[Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Connection attempt to the License Client on channel: "LicenseClient-PC0043$" failed because channel doesn't exist; code: "0x80000002"
[Licensing::Module] Successfully launched the LicensingClient (PId: 39400)
[Licensing::IpcConnector] Successfully connected to the License Client on channel: "LicenseClient-PC0043$" at "2024-12-03T10:22:08.2661547Z"
[Licensing::Client] Error: Code 10 while verifying Licensing Client signature (process Id: 39400, path: "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe")
[Licensing::Module] Error: LicensingClient has failed validation; ignoring
[Licensing::Client] Handshaking with LicensingClient:
  Version:                 1.15.5+a2f8afb
  Session Id:              f6ba810cd0a8425e8694e7c0375af69b
  Correlation Id:          dfd328f2160c574cc4c3d0440b8a06a9
  External correlation Id: 1750623893975452878
  Machine Id:              QUSM7i+EgMUuUpCzXgA+0C4Fyz0=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-PC0043$" (connect: 0.50s, validation: 0.04s, handshake: 0.02s)
[Licensing::IpcConnector] Successfully connected to the License Notification on channel: "LicenseClient-PC0043$-notifications" at "2024-12-03T10:22:08.3231625Z"
[Licensing::Module] Connected to LicensingClient (PId: 39400, launch time: 0.00, total connection time: 0.56s)
[Licensing::Module] Error: Access token is unavailable; failed to update
[Licensing::Client] Successfully updated license
Built from '2022.3/staging' branch; Version is '2022.3.41f1 (0f988161febf) revision 1022081'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11  (10.0.22631) 64bit Professional' Language: 'en' Physical Memory: 32605 MB
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] Serial number assigned to: "SC-X6YY-2VC8-BMKR-URW7-XXXX"
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
[Licensing::Client] Successfully resolved entitlement details

COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Unity.exe
-batchmode
-nographics
-logLevel
Error
-logfile
C:\inetpub\wwwroot\idle-fishing\\release_89429ea047137ef4d0094763cb7914ff5c0cdc10\\build.log.txt
-projectPath
E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity
-buildTarget
WebGL
-executeMethod
MMW.MMWCliBuilder.BuildStaging
-outputFolder
C:\inetpub\wwwroot\idle-fishing\\release_89429ea047137ef4d0094763cb7914ff5c0cdc10\\webgl
-cacheServerEnable
-quit
Successfully changed project path to: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity
E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity
[UnityMemory] Configuration Parameters - Can be set up in boot.config
    "memorysetup-bucket-allocator-granularity=16"
    "memorysetup-bucket-allocator-bucket-count=8"
    "memorysetup-bucket-allocator-block-size=33554432"
    "memorysetup-bucket-allocator-block-count=8"
    "memorysetup-main-allocator-block-size=16777216"
    "memorysetup-thread-allocator-block-size=16777216"
    "memorysetup-gfx-main-allocator-block-size=16777216"
    "memorysetup-gfx-thread-allocator-block-size=16777216"
    "memorysetup-cache-allocator-block-size=4194304"
    "memorysetup-typetree-allocator-block-size=2097152"
    "memorysetup-profiler-bucket-allocator-granularity=16"
    "memorysetup-profiler-bucket-allocator-bucket-count=8"
    "memorysetup-profiler-bucket-allocator-block-size=33554432"
    "memorysetup-profiler-bucket-allocator-block-count=8"
    "memorysetup-profiler-allocator-block-size=16777216"
    "memorysetup-profiler-editor-allocator-block-size=1048576"
    "memorysetup-temp-allocator-size-main=16777216"
    "memorysetup-job-temp-allocator-block-size=2097152"
    "memorysetup-job-temp-allocator-block-size-background=1048576"
    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
    "memorysetup-allocator-temp-initial-block-size-main=262144"
    "memorysetup-allocator-temp-initial-block-size-worker=262144"
    "memorysetup-temp-allocator-size-background-worker=32768"
    "memorysetup-temp-allocator-size-job-worker=262144"
    "memorysetup-temp-allocator-size-preload-manager=33554432"
    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
    "memorysetup-temp-allocator-size-audio-worker=65536"
    "memorysetup-temp-allocator-size-cloud-worker=32768"
    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
    "memorysetup-temp-allocator-size-gfx=262144"
Player connection [45372]  Target information:

Player connection [45372]  * "[IP] 10.66.38.9 [Port] 55504 [Flags] 2 [Guid] 267130802 [EditorId] 267130802 [Version] 1048832 [Id] WindowsEditor(7,PC0043) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" 

Player connection [45372] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [45372] Host joined alternative multi-casting on [225.0.0.222:34997]...
[PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
[Package Manager] UpmClient::Connect -- Connected to IPC stream "Upm-46516" after 0.3 seconds.
Packages were changed.
Update Mode: updateDependencies

The following packages were updated:
  com.unity.cinemachine from version 2.10.0 to 2.10.1
  com.unity.collab-proxy from version 2.4.3 to 2.4.4
  com.unity.ide.rider from version 3.0.28 to 3.0.31
[Package Manager] Restoring resolved packages state from cache
[Licensing::Client] Successfully resolved entitlement details
[Package Manager] Registered 62 packages:
  Packages from [https://packages.unity.com]:
    com.unity.ads.ios-support@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ads.ios-support@1.0.0)
    com.unity.ai.navigation@1.1.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ai.navigation@1.1.5)
    com.unity.analytics@3.8.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.analytics@3.8.1)
    com.unity.animation.rigging@1.2.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.animation.rigging@1.2.1)
    com.unity.cinemachine@2.10.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.cinemachine@2.10.1)
    com.unity.collab-proxy@2.4.4 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.collab-proxy@2.4.4)
    com.unity.ext.nunit@1.0.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ext.nunit@1.0.6)
    com.unity.ide.rider@3.0.31 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.rider@3.0.31)
    com.unity.ide.visualstudio@2.0.22 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.visualstudio@2.0.22)
    com.unity.ide.vscode@1.2.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.vscode@1.2.5)
    com.unity.mobile.android-logcat@1.4.2 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.mobile.android-logcat@1.4.2)
    com.unity.recorder@4.0.3 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.recorder@4.0.3)
    com.unity.test-framework@1.1.33 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.test-framework@1.1.33)
    com.unity.textmeshpro@3.0.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.textmeshpro@3.0.6)
    com.unity.timeline@1.7.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.timeline@1.7.6)
    com.unity.visualscripting@1.9.4 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.visualscripting@1.9.4)
    com.unity.editorcoroutines@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.editorcoroutines@1.0.0)
    com.unity.performance.profile-analyzer@1.2.2 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.performance.profile-analyzer@1.2.2)
    com.unity.testtools.codecoverage@1.2.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6)
    com.unity.burst@1.8.17 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.burst@1.8.17)
    com.unity.services.analytics@5.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.services.analytics@5.0.0)
    com.unity.settings-manager@2.0.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.settings-manager@2.0.1)
    com.unity.mathematics@1.2.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.mathematics@1.2.6)
    com.unity.services.core@1.12.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.services.core@1.12.5)
    com.unity.nuget.newtonsoft-json@3.2.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1)
  Built-in packages:
    com.unity.2d.sprite@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.2d.sprite@1.0.0)
    com.unity.2d.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.2d.tilemap@1.0.0)
    com.unity.feature.development@1.0.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.feature.development@1.0.1)
    com.unity.ugui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ugui@1.0.0)
    com.unity.modules.ai@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.ai@1.0.0)
    com.unity.modules.androidjni@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.androidjni@1.0.0)
    com.unity.modules.animation@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.animation@1.0.0)
    com.unity.modules.assetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.assetbundle@1.0.0)
    com.unity.modules.audio@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.audio@1.0.0)
    com.unity.modules.cloth@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.cloth@1.0.0)
    com.unity.modules.director@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.director@1.0.0)
    com.unity.modules.imageconversion@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.imageconversion@1.0.0)
    com.unity.modules.imgui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.imgui@1.0.0)
    com.unity.modules.jsonserialize@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0)
    com.unity.modules.particlesystem@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.particlesystem@1.0.0)
    com.unity.modules.physics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.physics@1.0.0)
    com.unity.modules.physics2d@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.physics2d@1.0.0)
    com.unity.modules.screencapture@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.screencapture@1.0.0)
    com.unity.modules.terrain@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.terrain@1.0.0)
    com.unity.modules.terrainphysics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0)
    com.unity.modules.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.tilemap@1.0.0)
    com.unity.modules.ui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.ui@1.0.0)
    com.unity.modules.uielements@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.uielements@1.0.0)
    com.unity.modules.umbra@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.umbra@1.0.0)
    com.unity.modules.unityanalytics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0)
    com.unity.modules.unitywebrequest@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0)
    com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0)
    com.unity.modules.unitywebrequestaudio@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0)
    com.unity.modules.unitywebrequesttexture@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0)
    com.unity.modules.unitywebrequestwww@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0)
    com.unity.modules.vehicles@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.vehicles@1.0.0)
    com.unity.modules.video@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.video@1.0.0)
    com.unity.modules.vr@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.vr@1.0.0)
    com.unity.modules.wind@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.wind@1.0.0)
    com.unity.modules.xr@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.xr@1.0.0)
    com.unity.modules.subsystems@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.subsystems@1.0.0)
  Git packages:
    com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.cysharp.unitask@f9fd769be7)
[Subsystems] No new subsystems found in resolved package list.
Package Manager log level set to [2]
[Package Manager] Done registering packages in 0.09 seconds
[Package Manager] Done resolving packages in 1.26 seconds
[Package Manager] Lock file was modified
[Package Manager] Registered 62 packages:
  Packages from [https://packages.unity.com]:
    com.unity.ads.ios-support@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ads.ios-support@1.0.0)
    com.unity.ai.navigation@1.1.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ai.navigation@1.1.5)
    com.unity.analytics@3.8.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.analytics@3.8.1)
    com.unity.animation.rigging@1.2.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.animation.rigging@1.2.1)
    com.unity.cinemachine@2.10.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.cinemachine@2.10.1)
    com.unity.collab-proxy@2.4.4 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.collab-proxy@2.4.4)
    com.unity.ext.nunit@1.0.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ext.nunit@1.0.6)
    com.unity.ide.rider@3.0.31 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.rider@3.0.31)
    com.unity.ide.visualstudio@2.0.22 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.visualstudio@2.0.22)
    com.unity.ide.vscode@1.2.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.vscode@1.2.5)
    com.unity.mobile.android-logcat@1.4.2 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.mobile.android-logcat@1.4.2)
    com.unity.recorder@4.0.3 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.recorder@4.0.3)
    com.unity.test-framework@1.1.33 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.test-framework@1.1.33)
    com.unity.textmeshpro@3.0.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.textmeshpro@3.0.6)
    com.unity.timeline@1.7.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.timeline@1.7.6)
    com.unity.visualscripting@1.9.4 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.visualscripting@1.9.4)
    com.unity.editorcoroutines@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.editorcoroutines@1.0.0)
    com.unity.performance.profile-analyzer@1.2.2 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.performance.profile-analyzer@1.2.2)
    com.unity.testtools.codecoverage@1.2.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6)
    com.unity.burst@1.8.17 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.burst@1.8.17)
    com.unity.services.analytics@5.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.services.analytics@5.0.0)
    com.unity.settings-manager@2.0.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.settings-manager@2.0.1)
    com.unity.mathematics@1.2.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.mathematics@1.2.6)
    com.unity.services.core@1.12.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.services.core@1.12.5)
    com.unity.nuget.newtonsoft-json@3.2.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1)
  Built-in packages:
    com.unity.2d.sprite@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.2d.sprite@1.0.0)
    com.unity.2d.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.2d.tilemap@1.0.0)
    com.unity.feature.development@1.0.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.feature.development@1.0.1)
    com.unity.ugui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ugui@1.0.0)
    com.unity.modules.ai@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.ai@1.0.0)
    com.unity.modules.androidjni@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.androidjni@1.0.0)
    com.unity.modules.animation@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.animation@1.0.0)
    com.unity.modules.assetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.assetbundle@1.0.0)
    com.unity.modules.audio@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.audio@1.0.0)
    com.unity.modules.cloth@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.cloth@1.0.0)
    com.unity.modules.director@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.director@1.0.0)
    com.unity.modules.imageconversion@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.imageconversion@1.0.0)
    com.unity.modules.imgui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.imgui@1.0.0)
    com.unity.modules.jsonserialize@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0)
    com.unity.modules.particlesystem@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.particlesystem@1.0.0)
    com.unity.modules.physics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.physics@1.0.0)
    com.unity.modules.physics2d@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.physics2d@1.0.0)
    com.unity.modules.screencapture@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.screencapture@1.0.0)
    com.unity.modules.terrain@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.terrain@1.0.0)
    com.unity.modules.terrainphysics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0)
    com.unity.modules.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.tilemap@1.0.0)
    com.unity.modules.ui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.ui@1.0.0)
    com.unity.modules.uielements@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.uielements@1.0.0)
    com.unity.modules.umbra@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.umbra@1.0.0)
    com.unity.modules.unityanalytics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0)
    com.unity.modules.unitywebrequest@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0)
    com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0)
    com.unity.modules.unitywebrequestaudio@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0)
    com.unity.modules.unitywebrequesttexture@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0)
    com.unity.modules.unitywebrequestwww@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0)
    com.unity.modules.vehicles@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.vehicles@1.0.0)
    com.unity.modules.video@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.video@1.0.0)
    com.unity.modules.vr@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.vr@1.0.0)
    com.unity.modules.wind@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.wind@1.0.0)
    com.unity.modules.xr@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.xr@1.0.0)
    com.unity.modules.subsystems@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.subsystems@1.0.0)
  Git packages:
    com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.cysharp.unitask@f9fd769be7)
[Subsystems] No new subsystems found in resolved package list.
[Package Manager] Done registering packages in 0.00 seconds
Targeting platform: WebGL
Refreshing native plugins compatible for Editor in 19.39 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2022.3.41f1 (0f988161febf)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Assets
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0; jobified=0
NullGfxDevice:
    Version:  NULL 1.0 [1.0]
    Renderer: Null Device
    Vendor:   Unity Technologies
[Licensing::Client] Successfully resolved entitlement details
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56516
Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts
Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts
ImportWorker Server TCP listen port: 0
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
[Licensing::Client] Successfully resolved entitlement details
Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.016585 seconds.
- Loaded All Assemblies, in  0.277 seconds
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Android Extension - Scanning For ADB Devices 2185 ms
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  2.426 seconds
Domain Reload Profiling: 2702ms
	BeginReloadAssembly (77ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (0ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (0ms)
		CreateAndSetChildDomain (1ms)
	RebuildCommonClasses (25ms)
	RebuildNativeTypeToScriptingClass (8ms)
	initialDomainReloadingComplete (58ms)
	LoadAllAssembliesAndSetupDomain (109ms)
		LoadAssemblies (77ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (107ms)
			TypeCache.Refresh (106ms)
				TypeCache.ScanAssembly (96ms)
			ScanForSourceGeneratedMonoScriptInfo (0ms)
			ResolveRequiredComponents (0ms)
	FinalizeReload (2426ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (2390ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2269ms)
			SetLoadedEditorAssemblies (3ms)
			RefreshPlugins (0ms)
			BeforeProcessingInitializeOnLoad (2ms)
			ProcessInitializeOnLoadAttributes (85ms)
			ProcessInitializeOnLoadMethodAttributes (32ms)
			AfterProcessingInitializeOnLoad (0ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (0ms)
[Licensing::Client] Successfully resolved entitlement details
Application.AssetDatabase Initial Refresh Start
[ScriptCompilation] Requested script compilation because: Assetdatabase observed changes in script compilation related files
info: Microsoft.Hosting.Lifetime[14]
      Now listening on: http://localhost:80
info: Microsoft.Hosting.Lifetime[0]
      Application started. Press Ctrl+C to shut down.
info: Microsoft.Hosting.Lifetime[0]
      Hosting environment: Production
info: Microsoft.Hosting.Lifetime[0]
      Content root path: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping'
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 32.3923ms
Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity
ExitCode: 4 Duration: 0s27ms
[             ] Require frontend run.  Library/Bee/2000b0aE.dag couldn't be loaded
DisplayProgressbar: Compiling Scripts
Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\BuildPipeline\ScriptCompilationBuildProgram.exe" "Library/Bee/2000b0aE.dag.json" "Library/Bee/2000b0aE-inputdata.json" "Library\Bee\buildprogram0.traceevents"
WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity
ExitCode: 0 Duration: 0s670ms
Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aE.dag" --continue-on-failure --dagfilejson="Library\Bee\2000b0aE.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies
WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors'
warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
      Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll"
warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
      Assembly system.componentmodel.composition has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.ComponentModel.Composition.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll"
info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
      Resolved Unity.Burst.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 604.0376ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Samples.SampleScene.dll, with 107 defines and 248 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.Scripts.dll, with 107 defines and 249 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Runtime.dll, with 107 defines and 249 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.dll, with 107 defines and 249 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 98.0263ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 99.8006ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 119.1953ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.dll, with 110 defines and 248 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Scheduler.dll, with 107 defines and 250 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 79.4003ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Internal.dll, with 107 defines and 249 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.dll, with 107 defines and 250 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 15.1613ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 18.3682ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 27.1450ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Threading.dll, with 107 defines and 250 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 53.1801ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.DocCodeExamples.dll, with 107 defines and 212 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 59.1190ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 34.0228ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.dll, with 107 defines and 248 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.dll, with 107 defines and 251 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTween.Modules.dll, with 107 defines and 248 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Runtime.dll, with 109 defines and 248 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.6068ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.2133ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 5.7128ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Internal.dll, with 107 defines and 249 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 59.8006ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 69.4300ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/UnityEngine.UI.dll, with 112 defines and 246 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.dll, with 107 defines and 248 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.dll, with 112 defines and 249 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.dll, with 107 defines and 249 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 19.7387ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 54.8559ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 81.9863ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.dll, with 107 defines and 248 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Telemetry.dll, with 107 defines and 250 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Registration.dll, with 107 defines and 257 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 21.0624ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 15.2426ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll, with 107 defines and 250 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.dll, with 107 defines and 249 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 29.9884ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 16.1074ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Networking.dll, with 107 defines and 250 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.dll, with 108 defines and 248 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.dll, with 107 defines and 212 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Analytics.DataPrivacy.dll, with 107 defines and 248 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.dll, with 107 defines and 213 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Base.dll, with 107 defines and 248 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll, with 107 defines and 249 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
      Resolved Unity.Burst.Cecil.Rocks, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.Rocks.dll
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 807.9775ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 745.6573ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 736.0683ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 776.0486ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 759.7593ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 794.6753ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 762.5453ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 788.5783ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 977.9710ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Configuration.dll, with 107 defines and 250 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.dll, with 107 defines and 248 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Device.dll, with 107 defines and 249 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/KawaiiUtil.dll, with 107 defines and 254 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 10.1132ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Addressables.dll, with 107 defines and 249 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.dll, with 113 defines and 248 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Analytics.dll, with 107 defines and 249 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 51.8305ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 55.4412ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.dll, with 108 defines and 248 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 37.1497ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.dll, with 107 defines and 250 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 74.0765ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 46.9209ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.4896ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 13.8787ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll, with 108 defines and 250 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/KawaiiPlayFab.dll, with 107 defines and 251 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.2039ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 79.0296ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 62.3294ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.Editor.dll, with 105 defines and 261 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 11.8408ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Cinemachine.dll, with 113 defines and 249 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 21.8516ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/ToolbarExtender.Editor.dll, with 105 defines and 259 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 15.0652ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.Editor.dll, with 105 defines and 260 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.dll, with 105 defines and 260 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlasticSCM.Editor.dll, with 105 defines and 224 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.Editor.dll, with 105 defines and 263 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Kawaii.ResourceManager.Editor.dll, with 105 defines and 260 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll, with 105 defines and 260 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.EditorResources.dll, with 105 defines and 259 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 661.5483ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 692.3031ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 689.1453ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 667.5699ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 745.7030ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 737.4980ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 724.2373ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/LocalPlayerData.dll, with 107 defines and 250 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Editor.dll, with 105 defines and 264 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll, with 105 defines and 264 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Editor.dll, with 105 defines and 263 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll, with 105 defines and 264 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 3.8541ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 10.7989ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.dll, with 105 defines and 260 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 20.3876ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/UnityEditor.UI.dll, with 108 defines and 258 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.9964ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 30.0443ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 66.3118ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Performance.Profile-Analyzer.Editor.dll, with 105 defines and 259 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 78.9504ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.Editor.dll, with 105 defines and 262 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 84.3516ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 44.3411ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.Editor.dll, with 106 defines and 260 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.dll, with 105 defines and 262 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 18.5199ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.Editor.dll, with 105 defines and 259 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.dll, with 105 defines and 259 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Analytics.dll, with 105 defines and 259 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 28.8053ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 42.4873ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 102.8112ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll, with 105 defines and 260 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.dll, with 105 defines and 260 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 13.3955ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 127.7449ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/BuildReportTool.dll, with 105 defines and 259 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 63.8739ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 38.3835ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.EditorScripts.dll, with 105 defines and 261 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Editor.dll, with 106 defines and 260 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Editor.ConversionSystem.dll, with 105 defines and 259 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Editor.dll, with 106 defines and 268 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Editor.dll, with 105 defines and 261 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.dll, with 105 defines and 259 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 97.8948ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 97.2937ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 20.0678ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 28.7158ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 29.3189ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 30.2065ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.dll, with 105 defines and 260 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.Editor.dll, with 105 defines and 260 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mobile.AndroidLogcat.Editor.dll, with 105 defines and 259 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.OpenCover.Model.dll, with 105 defines and 259 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll, with 105 defines and 265 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/GoogleMobileAds.Editor.dll, with 105 defines and 259 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 43.7173ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.Editor.dll, with 106 defines and 261 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 110.9728ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 132.6778ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 99.1792ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 119.3907ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.EditorCoroutines.Editor.dll, with 105 defines and 259 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.dll, with 109 defines and 226 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 15.5054ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Configuration.Editor.dll, with 105 defines and 262 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Settings.Editor.dll, with 105 defines and 259 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Updater.dll, with 105 defines and 262 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.OpenCover.Mono.Reflection.dll, with 105 defines and 259 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 236.5042ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 191.2230ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 103.5893ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 106.8791ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 62.9768ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 70.2290ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 83.7402ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/com.unity.cinemachine.editor.dll, with 112 defines and 262 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.dll, with 107 defines and 300 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll, with 105 defines and 333 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 15.5501ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 16.7164ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 54.7243ms
ExitCode: 0 Duration: 7s821ms
Finished compiling graph: 1136 nodes, 17213 flattened edges (13975 ToBuild, 194 ToUse), maximum node priority 1133
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[ 806/1132 1733221340s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Editor.dll (+2 others)
[ 808/1132  0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll.mvfrm
[ 754/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.dll (+2 others) [CacheHit d70fff72bf8be93c58065f19449bbff300000000000000000000000000000003]
[ 809/1132 1733221340s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.dll (+2 others)
[ 755/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Registration.dll (+2 others) [CacheHit 539745aec9ad2a2cd7d4a31bad73a78600000000000000000000000000000003]
[ 755/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.dll (+2 others) [CacheHit 3b9d8781e745341eaa67b92ba2bbabb700000000000000000000000000000003]
[ 811/1132 1733221340s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Registration.dll (+2 others)
[ 813/1132 1733221340s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.dll (+2 others)
[ 815/1132  0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll.mvfrm
[ 758/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Performance.Profile-Analyzer.Editor.dll (+2 others) [CacheHit 3f18c323e4c5392f12c2e58197079ec700000000000000000000000000000003]
[ 816/1132 1733221340s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Performance.Profile-Analyzer.Editor.dll (+2 others)
[ 759/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Analytics.DataPrivacy.dll (+2 others) [CacheHit 4c0f70f7e63d0f2f88a97b8864112c9d00000000000000000000000000000003]
[ 818/1132 1733221340s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Analytics.DataPrivacy.dll (+2 others)
[ 760/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.dll (+2 others) [CacheHit ff3da43614b1c54c4afcd3d198a9285800000000000000000000000000000003]
[ 820/1132 1733221340s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.dll (+2 others)
[ 761/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll (+2 others) [CacheHit 542678e7b2a6691fe83a833e80b1aec200000000000000000000000000000003]
[ 761/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll (+2 others) [CacheHit 3ba202c7dfe7b6c1458d58737534478a00000000000000000000000000000003]
[ 822/1132 1733221340s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll (+2 others)
[ 824/1132 1733221340s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll (+2 others)
[ 826/1132  0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.dll.mvfrm
[ 827/1132  0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.dll.mvfrm
[ 828/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Runtime.dll (+2 others)
[ 829/1132  0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Configuration.Editor.ref.dll_637774E0225B1CEC.mvfrm
[ 830/1132  0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll.mvfrm
[ 831/1132  0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Kawaii.ResourceManager.Editor.dll.mvfrm
[ 832/1132  0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ToolbarExtender.Editor.dll.mvfrm
[ 833/1132  0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/GoogleMobileAds.Editor.dll.mvfrm
[ 834/1132  0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.dll.mvfrm
[ 835/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.Scripts.dll (+2 others)
[ 836/1132  0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Analytics.dll.mvfrm
[ 837/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Samples.SampleScene.dll (+2 others)
[ 838/1132  0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Registration.ref.dll_C77F1856ED378310.mvfrm
[ 776/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/Analytics.dll (+2 others) [CacheHit 3ec9fd2561ea0210f1c16e5fc9f4ebe300000000000000000000000000000003]
[ 839/1132 1733221340s] Csc Library/Bee/artifacts/2000b0aE.dag/Analytics.dll (+2 others)
[ 841/1132  0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/LocalPlayerData.dll.mvfrm
[ 842/1132  0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.Editor.dll.mvfrm
[ 843/1132  0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll.mvfrm
[ 844/1132  0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/BuildReportTool.dll.mvfrm
[ 845/1132  0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/com.unity.cinemachine.editor.dll.mvfrm
[ 846/1132  0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.dll.mvfrm
[ 847/1132  0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll.mvfrm
[ 848/1132  0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.State.Editor.ref.dll_E0FF03DA7F2CFA69.mvfrm
[ 785/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll (+2 others) [CacheHit fb2f1e9df2b7e0696196661263f5170c00000000000000000000000000000003]
[ 849/1132 1733221340s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll (+2 others)
[ 786/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll (+2 others) [CacheHit 4fce04d703375eaa9a9a6a389fb16b0900000000000000000000000000000003]
[ 851/1132 1733221340s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll (+2 others)
[ 787/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll (+2 others) [CacheHit 0b0ede0c8134447c2b8048b603c556e900000000000000000000000000000003]
[ 853/1132 1733221340s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll (+2 others)
[ 855/1132  0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Editor.dll.mvfrm
[ 789/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/com.unity.cinemachine.editor.dll (+2 others) [CacheHit 1319cb6deb6df0f40efd9b0b2a41d77f00000000000000000000000000000003]
[ 856/1132 1733221340s] Csc Library/Bee/artifacts/2000b0aE.dag/com.unity.cinemachine.editor.dll (+2 others)
[ 858/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Editor.dll (+2 others)
[ 859/1132  0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.PlayerPrefsEditor.Samples.SampleScene.ref.dll_1CD8ED9B27D86E29.mvfrm
[ 792/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Editor.dll (+2 others) [CacheHit d39bc4db96d5a87b08add3d68191d2bb00000000000000000000000000000003]
[ 860/1132 1733221340s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Editor.dll (+2 others)
[ 862/1132  0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.PlasticSCM.Editor.ref.dll_9B6D9940AFF80C3C.mvfrm
[ 863/1132  0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll.mvfrm
[ 864/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/GoogleMobileAds.Editor.dll (+2 others)
[ 865/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.dll (+2 others)
[ 797/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll (+2 others) [CacheHit 1986e1830504a337a32ffb4c4ea0df9400000000000000000000000000000003]
[ 866/1132 1733221341s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll (+2 others)
[ 868/1132  0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.SettingsProvider.Editor.ref.dll_95D4598D0844CFCE.mvfrm
[ 869/1132  0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Tilemap.Editor.ref.dll_B95EBC329496BC77.mvfrm
[ 870/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/ToolbarExtender.Editor.dll (+2 others)
[ 871/1132  0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Analytics.DataPrivacy.ref.dll_008F7CC47E748F44.mvfrm
[ 872/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.dll (+2 others)
[ 873/1132  0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Editor.ref.dll_DFE4B66DC59D5F04.mvfrm
[ 874/1132  0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Performance.Profile-Analyzer.Editor.ref.dll_C0422B8CE3C1BDD1.mvfrm
[ 875/1132  0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.TestTools.CodeCoverage.Editor.ref.dll_33A4BA77A8412D3F.mvfrm
[ 876/1132  0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.PlayerPrefsEditor.Editor.ref.dll_F52649E6F8C5A487.mvfrm
[ 877/1132  0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Shared.Editor.ref.dll_D971BCE13ACE101D.mvfrm
[ 878/1132  0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.TextMeshPro.Editor.ref.dll_E01181B6C057CE40.mvfrm
[ 879/1132  0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[ 880/1132  0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.Editor.dll.mvfrm
[ 881/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.dll (+2 others)
Assets\ImbaFrameworks\Utils\SGUtils.cs(331,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.'

