "FORWARD": Cached mesh channel usage data found for 16 variants. 16 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/Diffuse" pass "FORWARD": Cached mesh channel usage data found for 5 variants. 5 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 5 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/Diffuse" pass "DEFERRED": Cached mesh channel usage data found for 8 variants. 8 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/Diffuse" pass "Meta": Cached mesh channel usage data found for 2 variants. 2 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "ShadowCaster": Cached mesh channel usage data found for 8 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "SceneSelectionPass": Cached mesh channel usage data found for 2 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "ScenePickingPass": Cached mesh channel usage data found for 2 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "": Cached mesh channel usage data found for 12 variants. 4 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "": Cached mesh channel usage data found for 3 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "": Cached mesh channel usage data found for 1 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "ShadowCaster": Cached mesh channel usage data found for 4 variants. 2 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "FORWARD": Cached mesh channel usage data found for 8 variants. 8 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "FORWARD_DELTA": Cached mesh channel usage data found for 13 variants. 13 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 13 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "ShadowCaster": Cached mesh channel usage data found for 2 variants. 2 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "DEFERRED": Cached mesh channel usage data found for 4 variants. 4 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "META": Cached mesh channel usage data found for 1 variants. 1 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "FORWARD": Cached mesh channel usage data found for 8 variants. 8 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "FORWARD_DELTA": Cached mesh channel usage data found for 10 variants. 10 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 10 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "ShadowCaster": Cached mesh channel usage data found for 2 variants. 2 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "META": Cached mesh channel usage data found for 1 variants. 1 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "": Cached mesh channel usage data found for 3 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "": Cached mesh channel usage data found for 1 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "ShadowCaster": Cached mesh channel usage data found for 4 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Mono dependencies included in the build Dependency assembly - Microsoft.Win32.Registry.dll Dependency assembly - System.Threading.Overlapped.dll Dependency assembly - System.Security.SecureString.dll Dependency assembly - System.Diagnostics.Tools.dll Dependency assembly - System.Design.dll Dependency assembly - System.Security.Cryptography.RandomNumberGenerator.dll Dependency assembly - System.Security.Cryptography.Encryption.ECDsa.dll Dependency assembly - mscorlib.dll Dependency assembly - System.Drawing.Primitives.dll Dependency assembly - System.Security.Cryptography.Pkcs.dll Dependency assembly - DOTweenPro.Scripts.dll Dependency assembly - System.Net.AuthenticationManager.dll Dependency assembly - System.Reflection.Primitives.dll Dependency assembly - System.Diagnostics.TextWriterTraceListener.dll Dependency assembly - System.Linq.Parallel.dll Dependency assembly - System.Net.dll Dependency assembly - System.Collections.NonGeneric.dll Dependency assembly - GoogleMobileAds.Common.dll Dependency assembly - System.Web.Extensions.Design.dll Dependency assembly - Unity.Timeline.dll Dependency assembly - System.Runtime.Extensions.dll Dependency assembly - System.IO.Compression.ZipFile.dll Dependency assembly - System.Globalization.Calendars.dll Dependency assembly - System.Reflection.Emit.Lightweight.dll Dependency assembly - System.Runtime.Serialization.Formatters.dll Dependency assembly - System.ComponentModel.Composition.dll Dependency assembly - System.Runtime.Serialization.dll Dependency assembly - Microsoft.Win32.Registry.AccessControl.dll Dependency assembly - netstandard.dll Dependency assembly - System.IO.FileSystem.Watcher.dll Dependency assembly - System.Data.Linq.dll Dependency assembly - KawaiiUtil.dll Dependency assembly - System.DirectoryServices.dll Dependency assembly - System.Security.Cryptography.Encryption.dll Dependency assembly - System.Threading.Timer.dll Dependency assembly - System.ServiceModel.Web.dll Dependency assembly - System.Security.Cryptography.Hashing.Algorithms.dll Dependency assembly - System.Web.ApplicationServices.dll Dependency assembly - System.Runtime.Numerics.dll Dependency assembly - DOTween.Modules.dll Dependency assembly - Sirenix.Utilities.dll Dependency assembly - System.Diagnostics.Process.dll Dependency assembly - System.Reflection.DispatchProxy.dll Dependency assembly - System.Runtime.Handles.dll Dependency assembly - DemiLib.dll Dependency assembly - System.IO.Compression.dll Dependency assembly - Accessibility.dll Dependency assembly - System.Net.WebHeaderCollection.dll Dependency assembly - System.Threading.dll Dependency assembly - System.Net.Http.WebRequest.dll Dependency assembly - UniTask.Addressables.dll Dependency assembly - UnityEngine.UI.dll Dependency assembly - Mono.Data.Tds.dll Dependency assembly - System.Net.NameResolution.dll Dependency assembly - ACTk.Runtime.dll Dependency assembly - Unity.Services.Core.Analytics.dll Dependency assembly - System.ObjectModel.dll Dependency assembly - System.Threading.ThreadPool.dll Dependency assembly - System.ServiceModel.Security.dll Dependency assembly - System.Reflection.TypeExtensions.dll Dependency assembly - System.Net.WebSockets.dll Dependency assembly - System.Xml.XPath.dll Dependency assembly - System.Linq.Expressions.dll Dependency assembly - System.Reflection.Extensions.dll Dependency assembly - System.Globalization.Extensions.dll Dependency assembly - Mono.Security.dll Dependency assembly - System.Linq.Queryable.dll Dependency assembly - Assembly-CSharp.dll Dependency assembly - System.ServiceModel.Primitives.dll Dependency assembly - Unity.VisualScripting.State.dll Dependency assembly - System.Reflection.dll Dependency assembly - System.AppContext.dll Dependency assembly - System.Security.dll Dependency assembly - System.ServiceProcess.dll Dependency assembly - System.Data.Services.dll Dependency assembly - ACTk.Examples.Runtime.dll Dependency assembly - System.Security.Cryptography.X509Certificates.dll Dependency assembly - System.ServiceModel.Activation.dll Dependency assembly - System.Runtime.Loader.dll Dependency assembly - System.Xml.Serialization.dll Dependency assembly - DOTweenPro.dll Dependency assembly - System.Net.Cache.dll Dependency assembly - System.Net.Sockets.dll Dependency assembly - System.IO.dll Dependency assembly - System.Transactions.dll Dependency assembly - Unity.TextMeshPro.dll Dependency assembly - System.ComponentModel.Annotations.dll Dependency assembly - System.Diagnostics.StackTrace.dll Dependency assembly - Unity.Services.Core.Networking.dll Dependency assembly - Unity.Services.Core.Configuration.dll Dependency assembly - System.Diagnostics.TraceEvent.dll Dependency assembly - System.Diagnostics.TraceSource.dll Dependency assembly - System.Net.Ping.dll Dependency assembly - System.Text.Encoding.dll Dependency assembly - System.Runtime.Remoting.dll Dependency assembly - GoogleMobileAds.Core.dll Dependency assembly - Unity.Services.Core.dll Dependency assembly - System.Collections.dll Dependency assembly - System.IO.FileSystem.dll Dependency assembly - System.Resources.ReaderWriter.dll Dependency assembly - System.Net.WebSockets.Client.dll Dependency assembly - System.Xml.XmlSerializer.dll Dependency assembly - System.Xml.Linq.dll Dependency assembly - System.Resources.Writer.dll Dependency assembly - Unity.VisualScripting.Flow.dll Dependency assembly - System.Resources.Reader.dll Dependency assembly - System.Xml.XmlDocument.dll Dependency assembly - Microsoft.Win32.Primitives.dll Dependency assembly - Unity.AI.Navigation.dll Dependency assembly - System.ComponentModel.TypeConverter.dll Dependency assembly - System.Security.Cryptography.Encryption.Aes.dll Dependency assembly - System.Runtime.Serialization.Xml.dll Dependency assembly - System.Collections.Concurrent.dll Dependency assembly - System.ServiceModel.dll Dependency assembly - System.DirectoryServices.Protocols.dll Dependency assembly - System.Threading.Tasks.dll Dependency assembly - System.Net.Utilities.dll Dependency assembly - System.ServiceModel.Routing.dll Dependency assembly - System.Net.Mail.dll Dependency assembly - System.Security.Cryptography.OpenSsl.dll Dependency assembly - System.Resources.ResourceManager.dll Dependency assembly - UniTask.TextMeshPro.dll Dependency assembly - System.Xml.Xsl.Primitives.dll Dependency assembly - UniTask.Linq.dll Dependency assembly - System.Security.Cryptography.Cng.dll Dependency assembly - System.Xml.XPath.XDocument.dll Dependency assembly - System.Data.Entity.dll Dependency assembly - System.IO.MemoryMappedFiles.dll Dependency assembly - System.Xml.ReaderWriter.dll Dependency assembly - System.Memory.dll Dependency assembly - System.Net.Http.dll Dependency assembly - System.Configuration.Install.dll Dependency assembly - Sirenix.OdinInspector.Attributes.dll Dependency assembly - Unity.Burst.dll Dependency assembly - Unity.Services.Core.Scheduler.dll Dependency assembly - System.IO.FileSystem.DriveInfo.dll Dependency assembly - System.Security.Cryptography.Csp.dll Dependency assembly - System.Security.Cryptography.Encryption.ECDiffieHellman.dll Dependency assembly - System.Runtime.InteropServices.WindowsRuntime.dll Dependency assembly - System.Web.Services.dll Dependency assembly - System.Security.Principal.Windows.dll Dependency assembly - Unity.Recorder.Base.dll Dependency assembly - System.Web.dll Dependency assembly - System.ServiceModel.Duplex.dll Dependency assembly - Unity.VisualScripting.Core.dll Dependency assembly - System.Xml.XPath.XmlDocument.dll Dependency assembly - System.Web.RegularExpressions.dll Dependency assembly - Unity.Analytics.DataPrivacy.dll Dependency assembly - System.Security.Principal.dll Dependency assembly - System.Windows.dll Dependency assembly - DOTween.dll Dependency assembly - Unity.Services.Core.Threading.dll Dependency assembly - System.Diagnostics.Debug.dll Dependency assembly - System.IO.UnmanagedMemoryStream.dll Dependency assembly - System.Windows.Forms.dll Dependency assembly - Unity.PlayerPrefsEditor.Samples.SampleScene.dll Dependency assembly - System.Data.dll Dependency assembly - System.ServiceModel.Discovery.dll Dependency assembly - System.Xaml.dll Dependency assembly - System.Web.DynamicData.dll Dependency assembly - System.ComponentModel.EventBasedAsync.dll Dependency assembly - Sirenix.Serialization.Config.dll Dependency assembly - System.Security.Cryptography.Algorithms.dll Dependency assembly - System.Net.Security.dll Dependency assembly - System.Numerics.dll Dependency assembly - System.Runtime.CompilerServices.VisualC.dll Dependency assembly - Cinemachine.dll Dependency assembly - System.Net.Primitives.dll Dependency assembly - System.ServiceModel.Http.dll Dependency assembly - ImbaFrameworks.dll Dependency assembly - System.Data.Common.dll Dependency assembly - Coffee.UIParticle.dll Dependency assembly - System.Security.AccessControl.dll Dependency assembly - System.ComponentModel.DataAnnotations.dll Dependency assembly - ACTk.Examples.Genuine.Runtime.dll