Assets\ImbaFrameworks\Utils\SGUtils.cs(331,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.'

Assets\ImbaFrameworks\UI\Scripts\UICanvas\UICanvas.cs(103,17): warning CS0162: Unreachable code detected
[ 882/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.dll (+2 others)
[ 883/1132  0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.Editor.ref.dll_030BCB777AA5BDC3.mvfrm
[ 884/1132  0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Recorder.Editor.ref.dll_114D0F7343692D7B.mvfrm
[ 885/1132  0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Analytics.ref.dll_1C6E42BCD11A4CE5.mvfrm
[ 886/1132  0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Mobile.AndroidLogcat.Editor.ref.dll_F0D10029881F4094.mvfrm
[ 887/1132  0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Mathematics.Editor.ref.dll_64944B6DD477E1FD.mvfrm
[ 888/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.dll (+2 others)
[ 889/1132  0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Advertisement.IosSupport.ref.dll_BAA79943F1FA67F3.mvfrm
[ 820/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.Editor.dll (+2 others) [CacheHit 817a22213ca82372008f2c0a011dde7200000000000000000000000000000003]
[ 890/1132 1733221341s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.Editor.dll (+2 others)
[ 892/1132  0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.AI.Navigation.Updater.ref.dll_80FC5D41077E44D3.mvfrm
[ 893/1132  0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Advertisement.IosSupport.Editor.ref.dll_C8C9F2F6FB99FFEE.mvfrm
[ 894/1132  0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.DocCodeExamples.dll.mvfrm
[ 895/1132  0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll.mvfrm
[ 825/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.DocCodeExamples.dll (+2 others) [CacheHit d501e87fd164af44ea41bae18a76531400000000000000000000000000000003]
[ 896/1132 1733221341s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.DocCodeExamples.dll (+2 others)
[ 898/1132  0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualStudio.Editor.ref.dll_7E7DD2F3C2805153.mvfrm
[ 899/1132  0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Editor.dll.mvfrm
[ 900/1132  0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VSCode.Editor.ref.dll_CF19E61DDF16767F.mvfrm
[ 901/1132  0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.EditorScripts.dll.mvfrm
[ 830/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll (+2 others) [CacheHit 76a50ae3e8ed275a138e9c08d37e3c9800000000000000000000000000000003]
[ 902/1132 1733221341s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll (+2 others)
[ 904/1132  0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.EditorCoroutines.Editor.ref.dll_63B9EB35A0645901.mvfrm
[ 832/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Editor.dll (+2 others) [CacheHit 553834101fda20f6a5111f5963d5a29c00000000000000000000000000000003]
[ 905/1132 1733221341s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Editor.dll (+2 others)
[ 907/1132  0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll.mvfrm
[ 908/1132  0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Animation.Rigging.Editor.ref.dll_B64946439A88DBB2.mvfrm
[ 909/1132  0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Rider.Editor.ref.dll_BB682F4C994978A9.mvfrm
[ 910/1132  0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Sprite.Editor.ref.dll_493FFFF13AE54DA2.mvfrm
[ 837/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll (+2 others) [CacheHit 9ddcd07727f42693cf355483730ba89800000000000000000000000000000003]
[ 911/1132 1733221341s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll (+2 others)
[ 913/1132  0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Analytics.Editor.ref.dll_E509DE20A6A19943.mvfrm
[ 914/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.Editor.dll (+2 others)
[ 915/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/DOTweenPro.Scripts.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.Scripts.dll, with 107 defines and 249 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 916/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Examples.Genuine.Runtime.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Runtime.dll, with 107 defines and 249 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 917/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.PlayerPrefsEditor.Samples.SampleScene.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Samples.SampleScene.dll, with 107 defines and 248 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 918/1132  0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.dll.mvfrm
[ 919/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Recorder.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.dll, with 107 defines and 249 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 920/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Environments.Internal.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Internal.dll, with 107 defines and 249 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 921/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Scheduler.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Scheduler.dll, with 107 defines and 250 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 922/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Environments.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.dll, with 107 defines and 250 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 923/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Core.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.dll, with 110 defines and 248 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 924/1132  0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll.mvfrm
[ 925/1132  1s] Csc Library/Bee/artifacts/2000b0aE.dag/BuildReportTool.dll (+2 others)
[ 926/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Threading.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Threading.dll, with 107 defines and 250 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 927/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Animation.Rigging.DocCodeExamples.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.DocCodeExamples.dll, with 107 defines and 212 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 928/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/KawaiiUtil.dll (+2 others)
Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(113,34): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.'

Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(114,31): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.'

Assets\KawaiiFrameworks\Util\Utils\UI\TweenDoText.cs(19,23): warning CS0414: The field 'TweenDoText._minDuration' is assigned but its value is never used

Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(21,41): warning CS0414: The field 'UILoadingOverlay._sliderProcess' is assigned but its value is never used

Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(22,50): warning CS0414: The field 'UILoadingOverlay._txtProcess' is assigned but its value is never used

Assets\KawaiiFrameworks\Util\UI\UIItems\UIItem.cs(32,51): warning CS0414: The field 'UIItem._lstTags' is assigned but its value is never used
[ 929/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.EditorScripts.dll (+2 others)
[ 930/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Runtime.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Runtime.dll, with 109 defines and 248 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 931/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ImbaFrameworks.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.dll, with 107 defines and 251 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 932/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/DOTween.Modules.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTween.Modules.dll, with 107 defines and 248 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 933/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.dll, with 107 defines and 248 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 934/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Internal.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Internal.dll, with 107 defines and 249 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 935/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.TextMeshPro.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.dll, with 107 defines and 248 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 936/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Flow.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.dll, with 112 defines and 249 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 937/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UnityEngine.UI.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/UnityEngine.UI.dll, with 112 defines and 246 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 938/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Advertisement.IosSupport.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.dll, with 107 defines and 248 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 939/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Telemetry.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Telemetry.dll, with 107 defines and 250 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 940/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Registration.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Registration.dll, with 107 defines and 257 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 941/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Examples.Runtime.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.dll, with 107 defines and 249 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 942/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/KawaiiPlayFab.dll (+2 others)
[ 943/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Analytics.DataPrivacy.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Analytics.DataPrivacy.dll, with 107 defines and 248 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 944/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.DOTween.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll, with 107 defines and 250 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 945/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Analytics.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.dll, with 107 defines and 213 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 946/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.AI.Navigation.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.dll, with 108 defines and 248 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 947/1132  1s] Csc Library/Bee/artifacts/2000b0aE.dag/Kawaii.ResourceManager.Editor.dll (+2 others)
[ 948/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Recorder.Base.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Base.dll, with 107 defines and 248 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 949/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Burst.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.dll, with 107 defines and 212 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 950/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Networking.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Networking.dll, with 107 defines and 250 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 951/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.Linq.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll, with 107 defines and 249 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 952/1132  1s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Animation.Rigging.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.dll, with 107 defines and 249 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 953/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/KawaiiUtil.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/KawaiiUtil.dll, with 107 defines and 254 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 954/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Mathematics.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.dll, with 107 defines and 248 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 955/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Device.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Device.dll, with 107 defines and 249 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 956/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Configuration.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Configuration.dll, with 107 defines and 250 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 957/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.dll, with 113 defines and 248 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 958/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Timeline.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.dll, with 108 defines and 248 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 959/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.State.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.dll, with 107 defines and 250 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 960/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/KawaiiPlayFab.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/KawaiiPlayFab.dll, with 107 defines and 251 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 961/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.Addressables.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Addressables.dll, with 107 defines and 249 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 962/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Analytics.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Analytics.dll, with 107 defines and 249 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 963/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.TextMeshPro.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll, with 108 defines and 250 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 964/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ImbaFrameworks.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.Editor.dll, with 105 defines and 261 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 965/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Cinemachine.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Cinemachine.dll, with 113 defines and 249 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 966/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/LocalPlayerData.dll (+2 others)
Assets\KawaiiFrameworks\LocalPlayerData\Implements\PlayerBase.cs(18,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
[ 967/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ToolbarExtender.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/ToolbarExtender.Editor.dll, with 105 defines and 259 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 968/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.dll (+2 others)
Assets\_IdleFishing\Scripts\Analytics\AnalyticsTimerService.cs(47,20): warning CS0693: Type parameter 'T' has the same name as the type parameter from outer type 'StoredValue<T>'

Assets\_IdleFishing\Scripts\SocialQuest\APISocialTaskComplete.cs(17,22): warning CS0108: 'APISocialTaskComplete.Response' hides inherited member 'IdleFishingAPIRequestRewards.Response'. Use the new keyword if hiding was intended.

Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(117,26): warning CS0168: The variable 'ex' is declared but never used

Assets\_IdleFishing\Scripts\UI\UIHomePopup.cs(21,13): warning CS0162: Unreachable code detected

Assets\AssetsPackages\LowPolyWaterv2\Scripts\LowPolyWaterScript.cs(81,30): warning CS0618: 'Light.GetLights(LightType, int)' is obsolete: 'Light.GetLights has been deprecated, use FindObjectsOfType in combination with light.cullingmask/light.type'

Assets\AssetsPackages\LowPolyWaterv2\Scripts\src\LPWHiddenProps.cs(35,17): warning CS0618: 'PrefabUtility.GetPrefabParent(Object)' is obsolete: 'Use GetCorrespondingObjectFromSource.'

Assets\AssetsPackages\LowPolyWaterv2\Scripts\src\LPWHiddenProps.cs(35,67): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.'

Assets\Network\Script\NetworkUtils.cs(18,13): warning CS0162: Unreachable code detected

Assets\_IdleFishing\Scripts\Login\UILogin.cs(60,13): warning CS0162: Unreachable code detected

Assets\_IdleFishing\Scripts\Common\AdsManager.cs(96,13): warning CS0162: Unreachable code detected

Assets\_IdleFishing\Scripts\Common\AdsManager.cs(118,30): warning CS0168: The variable 'ex' is declared but never used

Assets\_IdleFishing\Scripts\UI\Common\UITabBase.cs(13,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.

Assets\_IdleFishing\Scripts\Common\IAP\IAPItemUI.cs(101,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.

Assets\_IdleFishing\Scripts\Boats\FlockBoxPositioner.cs(27,26): warning CS0168: The variable 'e' is declared but never used

Assets\_IdleFishing\Scripts\Friend\UIWalletPopup.cs(89,13): warning CS0162: Unreachable code detected

Assets\_IdleFishing\Scripts\Friend\UIWalletPopup.cs(104,13): warning CS0162: Unreachable code detected

Assets\_IdleFishing\PlayerData\Implement\PlayerLeaderboard.cs(31,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.

Assets\_IdleFishing\Scripts\Friend\UIReferralRewardPopup.cs(33,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.

Assets\_IdleFishing\Scripts\Friend\UIReferralWithdrawPopup.cs(31,13): warning CS0162: Unreachable code detected

Assets\_IdleFishing\Scripts\Friend\UIFriendsTab.cs(29,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.

Assets\_IdleFishing\Scripts\Friend\UIWalletPopup.cs(159,13): warning CS0162: Unreachable code detected

Assets\_IdleFishing\Scripts\Friend\UIWalletPopup.cs(172,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.

Assets\_IdleFishing\Scripts\Friend\UIWalletPopup.cs(190,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.

Assets\_IdleFishing\Scripts\SocialQuest\SocialPopup.cs(22,13): warning CS0162: Unreachable code detected

Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(14,13): warning CS0162: Unreachable code detected

Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(11,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.

Assets\_IdleFishing\Scripts\SocialQuest\TaskManager.cs(84,30): warning CS0168: The variable 'ex' is declared but never used

Assets\_IdleFishing\Scripts\Common\IAP\IAPManager.cs(240,13): warning CS0162: Unreachable code detected

Assets\_IdleFishing\Scripts\Common\IAP\IAPManager.cs(227,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.

Assets\_IdleFishing\Scripts\Boats\Fishing\PlayerFishingRod.cs(12,36): warning CS0414: The field 'PlayerFishingRod._radius' is assigned but its value is never used

Assets\_IdleFishing\PlayerData\PlayerDataManager.cs(48,22): warning CS0414: The field 'PlayerDataManager._isDisconnect' is assigned but its value is never used

Assets\_IdleFishing\Scripts\Common\Time\TimeLeftObjectSlider.cs(9,45): warning CS0414: The field 'TimeLeftObjectSlider._controller' is assigned but its value is never used

Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(34,43): warning CS0414: The field 'UISettingTab._tabMoreGame' is assigned but its value is never used

Assets\_IdleFishing\Scripts\Common\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used

Assets\_IdleFishing\Scripts\Scene\SceneInit\SceneInit.cs(22,74): warning CS0414: The field 'SceneInit._textVersion' is assigned but its value is never used

Assets\_IdleFishing\Scripts\AdsManager.cs(16,17): warning CS0414: The field 'AdsManager.skinID' is assigned but its value is never used

Assets\_IdleFishing\Scripts\UI\Boat\UIBoatPopupInventory.cs(8,42): warning CS0414: The field 'UIBoatPopupInventory._controller' is assigned but its value is never used

Assets\_IdleFishing\Scripts\Friend\UIRefUser.cs(12,40): warning CS0414: The field 'UIRefUser._leagueIcon' is assigned but its value is never used

Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(33,43): warning CS0414: The field 'UISettingTab._tabContentCommunity' is assigned but its value is never used

Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(24,42): warning CS0414: The field 'UISettingTab._tabCommunity' is assigned but its value is never used

Assets\_IdleFishing\Scripts\Login\BanInfo\UIBanInfoPopup.cs(23,50): warning CS0414: The field 'UIBanInfoPopup._tmpBanMessage' is assigned but its value is never used

Assets\_IdleFishing\Scripts\Login\UILoginWithCustomId.cs(12,41): warning CS0414: The field 'UILoginWithCustomId._toggleCreateNew' is assigned but its value is never used

Assets\_IdleFishing\Scripts\Login\BanInfo\UIBanInfoPopup.cs(24,45): warning CS0414: The field 'UIBanInfoPopup._banTimeLeft' is assigned but its value is never used

Assets\_IdleFishing\Scripts\Common\UI\Leaderboard\UILBRewardItem.cs(20,19): warning CS0414: The field 'UILBRewardItem<T>._record' is assigned but its value is never used

Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(25,42): warning CS0414: The field 'UISettingTab._moreGame' is assigned but its value is never used

Assets\_IdleFishing\Scripts\Scene\SceneInit\SceneInit.cs(21,74): warning CS0414: The field 'SceneInit._textPlayfabId' is assigned but its value is never used
[ 969/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.PlayerPrefsEditor.EditorResources.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.EditorResources.dll, with 105 defines and 259 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 970/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Sirenix.OdinInspector.Modules.UnityMathematics.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.dll, with 105 defines and 260 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 971/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Kawaii.ResourceManager.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Kawaii.ResourceManager.Editor.dll, with 105 defines and 260 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 972/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Analytics.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.Editor.dll, with 105 defines and 263 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 973/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Mathematics.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.Editor.dll, with 105 defines and 260 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 974/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.PlasticSCM.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlasticSCM.Editor.dll, with 105 defines and 224 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 975/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll, with 105 defines and 260 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 976/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/LocalPlayerData.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/LocalPlayerData.dll, with 107 defines and 250 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 977/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UnityEditor.UI.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/UnityEditor.UI.dll, with 108 defines and 258 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 978/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.State.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll, with 105 defines and 264 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 979/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.SettingsProvider.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll, with 105 defines and 264 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 980/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Environments.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Editor.dll, with 105 defines and 264 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 981/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Recorder.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Editor.dll, with 105 defines and 263 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 982/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.TextMeshPro.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.dll, with 105 defines and 260 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 983/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Performance.Profile-Analyzer.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Performance.Profile-Analyzer.Editor.dll, with 105 defines and 259 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 984/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Flow.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.Editor.dll, with 105 defines and 262 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 985/1132  0s] Csc Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll (+2 others)
[ 986/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Examples.Genuine.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.dll, with 105 defines and 262 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 987/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Advertisement.IosSupport.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.Editor.dll, with 105 defines and 259 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 988/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Sprite.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.dll, with 105 defines and 259 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 989/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Timeline.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.Editor.dll, with 106 defines and 260 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 990/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Analytics.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Analytics.dll, with 105 defines and 259 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 991/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.PlayerPrefsEditor.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.dll, with 105 defines and 260 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 992/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.CollabProxy.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll, with 105 defines and 260 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 993/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/BuildReportTool.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/BuildReportTool.dll, with 105 defines and 259 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 994/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Editor.dll, with 106 defines and 260 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 995/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/DOTweenPro.EditorScripts.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.EditorScripts.dll, with 105 defines and 261 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 996/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.AI.Navigation.Editor.ConversionSystem.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Editor.ConversionSystem.dll, with 105 defines and 259 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 997/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.AI.Navigation.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Editor.dll, with 105 defines and 261 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 998/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Editor.dll, with 106 defines and 268 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[ 999/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Tilemap.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.dll, with 105 defines and 259 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[1000/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.TestTools.CodeCoverage.Editor.OpenCover.Model.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.OpenCover.Model.dll, with 105 defines and 259 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[1001/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Mobile.AndroidLogcat.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mobile.AndroidLogcat.Editor.dll, with 105 defines and 259 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[1002/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Core.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.Editor.dll, with 105 defines and 260 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[1003/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/GoogleMobileAds.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/GoogleMobileAds.Editor.dll, with 105 defines and 259 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[1004/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Shared.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll, with 105 defines and 265 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[1038/1132  0s] CopyFiles Library/ScriptAssemblies/KawaiiPlayFab.dll
[1040/1132  0s] CopyFiles Library/ScriptAssemblies/KawaiiUtil.dll
[1042/1132  0s] CopyFiles Library/ScriptAssemblies/LocalPlayerData.dll
[1098/1132  0s] CopyFiles Library/ScriptAssemblies/LocalPlayerData.pdb
[1111/1132  0s] CopyFiles Library/ScriptAssemblies/Kawaii.ResourceManager.Editor.pdb
[1112/1132  0s] CopyFiles Library/ScriptAssemblies/Kawaii.ResourceManager.Editor.dll
[1122/1132  0s] CopyFiles Library/ScriptAssemblies/KawaiiPlayFab.pdb
[1128/1132  0s] CopyFiles Library/ScriptAssemblies/KawaiiUtil.pdb
[1163/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.TestTools.CodeCoverage.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.dll, with 109 defines and 226 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[1167/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Burst.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.dll, with 105 defines and 260 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[1170/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Animation.Rigging.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.Editor.dll, with 106 defines and 261 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[1171/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.EditorCoroutines.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.EditorCoroutines.Editor.dll, with 105 defines and 259 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[1173/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.TestTools.CodeCoverage.Editor.OpenCover.Mono.Reflection.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.OpenCover.Mono.Reflection.dll, with 105 defines and 259 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[1174/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Configuration.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Configuration.Editor.dll, with 105 defines and 262 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[1178/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Settings.Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Settings.Editor.dll, with 105 defines and 259 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[1183/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.AI.Navigation.Updater.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Updater.dll, with 105 defines and 262 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[1197/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll, with 105 defines and 333 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[1198/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/com.unity.cinemachine.editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/com.unity.cinemachine.editor.dll, with 112 defines and 262 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[1200/1132  0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
[1201/1132  0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.dll, with 107 defines and 300 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[1202/1132  0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1203/1132  0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1205/1132  0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
*** Tundra build success (7.80 seconds), 768 items updated, 1132 evaluated
Assets\ImbaFrameworks\Utils\SGUtils.cs(331,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.'
Assets\ImbaFrameworks\Utils\SGUtils.cs(331,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.'
Assets\ImbaFrameworks\UI\Scripts\UICanvas\UICanvas.cs(103,17): warning CS0162: Unreachable code detected
Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(113,34): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.'
Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(114,31): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.'
Assets\KawaiiFrameworks\Util\Utils\UI\TweenDoText.cs(19,23): warning CS0414: The field 'TweenDoText._minDuration' is assigned but its value is never used
Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(21,41): warning CS0414: The field 'UILoadingOverlay._sliderProcess' is assigned but its value is never used
Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(22,50): warning CS0414: The field 'UILoadingOverlay._txtProcess' is assigned but its value is never used
Assets\KawaiiFrameworks\Util\UI\UIItems\UIItem.cs(32,51): warning CS0414: The field 'UIItem._lstTags' is assigned but its value is never used
Assets\KawaiiFrameworks\LocalPlayerData\Implements\PlayerBase.cs(18,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets\_IdleFishing\Scripts\Analytics\AnalyticsTimerService.cs(47,20): warning CS0693: Type parameter 'T' has the same name as the type parameter from outer type 'StoredValue<T>'
Assets\_IdleFishing\Scripts\SocialQuest\APISocialTaskComplete.cs(17,22): warning CS0108: 'APISocialTaskComplete.Response' hides inherited member 'IdleFishingAPIRequestRewards.Response'. Use the new keyword if hiding was intended.
Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(117,26): warning CS0168: The variable 'ex' is declared but never used
Assets\_IdleFishing\Scripts\UI\UIHomePopup.cs(21,13): warning CS0162: Unreachable code detected
Assets\AssetsPackages\LowPolyWaterv2\Scripts\LowPolyWaterScript.cs(81,30): warning CS0618: 'Light.GetLights(LightType, int)' is obsolete: 'Light.GetLights has been deprecated, use FindObjectsOfType in combination with light.cullingmask/light.type'
Assets\AssetsPackages\LowPolyWaterv2\Scripts\src\LPWHiddenProps.cs(35,17): warning CS0618: 'PrefabUtility.GetPrefabParent(Object)' is obsolete: 'Use GetCorrespondingObjectFromSource.'
Assets\AssetsPackages\LowPolyWaterv2\Scripts\src\LPWHiddenProps.cs(35,67): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.'
Assets\Network\Script\NetworkUtils.cs(18,13): warning CS0162: Unreachable code detected
Assets\_IdleFishing\Scripts\Login\UILogin.cs(60,13): warning CS0162: Unreachable code detected
Assets\_IdleFishing\Scripts\Common\AdsManager.cs(96,13): warning CS0162: Unreachable code detected
Assets\_IdleFishing\Scripts\Common\AdsManager.cs(118,30): warning CS0168: The variable 'ex' is declared but never used
Assets\_IdleFishing\Scripts\UI\Common\UITabBase.cs(13,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets\_IdleFishing\Scripts\Common\IAP\IAPItemUI.cs(101,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets\_IdleFishing\Scripts\Boats\FlockBoxPositioner.cs(27,26): warning CS0168: The variable 'e' is declared but never used
Assets\_IdleFishing\Scripts\Friend\UIWalletPopup.cs(89,13): warning CS0162: Unreachable code detected
Assets\_IdleFishing\Scripts\Friend\UIWalletPopup.cs(104,13): warning CS0162: Unreachable code detected
Assets\_IdleFishing\PlayerData\Implement\PlayerLeaderboard.cs(31,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets\_IdleFishing\Scripts\Friend\UIReferralRewardPopup.cs(33,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets\_IdleFishing\Scripts\Friend\UIReferralWithdrawPopup.cs(31,13): warning CS0162: Unreachable code detected
Assets\_IdleFishing\Scripts\Friend\UIFriendsTab.cs(29,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets\_IdleFishing\Scripts\Friend\UIWalletPopup.cs(159,13): warning CS0162: Unreachable code detected
Assets\_IdleFishing\Scripts\Friend\UIWalletPopup.cs(172,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets\_IdleFishing\Scripts\Friend\UIWalletPopup.cs(190,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets\_IdleFishing\Scripts\SocialQuest\SocialPopup.cs(22,13): warning CS0162: Unreachable code detected
Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(14,13): warning CS0162: Unreachable code detected
Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(11,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets\_IdleFishing\Scripts\SocialQuest\TaskManager.cs(84,30): warning CS0168: The variable 'ex' is declared but never used
Assets\_IdleFishing\Scripts\Common\IAP\IAPManager.cs(240,13): warning CS0162: Unreachable code detected
Assets\_IdleFishing\Scripts\Common\IAP\IAPManager.cs(227,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets\_IdleFishing\Scripts\Boats\Fishing\PlayerFishingRod.cs(12,36): warning CS0414: The field 'PlayerFishingRod._radius' is assigned but its value is never used
Assets\_IdleFishing\PlayerData\PlayerDataManager.cs(48,22): warning CS0414: The field 'PlayerDataManager._isDisconnect' is assigned but its value is never used
Assets\_IdleFishing\Scripts\Common\Time\TimeLeftObjectSlider.cs(9,45): warning CS0414: The field 'TimeLeftObjectSlider._controller' is assigned but its value is never used
Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(34,43): warning CS0414: The field 'UISettingTab._tabMoreGame' is assigned but its value is never used
Assets\_IdleFishing\Scripts\Common\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used
Assets\_IdleFishing\Scripts\Scene\SceneInit\SceneInit.cs(22,74): warning CS0414: The field 'SceneInit._textVersion' is assigned but its value is never used
Assets\_IdleFishing\Scripts\AdsManager.cs(16,17): warning CS0414: The field 'AdsManager.skinID' is assigned but its value is never used
Assets\_IdleFishing\Scripts\UI\Boat\UIBoatPopupInventory.cs(8,42): warning CS0414: The field 'UIBoatPopupInventory._controller' is assigned but its value is never used
Assets\_IdleFishing\Scripts\Friend\UIRefUser.cs(12,40): warning CS0414: The field 'UIRefUser._leagueIcon' is assigned but its value is never used
Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(33,43): warning CS0414: The field 'UISettingTab._tabContentCommunity' is assigned but its value is never used
Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(24,42): warning CS0414: The field 'UISettingTab._tabCommunity' is assigned but its value is never used
Assets\_IdleFishing\Scripts\Login\BanInfo\UIBanInfoPopup.cs(23,50): warning CS0414: The field 'UIBanInfoPopup._tmpBanMessage' is assigned but its value is never used
Assets\_IdleFishing\Scripts\Login\UILoginWithCustomId.cs(12,41): warning CS0414: The field 'UILoginWithCustomId._toggleCreateNew' is assigned but its value is never used
Assets\_IdleFishing\Scripts\Login\BanInfo\UIBanInfoPopup.cs(24,45): warning CS0414: The field 'UIBanInfoPopup._banTimeLeft' is assigned but its value is never used
Assets\_IdleFishing\Scripts\Common\UI\Leaderboard\UILBRewardItem.cs(20,19): warning CS0414: The field 'UILBRewardItem<T>._record' is assigned but its value is never used
Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(25,42): warning CS0414: The field 'UISettingTab._moreGame' is assigned but its value is never used
Assets\_IdleFishing\Scripts\Scene\SceneInit\SceneInit.cs(21,74): warning CS0414: The field 'SceneInit._textPlayfabId' is assigned but its value is never used
AssetDatabase: script compilation time: 9.190045s
Total cache size 267568664
Total cache size after purge 267568664
Begin MonoManager ReloadAssembly
Assembly 'Assets/ExternalDependencyManager/Editor/1.2.172/Google.IOSResolver.dll' will not be loaded due to errors:
Unable to resolve reference 'UnityEditor.iOS.Extensions.Xcode'. Is the assembly missing or incompatible with the current platform?
Reference validation can be disabled in the Plugin Inspector.
Symbol file LoadedFromMemory is not a mono symbol file
- Loaded All Assemblies, in  1.240 seconds
Refreshing native plugins compatible for Editor in 8.83 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing ProjectSettings/UnityConnectSettings.asset using Guid(0000000000000000a100000000000000) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Scripts/Common/UI/Notice using Guid(ac3107b632d047ada054d6597cf07a89) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Scripts/Common/UI/Notice/UINoticeManager.cs using Guid(10315c3c4db54f1787d168a840569c36) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Scripts/UI/UIManagerWrapper.cs using Guid(c0c1b2209b977d2429fe53c207a1faa4) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Scripts/Analytics/AnalyticsManager.cs using Guid(d1fab5eb5c9dceb44836158185d01fce) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Scripts/Common/UI/Notice/UINoticeItem.cs using Guid(22d098e93e564433a31f38fe11847e7c) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
 -> (artifact id: '7b27f92cd17f541ca462edec400eef43') in 0.000898 seconds
Start importing Assets/_IdleFishing/Scripts/SocialQuest/UIQuestNoticer.cs using Guid(62f37d2208b34f64b31f1344ddd70ef8) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Scripts/Utils/IdleFishingDefines.cs using Guid(8216645edd368cb4aaf50a6b10553b0f) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/Integration.cs using Guid(039cce88f258c3345abe8121c0c9e796) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Scripts/UI/Shop/UIShopTab.cs using Guid(25da75a0b3ad46b4ca26fca8a4717ea0) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
 -> (artifact id: '67fa5a6776ea9a39b659f76da006ebef') in 0.001248 seconds
Start importing Assets/_IdleFishing/Scripts/Scene/SceneInit/SceneInit.cs using Guid(f64c5e9219a71544e8e6ab81a81662b8) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
 -> (artifact id: 'dd52a37c1679a4073d94426ba6231658') in 0.005798 seconds
Start importing Assets/_IdleFishing/Scripts/SocialQuest/UITaskItem.cs using Guid(6790bfc6265c49708abcffeba3447e81) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Scripts/UI/Setting/UISettingPopup.cs using Guid(e7d9dc6c3b66dc24d8e689534c0e39d8) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Scripts/UI/UIGlobal/HomeTab/UIHomeTabController.cs using Guid(885adc29cfbf3ea46a3abebbc5353fea) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Scripts/Common/IAP/IAPNoticer.cs using Guid(b960eb69eaf24b188ec2be9067fce9f4) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/KawaiiFrameworks/Util/UI/UINotice/UINoticeItem.cs using Guid(0bb85f154caef6d478b7f866b0bb560e) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/KawaiiFrameworks/Crypto/CryptoUtils.cs using Guid(2c20702d1817371449b59823af255afa) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Scripts/Common/IAP/IAPManager.cs using Guid(4c1c9e311c6b47d9bacf196ada0d276c) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
 -> (artifact id: '196292668cf2134bb17a930a3127ae72') in 0.000851 seconds
Start importing Assets/KawaiiFrameworks/Util/UI/UINotice/UINoticeManager.cs using Guid(1d3169fe66362cd4fa9cd16f88480e1e) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Refreshing native plugins compatible for Editor in 9.19 ms, found 6 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Native extension for WebGL target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-Fish Tycoon: Idle Game
[Package Manager] Unable to remove package [com.unity.ads]:
  Package name [com.unity.ads] cannot be found in the project manifest
Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  3.793 seconds
Domain Reload Profiling: 5032ms
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Start importing Assets/_IdleFishing/Scenes/InitScene.unity using Guid(911452c7237e2b94c9aeb00394b8019f) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
 -> (artifact id: 'a44aac41d7225e6f291e64bdac7aae9f') in 0.002293 seconds
Start importing Assets/_IdleFishing/Scenes/Test.unity using Guid(f3148a86a6483244188d5518ec0c2d7d) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Textures/Common/Icon/icon_vibrate_enabled.png using Guid(1004ff01df7a08b4597175d152789ff4) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Textures/Common/_Unsorted/Asset_coin_card_3.png using Guid(5062e18154ed4894f8814f135744bdd6) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Textures/Common/Icon/icon_human.png using Guid(c08cbe5ec6ee32e488b300ea06b2f1dc) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Textures/Common/_Unsorted/pack_blue.png using Guid(6107c536996a66947baa08b8f40afc30) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Textures/Common/Button/btn_orange_0.png using Guid(715c0109ee0594f43b07c87ec74b33ab) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Textures/Common/Icon/icon_wallet_big.png using Guid(d1b122f5c45457043922153c16727d36) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Textures/Common/Icon/icon_ton.png using Guid(42f147ae081149d418315c737d4154da) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
 -> (artifact id: '79175cfcd65bd347fe2d56d62e62d413') in 0.004925 seconds
Start importing Assets/_IdleFishing/Textures/Common/Icon/icon_tick.png using Guid(523807ef1f807a24b8cb78f02206b3f0) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Textures/Common/_Unsorted/Asset_coin_card_1.png using Guid(05db6a0275de8d74587353bcc73bd07b) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Textures/Common/_Unsorted/Asset_coin_card_2.png using Guid(85018dbac9d8ab341a00601bdc7d36b7) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Textures/Common/Notice/icon_notice_red_1.png using Guid(37ef15ff9d1e843899430b8367a0819c) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Textures/Common/_Unsorted/pack_pink.png using Guid(57b8e3787dc47a5448abd565d9870e0f) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Textures/logo_idle_fishing.png using Guid(97bfa38ffa19a054e9ccb38dee6a3e65) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Textures/Common/Icon/icon_vibrate_disabled.png using Guid(488a1f73b9cd04540ab59934a2a1d9ad) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Textures/Common/Icon/icon_sound_off.png using Guid(48ba0ad6d16f4204b9fa1867b5e26dd5) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Textures/Common/Background/bg_gradient_purple_1.png using Guid(c8cef8dce30633746a14fd71356b1d1e) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Textures/Common/Icon/Icon_music_off.png using Guid(792c9ccb0bb6d984181d4531abd0e62f) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Textures/Common/Background/bg_gradient_red_4.png using Guid(a9fd3a3ba16015f47bf08ceb9dc7bdb0) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Textures/Common/Icon/icon_sound_on.png using Guid(7affbd45478139c438469bacb56266e6) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Textures/Common/Background/bg_blue_1.png using Guid(5b3d514fc9ecd5e49b0415216b8b78fd) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
crunched in 0.004409
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Start importing Assets/_IdleFishing/Textures/Common/Icon/icon_music_on.png using Guid(3cc82bc5ced670f4faae209ab1af8c22) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
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Start importing Assets/_IdleFishing/Textures/Common/Background/bg_gradient_1.png using Guid(4c80348b34d50ae40a480e1cd198c6c4) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
crunched in 0.005910
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Start importing Assets/_IdleFishing/Textures/Common/Background/bg_gradient_blue_1.png using Guid(8e22461c10fbb434f9940515241dd9a6) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
 -> (artifact id: '24390bf731e0a29144850a0a82d50805') in 0.003465 seconds
Start importing Assets/_IdleFishing/Textures/Common/Background/title_wood_blue.png using Guid(df6660455fc1ee84296a8de0a3c6d3a4) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
 -> (artifact id: '21678a37ed252277882bc0b284e93577') in 0.007468 seconds
Start importing Assets/_IdleFishing/Textures/Common/Background/bg_decor_blue_0.png using Guid(ff44cc44a10cee042bdbd9d0c9811a53) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
 -> (artifact id: '6895b8f2a23246525f2794546c1b200c') in 0.013970 seconds
Start importing Assets/_IdleFishing/_Addressable/Atlas/Shop.spriteatlas using Guid(dc5b2704f8b52864fbe06a39fafe8795) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
 -> (artifact id: 'e615d3dfb12dfab67d46ea0cd5526034') in 0.001923 seconds
Start importing Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Number/FONT_NUMBER SDF_outline Brown 1.mat using Guid(6dbe098c40d86f64cb98ee2c684ea02e) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
 -> (artifact id: '19780218c9373821f02e959d77e27839') in 0.007967 seconds
Start importing Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Gradient/Gradient_YellowOrange.asset using Guid(8aa597a98737f4843a4e289b37567d60) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
 -> (artifact id: '191ec7c6b7d0484a537ee4e40738f9c9') in 0.006741 seconds
Start importing Assets/_IdleFishing/Textures/Common/_Common.spriteatlasv2 using Guid(63f075e5bd07c97489ffa875a66e63a5) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
- 	Placed sprite                                                     nen_xanh_dam in page (  0) at (   0,    0). Page is now ( 512,  363). ( 516/367).
- 	Placed sprite                                                  bg_decor_blue_0 in page (  0) at (   0,  367). Page is now ( 512,  705). ( 516/342).
- 	Placed sprite                                                       Frame_info in page (  0) at (   0,  709). Page is now ( 512,  951). ( 516/246).
- 	Placed sprite                                                  Pack_yellow_big in page (  0) at (   0,  955). Page is now ( 512, 1126). ( 516/175).
- 	Placed sprite                                                       bg_blue_00 in page (  0) at (   0, 1130). Page is now ( 512, 1690). ( 124/564).
- 	Placed sprite                                                Asset_coin_card_2 in page (  0) at ( 124, 1130). Page is now ( 512, 1690). ( 260/257).
- 	Placed sprite                                                        pack_blue in page (  0) at ( 124, 1387). Page is now ( 512, 1690). ( 260/226).
- 	Placed sprite                                                        pack_pink in page (  0) at (   0, 1694). Page is now ( 512, 1916). ( 260/226).
- 	Placed sprite                                                   card_legendary in page (  0) at ( 260, 1613). Page is now ( 512, 1916). ( 213/264).
- 	Placed sprite                                                      card_common in page (  0) at ( 516,    0). Page is now ( 725, 1916). ( 213/264).
- 	Placed sprite                                                        card_epic in page (  0) at ( 516,  264). Page is now ( 725, 1916). ( 213/264).
- 	Placed sprite                                                        card_rate in page (  0) at ( 384, 1130). Page is now ( 725, 1916). ( 213/264).
- 	Placed sprite                                                    card_mythical in page (  0) at ( 516,  528). Page is now ( 725, 1916). ( 213/264).
- 	Placed sprite                                                    card_ultimate in page (  0) at ( 516,  792). Page is now ( 725, 1916). ( 211/264).
- 	Placed sprite                                                Asset_coin_card_3 in page (  0) at ( 384, 1394). Page is now ( 725, 1916). ( 260/199).
- 	Placed sprite                                                  title_wood_blue in page (  0) at ( 260, 1877). Page is now ( 772, 1955). ( 516/82).
- 	Placed sprite                                                      frame_green in page (  0) at ( 729,    0). Page is now ( 922, 1955). ( 197/196).
- 	Placed sprite                                                  frame_under_tab in page (  0) at (   0, 1959). Page is now ( 922, 2025). ( 516/70).
- 	Placed sprite                                                Asset_coin_card_1 in page (  0) at ( 597, 1056). Page is now ( 922, 2025). ( 200/175).
- 	Placed sprite                                                  icon_wallet_big in page (  0) at ( 729,  196). Page is now ( 922, 2025). ( 184/142).
- 	Placed sprite                                                      frame_white in page (  0) at ( 597, 1231). Page is now ( 922, 2025). ( 161/161).
- 	Placed sprite                                                    tab_gray_left in page (  0) at ( 473, 1593). Page is now ( 922, 2025). ( 260/88).
- 	Placed sprite                                                   tab_gray_right in page (  0) at ( 473, 1681). Page is now ( 922, 2025). ( 260/88).
- 	Placed sprite                                                    tab_yell_left in page (  0) at ( 473, 1769). Page is now ( 922, 2025). ( 260/86).
- 	Placed sprite                                                   tab_yell_right in page (  0) at ( 729,  338). Page is now ( 985, 2025). ( 260/86).
- 	Placed sprite                                                        icon_home in page (  0) at ( 727,  792). Page is now ( 985, 2025). ( 152/136).
- 	Placed sprite                                                     Frame_avatar in page (  0) at ( 729,  424). Page is now ( 985, 2025). ( 132/132).
- 	Placed sprite                                                      frame_white in page (  0) at ( 758, 1231). Page is now ( 985, 2025). ( 132/132).
- 	Placed sprite                                                          light_6 in page (  0) at ( 644, 1392). Page is now ( 985, 2025). ( 132/132).
- 	Placed sprite                                                      light_white in page (  0) at ( 729,  556). Page is now ( 985, 2025). ( 132/132).
- 	Placed sprite                                                         red_left in page (  0) at ( 776, 1363). Page is now ( 985, 2025). ( 66/260).
- 	Placed sprite                                               bg_circle_orange_0 in page (  0) at ( 842, 1363). Page is now ( 985, 2025). ( 130/129).
- 	Placed sprite                                                   icon_card-boat in page (  0) at ( 733, 1623). Page is now ( 985, 2025). ( 135/116).
- 	Placed sprite                                                        bg_blue_0 in page (  0) at ( 733, 1739). Page is now ( 985, 2025). ( 124/124).
- 	Placed sprite                                            frame_info_rate_raity in page (  0) at ( 516, 1959). Page is now ( 985, 2025). ( 260/57).
- 	Placed sprite                                                    avatar_defaul in page (  0) at ( 861,  424). Page is now ( 985, 2025). ( 109/132).
- 	Placed sprite                                                        Icon_Copy in page (  0) at ( 727,  928). Page is now ( 985, 2025). ( 121/119).
- 	Placed sprite                                                        bg_cyan_0 in page (  0) at ( 776, 1863). Page is now ( 986, 2025). ( 214/67).
- 	Placed sprite                                                          chest_0 in page (  0) at ( 842, 1492). Page is now ( 986, 2025). ( 132/107).
- 	Placed sprite                                                        Title-red in page (  0) at ( 797, 1047). Page is now (1053, 2025). ( 260/54).
- 	Placed sprite                                                   de_ring_yellow in page (  0) at ( 926,    0). Page is now (1112, 2025). ( 190/70).
- 	Placed sprite                                                        icon_boat in page (  0) at ( 861,  556). Page is now (1112, 2025). ( 130/101).
- 	Placed sprite                                                bg_gradient_red_4 in page (  0) at ( 926,   70). Page is now (1112, 2025). ( 50/260).
- 	Placed sprite                                                     btn_orange_0 in page (  0) at (1116,    0). Page is now (1182, 2025). ( 70/182).
- 	Placed sprite                                                     upgrade_boat in page (  0) at (1186,    0). Page is now (1314, 2025). ( 132/95).
- 	Placed sprite                                               bg_gradient_blue_1 in page (  0) at ( 976,   70). Page is now (1314, 2025). ( 49/260).
- 	Placed sprite                                                     btn_yellow_0 in page (  0) at (1025,   70). Page is now (1314, 2025). ( 79/156).
- 	Placed sprite                                                        waiting_1 in page (  0) at (1025,  226). Page is now (1314, 2025). ( 94/124).
- 	Placed sprite                                                        waiting_2 in page (  0) at ( 861,  657). Page is now (1314, 2025). ( 94/124).
- 	Placed sprite                                                        waiting_3 in page (  0) at (1318,    0). Page is now (1408, 2025). ( 94/124).
- 	Placed sprite                                                        waiting_4 in page (  0) at (1186,   95). Page is now (1408, 2025). ( 94/124).
- 	Placed sprite                                                  icon_quest_task in page (  0) at ( 955,  657). Page is now (1408, 2025). ( 106/105).
- 	Placed sprite                                                    bg_gradient_1 in page (  0) at (1280,  124). Page is now (1408, 2025). ( 44/260).
- 	Placed sprite                                                        icon_tick in page (  0) at ( 989,  350). Page is now (1408, 2025). ( 123/90).
- 	Placed sprite                                                       icon_token in page (  0) at (1112,  350). Page is now (1408, 2025). ( 104/104).
- 	Placed sprite                                             bg_gradient_purple_1 in page (  0) at (1216,  219). Page is now (1408, 2025). ( 43/260).
- 	Placed sprite                                                       icon_human in page (  0) at ( 879,  781). Page is now (1408, 2025). ( 122/85).
- 	Placed sprite                                          pop_up-_blue-dark_Short in page (  0) at (1324,  124). Page is now (1452, 2025). ( 132/78).
- 	Placed sprite                                               pop_up-_blue-Short in page (  0) at ( 797, 1101). Page is now (1452, 2025). ( 132/76).
- 	Placed sprite                                                   slider_empty_0 in page (  0) at (1324,  202). Page is now (1600, 2025). ( 280/37).
- 	Placed sprite                                                    de_ring_brown in page (  0) at ( 970,  454). Page is now (1600, 2025). ( 159/60).
- 	Placed sprite                                             icon_vibrate_enabled in page (  0) at ( 991,  514). Page is now (1600, 2025). ( 113/79).
- 	Placed sprite                                            icon_vibrate_disabled in page (  0) at ( 890, 1177). Page is now (1600, 2025). ( 113/79).
- 	Placed sprite                                                gardient_dark_big in page (  0) at (1061,  593). Page is now (1600, 2025). ( 132/67).
- 	Placed sprite                                                         btn_blue in page (  0) at (1259,  384). Page is now (1600, 2025). ( 83/103).
- 	Placed sprite                                              icon_circle_arrow_0 in page (  0) at (1324,  239). Page is now (1600, 2025). ( 91/90).
- 	Placed sprite                                                   icon_open_slot in page (  0) at (1129,  479). Page is now (1600, 2025). ( 89/90).
- 	Placed sprite                                                   icon_fishpoint in page (  0) at (1342,  329). Page is now (1600, 2025). ( 114/69).
- 	Placed sprite                                                        icon_lock in page (  0) at (1412,    0). Page is now (1600, 2025). ( 80/97).
- 	Placed sprite                                                         btn_gray in page (  0) at (1342,  398). Page is now (1600, 2025). ( 75/103).
- 	Placed sprite                                                   icon_sound_off in page (  0) at (1061,  660). Page is now (1600, 2025). ( 99/76).
- 	Placed sprite                                                      btn_green_0 in page (  0) at (1001,  762). Page is now (1600, 2025). ( 73/103).
- 	Placed sprite                                                          btn_red in page (  0) at (1160,  660). Page is now (1600, 2025). ( 73/103).
- 	Placed sprite                                                    icon_sound_on in page (  0) at (1193,  569). Page is now (1600, 2025). ( 99/73).
- 	Placed sprite                                                        bg_blue_2 in page (  0) at ( 879,  866). Page is now (1600, 2025). ( 84/84).
- 	Placed sprite                                                    icon_question in page (  0) at (1074,  736). Page is now (1600, 2025). ( 65/96).
- 	Placed sprite                                                        icon_flip in page (  0) at (1119,  219). Page is now (1600, 2025). ( 76/77).
- 	Placed sprite                                                        bg_blue_1 in page (  0) at (1139,  763). Page is now (1600, 2025). ( 132/44).
- 	Placed sprite                                             icon_triple_dot_blue in page (  0) at (1139,  807). Page is now (1600, 2025). ( 72/76).
- 	Placed sprite                                                     icon_setting in page (  0) at (1415,  239). Page is now (1600, 2025). ( 72/72).
- 	Placed sprite                                                slider_fill_green in page (  0) at ( 963,  883). Page is now (1600, 2025). ( 260/22).
- 	Placed sprite                                                    icon_music_on in page (  0) at (1492,    0). Page is now (1600, 2025). ( 67/75).
- 	Placed sprite                                                   Icon_music_off in page (  0) at (1492,   75). Page is now (1600, 2025). ( 67/75).
- 	Placed sprite                                                            _rect in page (  0) at ( 963,  905). Page is now (1600, 2025). ( 73/68).
- 	Placed sprite                                                         icon_ton in page (  0) at ( 929, 1101). Page is now (1600, 2025). ( 68/68).
- 	Placed sprite                                                     icon_default in page (  0) at (1218,  487). Page is now (1600, 2025). ( 64/62).
- 	Placed sprite                                                         Frame_ID in page (  0) at (1559,    0). Page is now (1687, 2025). ( 132/31).
- 	Placed sprite                                              bg_red_tranparent_0 in page (  0) at (1036,  905). Page is now (1687, 2025). ( 64/53).
- 	Placed sprite                                                        icon_info in page (  0) at ( 890, 1256). Page is now (1687, 2025). ( 54/57).
- 	Placed sprite                                               icon_question_mark in page (  0) at (1559,   31). Page is now (1687, 2025). ( 43/66).
- 	Placed sprite                                                   icon_hourglass in page (  0) at (1487,  239). Page is now (1687, 2025). ( 43/62).
- 	Placed sprite                                                        bg_gray_0 in page (  0) at ( 848,  950). Page is now (1687, 2025). ( 50/51).
- 	Placed sprite                                                icon_notice_green in page (  0) at (1282,  487). Page is now (1687, 2025). ( 50/50).
- 	Placed sprite                                                icon_notice_red_1 in page (  0) at ( 868, 1599). Page is now (1687, 2025). ( 50/50).
- 	Placed sprite                                               icon_notice_orange in page (  0) at ( 898,  950). Page is now (1687, 2025). ( 49/49).
- 	Placed sprite                                                  icon_star_blank in page (  0) at (1332,  501). Page is now (1687, 2025). ( 50/48).
- 	Placed sprite                                                       icon_check in page (  0) at (1211,  807). Page is now (1687, 2025). ( 54/44).
- 	Placed sprite                                                       icon_clock in page (  0) at (1691,    0). Page is now (1734, 2025). ( 47/49).
- 	Placed sprite                                                     thanh_scroll in page (  0) at (1100,  905). Page is now (1734, 2025). ( 17/132).
- 	Placed sprite                                                       star_green in page (  0) at ( 991,  593). Page is now (1734, 2025). ( 45/43).
- 	Placed sprite                                                         star_red in page (  0) at ( 644, 1524). Page is now (1734, 2025). ( 45/43).
- 	Placed sprite                                                      star_yellow in page (  0) at (1602,   31). Page is now (1734, 2025). ( 45/41).
- 	Placed sprite                                                       bg_brown_0 in page (  0) at ( 997, 1101). Page is now (1734, 2025). ( 41/43).
- 	Placed sprite                                                        de_line_2 in page (  0) at (1738,    0). Page is now (1752, 2025). ( 18/87).
- 	Placed sprite                                                thanh_scroll_dark in page (  0) at (1117,  905). Page is now (1752, 2025). ( 12/132).
- 	Placed sprite                                               bg_slider_brown_00 in page (  0) at (1223,  851). Page is now (1752, 2025). ( 26/49).
- 	Placed sprite                                          _rect_gradient_vertical in page (  0) at (1218,  549). Page is now (1752, 2025). ( 132/8).
- 	Placed sprite                                        _rect_gradient_horizontal in page (  0) at (1292,  557). Page is now (1752, 2025). ( 8/132).
- 	Placed sprite                                          bg_slider_green_fill_00 in page (  0) at (1300,  557). Page is now (1752, 2025). ( 15/42).
- 	Placed sprite                                                          _rect_0 in page (  0) at (1412,   97). Page is now (1752, 2025). ( 24/24).
Sprite Atlas Operation : " ## Generating Atlas Masks ## " took 0.509562 sec (current mem: 140 MB)
Processing Atlas : _Common
Source Texture (Assets/_IdleFishing/Textures/Common/Background/bg_blue_00.png) of Sprite (bg_blue_00) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Source Texture (Assets/_IdleFishing/Textures/Common/_Unsorted/tab_gray_left.png) of Sprite (tab_gray_left) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Source Texture (Assets/_IdleFishing/Textures/Common/_Unsorted/tab_gray_right.png) of Sprite (tab_gray_right) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Source Texture (Assets/_IdleFishing/Textures/Common/Icon/icon_home.png) of Sprite (icon_home) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Source Texture (Assets/_IdleFishing/Textures/Common/_Unsorted/Frame_avatar.png) of Sprite (Frame_avatar) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Source Texture (Assets/_IdleFishing/Textures/Common/_Unsorted/frame_white.png) of Sprite (frame_white) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Source Texture (Assets/_IdleFishing/Textures/Common/Light/light_6.png) of Sprite (light_6) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Source Texture (Assets/_IdleFishing/Textures/Common/Light/light_white.png) of Sprite (light_white) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Source Texture (Assets/_IdleFishing/Textures/Common/Background/bg_blue_0.png) of Sprite (bg_blue_0) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Source Texture (Assets/_IdleFishing/Textures/Common/Button/btn_yellow_0.png) of Sprite (btn_yellow_0) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Source Texture (Assets/_IdleFishing/Textures/Common/Background/bg_gradient_1.png) of Sprite (bg_gradient_1) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Source Texture (Assets/_IdleFishing/Textures/Common/Icon/icon_token.png) of Sprite (icon_token) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Source Texture (Assets/_IdleFishing/Textures/Common/_Unsorted/pop_up-_blue-Short.png) of Sprite (pop_up-_blue-Short) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Source Texture (Assets/_IdleFishing/Textures/Common/Background/bg_blue_2.png) of Sprite (bg_blue_2) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Source Texture (Assets/_IdleFishing/Textures/Common/Background/bg_blue_1.png) of Sprite (bg_blue_1) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Source Texture (Assets/_IdleFishing/Textures/Common/CommonIcon/icon_triple_dot_blue.png) of Sprite (icon_triple_dot_blue) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Source Texture (Assets/_IdleFishing/Textures/Common/CommonIcon/icon_setting.png) of Sprite (icon_setting) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Source Texture (Assets/_IdleFishing/Textures/Common/Icon/icon_ton.png) of Sprite (icon_ton) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Source Texture (Assets/_IdleFishing/Textures/Common/_Unsorted/thanh_scroll_dark.png) of Sprite (thanh_scroll_dark) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Source Texture (Assets/_IdleFishing/Textures/Common/Background/bg_slider_brown_00.png) of Sprite (bg_slider_brown_00) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Source Texture (Assets/_IdleFishing/Textures/Common/_Default/_rect_gradient_vertical.png) of Sprite (_rect_gradient_vertical) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Source Texture (Assets/_IdleFishing/Textures/Common/_Default/_rect_gradient_horizontal.png) of Sprite (_rect_gradient_horizontal) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Source Texture (Assets/_IdleFishing/Textures/Common/Background/bg_slider_green_fill_00.png) of Sprite (bg_slider_green_fill_00) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Source Texture (Assets/_IdleFishing/Textures/Common/_Default/_rect_0.png) of Sprite (_rect_0) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
Sprite Atlas Operation : " ## Generate Texture and Render Datas ## " took 0.259817 sec (current mem: 135 MB)
- Packing completed.
 -> (artifact id: 'c8d75c5d6959f9674250a7dd8cfcc26e') in 0.777463 seconds
Start importing Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Setting.prefab using Guid(40f0ca526b032894a8202ee9943c498a) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
 -> (artifact id: 'b15157a5cf5b1f6ddb701374b1fccb5e') in 0.120680 seconds
Start importing Assets/_IdleFishing/_GameResources/Prefabs/UI/Items/UIBoatItem.prefab using Guid(c3ae440a42e50714bb97234c42655694) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
 -> (artifact id: '4624bb7d6e2c507f3253f8ca5e8b9178') in 0.013738 seconds
Start importing Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/BoatReward.prefab using Guid(40ad0759bbd093f419e414144659bbc3) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
 -> (artifact id: 'd421ccac41592dd9369c770c178a1758') in 0.017745 seconds
Start importing Assets/_IdleFishing/Prefabs/Ui/UIManagerWrapper.prefab using Guid(d04359d58a0f41f4f85a764e73a3b4ad) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
 -> (artifact id: '30af588dccc63eb28a55a3917a855ed0') in 0.075021 seconds
Start importing Assets/_IdleFishing/Prefabs/Ui/UIGlobal.prefab using Guid(f5e9f9c6481709d44b130996cd051f82) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
 -> (artifact id: '4031505835feac234d27f5aa9b8d8bb7') in 0.027728 seconds
Start importing Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Boat.prefab using Guid(287abfbe787c41248a43d08e8b77523c) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
 -> (artifact id: '13617f6840f48fe71602a24191228f0c') in 0.020095 seconds
Start importing Assets/_IdleFishing/Prefabs/Ui/UINoticeItem.prefab using Guid(6a7a2574e8fc39440859186db1e1ac9c) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
 -> (artifact id: '6dccef40a8c43057c1e1223828314613') in 0.002194 seconds
Start importing Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/BoatInfo.prefab using Guid(8ce2f5592f50c354b87f2dcb34e4a149) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
 -> (artifact id: 'f366d9a5d4831386fb4ce614114fe92a') in 0.012944 seconds
Refreshing native plugins compatible for Editor in 9.37 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Asset Pipeline Refresh (id=a92a6c3a93e7c804b90ad92284e32ccb): Total: 17.696 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport)
	Summary:
		Imports: total=59 (actual=59, local cache=0, cache server=0)
		Asset DB Process Time: managed=12 ms, native=2904 ms
		Asset DB Callback time: managed=422 ms, native=17 ms
		Scripting: domain reloads=1, domain reload time=5106 ms, compile time=9190 ms, other=42 ms
		Project Asset Count: scripts=7281, non-scripts=1857
		Asset File Changes: new=26, changed=52, moved=6, deleted=1
		Scan Filter Count: 0
	InvokeBeforeRefreshCallbacks: 0.342ms
	ApplyChangesToAssetFolders: 0.146ms
	Scan: 96.340ms
	OnSourceAssetsModified: 2.046ms
	UnregisterDeletedAssets: 0.004ms
	GetAllGuidsForCategorization: 1.687ms
	CategorizeAssets: 185.864ms
	ImportOutOfDateAssets: 5512.311ms (-5365.148ms without children)
		ImportManagerImport: 1653.001ms (68.129ms without children)
			ImportInProcess: 1584.501ms
			UpdateCategorizedAssets: 0.371ms
		CompileScripts: 9190.114ms
		ReloadNativeAssets: 0.017ms
		UnloadImportedAssets: 24.280ms
		ReloadImportedAssets: 2.868ms
		EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.897ms
		InitializingProgressBar: 0.011ms
		PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms
		OnDemandSchedulerStart: 4.269ms
	PostProcessAllAssets: 479.599ms
	Hotreload: 10.393ms
	GatherAllCurrentPrimaryArtifactRevisions: 0.319ms
	UnloadStreamsBegin: 1.322ms
	PersistCurrentRevisions: 0.815ms
	UnloadStreamsEnd: 0.134ms
	GenerateScriptTypeHashes: 3.624ms
	Untracked: 11404.647ms
Application.AssetDatabase Initial Refresh End
Shader 'MoreMountains/MMRipple': fallback shader 'Particle/AlphaBlended' not found
Scanning for USB devices : 3.221ms
Initializing Unity extensions:
[Licensing::Client] Successfully resolved entitlement details
[PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
ProgressiveSceneManager::Cancel()
Unloading 88 Unused Serialized files (Serialized files now loaded: 0)
Unloading 350 unused Assets / (44.5 MB). Loaded Objects now: 6298.
Memory consumption went from 201.7 MB to 157.3 MB.
Total: 20.248600 ms (FindLiveObjects: 0.296500 ms CreateObjectMapping: 0.173900 ms MarkObjects: 17.199500 ms  DeleteObjects: 2.576700 ms)