Dependency assembly - Unity.Services.Core.Environments.dll Dependency assembly - System.Xml.dll Dependency assembly - Unity.Animation.Rigging.dll Dependency assembly - Unity.Services.Core.Registration.dll Dependency assembly - System.Security.Cryptography.Primitives.dll Dependency assembly - System.Runtime.Caching.dll Dependency assembly - System.Threading.Tasks.Extensions.dll Dependency assembly - System.Dynamic.Runtime.dll Dependency assembly - System.Globalization.dll Dependency assembly - System.Security.Cryptography.RSA.dll Dependency assembly - System.IO.Compression.FileSystem.dll Dependency assembly - System.Threading.AccessControl.dll Dependency assembly - System.Net.ServicePoint.dll Dependency assembly - LocalPlayerData.dll Dependency assembly - System.ComponentModel.Primitives.dll Dependency assembly - KawaiiPlayFab.dll Dependency assembly - System.ServiceModel.Internals.dll Dependency assembly - Mono.Data.Sqlite.dll Dependency assembly - Unity.Services.Core.Device.dll Dependency assembly - System.IO.Pipes.dll Dependency assembly - Unity.Services.Core.Environments.Internal.dll Dependency assembly - System.Data.Services.Client.dll Dependency assembly - System.dll Dependency assembly - System.Drawing.dll Dependency assembly - System.Linq.dll Dependency assembly - System.Core.dll Dependency assembly - System.ValueTuple.dll Dependency assembly - Unity.Mathematics.dll Dependency assembly - System.Net.NetworkInformation.dll Dependency assembly - System.Numerics.Vectors.dll Dependency assembly - System.Data.SqlClient.dll Dependency assembly - System.Runtime.DurableInstancing.dll Dependency assembly - System.Console.dll Dependency assembly - System.ServiceProcess.ServiceController.dll Dependency assembly - System.Text.Encoding.Extensions.dll Dependency assembly - System.ComponentModel.dll Dependency assembly - Unity.Burst.Unsafe.dll Dependency assembly - System.Diagnostics.FileVersionInfo.dll Dependency assembly - Unity.Recorder.dll Dependency assembly - Unity.Services.Core.Internal.dll Dependency assembly - System.Buffers.dll Dependency assembly - System.Security.Cryptography.Hashing.dll Dependency assembly - System.Management.dll Dependency assembly - Unity.Services.Core.Telemetry.dll Dependency assembly - System.Text.Encoding.CodePages.dll Dependency assembly - System.Runtime.Serialization.Json.dll Dependency assembly - Sirenix.Serialization.dll Dependency assembly - Unity.Services.Analytics.dll Dependency assembly - System.EnterpriseServices.dll Dependency assembly - Newtonsoft.Json.dll Dependency assembly - System.Runtime.Serialization.Primitives.dll Dependency assembly - System.Drawing.Design.dll Dependency assembly - System.Text.RegularExpressions.dll Dependency assembly - System.IdentityModel.Selectors.dll Dependency assembly - System.Reflection.Context.dll Dependency assembly - System.Json.dll Dependency assembly - System.IO.FileSystem.Primitives.dll Dependency assembly - System.Net.HttpListener.dll Dependency assembly - System.Security.Cryptography.DeriveBytes.dll Dependency assembly - System.Data.OracleClient.dll Dependency assembly - System.Web.Extensions.dll Dependency assembly - System.Runtime.Serialization.Formatters.Soap.dll Dependency assembly - System.Windows.Forms.DataVisualization.dll Dependency assembly - UniTask.dll Dependency assembly - System.Net.Requests.dll Dependency assembly - Unity.Animation.Rigging.DocCodeExamples.dll Dependency assembly - System.ServiceModel.NetTcp.dll Dependency assembly - System.IO.IsolatedStorage.dll Dependency assembly - System.Xml.XDocument.dll Dependency assembly - System.Security.Cryptography.Encoding.dll Dependency assembly - UniTask.DOTween.dll Dependency assembly - System.Diagnostics.Tracing.dll Dependency assembly - GoogleMobileAds.dll Dependency assembly - System.Reflection.Emit.dll Dependency assembly - System.Reflection.Emit.ILGeneration.dll Dependency assembly - System.IO.FileSystem.AccessControl.dll Dependency assembly - System.Runtime.InteropServices.RuntimeInformation.dll Dependency assembly - Unity.VisualScripting.Antlr3.Runtime.dll Dependency assembly - System.Data.DataSetExtensions.dll Dependency assembly - System.Runtime.InteropServices.dll Dependency assembly - Microsoft.CSharp.dll Dependency assembly - System.Security.Cryptography.ProtectedData.dll Dependency assembly - System.Messaging.dll Dependency assembly - System.Runtime.dll Dependency assembly - System.Threading.Tasks.Parallel.dll Dependency assembly - System.IdentityModel.dll Dependency assembly - System.Configuration.dll Dependency assembly - System.Collections.Specialized.dll Dependency assembly - System.Diagnostics.Contracts.dll Dependency assembly - System.Threading.Thread.dll Dependency assembly - System.Security.Claims.dll Calling OnPostBuildPlayerScriptDLLs callbacks. For faster build speeds, consider not using this callback, as we don't need to copy assemblies to the staging area for the incremental player build otherwise. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 196 Unused Serialized files (Serialized files now loaded: 0) Unloading 3357 unused Assets / (47.7 MB). Loaded Objects now: 6537. Memory consumption went from 243.7 MB to 196.0 MB. Total: 20.197600 ms (FindLiveObjects: 0.358700 ms CreateObjectMapping: 0.261000 ms MarkObjects: 15.379300 ms DeleteObjects: 4.197800 ms) [EnlightenBakeManager] m_Clear = false; Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets / (1.1 MB). Loaded Objects now: 6537. Memory consumption went from 195.4 MB to 194.3 MB. Total: 15.466000 ms (FindLiveObjects: 0.301100 ms CreateObjectMapping: 0.184600 ms MarkObjects: 14.952200 ms DeleteObjects: 0.027300 ms) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 174 unused Assets / (132.4 MB). Loaded Objects now: 6537. Memory consumption went from 308.5 MB to 176.2 MB. Total: 28.246400 ms (FindLiveObjects: 0.265100 ms CreateObjectMapping: 0.155400 ms MarkObjects: 15.598200 ms DeleteObjects: 12.226800 ms) Compiling shader "Hidden/FogPlus" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/FogPlus in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "TextMeshPro/Sprite" pass "Default" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader TextMeshPro/Sprite in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "Hidden/OutlinePlus" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/OutlinePlus in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Skybox/Procedural" pass "" (vp) Full variant space: 3 After settings filtering: 3 After built-in stripping: 3 After scriptable stripping: 3 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Skybox/Procedural in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Particles/Standard Unlit" pass "ShadowCaster" (vp) Full variant space: 12 After settings filtering: 12 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Particles/Standard Unlit" pass "" (vp) Full variant space: 72 After settings filtering: 72 After built-in stripping: 12 After scriptable stripping: 12 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Particles/Standard Unlit in 0.00s gles3 (total internal programs: 20, unique: 20) Compiling shader "Mobile/Particles/Additive" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Mobile/Particles/Additive in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "TextMeshPro/Mobile/Distance Field" pass "" (vp) Full variant space: 12 After settings filtering: 12 After built-in stripping: 12 After scriptable stripping: 12 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader TextMeshPro/Mobile/Distance Field in 0.00s gles3 (total internal programs: 12, unique: 12) Compiling shader "Standard" pass "FORWARD" (vp) Full variant space: 664 After settings filtering: 664 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Standard" pass "FORWARD_DELTA" (vp) Full variant space: 188 After settings filtering: 188 After built-in stripping: 13 After scriptable stripping: 13 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 13 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Standard" pass "ShadowCaster" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Standard" pass "DEFERRED" (vp) Full variant space: 76 After settings filtering: 76 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Standard" pass "FORWARD" (vp) Full variant space: 208 After settings filtering: 208 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Standard" pass "FORWARD_DELTA" (vp) Full variant space: 140 After settings filtering: 140 After built-in stripping: 10 After scriptable stripping: 10 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 10 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Standard" pass "ShadowCaster" (vp) Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Standard in 0.00s gles3 (total internal programs: 47, unique: 39) Compiling shader "Legacy Shaders/Particles/Alpha Blended Premultiply" pass "" (vp) Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Legacy Shaders/Particles/Alpha Blended Premultiply in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Mobile/VertexLit" pass "" (vp) Full variant space: 12 After settings filtering: 12 After built-in stripping: 3 After scriptable stripping: 3 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Mobile/VertexLit" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Mobile/VertexLit" pass "ShadowCaster" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Mobile/VertexLit in 0.00s gles3 (total internal programs: 6, unique: 6) Compiling shader "LowPolyWater/Advanced" pass "" (vp) Full variant space: 64 After settings filtering: 64 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "LowPolyWater/Advanced" pass "" (vp) Full variant space: 64 After settings filtering: 64 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "LowPolyWater/Advanced" pass "" (vp) Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "LowPolyWater/Advanced" pass "" (vp) Full variant space: 8 After settings filtering: 8 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "LowPolyWater/Advanced" pass "" (vp) Full variant space: 8 After settings filtering: 8 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader LowPolyWater/Advanced in 0.00s gles3 (total internal programs: 22, unique: 20) Compiling shader "FlatKit/Stylized Surface" pass "FORWARD" (vp) Full variant space: 1328 After settings filtering: 1328 After built-in stripping: 32 After scriptable stripping: 32 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "FlatKit/Stylized Surface" pass "FORWARD" (vp) Full variant space: 232 After settings filtering: 232 After built-in stripping: 16 After scriptable stripping: 16 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "FlatKit/Stylized Surface" pass "DEFERRED" (vp) Full variant space: 152 After settings filtering: 152 After built-in stripping: 16 After scriptable stripping: 16 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader FlatKit/Stylized Surface in 0.00s gles3 (total internal programs: 64, unique: 64) Compiling shader "Legacy Shaders/VertexLit" pass "" (vp) Full variant space: 12 After settings filtering: 12 After built-in stripping: 3 After scriptable stripping: 3 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Legacy Shaders/VertexLit" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Legacy Shaders/VertexLit" pass "ShadowCaster" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Legacy Shaders/VertexLit in 0.00s gles3 (total internal programs: 8, unique: 8) Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (vp) Full variant space: 664 After settings filtering: 664 After built-in stripping: 16 After scriptable stripping: 16 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (vp) Full variant space: 20 After settings filtering: 20 After built-in stripping: 5 After scriptable stripping: 5 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 5 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Legacy Shaders/Diffuse" pass "DEFERRED" (vp) Full variant space: 76 After settings filtering: 76 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Legacy Shaders/Diffuse in 0.00s gles3 (total internal programs: 29, unique: 29) Compiling shader "Hidden/Internal-StencilWrite" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-StencilWrite in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DepthNormalsTexture in 0.00s gles3 (total internal programs: 10, unique: 10) Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-ScreenSpaceShadows in 0.00s gles3 (total internal programs: 16, unique: 16) Compiling shader "Hidden/Internal-CombineDepthNormals" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-CombineDepthNormals in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopy" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopy in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopyDepth" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopyDepth in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/ConvertTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/ConvertTexture in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-DeferredShading" pass "" (vp) Full variant space: 94 After settings filtering: 94 After built-in stripping: 26 After scriptable stripping: 26 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 26 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DeferredShading" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DeferredShading in 0.00s gles3 (total internal programs: 27, unique: 27) Compiling shader "Hidden/Internal-DeferredReflections" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DeferredReflections" pass "" (vp) Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DeferredReflections in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Hidden/Internal-MotionVectors" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-MotionVectors" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-MotionVectors" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-MotionVectors in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Hidden/Internal-Flare" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-Flare in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-Halo" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-Halo in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopyWithDepth" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopyWithDepth in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitToDepth" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitToDepth in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitToDepth_MSAA" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitToDepth_MSAA in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopyHDRTonemap" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopyHDRTonemap in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-DebugPattern" pass "Target Color and DepthStencil" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DebugPattern" pass "Target only Color" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DebugPattern" pass "Target only DepthStencil" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DebugPattern in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Hidden/Internal-GUITextureClip" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUITextureClip" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITextureClip in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUITextureClipText" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUITextureClipText" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITextureClipText in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUITexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUITexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITexture in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUITextureBlit" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUITextureBlit" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITextureBlit in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUIRoundedRect" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUIRoundedRect" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUIRoundedRect in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUIRoundedRectWithColorPerBorder in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-UIRDefault" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-UIRDefault" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-UIRDefault in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Hidden/Internal-UIRAtlasBlitCopy" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-UIRAtlasBlitCopy in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-UIRDefaultWorld in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Sprites/Default" pass "" (vp) Full variant space: 8 After settings filtering: 8 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Sprites/Default in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "Sprites/Mask" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Sprites/Mask in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "UI/Default" pass "Default" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader UI/Default in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "Hidden/CubeBlur" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/CubeBlur" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/CubeBlur in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Hidden/CubeCopy" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/CubeCopy" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/CubeCopy in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/CubeBlend" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/CubeBlend" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/CubeBlend in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/VR/BlitTexArraySlice" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/VR/BlitTexArraySlice in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-ODSWorldTexture in 0.00s gles3 (total internal programs: 10, unique: 9) Compiling shader "Hidden/Internal-CubemapToEquirect" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-CubemapToEquirect in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/VR/BlitFromTex2DToTexArraySlice in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Hidden/VideoComposite" pass "Default" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/VideoComposite in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/TextCore/Distance Field SSD" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/TextCore/Distance Field SSD in 0.00s gles3 (total internal programs: 1, unique: 1) ***Player size statistics*** Level 0 'Assets/_IdleFishing/Scenes/InitScene.unity' uses 2.2 MB compressed / 10.8 MB uncompressed. Level 1 'Assets/_IdleFishing/Scenes/Level 1.unity' uses 2.1 MB compressed / 8.8 MB uncompressed. Total compressed size 4.4 MB. Total uncompressed size 19.6 MB. info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.0965ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Playere589bc4d.dag" --profile="Library/Bee/backend1.traceevents" Player WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity [ ] Require frontend run. Library/Bee/Playere589bc4d.dag couldn't be loaded ExitCode: 4 Duration: 0s15ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\PlaybackEngines\WebGLSupport\WebGLPlayerBuildProgram.exe" "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/Bee;C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Tools/BuildPipeline" "Library/Bee/Playere589bc4d.dag.json" "Library/Bee/Playere589bc4d-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity DisplayProgressbar: Incremental Player Build ExitCode: 0 Duration: 0s316ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Playere589bc4d.dag" --dagfilejson="Library\Bee\Playere589bc4d.dag.json" --profile="Library/Bee/backend2.traceevents" Player WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity Finished compiling graph: 236 nodes, 476 flattened edges (476 ToBuild, 0 ToUse), maximum node priority 27 [ 1/234 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ephhnmexdm1r4.lump.cpp [ 2/234 0s] WriteText Library/Bee/artifacts/WebGL/bdwgc/release_WebGL_wasm/_dummy_for_header_discovery [ 3/234 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ephhnmexdm1r2.lump.cpp [ 4/234 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/xpfdl8hp61ro0.lump.cpp [ 5/234 0s] WriteResponseFile Library/Bee/artifacts/rsp/18083123667533751213.rsp [ 6/234 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/01xnvya0676p3.lump.cpp [ 7/234 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/3zx9btukcbt50.lump.cpp [ 8/234 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/lcgqeql0mv0v0.lump.cpp [ 9/234 0s] MakeLump 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C:/inetpub/wwwroot/idle-fishing/release_8c7afac15a3d8c0f2c117da367a774db8cbd9fcb/webgl/Build/webgl.loader.js [214/234 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/nh8xrdmbb59r.o [215/234 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/4hyeliv3rbls.o [216/234 0s] AddBootConfigGUID Library/Bee/artifacts/WebGL/boot.config [217/234 0s] Assemble WebGL Data Library/Bee/artifacts/WebGL/webgl.data [218/234 6s] UnityLinker E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Library/Bee/artifacts/unitylinker_ber2.traceevents C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\il2cpp\build\deploy\UnityLinker.exe @Library\Bee\artifacts\rsp\18083123667533751213.rsp [BUSY 11s] Brotli C:/inetpub/wwwroot/idle-fishing/release_8c7afac15a3d8c0f2c117da367a774db8cbd9fcb/webgl/Build/webgl.data.br [219/234 16s] Brotli C:/inetpub/wwwroot/idle-fishing/release_8c7afac15a3d8c0f2c117da367a774db8cbd9fcb/webgl/Build/webgl.data.br *** Tundra requires additional run (31.92 seconds), 219 items updated, 234 evaluated *** Additional run caused by: contents change of Library/Bee/artifacts/WebGL/ManagedStripped Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\PlaybackEngines\WebGLSupport\WebGLPlayerBuildProgram.exe" "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/Bee;C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Tools/BuildPipeline" "Library/Bee/Playere589bc4d.dag.json" "Library/Bee/Playere589bc4d-inputdata.json" "Library\Bee\buildprogram1.traceevents" WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 4 Duration: 31s ExitCode: 0 Duration: 0s320ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Playere589bc4d.dag" --dagfilejson="Library\Bee\Playere589bc4d.dag.json" --profile="Library/Bee/backend3.traceevents" Player WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity Finished compiling graph: 237 nodes, 478 flattened edges (478 ToBuild, 0 ToUse), maximum node priority 27 [ 66/235 0s] WriteResponseFile Library/Bee/artifacts/rsp/14558278603829265457.rsp [221/235 0s] CopyFiles Temp/EditorBuildOutput/UnityLinkerToEditorData.json [222/235 0s] ICallRegistrationGenerator E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Library/Bee/artifacts/WebGL/il2cppOutput/UnityICallRegistration.cpp [223/235 0s] ClassRegistrationGenerator E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Library/Bee/artifacts/WebGL/il2cppOutput/UnityClassRegistration.cpp [224/235 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/fn5e93wth6js.o [225/235 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ckdsnnivdz3h.o [BUSY 6s] IL2CPP_CodeGen E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Library/Bee/artifacts/il2cpp_conv_km0l.traceevents [226/235 8s] IL2CPP_CodeGen E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Library/Bee/artifacts/il2cpp_conv_km0l.traceevents C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\il2cpp\build\deploy\il2cpp.exe @Library\Bee\artifacts\rsp\14558278603829265457.rsp *** Tundra requires additional run (8.48 seconds), 7 items updated, 235 evaluated *** Additional