Asset Pipeline Refresh (id=3cbd7b4c893766d4590bcdf735511e79): Total: 0.006 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
[ServicesCore]: To use Unity's dashboard services, you need to link your Unity project to a project ID. To do this, go to Project Settings to select your organization, select your project and then link a project ID. You also need to make sure your organization has access to the required products. Visit https://dashboard.unity3d.com to sign up.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:LogWarning (string,object)
Unity.Services.Core.Internal.CoreLogger:LogWarning (object) (at ./Library/PackageCache/com.unity.services.core@1.12.5/Runtime/Core.Internal/Logging/CoreLogger.cs:15)
Unity.Services.Core.Editor.ProjectUnlinkBuildWarning:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at ./Library/PackageCache/com.unity.services.core@1.12.5/Editor/Core/Build/ProjectUnlinkBuildWarning.cs:29)
UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass16_0:<OnBuildPreProcess>b__1 (UnityEditor.Build.IPreprocessBuildWithReport)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair<UnityEditor.Build.IPreprocessBuild, UnityEditor.Build.IPreprocessBuildWithReport> (System.Collections.Generic.List`1<UnityEditor.Build.IPreprocessBuild>,System.Action`1<UnityEditor.Build.IPreprocessBuild>,System.Collections.Generic.List`1<UnityEditor.Build.IPreprocessBuildWithReport>,System.Action`1<UnityEditor.Build.IPreprocessBuildWithReport>,bool)
UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[])
UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[])
UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions)
MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:79)
MMW.MMWCliBuilder:BuildStaging () (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:114)

(Filename: ./Library/PackageCache/com.unity.services.core@1.12.5/Editor/Core/Build/ProjectUnlinkBuildWarning.cs Line: 29)

Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
 -> (artifact id: 'b0b52e4037945fddac084e180db37312') in 0.002487 seconds
Start importing ProjectSettings/UnityConnectSettings.asset using Guid(0000000000000000a100000000000000) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
 -> (artifact id: '751ea97dea4b7be99f4598e1eb1c0f1b') in 0.001182 seconds
Refreshing native plugins compatible for Editor in 8.85 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Asset Pipeline Refresh (id=8ac497618b31c4649b25ecfe98083900): Total: 0.132 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping'
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.5089ms
Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aESkipCompile.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssembliesAndTypeDB
WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity
ExitCode: 4 Duration: 0s21ms
[             ] Require frontend run.  Library/Bee/2000b0aESkipCompile.dag couldn't be loaded
Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\BuildPipeline\ScriptCompilationBuildProgram.exe" "Library/Bee/2000b0aESkipCompile.dag.json" "Library/Bee/2000b0aESkipCompile-inputdata.json" "Library\Bee\buildprogram0.traceevents"
WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity
ExitCode: 0 Duration: 0s141ms
Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aESkipCompile.dag" --continue-on-failure --dagfilejson="Library\Bee\2000b0aESkipCompile.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssembliesAndTypeDB
WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity
ExitCode: 0 Duration: 1s84ms
Finished compiling graph: 5 nodes, 7 flattened edges (7 ToBuild, 0 ToUse), maximum node priority 5
[2/4        0s] WriteResponseFile Library/Bee/artifacts/rsp/6097564273297756792.rsp
[3/4        1s] BuildPlayerDataGenerator Library/BuildPlayerData/Editor/TypeDb-All.json
Field 'System.Numerics.Vector2 SixLabors.Fonts.GlyphInstance/ControlPointCollection::SecondControlPoint' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector2

Field 'System.Numerics.Vector2 SixLabors.Fonts.GlyphInstance/ControlPointCollection::ThirdControlPoint' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector2

Field 'System.Numerics.Vector4 SixLabors.ImageSharp.ComplexVector4::Real' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4

Field 'System.Numerics.Vector4 SixLabors.ImageSharp.ComplexVector4::Imaginary' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4

Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V0L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4

Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V0R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4

Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V1L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4

Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V1R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4

Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V2L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4

Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V2R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4

Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V3L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4

Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V3R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4

Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V4L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4

Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V4R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4

Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V5L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4

Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V5R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4

Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V6L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4

Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V6R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4

Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V7L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4

Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V7R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4

Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V0' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4

Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V1' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4

Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V2' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4

Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V3' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4

Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V4' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4

Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V5' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4

Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V6' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4

Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V7' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4

Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Tuples.Vector4Pair::A' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4

Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Tuples.Vector4Pair::B' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4
*** Tundra build success (1.07 seconds), 2 items updated, 4 evaluated
Total cache size 267568664
Total cache size after purge 267568664
Asset Pipeline Refresh (id=28af24b767d407c40beecc16fcd32b70): Total: 0.005 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
[ScriptCompilation] Requested script compilation because: Recompiling scripts for player build.
BuildPlayer: start building target 20
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping'
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.4364ms
Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aP.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssembliesAndTypeDB
WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity
ExitCode: 4 Duration: 0s13ms
[             ] Require frontend run.  Library/Bee/2000b0aP.dag couldn't be loaded
Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\BuildPipeline\ScriptCompilationBuildProgram.exe" "Library/Bee/2000b0aP.dag.json" "Library/Bee/2000b0aP-inputdata.json" "Library\Bee\buildprogram0.traceevents"
WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity
ExitCode: 0 Duration: 0s359ms
Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aP.dag" --continue-on-failure --dagfilejson="Library\Bee\2000b0aP.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssembliesAndTypeDB
WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors'
info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
      ALC ILPP context 1 is unloading
warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
      Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll"
warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
      Assembly system.componentmodel.composition has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.ComponentModel.Composition.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll"
info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
      Resolved Unity.Burst.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 136.4040ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.dll, with 98 defines and 205 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Core.dll, with 101 defines and 199 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.Internal.dll, with 98 defines and 200 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.dll, with 104 defines and 199 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll, with 98 defines and 200 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Device.dll, with 98 defines and 200 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Analytics.dll, with 98 defines and 200 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Scheduler.dll, with 98 defines and 201 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.dll, with 100 defines and 199 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.PlayerPrefsEditor.Samples.SampleScene.dll, with 98 defines and 199 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/Cinemachine.dll, with 104 defines and 200 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll, with 98 defines and 188 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.dll, with 98 defines and 200 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.DocCodeExamples.dll, with 98 defines and 188 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll, with 98 defines and 200 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.4098ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 58.1345ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 60.2712ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 57.1778ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 88.4586ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 89.0519ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 90.7921ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 99.2091ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 114.6930ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 119.1695ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 118.7192ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 133.4870ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 132.9886ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 140.9259ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 143.9178ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.AI.Navigation.dll, with 99 defines and 199 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.dll, with 98 defines and 199 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.Base.dll, with 98 defines and 199 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 5.0940ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Networking.dll, with 98 defines and 201 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.dll, with 98 defines and 201 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll, with 103 defines and 200 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.8208ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll, with 98 defines and 201 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.7269ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 4.0276ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 74.9471ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 67.7453ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.dll, with 98 defines and 200 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll, with 98 defines and 199 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Configuration.dll, with 98 defines and 201 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Analytics.DataPrivacy.dll, with 98 defines and 199 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/KawaiiPlayFab.dll, with 98 defines and 202 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Analytics.dll, with 98 defines and 189 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll, with 99 defines and 201 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 3.6310ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.7636ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.9315ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 83.1778ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 22.4796ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 25.2471ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 39.7205ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.dll, with 98 defines and 200 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.8386ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Timeline.dll, with 99 defines and 199 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/DOTweenPro.Scripts.dll, with 98 defines and 200 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.2080ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 18.5482ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.dll, with 98 defines and 202 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.dll, with 103 defines and 198 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Threading.dll, with 98 defines and 201 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll, with 98 defines and 200 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/LocalPlayerData.dll, with 98 defines and 201 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 10.1824ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.3447ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll, with 98 defines and 199 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.7191ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 12.6397ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 12.7090ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 13.7540ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Internal.dll, with 98 defines and 200 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.5045ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/DOTween.Modules.dll, with 98 defines and 199 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.0573ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Telemetry.dll, with 98 defines and 201 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Registration.dll, with 98 defines and 208 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll, with 98 defines and 201 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 25.0842ms
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 36.5578ms
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 33.3222ms
info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
      Resolved Unity.Burst.Cecil.Rocks, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.Rocks.dll
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 356.6769ms
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      Processing assembly Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll, with 98 defines and 231 references
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Unity.ILPP.Runner.PostProcessingPipeline[0]
      running zzzUnity.Burst.CodeGen.BurstILPostProcessor
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 38.9211ms
ExitCode: 0 Duration: 9s855ms
Finished compiling graph: 691 nodes, 6940 flattened edges (5678 ToBuild, 102 ToUse), maximum node priority 369
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Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(8,18): warning CS0414: The field 'FilesProgress.fileName' is assigned but its value is never used

Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(7,17): warning CS0414: The field 'FilesProgress.progress' is assigned but its value is never used
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[480/690    1s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Core.dll (+2 others)
[           0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll (+2 others) [CacheWrite 00000000000000000000000000000003]
[481/690    0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Analytics.dll.mvfrm
[482/690    0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Recorder.Base.ref.dll_FC8A29D326C95C2A.mvfrm
[483/690    0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Internal.dll.mvfrm
[484/690    0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll.mvfrm
[485/690    0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Cinemachine.dll.mvfrm
[486/690    0s] MovedFromExtractorCombine Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.dll.mvfrm
[           0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Core.dll (+2 others) [CacheWrite 00000000000000000000000000000003]
[487/690    0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.ref.dll_96C9F3316A8E30B9.mvfrm
[488/690    0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll (+2 others)
[489/690    0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll (+2 others)
[490/690    0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Analytics.dll (+2 others)
[491/690    0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.TextMeshPro.ref.dll_62E30C949C33F28C.mvfrm
[           0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll (+2 others) [CacheWrite 00000000000000000000000000000003]
[492/690    0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.dll.mvfrm
[           0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll (+2 others) [CacheWrite 00000000000000000000000000000003]
[493/690    0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll (+2 others)
[494/690    0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.dll.mvfrm
[495/690    0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Core.ref.dll_3AC08951D7FF5D33.mvfrm
[496/690    0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.dll.mvfrm
[           0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Analytics.dll (+2 others) [CacheWrite 00000000000000000000000000000003]
[497/690    0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Internal.dll (+2 others)
[498/690    0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll.mvfrm
[           0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Internal.dll (+2 others) [CacheWrite 00000000000000000000000000000003]
[           0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll (+2 others) [CacheWrite 00000000000000000000000000000003]
[499/690    0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll.mvfrm
[500/690    0s] Csc Library/Bee/artifacts/2000b0aP.dag/Cinemachine.dll (+2 others)
[501/690    0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Analytics.ref.dll_07579D20DAADF330.mvfrm
[502/690    0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll (+2 others)
[503/690    0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.dll (+2 others)
[504/690    0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Recorder.ref.dll_7A51C512D68BF41B.mvfrm
[           0s] Csc Library/Bee/artifacts/2000b0aP.dag/Cinemachine.dll (+2 others) [CacheWrite 00000000000000000000000000000003]
[505/690    0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Internal.ref.dll_4233865F64766B29.mvfrm
[           0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll (+2 others) [CacheWrite 00000000000000000000000000000003]
[506/690    0s] Csc Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.dll (+2 others)
Assets\ImbaFrameworks\Utils\SGUtils.cs(331,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.'

Assets\ImbaFrameworks\Utils\SGUtils.cs(331,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.'

Assets\ImbaFrameworks\UI\Scripts\UICanvas\UICanvas.cs(103,17): warning CS0162: Unreachable code detected
[           0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.dll (+2 others) [CacheWrite 00000000000000000000000000000003]
[507/690    0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.dll (+2 others)
[508/690    0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Networking.dll.mvfrm
[509/690    0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.dll.mvfrm
[510/690    0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Analytics.dll.mvfrm
[511/690    0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Scheduler.dll.mvfrm
[512/690    0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Threading.dll.mvfrm
[513/690    0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Telemetry.dll.mvfrm
[514/690    0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.Internal.dll.mvfrm
[515/690    0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Configuration.dll.mvfrm
[516/690    2s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll (+2 others)
[517/690    1s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll (+2 others)
[518/690    0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Device.dll.mvfrm
[           0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.dll (+2 others) [CacheWrite 00000000000000000000000000000003]
[           0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll (+2 others) [CacheWrite 00000000000000000000000000000003]
Failure while invoking caching client: Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll (+2 others)
move_path failed: No error



[           0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll (+2 others) [CacheWrite 00000000000000000000000000000003]
[519/690    0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Animation.Rigging.ref.dll_8651E8E347A1B81A.mvfrm
[520/690    0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Threading.dll (+2 others)
[521/690    0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Telemetry.dll (+2 others)
[522/690    0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.ref.dll_903A8A835E45D671.mvfrm
[           0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Threading.dll (+2 others) [CacheWrite 00000000000000000000000000000003]
[           0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Telemetry.dll (+2 others) [CacheWrite 00000000000000000000000000000003]
[523/690    0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Mathematics.ref.dll_C72EBE726BBE86FF.mvfrm
[524/690    0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.DocCodeExamples.dll.mvfrm
[525/690    0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Scheduler.dll (+2 others)
[526/690    0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Networking.dll (+2 others)
[527/690    0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Device.dll (+2 others)
[528/690    0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.Internal.dll (+2 others)
[529/690    0s] MovedFromExtractorCombine Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.CodeGen.dll.mvfrm
[530/690    0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Configuration.dll (+2 others)
[531/690    0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Analytics.dll (+2 others)
[532/690    0s] Csc Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.dll (+2 others)
Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(113,34): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.'

Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(114,31): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.'

Assets\KawaiiFrameworks\Util\UI\UIItems\UIItem.cs(32,51): warning CS0414: The field 'UIItem._lstTags' is assigned but its value is never used

Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(22,50): warning CS0414: The field 'UILoadingOverlay._txtProcess' is assigned but its value is never used

Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(21,41): warning CS0414: The field 'UILoadingOverlay._sliderProcess' is assigned but its value is never used

Assets\KawaiiFrameworks\Util\Utils\UI\TweenDoText.cs(19,23): warning CS0414: The field 'TweenDoText._minDuration' is assigned but its value is never used
[533/690    0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.dll (+2 others)
[534/690    0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll (+2 others)
[           0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Scheduler.dll (+2 others) [CacheWrite 00000000000000000000000000000003]
[           0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Device.dll (+2 others) [CacheWrite 00000000000000000000000000000003]
[535/690    0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Threading.ref.dll_0B8DBE42C111F282.mvfrm
[           0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Configuration.dll (+2 others) [CacheWrite 00000000000000000000000000000003]
[536/690    0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Telemetry.ref.dll_13D648244282F143.mvfrm
[           0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.Internal.dll (+2 others) [CacheWrite 00000000000000000000000000000003]
[           0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Networking.dll (+2 others) [CacheWrite 00000000000000000000000000000003]
[           0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Analytics.dll (+2 others) [CacheWrite 00000000000000000000000000000003]
[           0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.dll (+2 others) [CacheWrite 00000000000000000000000000000003]
[           0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll (+2 others) [CacheWrite 00000000000000000000000000000003]
[537/690    0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.DocCodeExamples.dll (+2 others)
[538/690    0s] Csc Library/Bee/artifacts/2000b0aP.dag/KawaiiPlayFab.dll (+2 others)
[           0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.DocCodeExamples.dll (+2 others) [CacheWrite 00000000000000000000000000000003]
[539/690    0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.CodeGen.dll (+2 others)
[540/690    0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Device.ref.dll_4FEC43D3348D7C52.mvfrm
[541/690    0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Configuration.ref.dll_0B3FFE8F28737420.mvfrm
[542/690    0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Scheduler.ref.dll_07E12F31A98EBD55.mvfrm
[543/690    0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Environments.Internal.ref.dll_88CB03C51EFCA385.mvfrm
[544/690    0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Analytics.ref.dll_B5BEBE3C01B730F3.mvfrm
[545/690    0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Environments.ref.dll_E25E0BCB1703C24C.mvfrm
[546/690    0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Flow.ref.dll_81D169A85A08D1E2.mvfrm
[           0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.CodeGen.dll (+2 others) [CacheWrite 00000000000000000000000000000003]
[547/690    0s] Csc Library/Bee/artifacts/2000b0aP.dag/LocalPlayerData.dll (+2 others)
Assets\KawaiiFrameworks\LocalPlayerData\Implements\PlayerBase.cs(18,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
[548/690    0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Registration.dll.mvfrm
[549/690    0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll.mvfrm
[550/690    0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Registration.dll (+2 others)
[551/690    0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll (+2 others)
[           0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Registration.dll (+2 others) [CacheWrite 00000000000000000000000000000003]
[           0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll (+2 others) [CacheWrite 00000000000000000000000000000003]
[552/690    0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[553/690    0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.State.ref.dll_3C5C88F0FB368CB3.mvfrm
[554/690    0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll.mvfrm
[555/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ACTk.Runtime.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.dll, with 100 defines and 199 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[556/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.VisualScripting.Core.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Core.dll, with 101 defines and 199 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[557/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Environments.Internal.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.Internal.dll, with 98 defines and 200 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[558/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.Addressables.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll, with 98 defines and 200 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[559/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Scheduler.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Scheduler.dll, with 98 defines and 201 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[560/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Device.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Device.dll, with 98 defines and 200 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[561/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.PlayerPrefsEditor.Samples.SampleScene.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.PlayerPrefsEditor.Samples.SampleScene.dll, with 98 defines and 199 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[562/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Burst.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll, with 98 defines and 188 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[563/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Cinemachine.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/Cinemachine.dll, with 104 defines and 200 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[564/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.dll, with 104 defines and 199 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[565/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ACTk.Examples.Genuine.Runtime.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.dll, with 98 defines and 200 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[566/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Analytics.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Analytics.dll, with 98 defines and 200 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[567/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/KawaiiUtil.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.dll, with 98 defines and 205 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[568/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Animation.Rigging.DocCodeExamples.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.DocCodeExamples.dll, with 98 defines and 188 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[569/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.Linq.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll, with 98 defines and 200 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[570/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.dll, with 98 defines and 199 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[571/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.VisualScripting.Flow.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll, with 103 defines and 200 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[572/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Networking.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Networking.dll, with 98 defines and 201 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[573/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.AI.Navigation.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.AI.Navigation.dll, with 99 defines and 199 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[574/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Environments.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.dll, with 98 defines and 201 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[575/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Recorder.Base.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.Base.dll, with 98 defines and 199 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[576/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Configuration.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Configuration.dll, with 98 defines and 201 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[577/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.VisualScripting.State.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll, with 98 defines and 201 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[578/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/KawaiiPlayFab.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/KawaiiPlayFab.dll, with 98 defines and 202 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[579/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.TextMeshPro.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll, with 99 defines and 201 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[580/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Analytics.DataPrivacy.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Analytics.DataPrivacy.dll, with 98 defines and 199 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[581/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Analytics.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Analytics.dll, with 98 defines and 189 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[582/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.TextMeshPro.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll, with 98 defines and 199 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[583/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ACTk.Examples.Runtime.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.dll, with 98 defines and 200 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[584/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Analytics.DataPrivacy.dll
[585/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/DOTweenPro.Scripts.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/DOTweenPro.Scripts.dll, with 98 defines and 200 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[586/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Timeline.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Timeline.dll, with 99 defines and 199 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[587/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/DOTweenPro.Scripts.dll
[588/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.Linq.dll
[589/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/KawaiiPlayFab.dll
[590/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Mathematics.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll, with 98 defines and 199 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[591/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UnityEngine.UI.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.dll, with 103 defines and 198 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[592/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Recorder.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll, with 98 defines and 200 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[593/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Threading.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Threading.dll, with 98 defines and 201 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[594/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/LocalPlayerData.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/LocalPlayerData.dll, with 98 defines and 201 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[595/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.TextMeshPro.dll
[596/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.Core.dll
[597/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Threading.dll
[598/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.dll
[599/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Scheduler.dll
[600/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ImbaFrameworks.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.dll, with 98 defines and 202 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[601/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Internal.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Internal.dll, with 98 defines and 200 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[602/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Recorder.dll
[603/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.PlayerPrefsEditor.Samples.SampleScene.dll
[604/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.Addressables.dll
[605/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Cinemachine.dll
[606/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Runtime.dll
[607/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Analytics.dll
[608/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Configuration.dll
[609/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Recorder.Base.dll
[610/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Burst.dll
[611/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.State.dll
[612/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Networking.dll
[613/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Device.dll
[614/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/LocalPlayerData.dll
[615/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/KawaiiUtil.dll
[616/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Examples.Genuine.Runtime.dll
[617/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Environments.Internal.dll
[618/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Animation.Rigging.DocCodeExamples.dll
[619/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.Flow.dll
[620/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Environments.dll
[621/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.AI.Navigation.dll
[622/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.dll
[623/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/LocalPlayerData.pdb
[624/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Threading.pdb
[625/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Recorder.pdb
[626/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UnityEngine.UI.pdb
[627/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Mathematics.pdb
[628/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Timeline.pdb
[629/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/DOTweenPro.Scripts.pdb
[630/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Examples.Runtime.pdb
[631/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.TextMeshPro.pdb
[632/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Analytics.pdb
[633/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Analytics.DataPrivacy.pdb
[634/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.TextMeshPro.pdb
[635/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/KawaiiPlayFab.pdb
[636/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.State.pdb
[637/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Configuration.pdb
[638/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Recorder.Base.pdb
[639/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Environments.pdb
[640/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.AI.Navigation.pdb
[641/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Networking.pdb
[642/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.Flow.pdb
[643/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.pdb
[644/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.Linq.pdb
[645/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Examples.Genuine.Runtime.pdb
[646/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Analytics.pdb
[647/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/KawaiiUtil.pdb
[648/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Animation.Rigging.DocCodeExamples.pdb
[649/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.pdb
[650/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Cinemachine.pdb
[651/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.PlayerPrefsEditor.Samples.SampleScene.pdb
[652/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Burst.pdb
[653/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Mathematics.dll
[654/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Device.pdb
[655/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Scheduler.pdb
[656/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.Addressables.pdb
[657/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Runtime.pdb
[658/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Environments.Internal.pdb
[659/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.Core.pdb
[660/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/DOTween.Modules.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/DOTween.Modules.dll, with 98 defines and 199 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[661/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ImbaFrameworks.pdb
[662/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Timeline.dll
[663/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Internal.dll
[664/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Internal.pdb
[665/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Analytics.dll
[666/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Telemetry.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Telemetry.dll, with 98 defines and 201 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[667/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/DOTween.Modules.pdb
[668/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Registration.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Registration.dll, with 98 defines and 208 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[669/690    0s] Csc Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll (+2 others)
Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\SteeringAgents\PhysicsSteeringAgent.cs(10,31): warning CS0109: The member 'PhysicsSteeringAgent.rigidbody' does not hide an accessible member. The new keyword is not required.

Assets\_IdleFishing\Scripts\Analytics\AnalyticsTimerService.cs(47,20): warning CS0693: Type parameter 'T' has the same name as the type parameter from outer type 'StoredValue<T>'

Assets\_IdleFishing\Scripts\SocialQuest\APISocialTaskComplete.cs(17,22): warning CS0108: 'APISocialTaskComplete.Response' hides inherited member 'IdleFishingAPIRequestRewards.Response'. Use the new keyword if hiding was intended.

Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(117,26): warning CS0168: The variable 'ex' is declared but never used

Assets\_IdleFishing\Scripts\UI\UIHomePopup.cs(21,13): warning CS0162: Unreachable code detected

Assets\_IdleFishing\Scripts\Boats\FlockBoxPositioner.cs(27,26): warning CS0168: The variable 'e' is declared but never used

Assets\_IdleFishing\Scripts\UI\Common\UITabBase.cs(13,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.

Assets\AssetsPackages\LowPolyWaterv2\Scripts\LowPolyWaterScript.cs(81,30): warning CS0618: 'Light.GetLights(LightType, int)' is obsolete: 'Light.GetLights has been deprecated, use FindObjectsOfType in combination with light.cullingmask/light.type'

Assets\_IdleFishing\Scripts\Common\AdsManager.cs(118,30): warning CS0168: The variable 'ex' is declared but never used

Assets\_IdleFishing\Scripts\Common\IAP\IAPItemUI.cs(101,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.

Assets\_IdleFishing\PlayerData\Implement\PlayerLeaderboard.cs(31,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.

Assets\_IdleFishing\Scripts\Common\IAP\IAPManager.cs(227,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.

Assets\_IdleFishing\Scripts\Friend\UIWalletPopup.cs(172,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.

Assets\_IdleFishing\Scripts\Friend\UIWalletPopup.cs(190,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.

Assets\_IdleFishing\Scripts\SocialQuest\SocialPopup.cs(22,13): warning CS0162: Unreachable code detected

Assets\_IdleFishing\Scripts\SocialQuest\TaskManager.cs(84,30): warning CS0168: The variable 'ex' is declared but never used

Assets\_IdleFishing\Scripts\Friend\UIReferralRewardPopup.cs(33,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.

Assets\_IdleFishing\Scripts\Friend\UIFriendsTab.cs(29,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.

Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(14,13): warning CS0162: Unreachable code detected

Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(11,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.

Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\FlockBox.cs(97,22): warning CS0414: The field 'FlockBox.drawBoundary' is assigned but its value is never used

Assets\_IdleFishing\Scripts\Scene\SceneInit\SceneInit.cs(21,74): warning CS0414: The field 'SceneInit._textPlayfabId' is assigned but its value is never used

Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(25,42): warning CS0414: The field 'UISettingTab._moreGame' is assigned but its value is never used

Assets\_IdleFishing\Scripts\Friend\UIRefUser.cs(12,40): warning CS0414: The field 'UIRefUser._leagueIcon' is assigned but its value is never used

Assets\_IdleFishing\PlayerData\PlayerDataManager.cs(48,22): warning CS0414: The field 'PlayerDataManager._isDisconnect' is assigned but its value is never used

Assets\_IdleFishing\Scripts\FinishingZone.cs(11,17): warning CS0414: The field 'FinishingZone._fishZoneTriangle' is assigned but its value is never used

Assets\_IdleFishing\Scripts\Common\Time\TimeLeftObjectSlider.cs(9,45): warning CS0414: The field 'TimeLeftObjectSlider._controller' is assigned but its value is never used

Assets\_IdleFishing\Scripts\Login\BanInfo\UIBanInfoPopup.cs(24,45): warning CS0414: The field 'UIBanInfoPopup._banTimeLeft' is assigned but its value is never used

Assets\_IdleFishing\Scripts\Boats\Fishing\PlayerFishingRod.cs(12,36): warning CS0414: The field 'PlayerFishingRod._radius' is assigned but its value is never used

Assets\_IdleFishing\Scripts\Login\BanInfo\UIBanInfoPopup.cs(23,50): warning CS0414: The field 'UIBanInfoPopup._tmpBanMessage' is assigned but its value is never used

Assets\_IdleFishing\Scripts\Boats\BoatUp\PriceChanger.cs(9,20): warning CS0414: The field 'PriceChanger._buttonName' is assigned but its value is never used

Assets\_IdleFishing\Scripts\Common\UI\Leaderboard\UILBRewardItem.cs(20,19): warning CS0414: The field 'UILBRewardItem<T>._record' is assigned but its value is never used

Assets\_IdleFishing\Scripts\Boats\BoatMover\BoatEllipseMoverCreator.cs(11,34): warning CS0414: The field 'BoatEllipseMoverCreator._segmentCount' is assigned but its value is never used

Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\FlockBox.cs(99,22): warning CS0414: The field 'FlockBox.drawOccupiedCells' is assigned but its value is never used

Assets\_IdleFishing\Scripts\Common\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used

Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(33,43): warning CS0414: The field 'UISettingTab._tabContentCommunity' is assigned but its value is never used

Assets\_IdleFishing\Scripts\UI\Boat\UIBoatPopupInventory.cs(8,42): warning CS0414: The field 'UIBoatPopupInventory._controller' is assigned but its value is never used

Assets\_IdleFishing\Scripts\Scene\SceneInit\SceneInit.cs(22,74): warning CS0414: The field 'SceneInit._textVersion' is assigned but its value is never used

Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(34,43): warning CS0414: The field 'UISettingTab._tabMoreGame' is assigned but its value is never used

Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(24,42): warning CS0414: The field 'UISettingTab._tabCommunity' is assigned but its value is never used

Assets\_IdleFishing\Scripts\AdsManager.cs(16,17): warning CS0414: The field 'AdsManager.skinID' is assigned but its value is never used

Assets\_IdleFishing\Scripts\Login\UILoginWithCustomId.cs(12,41): warning CS0414: The field 'UILoginWithCustomId._toggleCreateNew' is assigned but its value is never used
[670/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.DOTween.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll, with 98 defines and 201 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[671/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.TextMeshPro.dll
[672/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/DOTween.Modules.dll
[673/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Telemetry.dll
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[675/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Registration.pdb
[676/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.DOTween.pdb
[677/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.DOTween.dll
[678/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Registration.dll
[679/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ImbaFrameworks.dll
[680/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UnityEngine.UI.dll
[681/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Examples.Runtime.dll
[682/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Animation.Rigging.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.dll, with 98 defines and 200 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[683/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Animation.Rigging.pdb
[684/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Animation.Rigging.dll
[685/690    0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll, with 98 defines and 231 references

processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor

running zzzUnity.Burst.CodeGen.BurstILPostProcessor
[686/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Assembly-CSharp.pdb
[687/690    0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Assembly-CSharp.dll
[689/690    0s] BuildPlayerDataGenerator Library/BuildPlayerData/Player/RuntimeInitializeOnLoads.json (+1 other)
*** Tundra build success (9.84 seconds), 688 items updated, 690 evaluated
Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(8,18): warning CS0414: The field 'FilesProgress.fileName' is assigned but its value is never used
Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(7,17): warning CS0414: The field 'FilesProgress.progress' is assigned but its value is never used
Assets\ImbaFrameworks\Utils\SGUtils.cs(331,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.'
Assets\ImbaFrameworks\Utils\SGUtils.cs(331,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.'
Assets\ImbaFrameworks\UI\Scripts\UICanvas\UICanvas.cs(103,17): warning CS0162: Unreachable code detected
Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(113,34): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.'
Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(114,31): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.'
Assets\KawaiiFrameworks\Util\UI\UIItems\UIItem.cs(32,51): warning CS0414: The field 'UIItem._lstTags' is assigned but its value is never used
Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(22,50): warning CS0414: The field 'UILoadingOverlay._txtProcess' is assigned but its value is never used
Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(21,41): warning CS0414: The field 'UILoadingOverlay._sliderProcess' is assigned but its value is never used
Assets\KawaiiFrameworks\Util\Utils\UI\TweenDoText.cs(19,23): warning CS0414: The field 'TweenDoText._minDuration' is assigned but its value is never used
Assets\KawaiiFrameworks\LocalPlayerData\Implements\PlayerBase.cs(18,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\SteeringAgents\PhysicsSteeringAgent.cs(10,31): warning CS0109: The member 'PhysicsSteeringAgent.rigidbody' does not hide an accessible member. The new keyword is not required.
Assets\_IdleFishing\Scripts\Analytics\AnalyticsTimerService.cs(47,20): warning CS0693: Type parameter 'T' has the same name as the type parameter from outer type 'StoredValue<T>'
Assets\_IdleFishing\Scripts\SocialQuest\APISocialTaskComplete.cs(17,22): warning CS0108: 'APISocialTaskComplete.Response' hides inherited member 'IdleFishingAPIRequestRewards.Response'. Use the new keyword if hiding was intended.
Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(117,26): warning CS0168: The variable 'ex' is declared but never used
Assets\_IdleFishing\Scripts\UI\UIHomePopup.cs(21,13): warning CS0162: Unreachable code detected
Assets\_IdleFishing\Scripts\Boats\FlockBoxPositioner.cs(27,26): warning CS0168: The variable 'e' is declared but never used
Assets\_IdleFishing\Scripts\UI\Common\UITabBase.cs(13,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets\AssetsPackages\LowPolyWaterv2\Scripts\LowPolyWaterScript.cs(81,30): warning CS0618: 'Light.GetLights(LightType, int)' is obsolete: 'Light.GetLights has been deprecated, use FindObjectsOfType in combination with light.cullingmask/light.type'
Assets\_IdleFishing\Scripts\Common\AdsManager.cs(118,30): warning CS0168: The variable 'ex' is declared but never used
Assets\_IdleFishing\Scripts\Common\IAP\IAPItemUI.cs(101,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets\_IdleFishing\PlayerData\Implement\PlayerLeaderboard.cs(31,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets\_IdleFishing\Scripts\Common\IAP\IAPManager.cs(227,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets\_IdleFishing\Scripts\Friend\UIWalletPopup.cs(172,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets\_IdleFishing\Scripts\Friend\UIWalletPopup.cs(190,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets\_IdleFishing\Scripts\SocialQuest\SocialPopup.cs(22,13): warning CS0162: Unreachable code detected
Assets\_IdleFishing\Scripts\SocialQuest\TaskManager.cs(84,30): warning CS0168: The variable 'ex' is declared but never used
Assets\_IdleFishing\Scripts\Friend\UIReferralRewardPopup.cs(33,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets\_IdleFishing\Scripts\Friend\UIFriendsTab.cs(29,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(14,13): warning CS0162: Unreachable code detected
Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(11,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\FlockBox.cs(97,22): warning CS0414: The field 'FlockBox.drawBoundary' is assigned but its value is never used
Assets\_IdleFishing\Scripts\Scene\SceneInit\SceneInit.cs(21,74): warning CS0414: The field 'SceneInit._textPlayfabId' is assigned but its value is never used
Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(25,42): warning CS0414: The field 'UISettingTab._moreGame' is assigned but its value is never used
Assets\_IdleFishing\Scripts\Friend\UIRefUser.cs(12,40): warning CS0414: The field 'UIRefUser._leagueIcon' is assigned but its value is never used
Assets\_IdleFishing\PlayerData\PlayerDataManager.cs(48,22): warning CS0414: The field 'PlayerDataManager._isDisconnect' is assigned but its value is never used
Assets\_IdleFishing\Scripts\FinishingZone.cs(11,17): warning CS0414: The field 'FinishingZone._fishZoneTriangle' is assigned but its value is never used
Assets\_IdleFishing\Scripts\Common\Time\TimeLeftObjectSlider.cs(9,45): warning CS0414: The field 'TimeLeftObjectSlider._controller' is assigned but its value is never used
Assets\_IdleFishing\Scripts\Login\BanInfo\UIBanInfoPopup.cs(24,45): warning CS0414: The field 'UIBanInfoPopup._banTimeLeft' is assigned but its value is never used
Assets\_IdleFishing\Scripts\Boats\Fishing\PlayerFishingRod.cs(12,36): warning CS0414: The field 'PlayerFishingRod._radius' is assigned but its value is never used
Assets\_IdleFishing\Scripts\Login\BanInfo\UIBanInfoPopup.cs(23,50): warning CS0414: The field 'UIBanInfoPopup._tmpBanMessage' is assigned but its value is never used
Assets\_IdleFishing\Scripts\Boats\BoatUp\PriceChanger.cs(9,20): warning CS0414: The field 'PriceChanger._buttonName' is assigned but its value is never used
Assets\_IdleFishing\Scripts\Common\UI\Leaderboard\UILBRewardItem.cs(20,19): warning CS0414: The field 'UILBRewardItem<T>._record' is assigned but its value is never used
Assets\_IdleFishing\Scripts\Boats\BoatMover\BoatEllipseMoverCreator.cs(11,34): warning CS0414: The field 'BoatEllipseMoverCreator._segmentCount' is assigned but its value is never used
Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\FlockBox.cs(99,22): warning CS0414: The field 'FlockBox.drawOccupiedCells' is assigned but its value is never used
Assets\_IdleFishing\Scripts\Common\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used
Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(33,43): warning CS0414: The field 'UISettingTab._tabContentCommunity' is assigned but its value is never used
Assets\_IdleFishing\Scripts\UI\Boat\UIBoatPopupInventory.cs(8,42): warning CS0414: The field 'UIBoatPopupInventory._controller' is assigned but its value is never used
Assets\_IdleFishing\Scripts\Scene\SceneInit\SceneInit.cs(22,74): warning CS0414: The field 'SceneInit._textVersion' is assigned but its value is never used
Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(34,43): warning CS0414: The field 'UISettingTab._tabMoreGame' is assigned but its value is never used
Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(24,42): warning CS0414: The field 'UISettingTab._tabCommunity' is assigned but its value is never used
Assets\_IdleFishing\Scripts\AdsManager.cs(16,17): warning CS0414: The field 'AdsManager.skinID' is assigned but its value is never used
Assets\_IdleFishing\Scripts\Login\UILoginWithCustomId.cs(12,41): warning CS0414: The field 'UILoginWithCustomId._toggleCreateNew' is assigned but its value is never used
Total cache size 267568664
Total cache size after purge 267568664
Rebuilding Data files because BuildOptions.CleanBuildCache is set.
Asset Pipeline Refresh (id=9ad1726d0b3a1a24e9c48bc235bf4d60): Total: 0.042 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
SpriteAtlasPacking completed in 0.004277 sec
Opening scene 'Assets/_IdleFishing/Scenes/InitScene.unity'
[PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Assets/_IdleFishing/Scenes/InitScene.unity'
	Deserialize:            3.740 ms
	Integration:            318.137 ms
	Integration of assets:  0.077 ms
	Thread Wait Time:       6.507 ms
	Total Operation Time:   328.460 ms
Unloading 210 unused Assets / (1.1 MB). Loaded Objects now: 10280.
Memory consumption went from 189.2 MB to 188.1 MB.
Total: 18.821900 ms (FindLiveObjects: 0.537500 ms CreateObjectMapping: 0.285200 ms MarkObjects: 17.357900 ms  DeleteObjects: 0.640700 ms)

Created GICache directory at C:/WINDOWS/system32/config/systemprofile/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.016s, timestamps: [48.562 - 48.578]
gi::BakeBackendSwitch: switching bake backend from 3 to 1.
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[])
UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[])
UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions)
MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:79)
MMW.MMWCliBuilder:BuildStaging () (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:114)

[Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs line 79]

Opening scene 'Assets/_IdleFishing/Scenes/Level 1.unity'
[PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
Unloading 219 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Assets/_IdleFishing/Scenes/Level 1.unity'
	Deserialize:            41.643 ms
	Integration:            530.040 ms
	Integration of assets:  7.533 ms
	Thread Wait Time:       0.057 ms
	Total Operation Time:   579.272 ms
Unloading 3295 unused Assets / (1.6 MB). Loaded Objects now: 11197.
Memory consumption went from 193.2 MB to 191.6 MB.
Total: 18.905300 ms (FindLiveObjects: 0.736800 ms CreateObjectMapping: 0.364800 ms MarkObjects: 15.787400 ms  DeleteObjects: 2.015900 ms)

GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[])
UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[])
UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions)
MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:79)
MMW.MMWCliBuilder:BuildStaging () (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:114)

[Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs line 79]

Compiling mesh data optimization processing for "FlatKit/Stylized Surface" pass "FORWARD":
    Cached mesh channel usage data found for 0 variants. 32 variants require compilation to get this data.
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 32 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
Compiling mesh data optimization processing for "FlatKit/Stylized Surface" pass "FORWARD":
    Cached mesh channel usage data found for 16 variants. 16 variants require compilation to get this data.
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 16 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
Compiling mesh data optimization processing for "FlatKit/Stylized Surface" pass "DEFERRED":
    Cached mesh channel usage data found for 16 variants. 16 variants require compilation to get this data.
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 16 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
Compiling mesh data optimization processing for "FlatKit/Stylized Surface" pass "Meta":
    Cached mesh channel usage data found for 4 variants. 4 variants require compilation to get this data.
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
Compiling mesh data optimization processing for "Legacy Shaders/Diffuse" pass "FORWARD":
    Cached mesh channel usage data found for 16 variants. 16 variants require compilation to get this data.
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 16 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
Compiling mesh data optimization processing for "Legacy Shaders/Diffuse" pass "FORWARD":
    Cached mesh channel usage data found for 5 variants. 5 variants require compilation to get this data.
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 5 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
Compiling mesh data optimization processing for "Legacy Shaders/Diffuse" pass "DEFERRED":
    Cached mesh channel usage data found for 8 variants. 8 variants require compilation to get this data.
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
Compiling mesh data optimization processing for "Legacy Shaders/Diffuse" pass "Meta":
    Cached mesh channel usage data found for 2 variants. 2 variants require compilation to get this data.
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "ShadowCaster":
    Cached mesh channel usage data found for 8 variants. 8 variants require compilation to get this data.
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "SceneSelectionPass":
    Cached mesh channel usage data found for 2 variants. 2 variants require compilation to get this data.
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "ScenePickingPass":
    Cached mesh channel usage data found for 2 variants. 2 variants require compilation to get this data.
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "":
    Cached mesh channel usage data found for 12 variants. 12 variants require compilation to get this data.
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 12 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "":
    Cached mesh channel usage data found for 3 variants. 3 variants require compilation to get this data.
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "":
    Cached mesh channel usage data found for 1 variants. 1 variants require compilation to get this data.
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "ShadowCaster":
    Cached mesh channel usage data found for 4 variants. 4 variants require compilation to get this data.
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
Compiling mesh data optimization processing for "Standard" pass "FORWARD":
    Cached mesh channel usage data found for 8 variants. 8 variants require compilation to get this data.
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
Compiling mesh data optimization processing for "Standard" pass "FORWARD_DELTA":
    Cached mesh channel usage data found for 13 variants. 13 variants require compilation to get this data.
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 13 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
Compiling mesh data optimization processing for "Standard" pass "ShadowCaster":
    Cached mesh channel usage data found for 2 variants. 2 variants require compilation to get this data.
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
Compiling mesh data optimization processing for "Standard" pass "DEFERRED":
    Cached mesh channel usage data found for 4 variants. 4 variants require compilation to get this data.
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
Compiling mesh data optimization processing for "Standard" pass "META":
    Cached mesh channel usage data found for 1 variants. 1 variants require compilation to get this data.
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
Compiling mesh data optimization processing for "Standard" pass "FORWARD":
    Cached mesh channel usage data found for 8 variants. 8 variants require compilation to get this data.
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
Compiling mesh data optimization processing for "Standard" pass "FORWARD_DELTA":
    Cached mesh channel usage data found for 10 variants. 10 variants require compilation to get this data.
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 10 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
Compiling mesh data optimization processing for "Standard" pass "ShadowCaster":
    Cached mesh channel usage data found for 2 variants. 2 variants require compilation to get this data.
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
Compiling mesh data optimization processing for "Standard" pass "META":
    Cached mesh channel usage data found for 1 variants. 1 variants require compilation to get this data.
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "":
    Cached mesh channel usage data found for 3 variants. 0 variants require compilation to get this data.
    Processed in 0.00 seconds
Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "":
    Cached mesh channel usage data found for 1 variants. 0 variants require compilation to get this data.
    Processed in 0.00 seconds
Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "ShadowCaster":
    Cached mesh channel usage data found for 4 variants. 0 variants require compilation to get this data.
    Processed in 0.00 seconds