run caused by: contents change of E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Library/Bee/artifacts/WebGL/il2cppOutput/cpp Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\PlaybackEngines\WebGLSupport\WebGLPlayerBuildProgram.exe" "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/Bee;C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Tools/BuildPipeline" "Library/Bee/Playere589bc4d.dag.json" "Library/Bee/Playere589bc4d-inputdata.json" "Library\Bee\buildprogram2.traceevents" WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 4 Duration: 8s491ms ExitCode: 0 Duration: 0s371ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Playere589bc4d.dag" --dagfilejson="Library\Bee\Playere589bc4d.dag.json" --profile="Library/Bee/backend4.traceevents" Player WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity Finished compiling graph: 637 nodes, 1686 flattened edges (1678 ToBuild, 7 ToUse), maximum node priority 428 [180/635 0s] WriteResponseFile Library/Bee/artifacts/rsp/6070537824006410562.rsp [204/635 0s] WriteText Library/Bee/artifacts/csharpactions/webgl.data_qnm2.info [225/635 0s] CopyFiles 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66s] Link_WebGL_wasm Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build.js (+wasm) [BUSY 77s] Link_WebGL_wasm Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build.js (+wasm) [631/635 83s] Link_WebGL_wasm Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build.js (+wasm) [632/635 0s] FrameworkAssembler Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build.framework.js [633/635 0s] Brotli C:/inetpub/wwwroot/idle-fishing/release_8c7afac15a3d8c0f2c117da367a774db8cbd9fcb/webgl/Build/webgl.framework.js.br [BUSY 7s] Brotli C:/inetpub/wwwroot/idle-fishing/release_8c7afac15a3d8c0f2c117da367a774db8cbd9fcb/webgl/Build/webgl.wasm.br [BUSY 17s] Brotli C:/inetpub/wwwroot/idle-fishing/release_8c7afac15a3d8c0f2c117da367a774db8cbd9fcb/webgl/Build/webgl.wasm.br [BUSY 27s] Brotli C:/inetpub/wwwroot/idle-fishing/release_8c7afac15a3d8c0f2c117da367a774db8cbd9fcb/webgl/Build/webgl.wasm.br [BUSY 37s] Brotli C:/inetpub/wwwroot/idle-fishing/release_8c7afac15a3d8c0f2c117da367a774db8cbd9fcb/webgl/Build/webgl.wasm.br [BUSY 47s] Brotli C:/inetpub/wwwroot/idle-fishing/release_8c7afac15a3d8c0f2c117da367a774db8cbd9fcb/webgl/Build/webgl.wasm.br [BUSY 57s] Brotli C:/inetpub/wwwroot/idle-fishing/release_8c7afac15a3d8c0f2c117da367a774db8cbd9fcb/webgl/Build/webgl.wasm.br [BUSY 67s] Brotli C:/inetpub/wwwroot/idle-fishing/release_8c7afac15a3d8c0f2c117da367a774db8cbd9fcb/webgl/Build/webgl.wasm.br [BUSY 77s] Brotli C:/inetpub/wwwroot/idle-fishing/release_8c7afac15a3d8c0f2c117da367a774db8cbd9fcb/webgl/Build/webgl.wasm.br [634/635 87s] Brotli C:/inetpub/wwwroot/idle-fishing/release_8c7afac15a3d8c0f2c117da367a774db8cbd9fcb/webgl/Build/webgl.wasm.br *** Tundra build success (455.56 seconds - 0:07:35), 412 items updated, 635 evaluated ExitCode: 0 Duration: 7m:35s [websockify wrapper] Start node and websockify.js Build Report Tool: Saved "C:/WINDOWS/system32/config/systemprofile/Documents/UnityBuildReports/UBR-idle-fishing-unity-WebGL-2024Dec17-172740.xml" UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) BuildReportTool.Util:Serialize (BuildReportTool.UnityBuildReport,string) (at Assets/BuildReport/Scripts/Editor/Utility/BRT_Util.cs:2568) BuildReportTool.Util:SerializeAtFolder (BuildReportTool.UnityBuildReport,string) (at Assets/BuildReport/Scripts/Editor/Utility/BRT_Util.cs:2549) BuildReportTool.Util:SaveUnityBuildReportToCurrent (UnityEditor.Build.Reporting.BuildReport) (at Assets/BuildReport/Scripts/Editor/Utility/BRT_Util.cs:308) BuildReportTool.ReportGenerator:OnPostprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/BuildReport/Scripts/Editor/ReportGeneration/BRT_ReportGenerator.cs:466) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass18_0:b__1 (UnityEditor.Build.IPostprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPostProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:114) (Filename: Assets/BuildReport/Scripts/Editor/Utility/BRT_Util.cs Line: 2568) [websockify wrapper] Proxying from :54998 to localhost:34999 Refreshing native plugins compatible for Editor in 9.89 ms, found 6 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ------------------------------------------------------------------------------- Build Report Uncompressed usage by category (Percentages based on user generated assets only): Textures 14.0 mb 70.0% Meshes 2.4 mb 11.8% Animations 101.9 kb 0.5% Sounds 1.3 mb 6.3% Shaders 190.0 kb 0.9% Other Assets 1.6 mb 8.0% Levels 0.0 kb 0.0% Scripts 261.1 kb 1.3% Included DLLs 0.0 kb 0.0% File headers 231.4 kb 1.1% Total User Assets 20.0 mb 100.0% Complete build size 14.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.7 mb 18.6% Built-in Texture2D: Splash Screen Unity Logo 2.0 mb 14.2% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Number/FONT_NUMBER SDF.asset 2.0 mb 14.2% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Title/font_title.asset 1.8 mb 12.6% Assets/_IdleFishing/Textures/Common/_Common.spriteatlasv2 1.3 mb 9.3% Assets/AssetsPackages/Epic Toon FX/Textures/water_3x3.png 1.2 mb 8.5% Assets/_IdleFishing/_GameResources/Audio/Resources/BGM_Main.wav 682.8 kb 4.7% Assets/AssetsPackages/PolygonPirates/Textures/Texture_01_A.png 341.5 kb 2.3% Assets/AssetsPackages/Epic Toon FX/Textures/cloud_2x2_hard_softshadow.png 341.5 kb 2.3% Assets/AssetsPackages/Epic Toon FX/Textures/magic_orb2.png 341.5 kb 2.3% Assets/AssetsPackages/Epic Toon FX/Textures/glow4.png 341.5 kb 2.3% Assets/AssetsPackages/Epic Toon FX/Textures/glow1.png 341.5 kb 2.3% Assets/AssetsPackages/Epic Toon FX/Textures/confetti.png 231.9 kb 1.6% Assets/_IdleFishing/Resources/Atlas/AtlasCommon/1004.png 227.6 kb 1.6% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Cuba_Room_03.fbx 222.7 kb 1.5% Assets/_IdleFishing/Resources/Atlas/AtlasCommon/1005.png 179.9 kb 1.2% Assets/_IdleFishing/Art/Models/Ships/5_Boat.fbx 170.8 kb 1.2% Assets/AssetsPackages/Epic Toon FX/Textures/magic_line.png 164.2 kb 1.1% Resources/unity_builtin_extra 163.2 kb 1.1% Assets/_IdleFishing/Art/Models/Ships/6_Boat.fbx 154.8 kb 1.1% Assets/_IdleFishing/_GameResources/Effect/Particle/SunShine/Ring_02.png 140.8 kb 1.0% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Cuba_Roof_04.fbx 135.3 kb 0.9% Assets/_IdleFishing/Resources/Atlas/AtlasCommon/1003.png 125.4 kb 0.9% Assets/_IdleFishing/Prefabs/Boat/Boat 2.prefab 124.3 kb 0.8% Assets/_IdleFishing/Prefabs/Boat/Boat 3.prefab 124.0 kb 0.8% Assets/_IdleFishing/Prefabs/Boat/Boat 4.prefab 117.0 kb 0.8% Assets/AssetsPackages/PolygonPirates/Models/SM_Veh_Boat_Small_01_Hull.fbx 116.6 kb 0.8% Assets/_IdleFishing/Textures/logo_idle_fishing.png 116.5 kb 0.8% Assets/_IdleFishing/Resources/Atlas/AtlasCommon/_AtlasCommon.spriteatlasv2 110.5 kb 0.8% Assets/AssetsPackages/PolygonPirates/Models/SM_Veh_Boat_Rowing_01_Hull.fbx 102.4 kb 0.7% Assets/_IdleFishing/Resources/Atlas/AtlasCommon/1002.png 98.7 kb 0.7% Assets/_IdleFishing/Prefabs/Boat/Boat 1.prefab 94.9 kb 0.6% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Social.prefab 92.1 kb 0.6% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Cuba_Room_07.fbx 92.0 kb 0.6% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Cuba_Roof_Square_01.fbx 85.8 kb 0.6% Assets/_IdleFishing/Art/Models/Fisherman.fbx 85.5 kb 0.6% Assets/AssetsPackages/Epic Toon FX/Textures/bubble_soap.png 85.5 kb 0.6% Assets/AssetsPackages/Epic Toon FX/Textures/sparkle.png 85.5 kb 0.6% Assets/AssetsPackages/Epic Toon FX/Textures/circle.png 85.5 kb 0.6% Assets/AssetsPackages/LowPolyWaterv2/Textures/Bump.jpg 72.7 kb 0.5% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/ShopTon.prefab 71.1 kb 0.5% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/BoatMerge.prefab 71.0 kb 0.5% Assets/_IdleFishing/Resources/Atlas/AtlasCommon/1001.png 70.3 kb 0.5% Assets/_IdleFishing/Prefabs/Boat/Boat 5.prefab 70.3 kb 0.5% Assets/AssetsPackages/PolygonPirates/Models/SM_Env_PalmTree_02.fbx 70.0 kb 0.5% Assets/AssetsPackages/PolygonPirates/Models/SM_Env_PalmTree_01.fbx 69.6 kb 0.5% Assets/_IdleFishing/Prefabs/Boat/Boat 0.prefab 67.3 kb 0.5% Assets/_IdleFishing/Art/Models/Ships/4_Boat.fbx 66.9 kb 0.5% Assets/AssetsPackages/PolygonPirates/Models/SM_Env_PalmTree_03.fbx 62.4 kb 0.4% Assets/_IdleFishing/Art/Models/Clown_Fish.fbx 60.3 kb 0.4% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/ShopToken.prefab 59.4 kb 0.4% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Boat.prefab 56.1 kb 0.4% Assets/_IdleFishing/Art/Models/Tuna_Fish.fbx 53.0 kb 0.4% Assets/AssetsPackages/PolygonPirates/Models/SM_Prop_Crane_03.fbx 52.7 kb 0.4% Assets/_IdleFishing/Art/Models/Dory_Fish.fbx 52.2 kb 0.4% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Cuba_Room_06.fbx 51.9 kb 0.4% Assets/_IdleFishing/Art/Models/Brown_Fish.fbx 51.6 kb 0.4% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Dock_01.fbx 50.9 kb 0.3% Assets/AssetsPackages/PolygonPirates/Models/SM_Env_Grass_02.fbx 50.4 kb 0.3% Assets/_IdleFishing/_GameResources/Audio/sfx_reward.ogg 49.8 kb 0.3% Assets/AssetsPackages/PolygonPirates/Models/SM_Env_Beach_04.fbx 47.5 kb 0.3% Assets/_IdleFishing/Art/Models/SwordFish.fbx 47.0 kb 0.3% Assets/_IdleFishing/Resources/Atlas/AtlasCommon/1000.png 46.2 kb 0.3% Assets/_IdleFishing/Art/Models/Morish_Fish.fbx 45.4 kb 0.3% Assets/AssetsPackages/PolygonPirates/Models/SM_Env_Rock_Huge_01.fbx 44.4 kb 0.3% Assets/_IdleFishing/Art/Models/Ships/2_Ship.fbx 42.8 kb 0.3% Assets/_IdleFishing/Art/Models/Fish_Atlas (1).psd 42.8 kb 0.3% Assets/_IdleFishing/Art/Models/Ships/Ships_Atlas.psd 41.3 kb 0.3% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/BoatInfo.prefab 41.0 kb 0.3% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/ReferralInfo.prefab 38.4 kb 0.3% Assets/AssetsPackages/FlatKit/Shaders/StylizedSurface/StylizedSurface.shader 38.3 kb 0.3% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/MessageBox.prefab 37.9 kb 0.3% Assets/_IdleFishing/Art/Models/Ships/3_Boat.fbx 37.2 kb 0.3% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Dock_02.fbx 36.8 kb 0.3% Assets/AssetsPackages/PolygonPirates/Models/SM_Env_Beach_06.fbx 34.8 kb 0.2% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Dock_03.fbx 33.8 kb 0.2% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/ChestEffect.prefab 33.4 kb 0.2% Assets/AssetsPackages/Alstra Infinite/Boats LowPoly/Models/Fishing_Rod.fbx 33.2 kb 0.2% Assets/_IdleFishing/Art/Models/Barracuda_Fish.fbx 32.1 kb 0.2% Assets/AssetsPackages/LowPolyWaterv2/Shaders/LowPolyWaterAdvanced.shader 30.9 kb 0.2% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Setting.prefab 29.6 kb 0.2% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Wallet.prefab 29.4 kb 0.2% Assets/AssetsPackages/PolygonPirates/Models/SM_Env_Rock_Large_01.fbx 28.5 kb 0.2% Assets/AssetsPackages/GUI Mobile Hyper-Casual/Sprites/Sprites by Menu/In Game-assets/Square Purple.png 23.8 kb 0.2% Assets/Plugins/NuGet/Resources/defaultIcon.png 21.4 kb 0.1% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Withdraw.prefab 20.4 kb 0.1% Assets/AssetsPackages/Alstra Infinite/Boats LowPoly/Models/Wood_BoatV1.fbx 20.0 kb 0.1% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/BoatReward.prefab 17.1 kb 0.1% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Dock_Stairs_01.fbx 17.0 kb 0.1% Assets/_IdleFishing/Art/Models/Fishing_Box.fbx 15.8 kb 0.1% Assets/_IdleFishing/Prefabs/Boat/SmokeExplosionWhite.prefab 15.5 kb 0.1% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Reward.prefab 15.4 kb 0.1% Assets/_IdleFishing/Prefabs/WaterSplashTinySharp.prefab 14.5 kb 0.1% Assets/AssetsPackages/PolygonPirates/Models/SM_Env_Beach_02.fbx 12.3 kb 0.1% Assets/AssetsPackages/PolygonPirates/Models/SM_Prop_Chimney_01.fbx 11.1 kb 0.1% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Reload.prefab 10.7 kb 0.1% Assets/AssetsPackages/TextMesh Pro/Shaders/TMP_SDF-Mobile.shader 10.0 kb 0.1% Assets/AssetsPackages/PolygonPirates/Models/SM_Env_Flat_Sand_02.fbx 9.6 kb 0.1% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/WithdrawFee.prefab 9.0 kb 0.1% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Giftcode.prefab 8.2 kb 0.1% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Stone_Wall_End_Top_01.fbx 8.1 kb 0.1% Assets/AssetsPackages/LowPolyWaterv2/Textures/WaterFresnel.psd 7.7 kb 0.1% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/BanInfo.prefab 7.3 kb 0.0% Assets/AssetsPackages/PolygonPirates/Models/SM_Prop_Shanty_BuildingAttachment_02.fbx 6.4 kb 0.0% Assets/_IdleFishing/Art/Models/BACKET.fbx 6.4 kb 0.0% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Stone_Wall_01.fbx 6.3 kb 0.0% Assets/_IdleFishing/Art/Models/OpenBoxews.obj 5.8 kb 0.0% Assets/ImbaFrameworks/UI/Examples/Resources/Prefabs/UI/Popups/Sample.prefab 5.3 kb 0.0% Assets/AssetsPackages/TextMesh Pro/Shaders/TMP_Sprite.shader 5.0 kb 0.0% 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Assets/_IdleFishing/_GameResources/Effect/ChestEffect/ChestEffect_LightIdle.anim 2.6 kb 0.0% Assets/_IdleFishing/_GameResources/Effect/ChestEffect/ChestEffect_ChestOpen.anim 2.5 kb 0.0% Assets/_IdleFishing/Animation/Study.anim 2.5 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/FishGrowps/BrownFollower.prefab 2.5 kb 0.0% Assets/_IdleFishing/Animation/Finger/StudyFishing.anim 2.4 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/FoodEater/FoodFolower.prefab 2.4 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/FishGrowps/BrownLeader.prefab 2.4 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/Classic.prefab 2.4 kb 0.0% Assets/ImbaFrameworks/UI/Animations/Loading.anim 2.4 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/Dory.prefab 2.4 kb 0.0% Assets/_KFS/_GameResources/Animations/Waiting/waiting.anim 2.3 kb 0.0% Assets/_IdleFishing/_GameResources/Effect/ChestEffect/ChestEffect_LightOpen.anim 2.2 kb 0.0% Assets/AssetsPackages/TextMesh Pro/Resources/Style Sheets/Default Style Sheet.asset 2.1 kb 0.0% 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Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Title/font_title Outline_Emerald 1.mat 1.6 kb 0.0% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Title/font_title_outline_green.mat 1.6 kb 0.0% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Title/font_title_outline_gray.mat 1.6 kb 0.0% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Title/font_title_outline_brown.mat 1.6 kb 0.0% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Title/font_title_thin.mat 1.6 kb 0.0% Assets/_IdleFishing/Textures/Common/_Unsorted/Asset_coin_card_3.png 1.6 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/Barracuda_Fish.prefab 1.6 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/Morish_Fish.prefab 1.6 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/SwordFish.prefab 1.6 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/Clown_Fish.prefab 1.6 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/UI/InvertMask/Textures/mask_rect.png 1.6 kb 0.0% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Number/FONT_NUMBER SDF_outline 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Assets/AssetsPackages/LowPolyWaterv2/Scripts/src/LPWNoise.cs 0.1 kb 0.0% Assets/AssetsPackages/Hacuna_UI/Scripts/UIAppearance.cs 0.1 kb 0.0% Assets/AssetsPackages/FlockBox/Classic/Demo/Scripts/DOTSToggleUI.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/UI/TweenEffect/UIFadeEffect.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/UI/InvertMask/CutoutMaskUI.cs 0.1 kb 0.0% Assets/_IdleFishing/Scripts/Scene/SceneLevel/Level.cs 0.1 kb 0.0% Assets/_IdleFishing/Scripts/Boats/TestGames/Timer.cs 0.1 kb 0.0% Assets/_IdleFishing/Scripts/Boats/Money.cs 0.1 kb 0.0% Assets/_IdleFishing/Scripts/Boats/FIsh/FishSwim.cs 0.1 kb 0.0% Assets/_IdleFishing/Plugins/JSExternalBridge/JSBridge.cs 0.1 kb 0.0% Assets/WPinyin/Scripts/Trie.cs 0.1 kb 0.0% Assets/ProjectSettings/UIParticleProjectSettings.asset 0.1 kb 0.0% Assets/ImbaFrameworks/Utils/SGUtils.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/Utils/UIMath.cs 0.1 kb 0.0% Assets/AssetsPackages/FlockBox/Classic/Demo/Scripts/Orbit.cs 0.1 kb 0.0% Assets/_IdleFishing/_GameResources/Audio/Resources/AudioDataManager.asset 0.1 kb 0.0% Assets/_IdleFishing/Scripts/Boats/BoatUp/Boat.cs 0.1 kb 0.0% Assets/Resources/BillingMode.json 0.0 kb 0.0% Assets/_IdleFishing/_Addressable/Atlas/Shop.spriteatlas ------------------------------------------------------------------------------- Total cache size 267854004 Total cache size after purge 267854004 Unloading 359 Unused Serialized files (Serialized files now loaded: 0) Unloading 6418 unused Assets / (46.3 MB). Loaded Objects now: 6546. Memory consumption went from 257.9 MB to 211.6 MB. Total: 19.676500 ms (FindLiveObjects: 0.520500 ms CreateObjectMapping: 0.394300 ms MarkObjects: 14.218300 ms DeleteObjects: 4.542500 ms) DisplayProgressNotification: Build Successful Build Finished, Result: Success. ##utp:{"type":"PlayerBuildInfo","version":2,"phase":"Immediate","time":1734431781092,"processId":6456,"steps":[{"description":"Preprocess Player","duration":224},{"description":"Prepare For Build","duration":4037},{"description":"ProducePlayerScriptAssemblies","duration":12602},{"description":"Verify Build setup","duration":11},{"description":"Prepare assets for target platform","duration":44},{"description":"Prepare splash screen","duration":12},{"description":"Building scenes","duration":2164},{"description":"Build scripts DLLs","duration":210},{"description":"Build GlobalGameManagers file","duration":96},{"description":"Writing asset files","duration":804},{"description":"Building Resources/unity_builtin_extra","duration":39},{"description":"Creating compressed player package","duration":1677},{"description":"Write data build dirty tracking information","duration":216},{"description":"Postprocess built player","duration":497308}],"duration":519444} [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 1.032 ms Integration: 207.228 ms Integration of assets: 0.002 ms Thread Wait Time: 0.068 ms Total Operation Time: 208.330 ms Unloading 0 unused Assets / (5.0 KB). Loaded Objects now: 6539. Memory consumption went from 185.4 MB to 185.4 MB. Total: 24.130700 ms (FindLiveObjects: 0.306100 ms CreateObjectMapping: 0.184600 ms MarkObjects: 23.620100 ms DeleteObjects: 0.019200 ms) Build successful - Build written to C:\inetpub\wwwroot\idle-fishing\\release_8c7afac15a3d8c0f2c117da367a774db8cbd9fcb\\webgl UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:83) MMW.MMWCliBuilder:BuildStaging () (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:114) (Filename: Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs Line: 83) Batchmode quit successfully invoked - shutting down! [websockify wrapper] OnUnload [websockify wrapper] Process killed Killing ADB server in 2.0635469 seconds. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Leftover web requests after shut down Cleanup mono [websockify wrapper] OnUnload abort_threads: Failed aborting id: 0000000000004EFC, mono_thread_manage will ignore it abort_threads: Failed aborting id: 0000000000006988, mono_thread_manage will ignore it abort_threads: Failed aborting id: 0000000000004EFC, mono_thread_manage will ignore it abort_threads: Failed aborting id: 0000000000006988, mono_thread_manage will ignore it debugger-agent: Unable to listen on 4476 [Performance] WinEditorMain : 1 samples, Peak. 3.37 s (1.0x), Avg. 3.37 s, Total. 3.368 s (0.6%) [Performance] WinEditorMain.ConfigureCrashHandler : 1 samples, Peak. 13.6 us (1.0x), Avg. 13.6 us, Total. 13.60 us (0.0%) [Performance] WinEditorMain.CurlRequestInitialize : 1 samples, Peak. 292 us (1.0x), Avg. 292 us, Total. 291.9 us (0.0%) [Performance] WinEditorMain.SetupLogFile : 1 samples, Peak. 416 us (1.0x), Avg. 416 us, Total. 416.0 us (0.0%) [Performance] WinEditorMain.RunNativeTestsIfRequiredAndExit : 1 samples, Peak. 100 ns (1.0x), Avg. 100 ns, Total. 100.0 ns (0.0%) [Performance] WinEditorMain.Licensing : 1 samples, Peak. 3.35 s (1.0x), Avg. 3.35 s, Total. 3.352 s (0.6%) [Performance] WinEditorMain.InitializeCrashHandler : 1 samples, Peak. 11.9 ms (1.0x), Avg. 11.9 ms, Total. 11.88 ms (0.0%) [Performance] WinEditorMain.CreateApplication : 1 samples, Peak. 119 us (1.0x), Avg. 119 us, Total. 119.5 us (0.0%) [Performance] Application.InitializeProject : 1 samples, Peak. 17.2 s (1.0x), Avg. 17.2 s, Total. 17.23 s (3.2%) [Performance] Application.PackageManager.StartServer : 1 samples, Peak. 2.56 ms (1.0x), Avg. 2.56 ms, Total. 2.558 ms (0.0%) [Performance] Application.AcquireProjectLock : 1 samples, Peak. 1.65 ms (1.0x), Avg. 1.65 ms, Total. 1.649 ms (0.0%) [Performance] Application.InitializeEngineNoGraphics : 1 samples, Peak. 48.7 ms (1.0x), Avg. 48.7 ms, Total. 48.69 ms (0.0%) [Performance] Application.PackageManager.Initialize : 1 samples, Peak. 290 ms (1.0x), Avg. 290 ms, Total. 290.1 ms (0.1%) [Performance] Connecting to Package Manager : 30 samples, Peak. 38.4 us (21.5x), Avg. 1.78 us, Total. 53.50 us (0.0%) [Performance] PackageManager::Api::RunRequestSynchronously : 23 samples, Peak. 23.9 us (4.7x), Avg. 5.12 us, Total. 117.8 us (0.0%) [Performance] Application.EngineGraphics.Initialize : 1 samples, Peak. 19.2 ms (1.0x), Avg. 19.2 ms, Total. 19.22 ms (0.0%) [Performance] Application.GI.Initialize : 1 samples, Peak. 3.00 ms (1.0x), Avg. 3.00 ms, Total. 3.003 ms (0.0%) [Performance] Application.LoadAllDefaultResourcesFromEditor : 1 samples, Peak. 1.69 ms (1.0x), Avg. 1.69 ms, Total. 1.685 ms (0.0%) [Performance] Application.LoadMonoAssemblies : 1 samples, Peak. 645 ms (1.0x), Avg. 645 ms, Total. 644.7 ms (0.1%) [Performance] RestoreManagedReferences : 2 samples, Peak. 36.2 ms (2.0x), Avg. 18.1 ms, Total. 36.15 ms (0.0%) [Performance] EditorResources.Load : 4 samples, Peak. 15.7 ms (4.0x), Avg. 3.96 ms, Total. 15.84 ms (0.0%) [Performance] InitializeOnLoad MixerEffectDefinitionReloader : 2 samples, Peak. 3.05 ms (1.3x), Avg. 2.43 ms, Total. 4.857 ms (0.0%) [Performance] InitializeOnLoad SettingsService : 2 samples, Peak. 10.5 us (1.1x), Avg. 9.55 us, Total. 19.10 us (0.0%) [Performance] InitializeOnLoad AssetStoreContext : 2 samples, Peak. 18.7 ms (1.7x), Avg. 10.9 ms, Total. 21.77 ms (0.0%) [Performance] InitializeOnLoad ObjectSelectorSearch : 2 samples, Peak. 83.5 us (1.4x), Avg. 60.3 us, Total. 120.7 us (0.0%) [Performance] InitializeOnLoad SceneSearch : 2 samples, Peak. 77.3 us (1.5x), Avg. 51.9 us, Total. 103.8 us (0.0%) [Performance] InitializeOnLoad ProjectSearch : 2 samples, Peak. 72.8 us (1.5x), Avg. 48.1 us, Total. 96.20 us (0.0%) [Performance] InitializeOnLoad WindowLayout : 2 samples, Peak. 205 us (1.1x), Avg. 189 us, Total. 377.3 us (0.0%) [Performance] InitializeOnLoad CacheServerWindow : 2 samples, Peak. 13.6 us (1.3x), Avg. 10.6 us, Total. 21.20 us (0.0%) [Performance] InitializeOnLoad NativeFormatImporterUtility : 2 samples, Peak. 1.80 ms (1.1x), Avg. 1.61 ms, Total. 3.227 ms (0.0%) [Performance] InitializeOnLoad DrivenRectTransformUndo : 2 samples, Peak. 181 us (1.1x), Avg. 172 us, Total. 344.0 us (0.0%) [Performance] InitializeOnLoad CloudBuild : 2 samples, Peak. 3.50 us (1.0x), Avg. 3.45 us, Total. 6.900 us (0.0%) [Performance] InitializeOnLoad ManagedDebuggerWindow : 2 samples, Peak. 586 us (1.1x), Avg. 552 us, Total. 1.105 ms (0.0%) [Performance] InitializeOnLoad PrefabInstanceChangedListener : 2 samples, Peak. 122 us (1.1x), Avg. 108 us, Total. 216.4 us (0.0%) [Performance] InitializeOnLoad AddComponentWindow : 2 samples, Peak. 90.5 us (1.1x), Avg. 81.5 us, Total. 163.1 us (0.0%) [Performance] InitializeOnLoad ManagedDebugger : 2 samples, Peak. 500 ns (1.1x), Avg. 450 ns, Total. 900.0 ns (0.0%) [Performance] InitializeOnLoad MenuItems : 2 samples, Peak. 84.5 us (1.2x), Avg. 69.3 us, Total. 138.7 us (0.0%) [Performance] InitializeOnLoad EditMode : 2 samples, Peak. 414 us (1.1x), Avg. 382 us, Total. 