Mono dependencies included in the build
Dependency assembly - Microsoft.Win32.Registry.dll
Dependency assembly - System.Threading.Overlapped.dll
Dependency assembly - System.Security.SecureString.dll
Dependency assembly - System.Diagnostics.Tools.dll
Dependency assembly - System.Design.dll
Dependency assembly - System.Security.Cryptography.RandomNumberGenerator.dll
Dependency assembly - System.Security.Cryptography.Encryption.ECDsa.dll
Dependency assembly - mscorlib.dll
Dependency assembly - System.Drawing.Primitives.dll
Dependency assembly - System.Security.Cryptography.Pkcs.dll
Dependency assembly - DOTweenPro.Scripts.dll
Dependency assembly - System.Net.AuthenticationManager.dll
Dependency assembly - System.Reflection.Primitives.dll
Dependency assembly - System.Diagnostics.TextWriterTraceListener.dll
Dependency assembly - System.Linq.Parallel.dll
Dependency assembly - System.Net.dll
Dependency assembly - System.Collections.NonGeneric.dll
Dependency assembly - GoogleMobileAds.Common.dll
Dependency assembly - System.Web.Extensions.Design.dll
Dependency assembly - Unity.Timeline.dll
Dependency assembly - System.Runtime.Extensions.dll
Dependency assembly - System.IO.Compression.ZipFile.dll
Dependency assembly - System.Globalization.Calendars.dll
Dependency assembly - System.Reflection.Emit.Lightweight.dll
Dependency assembly - System.Runtime.Serialization.Formatters.dll
Dependency assembly - System.ComponentModel.Composition.dll
Dependency assembly - System.Runtime.Serialization.dll
Dependency assembly - Microsoft.Win32.Registry.AccessControl.dll
Dependency assembly - netstandard.dll
Dependency assembly - System.IO.FileSystem.Watcher.dll
Dependency assembly - System.Data.Linq.dll
Dependency assembly - KawaiiUtil.dll
Dependency assembly - System.DirectoryServices.dll
Dependency assembly - System.Security.Cryptography.Encryption.dll
Dependency assembly - System.Threading.Timer.dll
Dependency assembly - System.ServiceModel.Web.dll
Dependency assembly - System.Security.Cryptography.Hashing.Algorithms.dll
Dependency assembly - System.Web.ApplicationServices.dll
Dependency assembly - System.Runtime.Numerics.dll
Dependency assembly - DOTween.Modules.dll
Dependency assembly - Sirenix.Utilities.dll
Dependency assembly - System.Diagnostics.Process.dll
Dependency assembly - System.Reflection.DispatchProxy.dll
Dependency assembly - System.Runtime.Handles.dll
Dependency assembly - DemiLib.dll
Dependency assembly - System.IO.Compression.dll
Dependency assembly - Accessibility.dll
Dependency assembly - System.Net.WebHeaderCollection.dll
Dependency assembly - System.Threading.dll
Dependency assembly - System.Net.Http.WebRequest.dll
Dependency assembly - UniTask.Addressables.dll
Dependency assembly - UnityEngine.UI.dll
Dependency assembly - Mono.Data.Tds.dll
Dependency assembly - System.Net.NameResolution.dll
Dependency assembly - ACTk.Runtime.dll
Dependency assembly - Unity.Services.Core.Analytics.dll
Dependency assembly - System.ObjectModel.dll
Dependency assembly - System.Threading.ThreadPool.dll
Dependency assembly - System.ServiceModel.Security.dll
Dependency assembly - System.Reflection.TypeExtensions.dll
Dependency assembly - System.Net.WebSockets.dll
Dependency assembly - System.Xml.XPath.dll
Dependency assembly - System.Linq.Expressions.dll
Dependency assembly - System.Reflection.Extensions.dll
Dependency assembly - System.Globalization.Extensions.dll
Dependency assembly - Mono.Security.dll
Dependency assembly - System.Linq.Queryable.dll
Dependency assembly - Assembly-CSharp.dll
Dependency assembly - System.ServiceModel.Primitives.dll
Dependency assembly - Unity.VisualScripting.State.dll
Dependency assembly - System.Reflection.dll
Dependency assembly - System.AppContext.dll
Dependency assembly - System.Security.dll
Dependency assembly - System.ServiceProcess.dll
Dependency assembly - System.Data.Services.dll
Dependency assembly - ACTk.Examples.Runtime.dll
Dependency assembly - System.Security.Cryptography.X509Certificates.dll
Dependency assembly - System.ServiceModel.Activation.dll
Dependency assembly - System.Runtime.Loader.dll
Dependency assembly - System.Xml.Serialization.dll
Dependency assembly - DOTweenPro.dll
Dependency assembly - System.Net.Cache.dll
Dependency assembly - System.Net.Sockets.dll
Dependency assembly - System.IO.dll
Dependency assembly - System.Transactions.dll
Dependency assembly - Unity.TextMeshPro.dll
Dependency assembly - System.ComponentModel.Annotations.dll
Dependency assembly - System.Diagnostics.StackTrace.dll
Dependency assembly - Unity.Services.Core.Networking.dll
Dependency assembly - Unity.Services.Core.Configuration.dll
Dependency assembly - System.Diagnostics.TraceEvent.dll
Dependency assembly - System.Diagnostics.TraceSource.dll
Dependency assembly - System.Net.Ping.dll
Dependency assembly - System.Text.Encoding.dll
Dependency assembly - System.Runtime.Remoting.dll
Dependency assembly - GoogleMobileAds.Core.dll
Dependency assembly - Unity.Services.Core.dll
Dependency assembly - System.Collections.dll
Dependency assembly - System.IO.FileSystem.dll
Dependency assembly - System.Resources.ReaderWriter.dll
Dependency assembly - System.Net.WebSockets.Client.dll
Dependency assembly - System.Xml.XmlSerializer.dll
Dependency assembly - System.Xml.Linq.dll
Dependency assembly - System.Resources.Writer.dll
Dependency assembly - Unity.VisualScripting.Flow.dll
Dependency assembly - System.Resources.Reader.dll
Dependency assembly - System.Xml.XmlDocument.dll
Dependency assembly - Microsoft.Win32.Primitives.dll
Dependency assembly - Unity.AI.Navigation.dll
Dependency assembly - System.ComponentModel.TypeConverter.dll
Dependency assembly - System.Security.Cryptography.Encryption.Aes.dll
Dependency assembly - System.Runtime.Serialization.Xml.dll
Dependency assembly - System.Collections.Concurrent.dll
Dependency assembly - System.ServiceModel.dll
Dependency assembly - System.DirectoryServices.Protocols.dll
Dependency assembly - System.Threading.Tasks.dll
Dependency assembly - System.Net.Utilities.dll
Dependency assembly - System.ServiceModel.Routing.dll
Dependency assembly - System.Net.Mail.dll
Dependency assembly - System.Security.Cryptography.OpenSsl.dll
Dependency assembly - System.Resources.ResourceManager.dll
Dependency assembly - UniTask.TextMeshPro.dll
Dependency assembly - System.Xml.Xsl.Primitives.dll
Dependency assembly - UniTask.Linq.dll
Dependency assembly - System.Security.Cryptography.Cng.dll
Dependency assembly - System.Xml.XPath.XDocument.dll
Dependency assembly - System.Data.Entity.dll
Dependency assembly - System.IO.MemoryMappedFiles.dll
Dependency assembly - System.Xml.ReaderWriter.dll
Dependency assembly - System.Memory.dll
Dependency assembly - System.Net.Http.dll
Dependency assembly - System.Configuration.Install.dll
Dependency assembly - Sirenix.OdinInspector.Attributes.dll
Dependency assembly - Unity.Burst.dll
Dependency assembly - Unity.Services.Core.Scheduler.dll
Dependency assembly - System.IO.FileSystem.DriveInfo.dll
Dependency assembly - System.Security.Cryptography.Csp.dll
Dependency assembly - System.Security.Cryptography.Encryption.ECDiffieHellman.dll
Dependency assembly - System.Runtime.InteropServices.WindowsRuntime.dll
Dependency assembly - System.Web.Services.dll
Dependency assembly - System.Security.Principal.Windows.dll
Dependency assembly - Unity.Recorder.Base.dll
Dependency assembly - System.Web.dll
Dependency assembly - System.ServiceModel.Duplex.dll
Dependency assembly - Unity.VisualScripting.Core.dll
Dependency assembly - System.Xml.XPath.XmlDocument.dll
Dependency assembly - System.Web.RegularExpressions.dll
Dependency assembly - Unity.Analytics.DataPrivacy.dll
Dependency assembly - System.Security.Principal.dll
Dependency assembly - System.Windows.dll
Dependency assembly - DOTween.dll
Dependency assembly - Unity.Services.Core.Threading.dll
Dependency assembly - System.Diagnostics.Debug.dll
Dependency assembly - System.IO.UnmanagedMemoryStream.dll
Dependency assembly - System.Windows.Forms.dll
Dependency assembly - Unity.PlayerPrefsEditor.Samples.SampleScene.dll
Dependency assembly - System.Data.dll
Dependency assembly - System.ServiceModel.Discovery.dll
Dependency assembly - System.Xaml.dll
Dependency assembly - System.Web.DynamicData.dll
Dependency assembly - System.ComponentModel.EventBasedAsync.dll
Dependency assembly - Sirenix.Serialization.Config.dll
Dependency assembly - System.Security.Cryptography.Algorithms.dll
Dependency assembly - System.Net.Security.dll
Dependency assembly - System.Numerics.dll
Dependency assembly - System.Runtime.CompilerServices.VisualC.dll
Dependency assembly - Cinemachine.dll
Dependency assembly - System.Net.Primitives.dll
Dependency assembly - System.ServiceModel.Http.dll
Dependency assembly - ImbaFrameworks.dll
Dependency assembly - System.Data.Common.dll
Dependency assembly - System.Security.AccessControl.dll
Dependency assembly - System.ComponentModel.DataAnnotations.dll
Dependency assembly - ACTk.Examples.Genuine.Runtime.dll
Dependency assembly - Unity.Services.Core.Environments.dll
Dependency assembly - System.Xml.dll
Dependency assembly - Unity.Animation.Rigging.dll
Dependency assembly - Unity.Services.Core.Registration.dll
Dependency assembly - System.Security.Cryptography.Primitives.dll
Dependency assembly - System.Runtime.Caching.dll
Dependency assembly - System.Threading.Tasks.Extensions.dll
Dependency assembly - System.Dynamic.Runtime.dll
Dependency assembly - System.Globalization.dll
Dependency assembly - System.Security.Cryptography.RSA.dll
Dependency assembly - System.IO.Compression.FileSystem.dll
Dependency assembly - System.Threading.AccessControl.dll
Dependency assembly - System.Net.ServicePoint.dll
Dependency assembly - LocalPlayerData.dll
Dependency assembly - System.ComponentModel.Primitives.dll
Dependency assembly - KawaiiPlayFab.dll
Dependency assembly - System.ServiceModel.Internals.dll
Dependency assembly - Mono.Data.Sqlite.dll
Dependency assembly - Unity.Services.Core.Device.dll
Dependency assembly - System.IO.Pipes.dll
Dependency assembly - Unity.Services.Core.Environments.Internal.dll
Dependency assembly - System.Data.Services.Client.dll
Dependency assembly - System.dll
Dependency assembly - System.Drawing.dll
Dependency assembly - System.Linq.dll
Dependency assembly - System.Core.dll
Dependency assembly - System.ValueTuple.dll
Dependency assembly - Unity.Mathematics.dll
Dependency assembly - System.Net.NetworkInformation.dll
Dependency assembly - System.Numerics.Vectors.dll
Dependency assembly - System.Data.SqlClient.dll
Dependency assembly - System.Runtime.DurableInstancing.dll
Dependency assembly - System.Console.dll
Dependency assembly - System.ServiceProcess.ServiceController.dll
Dependency assembly - System.Text.Encoding.Extensions.dll
Dependency assembly - System.ComponentModel.dll
Dependency assembly - Unity.Burst.Unsafe.dll
Dependency assembly - System.Diagnostics.FileVersionInfo.dll
Dependency assembly - Unity.Recorder.dll
Dependency assembly - Unity.Services.Core.Internal.dll
Dependency assembly - System.Buffers.dll
Dependency assembly - System.Security.Cryptography.Hashing.dll
Dependency assembly - System.Management.dll
Dependency assembly - Unity.Services.Core.Telemetry.dll
Dependency assembly - System.Text.Encoding.CodePages.dll
Dependency assembly - System.Runtime.Serialization.Json.dll
Dependency assembly - Sirenix.Serialization.dll
Dependency assembly - Unity.Services.Analytics.dll
Dependency assembly - System.EnterpriseServices.dll
Dependency assembly - Newtonsoft.Json.dll
Dependency assembly - System.Runtime.Serialization.Primitives.dll
Dependency assembly - System.Drawing.Design.dll
Dependency assembly - System.Text.RegularExpressions.dll
Dependency assembly - System.IdentityModel.Selectors.dll
Dependency assembly - System.Reflection.Context.dll
Dependency assembly - System.Json.dll
Dependency assembly - System.IO.FileSystem.Primitives.dll
Dependency assembly - System.Net.HttpListener.dll
Dependency assembly - System.Security.Cryptography.DeriveBytes.dll
Dependency assembly - System.Data.OracleClient.dll
Dependency assembly - System.Web.Extensions.dll
Dependency assembly - System.Runtime.Serialization.Formatters.Soap.dll
Dependency assembly - System.Windows.Forms.DataVisualization.dll
Dependency assembly - UniTask.dll
Dependency assembly - System.Net.Requests.dll
Dependency assembly - Unity.Animation.Rigging.DocCodeExamples.dll
Dependency assembly - System.ServiceModel.NetTcp.dll
Dependency assembly - System.IO.IsolatedStorage.dll
Dependency assembly - System.Xml.XDocument.dll
Dependency assembly - System.Security.Cryptography.Encoding.dll
Dependency assembly - UniTask.DOTween.dll
Dependency assembly - System.Diagnostics.Tracing.dll
Dependency assembly - GoogleMobileAds.dll
Dependency assembly - System.Reflection.Emit.dll
Dependency assembly - System.Reflection.Emit.ILGeneration.dll
Dependency assembly - System.IO.FileSystem.AccessControl.dll
Dependency assembly - System.Runtime.InteropServices.RuntimeInformation.dll
Dependency assembly - Unity.VisualScripting.Antlr3.Runtime.dll
Dependency assembly - System.Data.DataSetExtensions.dll
Dependency assembly - System.Runtime.InteropServices.dll
Dependency assembly - Microsoft.CSharp.dll
Dependency assembly - System.Security.Cryptography.ProtectedData.dll
Dependency assembly - System.Messaging.dll
Dependency assembly - System.Runtime.dll
Dependency assembly - System.Threading.Tasks.Parallel.dll
Dependency assembly - System.IdentityModel.dll
Dependency assembly - System.Configuration.dll
Dependency assembly - System.Collections.Specialized.dll
Dependency assembly - System.Diagnostics.Contracts.dll
Dependency assembly - System.Threading.Thread.dll
Dependency assembly - System.Security.Claims.dll

Calling OnPostBuildPlayerScriptDLLs callbacks. For faster build speeds, consider not using this callback, as we don't need to copy assemblies to the staging area for the incremental player build otherwise.
[PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
Unloading 198 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3357 unused Assets / (47.3 MB). Loaded Objects now: 6468.
Memory consumption went from 241.6 MB to 194.3 MB.
Total: 20.490300 ms (FindLiveObjects: 0.380300 ms CreateObjectMapping: 0.211700 ms MarkObjects: 15.812200 ms  DeleteObjects: 4.085300 ms)

[EnlightenBakeManager] m_Clear = false;
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets / (1.4 MB). Loaded Objects now: 6468.
Memory consumption went from 193.6 MB to 192.2 MB.
Total: 17.445700 ms (FindLiveObjects: 0.514200 ms CreateObjectMapping: 0.243500 ms MarkObjects: 16.655100 ms  DeleteObjects: 0.031800 ms)

[PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 175 unused Assets / (132.4 MB). Loaded Objects now: 6468.
Memory consumption went from 306.3 MB to 173.9 MB.
Total: 25.946400 ms (FindLiveObjects: 0.253400 ms CreateObjectMapping: 0.140500 ms MarkObjects: 15.620100 ms  DeleteObjects: 9.931500 ms)

Compiling shader "Hidden/FogPlus" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/FogPlus in 0.00s
    gles3 (total internal programs: 1, unique: 1)
Compiling shader "TextMeshPro/Sprite" pass "Default" (vp)
    Full variant space:         4
    After settings filtering:   4
    After built-in stripping:   4
    After scriptable stripping: 4
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader TextMeshPro/Sprite in 0.00s
    gles3 (total internal programs: 4, unique: 4)
Compiling shader "Hidden/OutlinePlus" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/OutlinePlus in 0.00s
    gles3 (total internal programs: 1, unique: 1)
Compiling shader "Skybox/Procedural" pass "" (vp)
    Full variant space:         3
    After settings filtering:   3
    After built-in stripping:   3
    After scriptable stripping: 3
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Skybox/Procedural in 0.00s
    gles3 (total internal programs: 3, unique: 3)
Compiling shader "TextMeshPro/Mobile/Distance Field" pass "" (vp)
    Full variant space:         12
    After settings filtering:   12
    After built-in stripping:   12
    After scriptable stripping: 12
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 12 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader TextMeshPro/Mobile/Distance Field in 0.00s
    gles3 (total internal programs: 12, unique: 12)
Compiling shader "Standard" pass "FORWARD" (vp)
    Full variant space:         664
    After settings filtering:   664
    After built-in stripping:   8
    After scriptable stripping: 8
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Standard" pass "FORWARD_DELTA" (vp)
    Full variant space:         188
    After settings filtering:   188
    After built-in stripping:   13
    After scriptable stripping: 13
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 13 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Standard" pass "ShadowCaster" (vp)
    Full variant space:         4
    After settings filtering:   4
    After built-in stripping:   2
    After scriptable stripping: 2
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Standard" pass "DEFERRED" (vp)
    Full variant space:         76
    After settings filtering:   76
    After built-in stripping:   4
    After scriptable stripping: 4
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Standard" pass "FORWARD" (vp)
    Full variant space:         208
    After settings filtering:   208
    After built-in stripping:   8
    After scriptable stripping: 8
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Standard" pass "FORWARD_DELTA" (vp)
    Full variant space:         140
    After settings filtering:   140
    After built-in stripping:   10
    After scriptable stripping: 10
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 10 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Standard" pass "ShadowCaster" (vp)
    Full variant space:         2
    After settings filtering:   2
    After built-in stripping:   2
    After scriptable stripping: 2
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Standard in 0.00s
    gles3 (total internal programs: 47, unique: 39)
Compiling shader "Legacy Shaders/Particles/Alpha Blended Premultiply" pass "" (vp)
    Full variant space:         2
    After settings filtering:   2
    After built-in stripping:   2
    After scriptable stripping: 2
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Legacy Shaders/Particles/Alpha Blended Premultiply in 0.00s
    gles3 (total internal programs: 2, unique: 2)
Compiling shader "Particles/Standard Unlit" pass "ShadowCaster" (vp)
    Full variant space:         12
    After settings filtering:   12
    After built-in stripping:   8
    After scriptable stripping: 8
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Particles/Standard Unlit" pass "" (vp)
    Full variant space:         72
    After settings filtering:   72
    After built-in stripping:   12
    After scriptable stripping: 12
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 12 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Particles/Standard Unlit in 0.00s
    gles3 (total internal programs: 20, unique: 20)
Compiling shader "Mobile/VertexLit" pass "" (vp)
    Full variant space:         12
    After settings filtering:   12
    After built-in stripping:   3
    After scriptable stripping: 3
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Mobile/VertexLit" pass "" (vp)
    Full variant space:         4
    After settings filtering:   4
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Mobile/VertexLit" pass "ShadowCaster" (vp)
    Full variant space:         4
    After settings filtering:   4
    After built-in stripping:   2
    After scriptable stripping: 2
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Mobile/VertexLit in 0.00s
    gles3 (total internal programs: 6, unique: 6)
Compiling shader "LowPolyWater/Advanced" pass "" (vp)
    Full variant space:         64
    After settings filtering:   64
    After built-in stripping:   8
    After scriptable stripping: 8
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "LowPolyWater/Advanced" pass "" (vp)
    Full variant space:         64
    After settings filtering:   64
    After built-in stripping:   8
    After scriptable stripping: 8
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "LowPolyWater/Advanced" pass "" (vp)
    Full variant space:         2
    After settings filtering:   2
    After built-in stripping:   2
    After scriptable stripping: 2
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "LowPolyWater/Advanced" pass "" (vp)
    Full variant space:         8
    After settings filtering:   8
    After built-in stripping:   2
    After scriptable stripping: 2
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "LowPolyWater/Advanced" pass "" (vp)
    Full variant space:         8
    After settings filtering:   8
    After built-in stripping:   2
    After scriptable stripping: 2
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader LowPolyWater/Advanced in 0.00s
    gles3 (total internal programs: 22, unique: 20)
Compiling shader "FlatKit/Stylized Surface" pass "FORWARD" (vp)
    Full variant space:         1328
    After settings filtering:   1328
    After built-in stripping:   32
    After scriptable stripping: 32
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 32 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "FlatKit/Stylized Surface" pass "FORWARD" (vp)
    Full variant space:         232
    After settings filtering:   232
    After built-in stripping:   16
    After scriptable stripping: 16
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "FlatKit/Stylized Surface" pass "DEFERRED" (vp)
    Full variant space:         152
    After settings filtering:   152
    After built-in stripping:   16
    After scriptable stripping: 16
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 16 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader FlatKit/Stylized Surface in 0.00s
    gles3 (total internal programs: 64, unique: 64)
Compiling shader "Legacy Shaders/VertexLit" pass "" (vp)
    Full variant space:         12
    After settings filtering:   12
    After built-in stripping:   3
    After scriptable stripping: 3
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Legacy Shaders/VertexLit" pass "" (vp)
    Full variant space:         4
    After settings filtering:   4
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Legacy Shaders/VertexLit" pass "ShadowCaster" (vp)
    Full variant space:         4
    After settings filtering:   4
    After built-in stripping:   4
    After scriptable stripping: 4
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Legacy Shaders/VertexLit in 0.00s
    gles3 (total internal programs: 8, unique: 8)
Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (vp)
    Full variant space:         664
    After settings filtering:   664
    After built-in stripping:   16
    After scriptable stripping: 16
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 16 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (vp)
    Full variant space:         20
    After settings filtering:   20
    After built-in stripping:   5
    After scriptable stripping: 5
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 5 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Legacy Shaders/Diffuse" pass "DEFERRED" (vp)
    Full variant space:         76
    After settings filtering:   76
    After built-in stripping:   8
    After scriptable stripping: 8
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Legacy Shaders/Diffuse in 0.00s
    gles3 (total internal programs: 29, unique: 29)
Compiling shader "Hidden/Internal-StencilWrite" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/Internal-StencilWrite in 0.00s
    gles3 (total internal programs: 1, unique: 1)
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/Internal-DepthNormalsTexture in 0.00s
    gles3 (total internal programs: 10, unique: 10)
Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp)
    Full variant space:         4
    After settings filtering:   4
    After built-in stripping:   4
    After scriptable stripping: 4
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp)
    Full variant space:         4
    After settings filtering:   4
    After built-in stripping:   4
    After scriptable stripping: 4
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp)
    Full variant space:         4
    After settings filtering:   4
    After built-in stripping:   4
    After scriptable stripping: 4
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp)
    Full variant space:         4
    After settings filtering:   4
    After built-in stripping:   4
    After scriptable stripping: 4
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/Internal-ScreenSpaceShadows in 0.00s
    gles3 (total internal programs: 16, unique: 16)
Compiling shader "Hidden/Internal-CombineDepthNormals" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/Internal-CombineDepthNormals in 0.00s
    gles3 (total internal programs: 1, unique: 1)
Compiling shader "Hidden/BlitCopy" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/BlitCopy in 0.00s
    gles3 (total internal programs: 1, unique: 1)
Compiling shader "Hidden/BlitCopyDepth" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/BlitCopyDepth in 0.00s
    gles3 (total internal programs: 1, unique: 1)
Compiling shader "Hidden/ConvertTexture" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/ConvertTexture in 0.00s
    gles3 (total internal programs: 1, unique: 1)
Compiling shader "Hidden/Internal-DeferredShading" pass "" (vp)
    Full variant space:         94
    After settings filtering:   94
    After built-in stripping:   26
    After scriptable stripping: 26
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 26 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-DeferredShading" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/Internal-DeferredShading in 0.00s
    gles3 (total internal programs: 27, unique: 27)
Compiling shader "Hidden/Internal-DeferredReflections" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-DeferredReflections" pass "" (vp)
    Full variant space:         2
    After settings filtering:   2
    After built-in stripping:   2
    After scriptable stripping: 2
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/Internal-DeferredReflections in 0.00s
    gles3 (total internal programs: 3, unique: 3)
Compiling shader "Hidden/Internal-MotionVectors" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-MotionVectors" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-MotionVectors" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/Internal-MotionVectors in 0.00s
    gles3 (total internal programs: 3, unique: 3)
Compiling shader "Hidden/Internal-Flare" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/Internal-Flare in 0.00s
    gles3 (total internal programs: 1, unique: 1)
Compiling shader "Hidden/Internal-Halo" pass "" (vp)
    Full variant space:         4
    After settings filtering:   4
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/Internal-Halo in 0.00s
    gles3 (total internal programs: 1, unique: 1)
Compiling shader "Hidden/BlitCopyWithDepth" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/BlitCopyWithDepth in 0.00s
    gles3 (total internal programs: 1, unique: 1)
Compiling shader "Hidden/BlitToDepth" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/BlitToDepth in 0.00s
    gles3 (total internal programs: 1, unique: 1)
Compiling shader "Hidden/BlitToDepth_MSAA" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/BlitToDepth_MSAA in 0.00s
    gles3 (total internal programs: 1, unique: 1)
Compiling shader "Hidden/BlitCopyHDRTonemap" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/BlitCopyHDRTonemap in 0.00s
    gles3 (total internal programs: 1, unique: 1)
Compiling shader "Hidden/Internal-DebugPattern" pass "Target Color and DepthStencil" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-DebugPattern" pass "Target only Color" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-DebugPattern" pass "Target only DepthStencil" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/Internal-DebugPattern in 0.00s
    gles3 (total internal programs: 3, unique: 3)
Compiling shader "Hidden/Internal-GUITextureClip" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-GUITextureClip" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/Internal-GUITextureClip in 0.00s
    gles3 (total internal programs: 2, unique: 1)
Compiling shader "Hidden/Internal-GUITextureClipText" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-GUITextureClipText" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/Internal-GUITextureClipText in 0.00s
    gles3 (total internal programs: 2, unique: 1)
Compiling shader "Hidden/Internal-GUITexture" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-GUITexture" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/Internal-GUITexture in 0.00s
    gles3 (total internal programs: 2, unique: 1)
Compiling shader "Hidden/Internal-GUITextureBlit" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-GUITextureBlit" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/Internal-GUITextureBlit in 0.00s
    gles3 (total internal programs: 2, unique: 1)
Compiling shader "Hidden/Internal-GUIRoundedRect" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-GUIRoundedRect" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/Internal-GUIRoundedRect in 0.00s
    gles3 (total internal programs: 2, unique: 1)
Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/Internal-GUIRoundedRectWithColorPerBorder in 0.00s
    gles3 (total internal programs: 2, unique: 1)
Compiling shader "Hidden/Internal-UIRDefault" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-UIRDefault" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/Internal-UIRDefault in 0.00s
    gles3 (total internal programs: 2, unique: 2)
Compiling shader "Hidden/Internal-UIRAtlasBlitCopy" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/Internal-UIRAtlasBlitCopy in 0.00s
    gles3 (total internal programs: 1, unique: 1)
Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/Internal-UIRDefaultWorld in 0.00s
    gles3 (total internal programs: 2, unique: 2)
Compiling shader "Sprites/Default" pass "" (vp)
    Full variant space:         8
    After settings filtering:   8
    After built-in stripping:   4
    After scriptable stripping: 4
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Sprites/Default in 0.00s
    gles3 (total internal programs: 4, unique: 4)
Compiling shader "Sprites/Mask" pass "" (vp)
    Full variant space:         4
    After settings filtering:   4
    After built-in stripping:   4
    After scriptable stripping: 4
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Sprites/Mask in 0.00s
    gles3 (total internal programs: 4, unique: 4)
Compiling shader "UI/Default" pass "Default" (vp)
    Full variant space:         4
    After settings filtering:   4
    After built-in stripping:   4
    After scriptable stripping: 4
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader UI/Default in 0.00s
    gles3 (total internal programs: 4, unique: 4)
Compiling shader "Hidden/CubeBlur" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
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Compiling shader "Hidden/CubeBlur" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
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    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/CubeBlur in 0.00s
    gles3 (total internal programs: 2, unique: 2)
Compiling shader "Hidden/CubeCopy" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
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    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/CubeCopy" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/CubeCopy in 0.00s
    gles3 (total internal programs: 2, unique: 1)
Compiling shader "Hidden/CubeBlend" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
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    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/CubeBlend" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/CubeBlend in 0.00s
    gles3 (total internal programs: 2, unique: 1)
Compiling shader "Hidden/VR/BlitTexArraySlice" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
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    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/VR/BlitTexArraySlice in 0.00s
    gles3 (total internal programs: 1, unique: 1)
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
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    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
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    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/Internal-ODSWorldTexture in 0.00s
    gles3 (total internal programs: 10, unique: 9)
Compiling shader "Hidden/Internal-CubemapToEquirect" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/Internal-CubemapToEquirect in 0.00s
    gles3 (total internal programs: 1, unique: 1)
Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/VR/BlitFromTex2DToTexArraySlice in 0.00s
    gles3 (total internal programs: 2, unique: 2)
Compiling shader "Hidden/VideoComposite" pass "Default" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/VideoComposite in 0.00s
    gles3 (total internal programs: 1, unique: 1)
Compiling shader "Hidden/TextCore/Distance Field SSD" pass "" (vp)
    Full variant space:         1
    After settings filtering:   1
    After built-in stripping:   1
    After scriptable stripping: 1
    Processed in 0.00 seconds
    starting compilation...
    finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants
    Prepared data for serialisation in 0.00s
Serialized binary data for shader Hidden/TextCore/Distance Field SSD in 0.00s
    gles3 (total internal programs: 1, unique: 1)

***Player size statistics***
Level 0 'Assets/_IdleFishing/Scenes/InitScene.unity' uses 2.0 MB compressed / 10.0 MB uncompressed.
Level 1 'Assets/_IdleFishing/Scenes/Level 1.unity' uses 2.0 MB compressed / 8.1 MB uncompressed.
Total compressed size 4.0 MB. Total uncompressed size 18.1 MB.
info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc -
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping'
info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping'
info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.1533ms
Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Playerd37ae74b.dag" --profile="Library/Bee/backend1.traceevents" Player
WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity
[             ] Require frontend run.  Library/Bee/Playerd37ae74b.dag couldn't be loaded
ExitCode: 4 Duration: 0s15ms
Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\PlaybackEngines\WebGLSupport\WebGLPlayerBuildProgram.exe" "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/Bee;C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Tools/BuildPipeline" "Library/Bee/Playerd37ae74b.dag.json" "Library/Bee/Playerd37ae74b-inputdata.json" "Library\Bee\buildprogram0.traceevents"
WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity
DisplayProgressbar: Incremental Player Build
ExitCode: 0 Duration: 0s316ms
Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Playerd37ae74b.dag" --dagfilejson="Library\Bee\Playerd37ae74b.dag.json" --profile="Library/Bee/backend2.traceevents" Player
WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity
Finished compiling graph: 236 nodes, 476 flattened edges (476 ToBuild, 0 ToUse), maximum node priority 27
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C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\il2cpp\build\deploy\UnityLinker.exe @Library\Bee\artifacts\rsp\18083123667533751213.rsp
[BUSY      11s] Brotli C:/inetpub/wwwroot/idle-fishing/release_89429ea047137ef4d0094763cb7914ff5c0cdc10/webgl/Build/webgl.data.br
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*** Tundra requires additional run (29.82 seconds), 219 items updated, 234 evaluated
*** Additional run caused by: contents change of Library/Bee/artifacts/WebGL/ManagedStripped
Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\PlaybackEngines\WebGLSupport\WebGLPlayerBuildProgram.exe" "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/Bee;C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Tools/BuildPipeline" "Library/Bee/Playerd37ae74b.dag.json" "Library/Bee/Playerd37ae74b-inputdata.json" "Library\Bee\buildprogram1.traceevents"
WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity
ExitCode: 4 Duration: 29s
ExitCode: 0 Duration: 0s317ms
Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Playerd37ae74b.dag" --dagfilejson="Library\Bee\Playerd37ae74b.dag.json" --profile="Library/Bee/backend3.traceevents" Player
WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity
Finished compiling graph: 237 nodes, 478 flattened edges (478 ToBuild, 0 ToUse), maximum node priority 27
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[223/235    0s] ClassRegistrationGenerator E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Library/Bee/artifacts/WebGL/il2cppOutput/UnityClassRegistration.cpp
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C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\il2cpp\build\deploy\il2cpp.exe @Library\Bee\artifacts\rsp\14558278603829265457.rsp
*** Tundra requires additional run (6.13 seconds), 7 items updated, 235 evaluated
*** Additional run caused by: contents change of E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Library/Bee/artifacts/WebGL/il2cppOutput/cpp
Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\PlaybackEngines\WebGLSupport\WebGLPlayerBuildProgram.exe" "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/Bee;C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Tools/BuildPipeline" "Library/Bee/Playerd37ae74b.dag.json" "Library/Bee/Playerd37ae74b-inputdata.json" "Library\Bee\buildprogram2.traceevents"
WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity
ExitCode: 4 Duration: 6s147ms
ExitCode: 0 Duration: 0s368ms
Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Playerd37ae74b.dag" --dagfilejson="Library\Bee\Playerd37ae74b.dag.json" --profile="Library/Bee/backend4.traceevents" Player
WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity
Finished compiling graph: 630 nodes, 1665 flattened edges (1657 ToBuild, 7 ToUse), maximum node priority 421
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[BUSY      22s] Brotli C:/inetpub/wwwroot/idle-fishing/release_89429ea047137ef4d0094763cb7914ff5c0cdc10/webgl/Build/webgl.data.br
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[BUSY      47s] Brotli C:/inetpub/wwwroot/idle-fishing/release_89429ea047137ef4d0094763cb7914ff5c0cdc10/webgl/Build/webgl.wasm.br
[BUSY      57s] Brotli C:/inetpub/wwwroot/idle-fishing/release_89429ea047137ef4d0094763cb7914ff5c0cdc10/webgl/Build/webgl.wasm.br
[BUSY      67s] Brotli C:/inetpub/wwwroot/idle-fishing/release_89429ea047137ef4d0094763cb7914ff5c0cdc10/webgl/Build/webgl.wasm.br
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*** Tundra build success (273.02 seconds - 0:04:33), 405 items updated, 628 evaluated
ExitCode: 0 Duration: 4m:33s
[websockify wrapper] Start node and websockify.js
Build Report Tool: Saved "C:/WINDOWS/system32/config/systemprofile/Documents/UnityBuildReports/UBR-idle-fishing-unity-WebGL-2024Dec03-172236.xml"
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
BuildReportTool.Util:Serialize<BuildReportTool.UnityBuildReport> (BuildReportTool.UnityBuildReport,string) (at Assets/BuildReport/Scripts/Editor/Utility/BRT_Util.cs:2568)
BuildReportTool.Util:SerializeAtFolder<BuildReportTool.UnityBuildReport> (BuildReportTool.UnityBuildReport,string) (at Assets/BuildReport/Scripts/Editor/Utility/BRT_Util.cs:2549)
BuildReportTool.Util:SaveUnityBuildReportToCurrent (UnityEditor.Build.Reporting.BuildReport) (at Assets/BuildReport/Scripts/Editor/Utility/BRT_Util.cs:308)
BuildReportTool.ReportGenerator:OnPostprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/BuildReport/Scripts/Editor/ReportGeneration/BRT_ReportGenerator.cs:466)
UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass18_0:<OnBuildPostProcess>b__1 (UnityEditor.Build.IPostprocessBuildWithReport)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair<UnityEditor.Build.IPostprocessBuild, UnityEditor.Build.IPostprocessBuildWithReport> (System.Collections.Generic.List`1<UnityEditor.Build.IPostprocessBuild>,System.Action`1<UnityEditor.Build.IPostprocessBuild>,System.Collections.Generic.List`1<UnityEditor.Build.IPostprocessBuildWithReport>,System.Action`1<UnityEditor.Build.IPostprocessBuildWithReport>,bool)
UnityEditor.Build.BuildPipelineInterfaces:OnBuildPostProcess (UnityEditor.Build.Reporting.BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[])
UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[])
UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions)
MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:79)
MMW.MMWCliBuilder:BuildStaging () (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:114)

(Filename: Assets/BuildReport/Scripts/Editor/Utility/BRT_Util.cs Line: 2568)

[websockify wrapper] Proxying from :54998 to localhost:34999
Refreshing native plugins compatible for Editor in 10.81 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.