763.3 us (0.0%) [Performance] InitializeOnLoad UISystemProfilerRenderService : 2 samples, Peak. 32.7 us (1.7x), Avg. 19.0 us, Total. 38.10 us (0.0%) [Performance] InitializeOnLoad PlayModeDownload : 2 samples, Peak. 1.58 ms (1.8x), Avg. 866 us, Total. 1.733 ms (0.0%) [Performance] InitializeOnLoad ShortcutIntegration : 2 samples, Peak. 97.2 us (1.3x), Avg. 77.1 us, Total. 154.3 us (0.0%) [Performance] InitializeOnLoad UnityConnect : 2 samples, Peak. 52.4 us (1.1x), Avg. 49.4 us, Total. 98.90 us (0.0%) [Performance] InitializeOnLoad SearchService : 2 samples, Peak. 91.9 us (1.1x), Avg. 86.0 us, Total. 172.0 us (0.0%) [Performance] InitializeOnLoad EditorMonitor : 2 samples, Peak. 562 us (1.2x), Avg. 481 us, Total. 961.3 us (0.0%) [Performance] InitializeOnLoad RetainedMode : 2 samples, Peak. 1.68 ms (1.0x), Avg. 1.67 ms, Total. 3.330 ms (0.0%) [Performance] InitializeOnLoad EditorShaderLoader : 2 samples, Peak. 591 us (1.1x), Avg. 563 us, Total. 1.126 ms (0.0%) [Performance] InitializeOnLoad EditorDelegateRegistration : 2 samples, Peak. 453 us (1.1x), Avg. 419 us, Total. 838.1 us (0.0%) [Performance] InitializeOnLoad UIDocumentHierarchyWatcher : 2 samples, Peak. 58.2 us (1.0x), Avg. 57.7 us, Total. 115.5 us (0.0%) [Performance] InitializeOnLoad LiveReloadTrackerCreator : 2 samples, Peak. 135 us (1.2x), Avg. 117 us, Total. 233.2 us (0.0%) [Performance] InitializeOnLoad UxmlObjectEditorFactories : 2 samples, Peak. 435 us (1.1x), Avg. 382 us, Total. 763.1 us (0.0%) [Performance] InitializeOnLoad UXMLEditorFactories : 2 samples, Peak. 52.7 ms (1.1x), Avg. 48.7 ms, Total. 97.33 ms (0.0%) [Performance] InitializeOnLoad CloudBuildPoller : 2 samples, Peak. 219 us (1.1x), Avg. 204 us, Total. 408.5 us (0.0%) [Performance] InitializeOnLoad AdsService : 2 samples, Peak. 1.13 ms (1.0x), Avg. 1.12 ms, Total. 2.250 ms (0.0%) [Performance] InitializeOnLoad EditorGameServicesAnalytics : 2 samples, Peak. 1.30 ms (1.4x), Avg. 935 us, Total. 1.869 ms (0.0%) [Performance] InitializeOnLoad UDPService : 2 samples, Peak. 144 us (1.1x), Avg. 133 us, Total. 266.8 us (0.0%) [Performance] InitializeOnLoad BuildService : 2 samples, Peak. 116 us (1.0x), Avg. 113 us, Total. 226.2 us (0.0%) [Performance] InitializeOnLoad ServicesRepository : 2 samples, Peak. 400 ns (1.1x), Avg. 350 ns, Total. 700.0 ns (0.0%) [Performance] InitializeOnLoad PurchasingService : 2 samples, Peak. 5.15 ms (1.1x), Avg. 4.65 ms, Total. 9.291 ms (0.0%) [Performance] InitializeOnLoad AnalyticsService : 2 samples, Peak. 1.24 ms (1.2x), Avg. 1.02 ms, Total. 2.037 ms (0.0%) [Performance] InitializeOnLoad CrashService : 2 samples, Peak. 145 us (1.0x), Avg. 143 us, Total. 286.2 us (0.0%) [Performance] InitializeOnLoad SearchWindow : 2 samples, Peak. 114 us (1.1x), Avg. 107 us, Total. 213.5 us (0.0%) [Performance] InitializeOnLoad CustomIndexers : 2 samples, Peak. 12.8 ms (1.1x), Avg. 11.9 ms, Total. 23.74 ms (0.0%) [Performance] InitializeOnLoad SearchMonitor : 2 samples, Peak. 787 us (1.1x), Avg. 685 us, Total. 1.369 ms (0.0%) [Performance] InitializeOnLoad ParameterControllerEditor : 2 samples, Peak. 12.7 us (1.1x), Avg. 12.0 us, Total. 24.00 us (0.0%) [Performance] InitializeOnLoad LayerSettingsWindow : 2 samples, Peak. 17.0 us (1.7x), Avg. 10.2 us, Total. 20.40 us (0.0%) [Performance] InitializeOnLoad PackageManagerHookGUIDConverter.RegisterPackagesEventHandler : 2 samples, Peak. 640 us (1.8x), Avg. 362 us, Total. 723.1 us (0.0%) [Performance] InitializeOnLoad EditorDragAndDrop.RegisterEditorClient : 2 samples, Peak. 464 us (1.5x), Avg. 309 us, Total. 618.0 us (0.0%) [Performance] InitializeOnLoad EditorEventCallbacks.InitializeFontAssetResourceChangeCallBacks : 2 samples, Peak. 1.31 ms (1.1x), Avg. 1.14 ms, Total. 2.273 ms (0.0%) [Performance] InitializeOnLoad SceneTemplateService.Init : 2 samples, Peak. 1.53 ms (1.3x), Avg. 1.21 ms, Total. 2.425 ms (0.0%) [Performance] InitializeOnLoad DiagnosticSwitchesConsoleMessage.Init : 2 samples, Peak. 3.20 ms (1.7x), Avg. 1.88 ms, Total. 3.756 ms (0.0%) [Performance] InitializeOnLoad RectSelection.RegisterShortcutContext : 2 samples, Peak. 245 us (1.3x), Avg. 191 us, Total. 381.9 us (0.0%) [Performance] InitializeOnLoad SceneVisibilityManager.Initialize : 2 samples, Peak. 2.40 ms (1.4x), Avg. 1.67 ms, Total. 3.345 ms (0.0%) [Performance] InitializeOnLoad PackageManagerWindow.EditorInitializedInSafeMode : 2 samples, Peak. 19.3 ms (2.0x), Avg. 9.71 ms, Total. 19.42 ms (0.0%) [Performance] InitializeOnLoad AssetPostprocessingInternal.RefreshCustomDependencies : 2 samples, Peak. 2.28 ms (1.0x), Avg. 2.27 ms, Total. 4.533 ms (0.0%) [Performance] InitializeOnLoad SceneViewMotion.RegisterShortcutContexts : 2 samples, Peak. 137 us (1.1x), Avg. 123 us, Total. 246.2 us (0.0%) [Performance] InitializeOnLoad ToolShortcutContext.Init : 2 samples, Peak. 197 us (1.3x), Avg. 148 us, Total. 296.2 us (0.0%) [Performance] InitializeOnLoad EditorWindow.Initialize : 2 samples, Peak. 201 us (1.1x), Avg. 177 us, Total. 354.2 us (0.0%) [Performance] InitializeOnLoad MemoryProfilerCompilationGuard.InjectCompileGuard : 2 samples, Peak. 145 us (1.2x), Avg. 118 us, Total. 235.3 us (0.0%) [Performance] InitializeOnLoad ScopedRegistryAddedPopup.SubscribeToRegistriesAdded : 2 samples, Peak. 6.62 ms (2.0x), Avg. 3.34 ms, Total. 6.690 ms (0.0%) [Performance] InitializeOnLoad SysrootManager.Initialize : 2 samples, Peak. 112 us (1.9x), Avg. 58.9 us, Total. 117.8 us (0.0%) [Performance] AssemblyReloadEvents.afterAssemblyReload: UnityEditor.SceneTemplate.SceneTemplateService.AfterAssemblyReload : 2 samples, Peak. 4.98 ms (1.9x), Avg. 2.61 ms, Total. 5.210 ms (0.0%) [Performance] ProcessService.EditorAfterLoadAllAssemblies : 2 samples, Peak. 278 us (1.2x), Avg. 237 us, Total. 474.3 us (0.0%) [Performance] Application.ReadLicenseInfo : 1 samples, Peak. 13.4 ms (1.0x), Avg. 13.4 ms, Total. 13.42 ms (0.0%) [Performance] Application.InitialRefresh : 1 samples, Peak. 14.2 s (1.0x), Avg. 14.2 s, Total. 14.24 s (2.6%) [Performance] ShaderImporter.SourceAssetModified : 3 samples, Peak. 900 ns (1.3x), Avg. 700 ns, Total. 2.100 us (0.0%) [Performance] ShaderIncludeImporter.SourceAssetModified : 3 samples, Peak. 900 ns (1.2x), Avg. 733 ns, Total. 2.200 us (0.0%) [Performance] Compiling Scripts : 1 samples, Peak. 7.97 s (1.0x), Avg. 7.97 s, Total. 7.967 s (1.5%) [Performance] AssemblyReloadEvents.beforeAssemblyReload: UnityEditor.SceneTemplate.SceneTemplateService.BeforeAssemblyReload : 1 samples, Peak. 335 us (1.0x), Avg. 335 us, Total. 334.7 us (0.0%) [Performance] PresetManagerPostProcessor.OnPreprocessAsset : 11 samples, Peak. 962 us (9.4x), Avg. 102 us, Total. 1.123 ms (0.0%) [Performance] CancelSplashScreenOnAssetChange.OnPreprocessAsset : 11 samples, Peak. 98.2 us (7.5x), Avg. 13.1 us, Total. 144.2 us (0.0%) [Performance] InitializeOnLoad UnityVersion : 2 samples, Peak. 1.11 ms (1.6x), Avg. 686 us, Total. 1.372 ms (0.0%) [Performance] InitializeOnLoad PrefabSelectionTracker : 1 samples, Peak. 908 us (1.0x), Avg. 908 us, Total. 907.8 us (0.0%) [Performance] InitializeOnLoad FormatterLocator : 1 samples, Peak. 12.5 ms (1.0x), Avg. 12.5 ms, Total. 12.46 ms (0.0%) [Performance] InitializeOnLoad FormatterUtilities : 1 samples, Peak. 1.27 ms (1.0x), Avg. 1.27 ms, Total. 1.266 ms (0.0%) [Performance] InitializeOnLoad UnityEditorEventUtility : 1 samples, Peak. 4.17 ms (1.0x), Avg. 4.17 ms, Total. 4.172 ms (0.0%) [Performance] InitializeOnLoad SirenixEditorGUI : 1 samples, Peak. 3.21 ms (1.0x), Avg. 3.21 ms, Total. 3.212 ms (0.0%) [Performance] InitializeOnLoad ASTEmitter : 1 samples, Peak. 2.00 ms (1.0x), Avg. 2.00 ms, Total. 2.004 ms (0.0%) [Performance] InitializeOnLoad AssemblyUtilities : 1 samples, Peak. 984 us (1.0x), Avg. 984 us, Total. 984.0 us (0.0%) [Performance] InitializeOnLoad GUIHelper : 1 samples, Peak. 26.7 ms (1.0x), Avg. 26.7 ms, Total. 26.69 ms (0.0%) [Performance] InitializeOnLoad SirenixGUIStyles : 1 samples, Peak. 1.20 us (1.0x), Avg. 1.20 us, Total. 1.200 us (0.0%) [Performance] InitializeOnLoad PersistentContextCache : 1 samples, Peak. 1.96 ms (1.0x), Avg. 1.96 ms, Total. 1.961 ms (0.0%) [Performance] InitializeOnLoad OdinModuleConfig : 1 samples, Peak. 179 us (1.0x), Avg. 179 us, Total. 179.4 us (0.0%) [Performance] InitializeOnLoad FixUnityScriptableObjectDirtying : 1 samples, Peak. 140 us (1.0x), Avg. 140 us, Total. 140.4 us (0.0%) [Performance] InitializeOnLoad FixUnityAboutWindowBeforeEmit : 1 samples, Peak. 154 us (1.0x), Avg. 154 us, Total. 154.3 us (0.0%) [Performance] InitializeOnLoad OdinEditor : 1 samples, Peak. 97.0 us (1.0x), Avg. 97.0 us, Total. 97.00 us (0.0%) [Performance] InitializeOnLoad FixUnityAssemblyVersionResolution : 1 samples, Peak. 162 us (1.0x), Avg. 162 us, Total. 161.5 us (0.0%) [Performance] InitializeOnLoad ColorPaletteManager : 1 samples, Peak. 13.5 us (1.0x), Avg. 13.5 us, Total. 13.50 us (0.0%) [Performance] InitializeOnLoad UndoTracker : 1 samples, Peak. 120 us (1.0x), Avg. 120 us, Total. 120.0 us (0.0%) [Performance] InitializeOnLoad GeneralDrawerConfig : 1 samples, Peak. 140 us (1.0x), Avg. 140 us, Total. 140.4 us (0.0%) [Performance] InitializeOnLoad ToolbarExtender : 1 samples, Peak. 1.38 ms (1.0x), Avg. 1.38 ms, Total. 1.382 ms (0.0%) [Performance] InitializeOnLoad MMWCliBuilder : 1 samples, Peak. 130 us (1.0x), Avg. 130 us, Total. 129.6 us (0.0%) [Performance] InitializeOnLoad SceneSwitchLeftButton : 1 samples, Peak. 173 us (1.0x), Avg. 173 us, Total. 172.8 us (0.0%) [Performance] InitializeOnLoad DOTSToggleEditor : 1 samples, Peak. 3.13 ms (1.0x), Avg. 3.13 ms, Total. 3.131 ms (0.0%) [Performance] InitializeOnLoad DeEditorNotification : 1 samples, Peak. 1.50 ms (1.0x), Avg. 1.50 ms, Total. 1.503 ms (0.0%) [Performance] InitializeOnLoad DeScriptExecutionOrderManager : 1 samples, Peak. 168 us (1.0x), Avg. 168 us, Total. 167.6 us (0.0%) [Performance] InitializeOnLoad DOTweenProEditorManager : 1 samples, Peak. 443 us (1.0x), Avg. 443 us, Total. 443.3 us (0.0%) [Performance] InitializeOnLoad Initializer : 2 samples, Peak. 166 us (1.1x), Avg. 155 us, Total. 309.2 us (0.0%) [Performance] InitializeOnLoad CoreStatsIntegration : 1 samples, Peak. 289 us (1.0x), Avg. 289 us, Total. 288.6 us (0.0%) [Performance] InitializeOnLoad OnDomainReload : 1 samples, Peak. 426 us (1.0x), Avg. 426 us, Total. 425.7 us (0.0%) [Performance] InitializeOnLoad EditorInitialize : 3 samples, Peak. 24.5 ms (2.8x), Avg. 8.78 ms, Total. 26.35 ms (0.0%) [Performance] InitializeOnLoad CanvasesAndTheirOwners : 1 samples, Peak. 268 us (1.0x), Avg. 268 us, Total. 267.7 us (0.0%) [Performance] InitializeOnLoad SaveDuringPlay : 1 samples, Peak. 114 us (1.0x), Avg. 114 us, Total. 114.4 us (0.0%) [Performance] InitializeOnLoad CinemachineScreenComposerGuidesGlobalDraggable : 1 samples, Peak. 150 us (1.0x), Avg. 150 us, Total. 150.2 us (0.0%) [Performance] InitializeOnLoad CinemachineStoryboardMute : 1 samples, Peak. 133 us (1.0x), Avg. 133 us, Total. 133.4 us (0.0%) [Performance] InitializeOnLoad CreateRigWithUndo : 1 samples, Peak. 255 us (1.0x), Avg. 255 us, Total. 255.2 us (0.0%) [Performance] InitializeOnLoad CreatePipelineWithUndo : 1 samples, Peak. 239 us (1.0x), Avg. 239 us, Total. 239.4 us (0.0%) [Performance] InitializeOnLoad CollectGizmoDrawers : 1 samples, Peak. 16.7 ms (1.0x), Avg. 16.7 ms, Total. 16.69 ms (0.0%) [Performance] InitializeOnLoad CinemachineEditorAnalytics : 1 samples, Peak. 81.6 us (1.0x), Avg. 81.6 us, Total. 81.60 us (0.0%) [Performance] InitializeOnLoad CinemachineColliderPrefs : 1 samples, Peak. 265 us (1.0x), Avg. 265 us, Total. 265.5 us (0.0%) [Performance] InitializeOnLoad SyncCacheEnabledSetting : 1 samples, Peak. 430 us (1.0x), Avg. 430 us, Total. 430.2 us (0.0%) [Performance] InitializeOnLoad PrefabLayoutRebuilder : 1 samples, Peak. 195 us (1.0x), Avg. 195 us, Total. 195.0 us (0.0%) [Performance] InitializeOnLoad RemoveAutoAddedPackage : 1 samples, Peak. 2.02 ms (1.0x), Avg. 2.02 ms, Total. 2.023 ms (0.0%) [Performance] InitializeOnLoad PreloadSigningAlias : 1 samples, Peak. 51.2 us (1.0x), Avg. 51.2 us, Total. 51.20 us (0.0%) [Performance] InitializeOnLoad BurstLoader : 1 samples, Peak. 2.23 s (1.0x), Avg. 2.23 s, Total. 2.234 s (0.4%) [Performance] InitializeOnLoad RigEffectorRenderer : 1 samples, Peak. 3.19 ms (1.0x), Avg. 3.19 ms, Total. 3.189 ms (0.0%) [Performance] InitializeOnLoad BoneRendererUtils : 1 samples, Peak. 76.0 ms (1.0x), Avg. 76.0 ms, Total. 76.05 ms (0.0%) [Performance] Menu.BuildRegisteredMenuInterfaces : 2 samples, Peak. 764 ms (2.0x), Avg. 382 ms, Total. 764.0 ms (0.1%) [Performance] InitializeOnLoad AnimationWindowUtils : 1 samples, Peak. 4.70 us (1.0x), Avg. 4.70 us, Total. 4.700 us (0.0%) [Performance] InitializeOnLoad BackgroundWatcher : 1 samples, Peak. 114 us (1.0x), Avg. 114 us, Total. 114.3 us (0.0%) [Performance] InitializeOnLoad UnityTestProtocolStarter : 1 samples, Peak. 144 us (1.0x), Avg. 144 us, Total. 143.7 us (0.0%) [Performance] InitializeOnLoad TestStarter : 1 samples, Peak. 439 us (1.0x), Avg. 439 us, Total. 439.2 us (0.0%) [Performance] InitializeOnLoad RerunCallbackInitializer : 1 samples, Peak. 2.42 ms (1.0x), Avg. 2.42 ms, Total. 2.424 ms (0.0%) [Performance] InitializeOnLoad RiderScriptEditor : 1 samples, Peak. 5.95 ms (1.0x), Avg. 5.95 ms, Total. 5.954 ms (0.0%) [Performance] InitializeOnLoad CallbackInitializer : 1 samples, Peak. 838 us (1.0x), Avg. 838 us, Total. 837.7 us (0.0%) [Performance] InitializeOnLoad SpriteEditorWindow : 1 samples, Peak. 306 us (1.0x), Avg. 306 us, Total. 306.1 us (0.0%) [Performance] InitializeOnLoad CoverageReporterStarter : 1 samples, Peak. 7.94 ms (1.0x), Avg. 7.94 ms, Total. 7.940 ms (0.0%) [Performance] InitializeOnLoad VSCodeScriptEditor : 1 samples, Peak. 3.27 ms (1.0x), Avg. 3.27 ms, Total. 3.271 ms (0.0%) [Performance] InitializeOnLoad PlasticPlugin : 1 samples, Peak. 49.7 ms (1.0x), Avg. 49.7 ms, Total. 49.72 ms (0.0%) [Performance] InitializeOnLoad VSUsageUtility : 1 samples, Peak. 45.1 ms (1.0x), Avg. 45.1 ms, Total. 45.07 ms (0.0%) [Performance] InitializeOnLoad SettingsValidator : 1 samples, Peak. 130 us (1.0x), Avg. 130 us, Total. 130.4 us (0.0%) [Performance] InitializeOnLoad ToolbarBootstrap : 1 samples, Peak. 259 ms (1.0x), Avg. 259 ms, Total. 258.6 ms (0.0%) [Performance] Package.AsyncRequest : 3 samples, Peak. 1.28 ms (2.6x), Avg. 498 us, Total. 1.494 ms (0.0%) [Performance] InitializeOnLoad VisualStudioEditor : 1 samples, Peak. 5.69 ms (1.0x), Avg. 5.69 ms, Total. 5.693 ms (0.0%) [Performance] InitializeOnLoad TestRunnerApiListener : 1 samples, Peak. 714 us (1.0x), Avg. 714 us, Total. 713.8 us (0.0%) [Performance] InitializeOnLoad VisualStudioIntegration : 1 samples, Peak. 1.86 ms (1.0x), Avg. 1.86 ms, Total. 1.862 ms (0.0%) [Performance] InitializeOnLoad AnalyticsImporter : 1 samples, Peak. 791 us (1.0x), Avg. 791 us, Total. 791.0 us (0.0%) [Performance] InitializeOnLoad AnalyticsEventTrackerEditorCallbacks : 1 samples, Peak. 239 us (1.0x), Avg. 239 us, Total. 238.8 us (0.0%) [Performance] InitializeOnLoad NavigationWindow : 1 samples, Peak. 454 us (1.0x), Avg. 454 us, Total. 454.3 us (0.0%) [Performance] InitializeOnLoad GoogleMobileAdsSettingsEditor : 1 samples, Peak. 10.6 us (1.0x), Avg. 10.6 us, Total. 10.60 us (0.0%) [Performance] InitializeOnLoad VersionHandler : 1 samples, Peak. 527 us (1.0x), Avg. 527 us, Total. 527.2 us (0.0%) [Performance] InitializeOnLoad DotNetVersionUpdater : 1 samples, Peak. 146 ms (1.0x), Avg. 146 ms, Total. 146.3 ms (0.0%) [Performance] VersionControl.Task.Wait : 1 samples, Peak. 8.60 us (1.0x), Avg. 8.60 us, Total. 8.600 us (0.0%) [Performance] InitializeOnLoad VersionHandlerImpl : 1 samples, Peak. 900 ns (1.0x), Avg. 900 ns, Total. 900.0 ns (0.0%) [Performance] InitializeOnLoad RunOnMainThread : 1 samples, Peak. 400 ns (1.0x), Avg. 400 ns, Total. 400.0 ns (0.0%) [Performance] InitializeOnLoad BuildTargetChecker : 1 samples, Peak. 11.1 ms (1.0x), Avg. 11.1 ms, Total. 11.07 ms (0.0%) [Performance] InitializeOnLoad PackageUninstallWindow : 1 samples, Peak. 49.4 us (1.0x), Avg. 49.4 us, Total. 49.40 us (0.0%) [Performance] InitializeOnLoad PackageManagerResolver : 1 samples, Peak. 813 us (1.0x), Avg. 813 us, Total. 812.7 us (0.0%) [Performance] InitializeOnLoad PackageMigrator : 1 samples, Peak. 1.95 ms (1.0x), Avg. 1.95 ms, Total. 1.953 ms (0.0%) [Performance] InitializeOnLoad PlayServicesResolver : 1 samples, Peak. 2.09 ms (1.0x), Avg. 2.09 ms, Total. 2.090 ms (0.0%) [Performance] InitializeOnLoad NugetHelper : 1 samples, Peak. 12.2 ms (1.0x), Avg. 12.2 ms, Total. 12.16 ms (0.0%) [Performance] AssetDatabase.Refresh : 2 samples, Peak. 5.31 ms (2.0x), Avg. 2.65 ms, Total. 5.307 ms (0.0%) [Performance] InitializeOnLoad GUITimeHelper.Init : 1 samples, Peak. 402 us (1.0x), Avg. 402 us, Total. 402.5 us (0.0%) [Performance] InitializeOnLoad SdfIcons.FixBug : 1 samples, Peak. 132 ms (1.0x), Avg. 132 ms, Total. 132.4 ms (0.0%) [Performance] InitializeOnLoad PersistentAssemblyGuidUpdater.Init : 1 samples, Peak. 384 us (1.0x), Avg. 384 us, Total. 384.1 us (0.0%) [Performance] InitializeOnLoad CheckForUpdatesWindow.DailyCheckForUpdates : 1 samples, Peak. 357 us (1.0x), Avg. 357 us, Total. 357.0 us (0.0%) [Performance] InitializeOnLoad InspectorConfig.RemoveObsoleteGeneratedOdinEditorsDLL : 1 samples, Peak. 341 us (1.0x), Avg. 341 us, Total. 340.9 us (0.0%) [Performance] InitializeOnLoad GettingStartedWindow.AutoOpen : 1 samples, Peak. 343 us (1.0x), Avg. 343 us, Total. 343.1 us (0.0%) [Performance] InitializeOnLoad EnsureOdinInspectorDefine.EnsureScriptingDefineSymbol : 1 samples, Peak. 590 us (1.0x), Avg. 590 us, Total. 589.5 us (0.0%) [Performance] InitializeOnLoad EnsureEditorOnlyModeDefine.EnsureScriptingDefineSymbol : 1 samples, Peak. 1.72 ms (1.0x), Avg. 1.72 ms, Total. 1.718 ms (0.0%) [Performance] InitializeOnLoad AcceptEULAWindow.OpenIfNotAccepted : 1 samples, Peak. 132 us (1.0x), Avg. 132 us, Total. 131.6 us (0.0%) [Performance] InitializeOnLoad ColorPaletteManager.LoadEditorPrefs : 1 samples, Peak. 249 us (1.0x), Avg. 249 us, Total. 248.8 us (0.0%) [Performance] InitializeOnLoad UnitySerializationInitializer.InitializeEditor : 1 samples, Peak. 8.57 ms (1.0x), Avg. 8.57 ms, Total. 8.567 ms (0.0%) [Performance] InitializeOnLoad UnitySerializationUtility.SubscribeToDomainReloadEvents : 1 samples, Peak. 4.77 ms (1.0x), Avg. 4.77 ms, Total. 4.772 ms (0.0%) [Performance] InitializeOnLoad SceneViewGridManager.Initialize : 1 samples, Peak. 6.60 ms (1.0x), Avg. 6.60 ms, Total. 6.603 ms (0.0%) [Performance] InitializeOnLoad TilemapPrefabStageHelper.Initialize : 1 samples, Peak. 1.81 ms (1.0x), Avg. 1.81 ms, Total. 1.811 ms (0.0%) [Performance] InitializeOnLoad SceneViewOpenTilePaletteHelper.Initialize : 1 samples, Peak. 1.03 ms (1.0x), Avg. 1.03 ms, Total. 1.030 ms (0.0%) [Performance] InitializeOnLoad TileDragAndDropManager.Initialize : 1 samples, Peak. 640 us (1.0x), Avg. 640 us, Total. 640.3 us (0.0%) [Performance] InitializeOnLoad PlayerLoopHelper.InitOnEditor : 1 samples, Peak. 17.9 ms (1.0x), Avg. 17.9 ms, Total. 17.90 ms (0.0%) [Performance] InitializeOnLoad VisualStudioEditor.LegacyVisualStudioCodePackageDisabler : 1 samples, Peak. 2.97 ms (1.0x), Avg. 2.97 ms, Total. 2.972 ms (0.0%) [Performance] InitializeOnLoad EditorGameServiceRegistry.RegisterAllServices : 1 samples, Peak. 6.61 ms (1.0x), Avg. 6.61 ms, Total. 6.613 ms (0.0%) [Performance] InitializeOnLoad ActionSchedulerCleaner.RegisterSchedulerCleaner : 1 samples, Peak. 434 us (1.0x), Avg. 434 us, Total. 434.2 us (0.0%) [Performance] InitializeOnLoad ServiceInstallationListener.RegisterToEvents : 1 samples, Peak. 365 us (1.0x), Avg. 365 us, Total. 365.0 us (0.0%) [Performance] InitializeOnLoad UIParticleUpdater.InitializeOnLoad : 1 samples, Peak. 1.94 ms (1.0x), Avg. 1.94 ms, Total. 1.944 ms (0.0%) [Performance] InitializeOnLoad UIExtraCallbacks.InitializeOnLoad : 1 samples, Peak. 99.0 us (1.0x), Avg. 99.0 us, Total. 99.00 us (0.0%) [Performance] InitializeOnLoad EngineStateHelper.Init : 1 samples, Peak. 162 us (1.0x), Avg. 162 us, Total. 162.1 us (0.0%) [Performance] InitializeOnLoad ThreadHelper.Init : 1 samples, Peak. 303 us (1.0x), Avg. 303 us, Total. 303.0 us (0.0%) [Performance] InitializeOnLoad TestJobDataHolder.ResumeRunningJobs : 1 samples, Peak. 1.39 ms (1.0x), Avg. 1.39 ms, Total. 1.389 ms (0.0%) [Performance] InitializeOnLoad AnalyticsReporter.RegisterCallbacks : 1 samples, Peak. 472 us (1.0x), Avg. 472 us, Total. 471.6 us (0.0%) [Performance] InitializeOnLoad UnityThreadUtils.CaptureUnityThreadInfo : 1 samples, Peak. 211 us (1.0x), Avg. 211 us, Total. 211.4 us (0.0%) [Performance] DidReloadScriptsCustomEditorLoader.LoadCustomEditors : 1 samples, Peak. 2.82 ms (1.0x), Avg. 2.82 ms, Total. 2.819 ms (0.0%) [Performance] DidReloadScriptsCinemachineExtension.OnScriptReload : 1 samples, Peak. 681 us (1.0x), Avg. 681 us, Total. 680.8 us (0.0%) [Performance] DidReloadScriptsCinemachineVirtualCameraBase.OnScriptReload : 1 samples, Peak. 108 us (1.0x), Avg. 108 us, Total. 107.8 us (0.0%) [Performance] DidReloadScriptsACTkPrefsEditor.OnRecompile : 1 samples, Peak. 50.3 us (1.0x), Avg. 50.3 us, Total. 50.30 us (0.0%) [Performance] DidReloadScriptsTestRunnerWindow.CompilationCallback : 1 samples, Peak. 347 us (1.0x), Avg. 347 us, Total. 347.3 us (0.0%) [Performance] DidReloadScriptsTestListCache.ScriptReloaded : 1 samples, Peak. 1.22 ms (1.0x), Avg. 1.22 ms, Total. 1.217 ms (0.0%) [Performance] DidReloadScriptsGA_PostprocessBuild.OnScriptsReloaded : 1 samples, Peak. 17.8 ms (1.0x), Avg. 17.8 ms, Total. 17.80 ms (0.0%) [Performance] DidReloadScriptsAdvancedDropdownWindow.OnScriptReload : 1 samples, Peak. 248 us (1.0x), Avg. 248 us, Total. 248.0 us (0.0%) [Performance] AssemblyReloadEvents.afterAssemblyReload: Sirenix.Serialization.UnitySerializationUtility.OnAfterAssemblyReload : 1 samples, Peak. 64.3 us (1.0x), Avg. 64.3 us, Total. 64.30 us (0.0%) [Performance] AssetDatabase.ImportAssets : 6 samples, Peak. 155 ms (6.0x), Avg. 25.8 ms, Total. 154.8 ms (0.0%) [Performance] CinemachineSettings.OnPostprocessAllAssets : 4 samples, Peak. 302 us (2.6x), Avg. 116 us, Total. 464.3 us (0.0%) [Performance] Postprocessor.OnPostprocessAllAssets : 4 samples, Peak. 1.49 ms (2.0x), Avg. 753 us, Total. 3.013 ms (0.0%) [Performance] UtilityWindowPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 515 us (2.0x), Avg. 259 us, Total. 1.035 ms (0.0%) [Performance] GA_AssetPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 1.38 ms (1.9x), Avg. 734 us, Total. 2.935 ms (0.0%) [Performance] GA_Autorun.OnPostprocessAllAssets : 4 samples, Peak. 2.42 ms (2.0x), Avg. 1.21 ms, Total. 4.859 ms (0.0%) [Performance] PackageManagerResolver.OnPostprocessAllAssets : 4 samples, Peak. 2.92 ms (1.8x), Avg. 1.59 ms, Total. 6.341 ms (0.0%) [Performance] VersionHandlerImpl.OnPostprocessAllAssets : 4 samples, Peak. 112 ms (2.0x), Avg. 56.7 ms, Total. 226.7 ms (0.0%) [Performance] PlayServicesResolver.OnPostprocessAllAssets : 4 samples, Peak. 310 us (2.0x), Avg. 158 us, Total. 631.5 us (0.0%) [Performance] PlayMakerPresenceCheck.OnPostprocessAllAssets : 4 samples, Peak. 280 us (1.8x), Avg. 157 us, Total. 626.9 us (0.0%) [Performance] TMPro_TexturePostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 327 us (2.0x), Avg. 164 us, Total. 656.7 us (0.0%) [Performance] AssetPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 211 us (2.0x), Avg. 106 us, Total. 422.7 us (0.0%) [Performance] BuilderAssetPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 2.36 ms (2.0x), Avg. 1.19 ms, Total. 4.774 ms (0.0%) [Performance] ArtifactBrowserPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 407 us (2.0x), Avg. 204 us, Total. 814.9 us (0.0%) [Performance] AssetEvents.OnPostprocessAllAssets : 8 samples, Peak. 175 us (3.1x), Avg. 56.5 us, Total. 