-------------------------------------------------------------------------------
Build Report
Uncompressed usage by category (Percentages based on user generated assets only):
Textures               13.0 mb	 69.8% 
Meshes                 2.4 mb	 12.7% 
Animations             91.6 kb	 0.5% 
Sounds                 1.3 mb	 6.8% 
Shaders                186.2 kb	 1.0% 
Other Assets           1.3 mb	 6.9% 
Levels                 0.0 kb	 0.0% 
Scripts                256.3 kb	 1.3% 
Included DLLs          0.0 kb	 0.0% 
File headers           186.6 kb	 1.0% 
Total User Assets      18.6 mb	 100.0% 
Complete build size    13.3 mb
Used Assets and files from the Resources folder, sorted by uncompressed size:
 2.7 mb	 20.1% Built-in Texture2D: Splash Screen Unity Logo
 2.0 mb	 15.2% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Number/FONT_NUMBER SDF.asset
 2.0 mb	 15.2% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Title/font_title.asset
 1.8 mb	 13.5% Assets/_IdleFishing/Textures/Common/_Common.spriteatlasv2
 1.3 mb	 10.0% Assets/AssetsPackages/Epic Toon FX/Textures/water_3x3.png
 1.2 mb	 9.1% Assets/_IdleFishing/_GameResources/Audio/Resources/BGM_Main.wav
 682.8 kb	 5.0% Assets/AssetsPackages/PolygonPirates/Textures/Texture_01_A.png
 341.5 kb	 2.5% Assets/AssetsPackages/Epic Toon FX/Textures/cloud_2x2_hard_softshadow.png
 341.5 kb	 2.5% Assets/AssetsPackages/Epic Toon FX/Textures/magic_orb2.png
 341.5 kb	 2.5% Assets/AssetsPackages/Epic Toon FX/Textures/glow4.png
 341.5 kb	 2.5% Assets/AssetsPackages/Epic Toon FX/Textures/glow1.png
 341.5 kb	 2.5% Assets/AssetsPackages/Epic Toon FX/Textures/confetti.png
 227.6 kb	 1.7% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Cuba_Room_03.fbx
 179.9 kb	 1.3% Assets/_IdleFishing/Art/Models/Ships/5_Boat.fbx
 170.8 kb	 1.3% Assets/AssetsPackages/Epic Toon FX/Textures/magic_line.png
 163.2 kb	 1.2% Assets/_IdleFishing/Art/Models/Ships/6_Boat.fbx
 154.3 kb	 1.1% Resources/unity_builtin_extra
 140.8 kb	 1.0% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Cuba_Roof_04.fbx
 125.4 kb	 0.9% Assets/_IdleFishing/Prefabs/Boat/Boat 2.prefab
 124.3 kb	 0.9% Assets/_IdleFishing/Prefabs/Boat/Boat 3.prefab
 124.0 kb	 0.9% Assets/_IdleFishing/Prefabs/Boat/Boat 4.prefab
 117.0 kb	 0.9% Assets/AssetsPackages/PolygonPirates/Models/SM_Veh_Boat_Small_01_Hull.fbx
 116.6 kb	 0.9% Assets/_IdleFishing/Textures/logo_idle_fishing.png
 110.5 kb	 0.8% Assets/AssetsPackages/PolygonPirates/Models/SM_Veh_Boat_Rowing_01_Hull.fbx
 98.7 kb	 0.7% Assets/_IdleFishing/Prefabs/Boat/Boat 1.prefab
 92.1 kb	 0.7% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Cuba_Room_07.fbx
 92.0 kb	 0.7% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Cuba_Roof_Square_01.fbx
 85.8 kb	 0.6% Assets/_IdleFishing/Art/Models/Fisherman.fbx
 85.5 kb	 0.6% Assets/AssetsPackages/Epic Toon FX/Textures/bubble_soap.png
 85.5 kb	 0.6% Assets/AssetsPackages/Epic Toon FX/Textures/sparkle.png
 85.5 kb	 0.6% Assets/AssetsPackages/Epic Toon FX/Textures/circle.png
 85.5 kb	 0.6% Assets/AssetsPackages/LowPolyWaterv2/Textures/Bump.jpg
 82.2 kb	 0.6% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Social.prefab
 70.3 kb	 0.5% Assets/_IdleFishing/Prefabs/Boat/Boat 5.prefab
 70.3 kb	 0.5% Assets/AssetsPackages/PolygonPirates/Models/SM_Env_PalmTree_02.fbx
 70.0 kb	 0.5% Assets/AssetsPackages/PolygonPirates/Models/SM_Env_PalmTree_01.fbx
 69.6 kb	 0.5% Assets/_IdleFishing/Prefabs/Boat/Boat 0.prefab
 67.3 kb	 0.5% Assets/_IdleFishing/Art/Models/Ships/4_Boat.fbx
 66.9 kb	 0.5% Assets/AssetsPackages/PolygonPirates/Models/SM_Env_PalmTree_03.fbx
 62.4 kb	 0.5% Assets/_IdleFishing/Art/Models/Clown_Fish.fbx
 59.2 kb	 0.4% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Shop.prefab
 56.1 kb	 0.4% Assets/_IdleFishing/Art/Models/Tuna_Fish.fbx
 53.0 kb	 0.4% Assets/AssetsPackages/PolygonPirates/Models/SM_Prop_Crane_03.fbx
 52.7 kb	 0.4% Assets/_IdleFishing/Art/Models/Dory_Fish.fbx
 52.2 kb	 0.4% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Cuba_Room_06.fbx
 51.9 kb	 0.4% Assets/_IdleFishing/Art/Models/Brown_Fish.fbx
 51.6 kb	 0.4% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Dock_01.fbx
 50.9 kb	 0.4% Assets/AssetsPackages/PolygonPirates/Models/SM_Env_Grass_02.fbx
 50.4 kb	 0.4% Assets/_IdleFishing/_GameResources/Audio/sfx_reward.ogg
 49.8 kb	 0.4% Assets/AssetsPackages/PolygonPirates/Models/SM_Env_Beach_04.fbx
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-------------------------------------------------------------------------------
Total cache size 267568664
Total cache size after purge 267568664
Unloading 343 Unused Serialized files (Serialized files now loaded: 0)
Unloading 4765 unused Assets / (46.2 MB). Loaded Objects now: 6478.
Memory consumption went from 251.7 MB to 205.5 MB.
Total: 19.615400 ms (FindLiveObjects: 0.472100 ms CreateObjectMapping: 0.363200 ms MarkObjects: 14.460600 ms  DeleteObjects: 4.318000 ms)

DisplayProgressNotification: Build Successful
Build Finished, Result: Success.
##utp:{"type":"PlayerBuildInfo","version":2,"phase":"Immediate","time":1733221691267,"processId":46516,"steps":[{"description":"Preprocess Player","duration":214},{"description":"Prepare For Build","duration":7305},{"description":"ProducePlayerScriptAssemblies","duration":12192},{"description":"Verify Build setup","duration":22},{"description":"Prepare assets for target platform","duration":46},{"description":"Prepare splash screen","duration":12},{"description":"Building scenes","duration":1714},{"description":"Build scripts DLLs","duration":175},{"description":"Build GlobalGameManagers file","duration":100},{"description":"Writing asset files","duration":548},{"description":"Building Resources/unity_builtin_extra","duration":36},{"description":"Creating compressed player package","duration":1605},{"description":"Write data build dirty tracking information","duration":177},{"description":"Postprocess built player","duration":310314}],"duration":334460}
[PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
	Deserialize:            0.402 ms
	Integration:            219.311 ms
	Integration of assets:  0.001 ms
	Thread Wait Time:       0.042 ms
	Total Operation Time:   219.756 ms
Unloading 0 unused Assets / (11.8 KB). Loaded Objects now: 6471.
Memory consumption went from 181.8 MB to 181.8 MB.
Total: 14.729900 ms (FindLiveObjects: 0.365400 ms CreateObjectMapping: 0.222400 ms MarkObjects: 14.129500 ms  DeleteObjects: 0.012000 ms)

Build successful - Build written to C:\inetpub\wwwroot\idle-fishing\\release_89429ea047137ef4d0094763cb7914ff5c0cdc10\\webgl
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:83)
MMW.MMWCliBuilder:BuildStaging () (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:114)

(Filename: Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs Line: 83)

Batchmode quit successfully invoked - shutting down!
[websockify wrapper] OnUnload
[websockify wrapper] Process killed
Killing ADB server in 0.0354583 seconds.
[PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
Leftover web requests after shut down
[Licensing::IpcConnector] License Notification channel disconnected successfully.
[Licensing::IpcConnector] License Client channel disconnected successfully.
Cleanup mono
[websockify wrapper] OnUnload
abort_threads: Failed aborting id: 000000000000B7B8, mono_thread_manage will ignore it

abort_threads: Failed aborting id: 00000000000063AC, mono_thread_manage will ignore it

abort_threads: Failed aborting id: 00000000000082F8, mono_thread_manage will ignore it

abort_threads: Failed aborting id: 000000000000B7B8, mono_thread_manage will ignore it

abort_threads: Failed aborting id: 00000000000063AC, mono_thread_manage will ignore it

abort_threads: Failed aborting id: 00000000000082F8, mono_thread_manage will ignore it