452.0 us (0.0%) [Performance] AudioMixerPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 233 us (2.0x), Avg. 117 us, Total. 467.1 us (0.0%) [Performance] StyleCatalogPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 14.0 ms (2.0x), Avg. 6.99 ms, Total. 27.96 ms (0.0%) [Performance] BuildCatalog : 1 samples, Peak. 13.2 ms (1.0x), Avg. 13.2 ms, Total. 13.16 ms (0.0%) [Performance] ModelImporterPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 925 us (2.0x), Avg. 470 us, Total. 1.880 ms (0.0%) [Performance] RetainedModeAssetPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 1.90 ms (2.0x), Avg. 953 us, Total. 3.812 ms (0.0%) [Performance] AssetChangedListener.OnPostprocessAllAssets : 4 samples, Peak. 1.20 ms (1.7x), Avg. 693 us, Total. 2.773 ms (0.0%) [Performance] SpeedTreePostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 197 us (1.9x), Avg. 104 us, Total. 415.2 us (0.0%) [Performance] TextAssetPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 336 us (1.9x), Avg. 173 us, Total. 693.5 us (0.0%) [Performance] AssetProcessor.OnPostprocessAllAssets : 12 samples, Peak. 1.20 ms (3.3x), Avg. 359 us, Total. 4.312 ms (0.0%) [Performance] SpriteEditorTexturePostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 239 us (1.8x), Avg. 131 us, Total. 522.4 us (0.0%) [Performance] SyncVS.PostprocessSyncProject : 2 samples, Peak. 2.98 ms (1.9x), Avg. 1.53 ms, Total. 3.061 ms (0.0%) [Performance] Application.ImportPackagesAndSetTemplateWhenCreatingProject : 1 samples, Peak. 9.73 ms (1.0x), Avg. 9.73 ms, Total. 9.728 ms (0.0%) [Performance] Application.SyncCurrentColorSpace : 1 samples, Peak. 400 ns (1.0x), Avg. 400 ns, Total. 400.0 ns (0.0%) [Performance] Application.OnUsbDevicesChanged : 1 samples, Peak. 3.00 ms (1.0x), Avg. 3.00 ms, Total. 3.002 ms (0.0%) [Performance] Application.AssetInstanceCacheUpdate : 1 samples, Peak. 200 ns (1.0x), Avg. 200 ns, Total. 200.0 ns (0.0%) [Performance] Application.UnityExtensions.Initialize : 1 samples, Peak. 4.75 ms (1.0x), Avg. 4.75 ms, Total. 4.750 ms (0.0%) [Performance] CodeEditorProjectSync.SyncEditorProject : 1 samples, Peak. 257 ms (1.0x), Avg. 257 ms, Total. 257.4 ms (0.0%) [Performance] Application.ExecuteStartups : 1 samples, Peak. 26.5 ms (1.0x), Avg. 26.5 ms, Total. 26.53 ms (0.0%) [Performance] Menu.RegisterMenuInterface : 26 samples, Peak. 1.80 us (9.0x), Avg. 200 ns, Total. 5.200 us (0.0%) [Performance] Gizmo.RebuildRenderers : 2 samples, Peak. 25.0 ms (1.5x), Avg. 16.2 ms, Total. 32.34 ms (0.0%) [Performance] Gizmo.AddGizmoRenderers : 330 samples, Peak. 1.15 ms (38.2x), Avg. 30.0 us, Total. 9.898 ms (0.0%) [Performance] Application.editorInitializingProject : 1 samples, Peak. 87.0 ms (1.0x), Avg. 87.0 ms, Total. 87.04 ms (0.0%) [Performance] Application.InitializeMenu : 1 samples, Peak. 766 ms (1.0x), Avg. 766 ms, Total. 766.3 ms (0.1%) [Performance] Menu.RebuildAll : 1 samples, Peak. 766 ms (1.0x), Avg. 766 ms, Total. 766.3 ms (0.1%) [Performance] Menu.FilterMenuItem : 1114 samples, Peak. 313 us (336.4x), Avg. 932 ns, Total. 1.038 ms (0.0%) [Performance] UpdateAllMenus : 1 samples, Peak. 442 us (1.0x), Avg. 442 us, Total. 442.2 us (0.0%) [Performance] Menu.RebuildOSMainMenu : 3 samples, Peak. 2.09 ms (1.1x), Avg. 1.91 ms, Total. 5.737 ms (0.0%) [Performance] EditorSceneManager.sceneClosing: UnityEditor.SceneVisibilityManager.EditorSceneManagerOnSceneClosing : 6 samples, Peak. 246 us (5.3x), Avg. 46.4 us, Total. 278.5 us (0.0%) [Performance] GUIView.RepaintAll.PlayerLoopController : 4 samples, Peak. 1.00 us (1.1x), Avg. 900 ns, Total. 3.600 us (0.0%) [Performance] EditorSceneManager.newSceneCreated: UnityEditor.SceneTemplate.SceneTemplateService.OnNewSceneCreated : 3 samples, Peak. 304 us (3.0x), Avg. 103 us, Total. 307.9 us (0.0%) [Performance] EditorSceneManager.newSceneCreated: UnityEditor.SceneVisibilityManager.EditorSceneManagerOnNewSceneCreated : 3 samples, Peak. 231 us (2.8x), Avg. 82.6 us, Total. 247.9 us (0.0%) [Performance] EditorSceneManager.newSceneCreated: UnityEditor.SceneManagement.StageNavigationManager.OnNewSceneCreated : 3 samples, Peak. 55.3 us (2.8x), Avg. 19.7 us, Total. 59.10 us (0.0%) [Performance] Application.InvokeFinishedLoadingProject : 1 samples, Peak. 9.30 ms (1.0x), Avg. 9.30 ms, Total. 9.303 ms (0.0%) [Performance] ProcessService.OnProjectLoaded : 1 samples, Peak. 50.2 us (1.0x), Avg. 50.2 us, Total. 50.20 us (0.0%) [Performance] Inspector.InitOrRebuild : 4 samples, Peak. 561 us (1.6x), Avg. 362 us, Total. 1.446 ms (0.0%) [Performance] DotNetVersionUpdater.OnWillSaveAssets : 2 samples, Peak. 189 us (1.5x), Avg. 125 us, Total. 250.5 us (0.0%) [Performance] PaletteAssetModificationProcessor.OnWillSaveAssets : 2 samples, Peak. 217 us (1.9x), Avg. 112 us, Total. 223.1 us (0.0%) [Performance] StateMacroSavedEvent.OnWillSaveAssets : 2 samples, Peak. 142 us (2.0x), Avg. 72.5 us, Total. 145.0 us (0.0%) [Performance] FlowMacroSavedEvent.OnWillSaveAssets : 2 samples, Peak. 115 us (2.0x), Avg. 58.6 us, Total. 117.3 us (0.0%) [Performance] AssetModificationProcessor.OnWillSaveAssets : 2 samples, Peak. 277 us (2.0x), Avg. 140 us, Total. 279.0 us (0.0%) [Performance] BuilderAssetModificationProcessor.OnWillSaveAssets : 2 samples, Peak. 314 us (2.0x), Avg. 159 us, Total. 317.2 us (0.0%) [Performance] TerrainModificationProcessor.OnWillSaveAssets : 2 samples, Peak. 463 us (2.0x), Avg. 233 us, Total. 465.3 us (0.0%) [Performance] GenerateAssemblyTypeInfos : 2 samples, Peak. 35.7 ms (1.3x), Avg. 28.1 ms, Total. 56.29 ms (0.0%) [Performance] EditorSceneManager.sceneOpened: UnityEditor.SceneTemplate.SceneTemplateService.OnSceneOpened : 2 samples, Peak. 195 us (2.0x), Avg. 98.3 us, Total. 196.6 us (0.0%) [Performance] EditorSceneManager.sceneOpened: UnityEditor.SceneVisibilityManager.EditorSceneManagerOnSceneOpened : 2 samples, Peak. 181 us (2.0x), Avg. 91.2 us, Total. 182.4 us (0.0%) [Performance] EditorSceneManager.sceneOpened: UnityEditor.SceneManagement.StageNavigationManager.OnSceneOpened : 2 samples, Peak. 43.4 us (2.0x), Avg. 22.1 us, Total. 44.30 us (0.0%) [Performance] TimelineAnalyticsProcess.OnProcessScene : 2 samples, Peak. 1.35 ms (2.0x), Avg. 678 us, Total. 1.357 ms (0.0%) [Performance] UnityBuildPostprocessor.OnProcessScene : 2 samples, Peak. 276 us (2.0x), Avg. 140 us, Total. 279.5 us (0.0%) [Performance] AttributeCallbackWrapper.OnProcessScene : 4 samples, Peak. 151 us (2.0x), Avg. 74.5 us, Total. 298.1 us (0.0%) [Performance] SceneDataContainer.TransformHierarchyChangedSetParentCallback : 21 samples, Peak. 14.7 us (12.2x), Avg. 1.21 us, Total. 25.40 us (0.0%) [Performance] SceneVisibilityState.IsFlagSetInParents : 63 samples, Peak. 1.40 us (7.1x), Avg. 197 ns, Total. 12.40 us (0.0%) [Performance] EditorApplication.quitting: Unity.Burst.Editor.BurstLoader.OnEditorApplicationQuitting : 1 samples, Peak. 30.6 us (1.0x), Avg. 30.6 us, Total. 30.60 us (0.0%) [Performance] EditorApplication.quitting: UnityEditor.SettingsManagement.FileSettingsRepository.Save : 1 samples, Peak. 1.59 ms (1.0x), Avg. 1.59 ms, Total. 1.588 ms (0.0%) [Performance] EditorApplication.quitting: UnityEditor.Tilemaps.SceneViewGridManager.EditorQuitting : 1 samples, Peak. 107 us (1.0x), Avg. 107 us, Total. 106.6 us (0.0%) [Performance] EditorApplication.quitting: callback in UnityEditor.TextCore.Text.EditorEventCallbacks : 1 samples, Peak. 35.3 ms (1.0x), Avg. 35.3 ms, Total. 35.29 ms (0.0%) [Performance] EditorApplication.quitting: UnityEditor.WebGL.WebsockifyEditorWrapper.Kill : 1 samples, Peak. 888 us (1.0x), Avg. 888 us, Total. 887.8 us (0.0%) [Performance] Killing ADB server : 1 samples, Peak. 2.07 s (1.0x), Avg. 2.07 s, Total. 2.066 s (0.4%) [Performance] Application.Shutdown.PauseProfilerSession : 1 samples, Peak. 27.6 us (1.0x), Avg. 27.6 us, Total. 27.60 us (0.0%) [Performance] Application.Shutdown.PauseAssetImportWorkers : 1 samples, Peak. 623 us (1.0x), Avg. 623 us, Total. 622.9 us (0.0%) [Performance] Application.Shutdown.SaveAssets : 1 samples, Peak. 5.58 ms (1.0x), Avg. 5.58 ms, Total. 5.577 ms (0.0%) [Performance] Application.Shutdown.CleanupRenderPipeline : 1 samples, Peak. 10.8 us (1.0x), Avg. 10.8 us, Total. 10.80 us (0.0%) [Performance] Application.Shutdown.StopPreloadManager : 1 samples, Peak. 9.62 ms (1.0x), Avg. 9.62 ms, Total. 9.623 ms (0.0%) [Performance] Application.Shutdown.DestroyWorld : 1 samples, Peak. 610 us (1.0x), Avg. 610 us, Total. 610.5 us (0.0%) [Performance] Application.Shutdown.CleanupAfterLoad : 1 samples, Peak. 213 ms (1.0x), Avg. 213 ms, Total. 213.1 ms (0.0%) [Performance] Application.Shutdown.Progress : 1 samples, Peak. 12.4 us (1.0x), Avg. 12.4 us, Total. 12.40 us (0.0%) [Performance] Application.Shutdown.GICleanupManagers : 1 samples, Peak. 1.36 ms (1.0x), Avg. 1.36 ms, Total. 1.357 ms (0.0%) [Performance] Application.Shutdown.MenuCleanupClass : 1 samples, Peak. 324 us (1.0x), Avg. 324 us, Total. 323.8 us (0.0%) [Performance] Application.Shutdown.ADBSaveStateBeforeShutdown : 1 samples, Peak. 5.80 us (1.0x), Avg. 5.80 us, Total. 5.800 us (0.0%) [Performance] Application.Shutdown.RemoteShutdown : 1 samples, Peak. 700 ns (1.0x), Avg. 700 ns, Total. 700.0 ns (0.0%) [Performance] Application.Shutdown.CleanupVCProvider : 1 samples, Peak. 6.40 us (1.0x), Avg. 6.40 us, Total. 6.400 us (0.0%) [Performance] Application.Shutdown.InputShutdown : 1 samples, Peak. 300 ns (1.0x), Avg. 300 ns, Total. 300.0 ns (0.0%) [Performance] Application.Shutdown.GizmoManagerDestroy : 1 samples, Peak. 662 us (1.0x), Avg. 662 us, Total. 662.4 us (0.0%) [Performance] Application.Shutdown.ProfilerSession : 1 samples, Peak. 91.0 us (1.0x), Avg. 91.0 us, Total. 91.00 us (0.0%) [Performance] Application.Shutdown.ReleaseGfxWindowOnAllGUIViews : 1 samples, Peak. 400 ns (1.0x), Avg. 400 ns, Total. 400.0 ns (0.0%) [Performance] Application.Shutdown.CleanupEngine : 1 samples, Peak. 1.09 s (1.0x), Avg. 1.09 s, Total. 1.089 s (0.2%) [Performance] Application.Shutdown.CleanupAssetDatabase : 1 samples, Peak. 17.6 ms (1.0x), Avg. 17.6 ms, Total. 17.65 ms (0.0%) [Performance] Application.Shutdown.ScriptCompilationCleanUp : 1 samples, Peak. 8.53 ms (1.0x), Avg. 8.53 ms, Total. 8.530 ms (0.0%) [Performance] Application.Shutdown.DestroyJobSystem : 1 samples, Peak. 135 us (1.0x), Avg. 135 us, Total. 135.3 us (0.0%) [Performance] Application.Shutdown.CleanupPersistentManager : 1 samples, Peak. 1.71 ms (1.0x), Avg. 1.71 ms, Total. 1.706 ms (0.0%) [Performance] Application.Shutdown.CleanupAsyncReadManager : 1 samples, Peak. 409 us (1.0x), Avg. 409 us, Total. 408.5 us (0.0%) [Performance] Application.Shutdown.CleanupProgressBar : 1 samples, Peak. 1000 ns (1.0x), Avg. 1000 ns, Total. 1000.0 ns (0.0%) [Performance] Application.Shutdown.CleanupMono : 1 samples, Peak. 133 ms (1.0x), Avg. 133 ms, Total. 132.7 ms (0.0%) [Performance] Application.Shutdown.CleanupStdConverters : 1 samples, Peak. 12.0 us (1.0x), Avg. 12.0 us, Total. 12.00 us (0.0%) [Performance] Application.Shutdown.UnloadAllPlatformSupportModuleNativeDlls : 1 samples, Peak. 600 ns (1.0x), Avg. 600 ns, Total. 600.0 ns (0.0%) [Performance] Application.Shutdown.UnloadAllPlatformSupportNativeLibraries : 1 samples, Peak. 100.0 ns (1.0x), Avg. 100.0 ns, Total. 100.00 ns (0.0%) [Performance] Application.Shutdown.CleanupAutoDocumentation : 1 samples, Peak. 558 us (1.0x), Avg. 558 us, Total. 557.5 us (0.0%) [Performance] Application.Shutdown.ShaderNameManagerDestroy : 1 samples, Peak. 68.4 us (1.0x), Avg. 68.4 us, Total. 68.40 us (0.0%) [Performance] Application.Shutdown.CleanupCacheServer : 1 samples, Peak. 100.0 ns (1.0x), Avg. 100.0 ns, Total. 100.00 ns (0.0%) [Performance] Application.Shutdown.Virtualization_Shutdown : 1 samples, Peak. 300 ns (1.0x), Avg. 300 ns, Total. 300.0 ns (0.0%) [Performance] Application.Shutdown.DevConnections : 1 samples, Peak. 137 us (1.0x), Avg. 137 us, Total. 137.2 us (0.0%) Exiting batchmode successfully now! Exiting without the bug reporter. Application will terminate with return code 0