debugger-agent: Unable to listen on 4468
[Performance] WinEditorMain                                                                                                   :        1 samples, Peak.  3.81 s (1.0x), Avg.  3.81 s, Total. 3.812 s (1.0%)
[Performance] WinEditorMain.ConfigureCrashHandler                                                                             :        1 samples, Peak.  22.4 us (1.0x), Avg.  22.4 us, Total. 22.40 us (0.0%)
[Performance] WinEditorMain.CurlRequestInitialize                                                                             :        1 samples, Peak.   288 us (1.0x), Avg.   288 us, Total. 287.5 us (0.0%)
[Performance] WinEditorMain.SetupLogFile                                                                                      :        1 samples, Peak.   419 us (1.0x), Avg.   419 us, Total. 418.8 us (0.0%)
[Performance] WinEditorMain.RunNativeTestsIfRequiredAndExit                                                                   :        1 samples, Peak.   100 ns (1.0x), Avg.   100 ns, Total. 100.0 ns (0.0%)
[Performance] WinEditorMain.Licensing                                                                                         :        1 samples, Peak.  3.79 s (1.0x), Avg.  3.79 s, Total. 3.788 s (1.0%)
[Performance] WinEditorMain.InitializeCrashHandler                                                                            :        1 samples, Peak.  20.9 ms (1.0x), Avg.  20.9 ms, Total. 20.94 ms (0.0%)
[Performance] WinEditorMain.CreateApplication                                                                                 :        1 samples, Peak.   137 us (1.0x), Avg.   137 us, Total. 136.6 us (0.0%)
[Performance] Application.InitializeProject                                                                                   :        1 samples, Peak.  23.6 s (1.0x), Avg.  23.6 s, Total. 23.55 s (6.4%)
[Performance] Application.PackageManager.StartServer                                                                          :        1 samples, Peak.  2.19 ms (1.0x), Avg.  2.19 ms, Total. 2.194 ms (0.0%)
[Performance] Application.AcquireProjectLock                                                                                  :        1 samples, Peak.  1.74 ms (1.0x), Avg.  1.74 ms, Total. 1.743 ms (0.0%)
[Performance] Application.InitializeEngineNoGraphics                                                                          :        1 samples, Peak.  49.1 ms (1.0x), Avg.  49.1 ms, Total. 49.11 ms (0.0%)
[Performance] Application.PackageManager.Initialize                                                                           :        1 samples, Peak.   290 ms (1.0x), Avg.   290 ms, Total. 290.1 ms (0.1%)
[Performance] Connecting to Package Manager                                                                                   :       30 samples, Peak.  42.3 us (16.9x), Avg.  2.50 us, Total. 74.90 us (0.0%)
[Performance] PackageManager::Api::RunRequestSynchronously                                                                    :       24 samples, Peak.  18.7 us (3.6x), Avg.  5.16 us, Total. 123.9 us (0.0%)
[Performance] Application.EngineGraphics.Initialize                                                                           :        1 samples, Peak.  19.8 ms (1.0x), Avg.  19.8 ms, Total. 19.79 ms (0.0%)
[Performance] Application.GI.Initialize                                                                                       :        1 samples, Peak.  3.28 ms (1.0x), Avg.  3.28 ms, Total. 3.275 ms (0.0%)
[Performance] Application.LoadAllDefaultResourcesFromEditor                                                                   :        1 samples, Peak.  1.81 ms (1.0x), Avg.  1.81 ms, Total. 1.811 ms (0.0%)
[Performance] Application.LoadMonoAssemblies                                                                                  :        1 samples, Peak.  2.71 s (1.0x), Avg.  2.71 s, Total. 2.713 s (0.7%)
[Performance] RestoreManagedReferences                                                                                        :        2 samples, Peak.  37.9 ms (2.0x), Avg.  19.0 ms, Total. 37.90 ms (0.0%)
[Performance] EditorResources.Load                                                                                            :        4 samples, Peak.  18.0 ms (4.0x), Avg.  4.53 ms, Total. 18.12 ms (0.0%)
[Performance] InitializeOnLoad MixerEffectDefinitionReloader                                                                  :        2 samples, Peak.  3.23 ms (1.3x), Avg.  2.51 ms, Total. 5.023 ms (0.0%)
[Performance] InitializeOnLoad SettingsService                                                                                :        2 samples, Peak.  14.6 us (1.2x), Avg.  12.4 us, Total. 24.80 us (0.0%)
[Performance] InitializeOnLoad AssetStoreContext                                                                              :        2 samples, Peak.  20.4 ms (1.7x), Avg.  12.2 ms, Total. 24.35 ms (0.0%)
[Performance] InitializeOnLoad ObjectSelectorSearch                                                                           :        2 samples, Peak.  62.0 us (1.2x), Avg.  53.1 us, Total. 106.3 us (0.0%)
[Performance] InitializeOnLoad SceneSearch                                                                                    :        2 samples, Peak.  79.4 us (1.4x), Avg.  55.5 us, Total. 110.9 us (0.0%)
[Performance] InitializeOnLoad ProjectSearch                                                                                  :        2 samples, Peak.  41.9 us (1.1x), Avg.  38.4 us, Total. 76.90 us (0.0%)
[Performance] InitializeOnLoad WindowLayout                                                                                   :        2 samples, Peak.   230 us (1.1x), Avg.   209 us, Total. 417.6 us (0.0%)
[Performance] InitializeOnLoad CacheServerWindow                                                                              :        2 samples, Peak.  29.7 us (1.5x), Avg.  19.2 us, Total. 38.40 us (0.0%)
[Performance] InitializeOnLoad NativeFormatImporterUtility                                                                    :        2 samples, Peak.  1.90 ms (1.2x), Avg.  1.62 ms, Total. 3.231 ms (0.0%)
[Performance] InitializeOnLoad DrivenRectTransformUndo                                                                        :        2 samples, Peak.   186 us (1.0x), Avg.   178 us, Total. 356.2 us (0.0%)
[Performance] InitializeOnLoad CloudBuild                                                                                     :        2 samples, Peak.  3.70 us (1.1x), Avg.  3.35 us, Total. 6.700 us (0.0%)
[Performance] InitializeOnLoad ManagedDebuggerWindow                                                                          :        2 samples, Peak.   571 us (1.0x), Avg.   545 us, Total. 1.091 ms (0.0%)
[Performance] InitializeOnLoad PrefabInstanceChangedListener                                                                  :        2 samples, Peak.   110 us (1.0x), Avg.   105 us, Total. 210.2 us (0.0%)
[Performance] InitializeOnLoad AddComponentWindow                                                                             :        2 samples, Peak.  83.2 us (1.0x), Avg.  79.7 us, Total. 159.4 us (0.0%)
[Performance] InitializeOnLoad ManagedDebugger                                                                                :        2 samples, Peak.   400 ns (1.0x), Avg.   400 ns, Total. 800.0 ns (0.0%)
[Performance] InitializeOnLoad MenuItems                                                                                      :        2 samples, Peak.  62.2 us (1.0x), Avg.  59.7 us, Total. 119.5 us (0.0%)
[Performance] InitializeOnLoad EditMode                                                                                       :        2 samples, Peak.   371 us (1.2x), Avg.   313 us, Total. 626.3 us (0.0%)
[Performance] InitializeOnLoad UISystemProfilerRenderService                                                                  :        2 samples, Peak.  7.60 us (1.2x), Avg.  6.55 us, Total. 13.10 us (0.0%)
[Performance] InitializeOnLoad PlayModeDownload                                                                               :        2 samples, Peak.   407 us (1.6x), Avg.   253 us, Total. 506.5 us (0.0%)
[Performance] InitializeOnLoad ShortcutIntegration                                                                            :        2 samples, Peak.  51.6 us (1.1x), Avg.  45.3 us, Total. 90.60 us (0.0%)
[Performance] InitializeOnLoad UnityConnect                                                                                   :        2 samples, Peak.  49.0 us (1.1x), Avg.  43.0 us, Total. 85.90 us (0.0%)
[Performance] InitializeOnLoad SearchService                                                                                  :        2 samples, Peak.   111 us (1.2x), Avg.  91.6 us, Total. 183.2 us (0.0%)
[Performance] InitializeOnLoad EditorMonitor                                                                                  :        2 samples, Peak.   541 us (1.2x), Avg.   450 us, Total. 900.4 us (0.0%)
[Performance] InitializeOnLoad RetainedMode                                                                                   :        2 samples, Peak.  1.50 ms (1.0x), Avg.  1.49 ms, Total. 2.976 ms (0.0%)
[Performance] InitializeOnLoad EditorShaderLoader                                                                             :        2 samples, Peak.   502 us (1.0x), Avg.   495 us, Total. 989.5 us (0.0%)
[Performance] InitializeOnLoad EditorDelegateRegistration                                                                     :        2 samples, Peak.   404 us (1.1x), Avg.   358 us, Total. 717.0 us (0.0%)
[Performance] InitializeOnLoad UIDocumentHierarchyWatcher                                                                     :        2 samples, Peak.  92.3 us (1.2x), Avg.  74.8 us, Total. 149.6 us (0.0%)
[Performance] InitializeOnLoad LiveReloadTrackerCreator                                                                       :        2 samples, Peak.   179 us (1.3x), Avg.   136 us, Total. 271.8 us (0.0%)
[Performance] InitializeOnLoad UxmlObjectEditorFactories                                                                      :        2 samples, Peak.   441 us (1.2x), Avg.   370 us, Total. 740.6 us (0.0%)
[Performance] InitializeOnLoad UXMLEditorFactories                                                                            :        2 samples, Peak.  50.4 ms (1.1x), Avg.  47.7 ms, Total. 95.33 ms (0.0%)
[Performance] InitializeOnLoad CloudBuildPoller                                                                               :        2 samples, Peak.   229 us (1.1x), Avg.   210 us, Total. 420.8 us (0.0%)
[Performance] InitializeOnLoad AdsService                                                                                     :        2 samples, Peak.  1.13 ms (1.0x), Avg.  1.08 ms, Total. 2.164 ms (0.0%)
[Performance] InitializeOnLoad EditorGameServicesAnalytics                                                                    :        2 samples, Peak.  1.83 ms (1.5x), Avg.  1.21 ms, Total. 2.417 ms (0.0%)
[Performance] InitializeOnLoad UDPService                                                                                     :        2 samples, Peak.   132 us (1.0x), Avg.   130 us, Total. 259.2 us (0.0%)
[Performance] InitializeOnLoad BuildService                                                                                   :        2 samples, Peak.   131 us (1.1x), Avg.   121 us, Total. 241.5 us (0.0%)
[Performance] InitializeOnLoad ServicesRepository                                                                             :        2 samples, Peak.   600 ns (1.2x), Avg.   500 ns, Total. 1.000 us (0.0%)
[Performance] InitializeOnLoad PurchasingService                                                                              :        2 samples, Peak.  4.32 ms (1.0x), Avg.  4.17 ms, Total. 8.350 ms (0.0%)
[Performance] InitializeOnLoad AnalyticsService                                                                               :        2 samples, Peak.   766 us (1.0x), Avg.   745 us, Total. 1.489 ms (0.0%)
[Performance] InitializeOnLoad CrashService                                                                                   :        2 samples, Peak.   121 us (1.0x), Avg.   121 us, Total. 241.9 us (0.0%)
[Performance] InitializeOnLoad SearchWindow                                                                                   :        2 samples, Peak.  99.2 us (1.1x), Avg.  90.0 us, Total. 179.9 us (0.0%)
[Performance] InitializeOnLoad CustomIndexers                                                                                 :        2 samples, Peak.  11.9 ms (1.1x), Avg.  11.0 ms, Total. 22.06 ms (0.0%)
[Performance] InitializeOnLoad SearchMonitor                                                                                  :        2 samples, Peak.   735 us (1.1x), Avg.   656 us, Total. 1.311 ms (0.0%)
[Performance] InitializeOnLoad ParameterControllerEditor                                                                      :        2 samples, Peak.  14.0 us (1.2x), Avg.  12.1 us, Total. 24.30 us (0.0%)
[Performance] InitializeOnLoad LayerSettingsWindow                                                                            :        2 samples, Peak.  13.0 us (1.6x), Avg.  8.35 us, Total. 16.70 us (0.0%)
[Performance] InitializeOnLoad PackageManagerHookGUIDConverter.RegisterPackagesEventHandler                                   :        2 samples, Peak.   621 us (1.9x), Avg.   332 us, Total. 664.8 us (0.0%)
[Performance] InitializeOnLoad EditorDragAndDrop.RegisterEditorClient                                                         :        2 samples, Peak.   312 us (1.4x), Avg.   226 us, Total. 452.7 us (0.0%)
[Performance] InitializeOnLoad EditorEventCallbacks.InitializeFontAssetResourceChangeCallBacks                                :        2 samples, Peak.  1.18 ms (1.2x), Avg.  1.01 ms, Total. 2.021 ms (0.0%)
[Performance] InitializeOnLoad SceneTemplateService.Init                                                                      :        2 samples, Peak.  1.35 ms (1.2x), Avg.  1.11 ms, Total. 2.223 ms (0.0%)
[Performance] InitializeOnLoad DiagnosticSwitchesConsoleMessage.Init                                                          :        2 samples, Peak.  3.24 ms (1.6x), Avg.  2.02 ms, Total. 4.041 ms (0.0%)
[Performance] InitializeOnLoad RectSelection.RegisterShortcutContext                                                          :        2 samples, Peak.   231 us (1.3x), Avg.   183 us, Total. 366.6 us (0.0%)
[Performance] InitializeOnLoad SceneVisibilityManager.Initialize                                                              :        2 samples, Peak.  2.34 ms (1.6x), Avg.  1.51 ms, Total. 3.010 ms (0.0%)
[Performance] InitializeOnLoad PackageManagerWindow.EditorInitializedInSafeMode                                               :        2 samples, Peak.  20.4 ms (2.0x), Avg.  10.3 ms, Total. 20.54 ms (0.0%)
[Performance] InitializeOnLoad AssetPostprocessingInternal.RefreshCustomDependencies                                          :        2 samples, Peak.  2.28 ms (1.3x), Avg.  1.71 ms, Total. 3.414 ms (0.0%)
[Performance] InitializeOnLoad SceneViewMotion.RegisterShortcutContexts                                                       :        2 samples, Peak.   131 us (1.1x), Avg.   114 us, Total. 227.5 us (0.0%)
[Performance] InitializeOnLoad ToolShortcutContext.Init                                                                       :        2 samples, Peak.   103 us (1.1x), Avg.  92.0 us, Total. 184.0 us (0.0%)
[Performance] InitializeOnLoad EditorWindow.Initialize                                                                        :        2 samples, Peak.   177 us (1.1x), Avg.   163 us, Total. 325.2 us (0.0%)
[Performance] InitializeOnLoad MemoryProfilerCompilationGuard.InjectCompileGuard                                              :        2 samples, Peak.   112 us (1.2x), Avg.  95.4 us, Total. 190.8 us (0.0%)
[Performance] InitializeOnLoad ScopedRegistryAddedPopup.SubscribeToRegistriesAdded                                            :        2 samples, Peak.  6.22 ms (2.0x), Avg.  3.15 ms, Total. 6.292 ms (0.0%)
[Performance] InitializeOnLoad SysrootManager.Initialize                                                                      :        2 samples, Peak.  20.7 us (1.3x), Avg.  15.6 us, Total. 31.20 us (0.0%)
[Performance] AssemblyReloadEvents.afterAssemblyReload: UnityEditor.SceneTemplate.SceneTemplateService.AfterAssemblyReload    :        2 samples, Peak.  2.66 ms (1.8x), Avg.  1.44 ms, Total. 2.884 ms (0.0%)
[Performance] ProcessService.EditorAfterLoadAllAssemblies                                                                     :        2 samples, Peak.   299 us (1.2x), Avg.   248 us, Total. 496.6 us (0.0%)
[Performance] Application.ReadLicenseInfo                                                                                     :        1 samples, Peak.  12.7 ms (1.0x), Avg.  12.7 ms, Total. 12.75 ms (0.0%)
[Performance] Application.InitialRefresh                                                                                      :        1 samples, Peak.  17.7 s (1.0x), Avg.  17.7 s, Total. 17.70 s (4.8%)
[Performance] ShaderImporter.SourceAssetModified                                                                              :        3 samples, Peak.  1.40 us (1.3x), Avg.  1.10 us, Total. 3.300 us (0.0%)
[Performance] ShaderIncludeImporter.SourceAssetModified                                                                       :        3 samples, Peak.  2.70 us (1.4x), Avg.  1.90 us, Total. 5.700 us (0.0%)
[Performance] Compiling Scripts                                                                                               :        1 samples, Peak.  9.19 s (1.0x), Avg.  9.19 s, Total. 9.190 s (2.5%)
[Performance] AssemblyReloadEvents.beforeAssemblyReload: UnityEditor.SceneTemplate.SceneTemplateService.BeforeAssemblyReload  :        1 samples, Peak.   384 us (1.0x), Avg.   384 us, Total. 384.1 us (0.0%)
[Performance] PresetManagerPostProcessor.OnPreprocessAsset                                                                    :       61 samples, Peak.  1.03 ms (20.0x), Avg.  51.5 us, Total. 3.140 ms (0.0%)
[Performance] CancelSplashScreenOnAssetChange.OnPreprocessAsset                                                               :       61 samples, Peak.   101 us (20.5x), Avg.  4.95 us, Total. 301.9 us (0.0%)
[Performance] InitializeOnLoad UnityVersion                                                                                   :        2 samples, Peak.  1.04 ms (1.6x), Avg.   633 us, Total. 1.266 ms (0.0%)
[Performance] InitializeOnLoad PrefabSelectionTracker                                                                         :        1 samples, Peak.   826 us (1.0x), Avg.   826 us, Total. 826.5 us (0.0%)
[Performance] InitializeOnLoad FormatterLocator                                                                               :        1 samples, Peak.  21.9 ms (1.0x), Avg.  21.9 ms, Total. 21.94 ms (0.0%)
[Performance] InitializeOnLoad FormatterUtilities                                                                             :        1 samples, Peak.   848 us (1.0x), Avg.   848 us, Total. 848.0 us (0.0%)
[Performance] InitializeOnLoad UnityEditorEventUtility                                                                        :        1 samples, Peak.  4.00 ms (1.0x), Avg.  4.00 ms, Total. 4.000 ms (0.0%)
[Performance] InitializeOnLoad SirenixEditorGUI                                                                               :        1 samples, Peak.  3.20 ms (1.0x), Avg.  3.20 ms, Total. 3.203 ms (0.0%)
[Performance] InitializeOnLoad ASTEmitter                                                                                     :        1 samples, Peak.  2.18 ms (1.0x), Avg.  2.18 ms, Total. 2.176 ms (0.0%)
[Performance] InitializeOnLoad AssemblyUtilities                                                                              :        1 samples, Peak.   917 us (1.0x), Avg.   917 us, Total. 916.8 us (0.0%)
[Performance] InitializeOnLoad GUIHelper                                                                                      :        1 samples, Peak.  36.7 ms (1.0x), Avg.  36.7 ms, Total. 36.73 ms (0.0%)
[Performance] InitializeOnLoad SirenixGUIStyles                                                                               :        1 samples, Peak.  1.30 us (1.0x), Avg.  1.30 us, Total. 1.300 us (0.0%)
[Performance] InitializeOnLoad PersistentContextCache                                                                         :        1 samples, Peak.  1.45 ms (1.0x), Avg.  1.45 ms, Total. 1.449 ms (0.0%)
[Performance] InitializeOnLoad OdinModuleConfig                                                                               :        1 samples, Peak.   308 us (1.0x), Avg.   308 us, Total. 307.7 us (0.0%)
[Performance] InitializeOnLoad FixUnityScriptableObjectDirtying                                                               :        1 samples, Peak.   247 us (1.0x), Avg.   247 us, Total. 246.9 us (0.0%)
[Performance] InitializeOnLoad FixUnityAboutWindowBeforeEmit                                                                  :        1 samples, Peak.   282 us (1.0x), Avg.   282 us, Total. 281.8 us (0.0%)
[Performance] InitializeOnLoad OdinEditor                                                                                     :        1 samples, Peak.   111 us (1.0x), Avg.   111 us, Total. 111.5 us (0.0%)
[Performance] InitializeOnLoad FixUnityAssemblyVersionResolution                                                              :        1 samples, Peak.   299 us (1.0x), Avg.   299 us, Total. 298.8 us (0.0%)
[Performance] InitializeOnLoad ColorPaletteManager                                                                            :        1 samples, Peak.   108 us (1.0x), Avg.   108 us, Total. 107.7 us (0.0%)
[Performance] InitializeOnLoad UndoTracker                                                                                    :        1 samples, Peak.   806 us (1.0x), Avg.   806 us, Total. 806.3 us (0.0%)
[Performance] InitializeOnLoad GeneralDrawerConfig                                                                            :        1 samples, Peak.   313 us (1.0x), Avg.   313 us, Total. 312.8 us (0.0%)
[Performance] InitializeOnLoad ToolbarExtender                                                                                :        1 samples, Peak.  2.23 ms (1.0x), Avg.  2.23 ms, Total. 2.234 ms (0.0%)
[Performance] InitializeOnLoad MMWCliBuilder                                                                                  :        1 samples, Peak.   129 us (1.0x), Avg.   129 us, Total. 129.0 us (0.0%)
[Performance] InitializeOnLoad SceneSwitchLeftButton                                                                          :        1 samples, Peak.   156 us (1.0x), Avg.   156 us, Total. 156.3 us (0.0%)
[Performance] InitializeOnLoad DOTSToggleEditor                                                                               :        1 samples, Peak.  2.50 ms (1.0x), Avg.  2.50 ms, Total. 2.498 ms (0.0%)
[Performance] InitializeOnLoad DeEditorNotification                                                                           :        1 samples, Peak.  1.22 ms (1.0x), Avg.  1.22 ms, Total. 1.222 ms (0.0%)
[Performance] InitializeOnLoad DeScriptExecutionOrderManager                                                                  :        1 samples, Peak.   197 us (1.0x), Avg.   197 us, Total. 196.9 us (0.0%)
[Performance] InitializeOnLoad DOTweenProEditorManager                                                                        :        1 samples, Peak.   755 us (1.0x), Avg.   755 us, Total. 754.6 us (0.0%)
[Performance] InitializeOnLoad Initializer                                                                                    :        2 samples, Peak.   204 us (1.2x), Avg.   177 us, Total. 353.9 us (0.0%)
[Performance] InitializeOnLoad CoreStatsIntegration                                                                           :        1 samples, Peak.   598 us (1.0x), Avg.   598 us, Total. 597.9 us (0.0%)
[Performance] InitializeOnLoad OnDomainReload                                                                                 :        1 samples, Peak.   757 us (1.0x), Avg.   757 us, Total. 756.8 us (0.0%)
[Performance] InitializeOnLoad EditorInitialize                                                                               :        3 samples, Peak.  23.9 ms (2.4x), Avg.  9.84 ms, Total. 29.53 ms (0.0%)
[Performance] InitializeOnLoad CanvasesAndTheirOwners                                                                         :        1 samples, Peak.   688 us (1.0x), Avg.   688 us, Total. 687.7 us (0.0%)
[Performance] InitializeOnLoad SaveDuringPlay                                                                                 :        1 samples, Peak.   339 us (1.0x), Avg.   339 us, Total. 339.2 us (0.0%)
[Performance] InitializeOnLoad CinemachineScreenComposerGuidesGlobalDraggable                                                 :        1 samples, Peak.   104 us (1.0x), Avg.   104 us, Total. 104.2 us (0.0%)
[Performance] InitializeOnLoad CinemachineStoryboardMute                                                                      :        1 samples, Peak.   100 us (1.0x), Avg.   100 us, Total. 100.3 us (0.0%)
[Performance] InitializeOnLoad CreateRigWithUndo                                                                              :        1 samples, Peak.   147 us (1.0x), Avg.   147 us, Total. 146.9 us (0.0%)
[Performance] InitializeOnLoad CreatePipelineWithUndo                                                                         :        1 samples, Peak.   115 us (1.0x), Avg.   115 us, Total. 114.9 us (0.0%)
[Performance] InitializeOnLoad CollectGizmoDrawers                                                                            :        1 samples, Peak.  15.1 ms (1.0x), Avg.  15.1 ms, Total. 15.12 ms (0.0%)
[Performance] InitializeOnLoad CinemachineEditorAnalytics                                                                     :        1 samples, Peak.  89.0 us (1.0x), Avg.  89.0 us, Total. 89.00 us (0.0%)
[Performance] InitializeOnLoad CinemachineColliderPrefs                                                                       :        1 samples, Peak.   198 us (1.0x), Avg.   198 us, Total. 198.5 us (0.0%)
[Performance] InitializeOnLoad SyncCacheEnabledSetting                                                                        :        1 samples, Peak.   663 us (1.0x), Avg.   663 us, Total. 662.6 us (0.0%)
[Performance] InitializeOnLoad PrefabLayoutRebuilder                                                                          :        1 samples, Peak.   213 us (1.0x), Avg.   213 us, Total. 212.9 us (0.0%)
[Performance] InitializeOnLoad RemoveAutoAddedPackage                                                                         :        1 samples, Peak.   529 us (1.0x), Avg.   529 us, Total. 529.3 us (0.0%)
[Performance] InitializeOnLoad PreloadSigningAlias                                                                            :        1 samples, Peak.  22.3 us (1.0x), Avg.  22.3 us, Total. 22.30 us (0.0%)
[Performance] InitializeOnLoad BurstLoader                                                                                    :        1 samples, Peak.  2.41 s (1.0x), Avg.  2.41 s, Total. 2.410 s (0.7%)
[Performance] InitializeOnLoad RigEffectorRenderer                                                                            :        1 samples, Peak.  3.38 ms (1.0x), Avg.  3.38 ms, Total. 3.378 ms (0.0%)
[Performance] InitializeOnLoad BoneRendererUtils                                                                              :        1 samples, Peak.   171 ms (1.0x), Avg.   171 ms, Total. 170.6 ms (0.0%)
[Performance] Menu.BuildRegisteredMenuInterfaces                                                                              :        2 samples, Peak.   677 ms (2.0x), Avg.   338 ms, Total. 676.9 ms (0.2%)
[Performance] InitializeOnLoad AnimationWindowUtils                                                                           :        1 samples, Peak.  55.6 us (1.0x), Avg.  55.6 us, Total. 55.60 us (0.0%)
[Performance] InitializeOnLoad BackgroundWatcher                                                                              :        1 samples, Peak.   149 us (1.0x), Avg.   149 us, Total. 148.7 us (0.0%)
[Performance] InitializeOnLoad UnityTestProtocolStarter                                                                       :        1 samples, Peak.   363 us (1.0x), Avg.   363 us, Total. 363.0 us (0.0%)
[Performance] InitializeOnLoad TestStarter                                                                                    :        1 samples, Peak.   918 us (1.0x), Avg.   918 us, Total. 917.6 us (0.0%)
[Performance] InitializeOnLoad RerunCallbackInitializer                                                                       :        1 samples, Peak.  4.30 ms (1.0x), Avg.  4.30 ms, Total. 4.304 ms (0.0%)
[Performance] InitializeOnLoad RiderScriptEditor                                                                              :        1 samples, Peak.  8.23 ms (1.0x), Avg.  8.23 ms, Total. 8.235 ms (0.0%)
[Performance] InitializeOnLoad CallbackInitializer                                                                            :        1 samples, Peak.  1.21 ms (1.0x), Avg.  1.21 ms, Total. 1.211 ms (0.0%)
[Performance] InitializeOnLoad SpriteEditorWindow                                                                             :        1 samples, Peak.   950 us (1.0x), Avg.   950 us, Total. 950.2 us (0.0%)
[Performance] InitializeOnLoad CoverageReporterStarter                                                                        :        1 samples, Peak.  14.2 ms (1.0x), Avg.  14.2 ms, Total. 14.20 ms (0.0%)
[Performance] InitializeOnLoad VSCodeScriptEditor                                                                             :        1 samples, Peak.  5.42 ms (1.0x), Avg.  5.42 ms, Total. 5.422 ms (0.0%)
[Performance] InitializeOnLoad PlasticPlugin                                                                                  :        1 samples, Peak.  64.7 ms (1.0x), Avg.  64.7 ms, Total. 64.71 ms (0.0%)
[Performance] InitializeOnLoad VSUsageUtility                                                                                 :        1 samples, Peak.  16.5 ms (1.0x), Avg.  16.5 ms, Total. 16.50 ms (0.0%)
[Performance] InitializeOnLoad SettingsValidator                                                                              :        1 samples, Peak.   127 us (1.0x), Avg.   127 us, Total. 126.6 us (0.0%)
[Performance] InitializeOnLoad ToolbarBootstrap                                                                               :        1 samples, Peak.   261 ms (1.0x), Avg.   261 ms, Total. 261.0 ms (0.1%)
[Performance] Package.AsyncRequest                                                                                            :        3 samples, Peak.  1.23 ms (2.5x), Avg.   488 us, Total. 1.463 ms (0.0%)
[Performance] InitializeOnLoad VisualStudioEditor                                                                             :        1 samples, Peak.  5.53 ms (1.0x), Avg.  5.53 ms, Total. 5.534 ms (0.0%)
[Performance] InitializeOnLoad TestRunnerApiListener                                                                          :        1 samples, Peak.  1.09 ms (1.0x), Avg.  1.09 ms, Total. 1.092 ms (0.0%)
[Performance] InitializeOnLoad VisualStudioIntegration                                                                        :        1 samples, Peak.  2.28 ms (1.0x), Avg.  2.28 ms, Total. 2.280 ms (0.0%)
[Performance] InitializeOnLoad AnalyticsImporter                                                                              :        1 samples, Peak.   796 us (1.0x), Avg.   796 us, Total. 796.3 us (0.0%)
[Performance] InitializeOnLoad AnalyticsEventTrackerEditorCallbacks                                                           :        1 samples, Peak.   200 us (1.0x), Avg.   200 us, Total. 200.0 us (0.0%)
[Performance] InitializeOnLoad NavigationWindow                                                                               :        1 samples, Peak.   433 us (1.0x), Avg.   433 us, Total. 432.8 us (0.0%)
[Performance] InitializeOnLoad GoogleMobileAdsSettingsEditor                                                                  :        1 samples, Peak.  7.60 us (1.0x), Avg.  7.60 us, Total. 7.600 us (0.0%)
[Performance] InitializeOnLoad VersionHandler                                                                                 :        1 samples, Peak.   807 us (1.0x), Avg.   807 us, Total. 807.0 us (0.0%)
[Performance] InitializeOnLoad DotNetVersionUpdater                                                                           :        1 samples, Peak.   152 ms (1.0x), Avg.   152 ms, Total. 151.7 ms (0.0%)
[Performance] VersionControl.Task.Wait                                                                                        :        1 samples, Peak.  13.6 us (1.0x), Avg.  13.6 us, Total. 13.60 us (0.0%)
[Performance] InitializeOnLoad VersionHandlerImpl                                                                             :        1 samples, Peak.  1.10 us (1.0x), Avg.  1.10 us, Total. 1.100 us (0.0%)
[Performance] InitializeOnLoad RunOnMainThread                                                                                :        1 samples, Peak.   200 ns (1.0x), Avg.   200 ns, Total. 200.0 ns (0.0%)
[Performance] InitializeOnLoad BuildTargetChecker                                                                             :        1 samples, Peak.  11.0 ms (1.0x), Avg.  11.0 ms, Total. 11.05 ms (0.0%)
[Performance] InitializeOnLoad PackageUninstallWindow                                                                         :        1 samples, Peak.  49.8 us (1.0x), Avg.  49.8 us, Total. 49.80 us (0.0%)
[Performance] InitializeOnLoad PackageManagerResolver                                                                         :        1 samples, Peak.   882 us (1.0x), Avg.   882 us, Total. 882.4 us (0.0%)
[Performance] InitializeOnLoad PackageMigrator                                                                                :        1 samples, Peak.  1.98 ms (1.0x), Avg.  1.98 ms, Total. 1.983 ms (0.0%)
[Performance] InitializeOnLoad PlayServicesResolver                                                                           :        1 samples, Peak.  1.99 ms (1.0x), Avg.  1.99 ms, Total. 1.988 ms (0.0%)
[Performance] InitializeOnLoad NugetHelper                                                                                    :        1 samples, Peak.  19.2 ms (1.0x), Avg.  19.2 ms, Total. 19.20 ms (0.0%)
[Performance] AssetDatabase.Refresh                                                                                           :        2 samples, Peak.  5.27 ms (2.0x), Avg.  2.63 ms, Total. 5.268 ms (0.0%)
[Performance] InitializeOnLoad GUITimeHelper.Init                                                                             :        1 samples, Peak.   607 us (1.0x), Avg.   607 us, Total. 606.8 us (0.0%)
[Performance] InitializeOnLoad SdfIcons.FixBug                                                                                :        1 samples, Peak.   138 ms (1.0x), Avg.   138 ms, Total. 138.0 ms (0.0%)
[Performance] InitializeOnLoad PersistentAssemblyGuidUpdater.Init                                                             :        1 samples, Peak.   281 us (1.0x), Avg.   281 us, Total. 280.6 us (0.0%)
[Performance] InitializeOnLoad CheckForUpdatesWindow.DailyCheckForUpdates                                                     :        1 samples, Peak.   235 us (1.0x), Avg.   235 us, Total. 234.5 us (0.0%)
[Performance] InitializeOnLoad InspectorConfig.RemoveObsoleteGeneratedOdinEditorsDLL                                          :        1 samples, Peak.   199 us (1.0x), Avg.   199 us, Total. 198.7 us (0.0%)
[Performance] InitializeOnLoad GettingStartedWindow.AutoOpen                                                                  :        1 samples, Peak.   224 us (1.0x), Avg.   224 us, Total. 224.3 us (0.0%)
[Performance] InitializeOnLoad EnsureOdinInspectorDefine.EnsureScriptingDefineSymbol                                          :        1 samples, Peak.   316 us (1.0x), Avg.   316 us, Total. 316.4 us (0.0%)
[Performance] InitializeOnLoad EnsureEditorOnlyModeDefine.EnsureScriptingDefineSymbol                                         :        1 samples, Peak.   938 us (1.0x), Avg.   938 us, Total. 937.8 us (0.0%)
[Performance] InitializeOnLoad AcceptEULAWindow.OpenIfNotAccepted                                                             :        1 samples, Peak.  72.3 us (1.0x), Avg.  72.3 us, Total. 72.30 us (0.0%)
[Performance] InitializeOnLoad ColorPaletteManager.LoadEditorPrefs                                                            :        1 samples, Peak.  71.8 us (1.0x), Avg.  71.8 us, Total. 71.80 us (0.0%)
[Performance] InitializeOnLoad UnitySerializationInitializer.InitializeEditor                                                 :        1 samples, Peak.  7.86 ms (1.0x), Avg.  7.86 ms, Total. 7.859 ms (0.0%)
[Performance] InitializeOnLoad UnitySerializationUtility.SubscribeToDomainReloadEvents                                        :        1 samples, Peak.  2.45 ms (1.0x), Avg.  2.45 ms, Total. 2.445 ms (0.0%)
[Performance] InitializeOnLoad SceneViewGridManager.Initialize                                                                :        1 samples, Peak.  3.46 ms (1.0x), Avg.  3.46 ms, Total. 3.457 ms (0.0%)
[Performance] InitializeOnLoad TilemapPrefabStageHelper.Initialize                                                            :        1 samples, Peak.  1.30 ms (1.0x), Avg.  1.30 ms, Total. 1.295 ms (0.0%)
[Performance] InitializeOnLoad SceneViewOpenTilePaletteHelper.Initialize                                                      :        1 samples, Peak.   827 us (1.0x), Avg.   827 us, Total. 827.3 us (0.0%)
[Performance] InitializeOnLoad TileDragAndDropManager.Initialize                                                              :        1 samples, Peak.   581 us (1.0x), Avg.   581 us, Total. 581.3 us (0.0%)
[Performance] InitializeOnLoad PlayerLoopHelper.InitOnEditor                                                                  :        1 samples, Peak.  4.80 ms (1.0x), Avg.  4.80 ms, Total. 4.797 ms (0.0%)
[Performance] InitializeOnLoad VisualStudioEditor.LegacyVisualStudioCodePackageDisabler                                       :        1 samples, Peak.  1.14 ms (1.0x), Avg.  1.14 ms, Total. 1.138 ms (0.0%)
[Performance] InitializeOnLoad EditorGameServiceRegistry.RegisterAllServices                                                  :        1 samples, Peak.  5.77 ms (1.0x), Avg.  5.77 ms, Total. 5.774 ms (0.0%)
[Performance] InitializeOnLoad ActionSchedulerCleaner.RegisterSchedulerCleaner                                                :        1 samples, Peak.   574 us (1.0x), Avg.   574 us, Total. 574.1 us (0.0%)
[Performance] InitializeOnLoad ServiceInstallationListener.RegisterToEvents                                                   :        1 samples, Peak.   307 us (1.0x), Avg.   307 us, Total. 307.4 us (0.0%)
[Performance] InitializeOnLoad EngineStateHelper.Init                                                                         :        1 samples, Peak.   184 us (1.0x), Avg.   184 us, Total. 183.7 us (0.0%)
[Performance] InitializeOnLoad ThreadHelper.Init                                                                              :        1 samples, Peak.   199 us (1.0x), Avg.   199 us, Total. 198.8 us (0.0%)
[Performance] InitializeOnLoad TestJobDataHolder.ResumeRunningJobs                                                            :        1 samples, Peak.   961 us (1.0x), Avg.   961 us, Total. 961.3 us (0.0%)
[Performance] InitializeOnLoad AnalyticsReporter.RegisterCallbacks                                                            :        1 samples, Peak.   214 us (1.0x), Avg.   214 us, Total. 213.5 us (0.0%)
[Performance] InitializeOnLoad UnityThreadUtils.CaptureUnityThreadInfo                                                        :        1 samples, Peak.   135 us (1.0x), Avg.   135 us, Total. 134.9 us (0.0%)
[Performance] DidReloadScriptsCustomEditorLoader.LoadCustomEditors                                                            :        1 samples, Peak.  2.16 ms (1.0x), Avg.  2.16 ms, Total. 2.159 ms (0.0%)
[Performance] DidReloadScriptsCinemachineExtension.OnScriptReload                                                             :        1 samples, Peak.   528 us (1.0x), Avg.   528 us, Total. 528.4 us (0.0%)
[Performance] DidReloadScriptsCinemachineVirtualCameraBase.OnScriptReload                                                     :        1 samples, Peak.  91.9 us (1.0x), Avg.  91.9 us, Total. 91.90 us (0.0%)
[Performance] DidReloadScriptsACTkPrefsEditor.OnRecompile                                                                     :        1 samples, Peak.  46.6 us (1.0x), Avg.  46.6 us, Total. 46.60 us (0.0%)
[Performance] DidReloadScriptsTestRunnerWindow.CompilationCallback                                                            :        1 samples, Peak.   172 us (1.0x), Avg.   172 us, Total. 171.6 us (0.0%)
[Performance] DidReloadScriptsTestListCache.ScriptReloaded                                                                    :        1 samples, Peak.  1.40 ms (1.0x), Avg.  1.40 ms, Total. 1.402 ms (0.0%)
[Performance] DidReloadScriptsGA_PostprocessBuild.OnScriptsReloaded                                                           :        1 samples, Peak.  6.55 ms (1.0x), Avg.  6.55 ms, Total. 6.550 ms (0.0%)
[Performance] DidReloadScriptsAdvancedDropdownWindow.OnScriptReload                                                           :        1 samples, Peak.   233 us (1.0x), Avg.   233 us, Total. 232.7 us (0.0%)
[Performance] AssemblyReloadEvents.afterAssemblyReload: Sirenix.Serialization.UnitySerializationUtility.OnAfterAssemblyReload :        1 samples, Peak.  51.7 us (1.0x), Avg.  51.7 us, Total. 51.70 us (0.0%)
[Performance] TextureImporter.Import                                                                                          :       25 samples, Peak.  89.3 ms (12.8x), Avg.  6.97 ms, Total. 174.2 ms (0.0%)
[Performance] AssetDatabase.ImportAssets                                                                                      :        8 samples, Peak.   132 ms (8.0x), Avg.  16.5 ms, Total. 132.0 ms (0.0%)
[Performance] CinemachineSettings.OnPostprocessAllAssets                                                                      :        4 samples, Peak.   314 us (2.6x), Avg.   121 us, Total. 485.4 us (0.0%)
[Performance] UtilityWindowPostProcessor.OnPostprocessAllAssets                                                               :        4 samples, Peak.   559 us (2.0x), Avg.   278 us, Total. 1.111 ms (0.0%)
[Performance] GA_AssetPostprocessor.OnPostprocessAllAssets                                                                    :        4 samples, Peak.  1.86 ms (1.9x), Avg.   970 us, Total. 3.879 ms (0.0%)
[Performance] GA_Autorun.OnPostprocessAllAssets                                                                               :        4 samples, Peak.  3.81 ms (2.0x), Avg.  1.89 ms, Total. 7.567 ms (0.0%)
[Performance] PackageManagerResolver.OnPostprocessAllAssets                                                                   :        4 samples, Peak.  29.5 ms (2.0x), Avg.  14.9 ms, Total. 59.55 ms (0.0%)
[Performance] VersionHandlerImpl.OnPostprocessAllAssets                                                                       :        4 samples, Peak.  87.8 ms (2.0x), Avg.  45.0 ms, Total. 180.0 ms (0.0%)
[Performance] PlayServicesResolver.OnPostprocessAllAssets                                                                     :        4 samples, Peak.   568 us (2.0x), Avg.   284 us, Total. 1.136 ms (0.0%)
[Performance] PlayMakerPresenceCheck.OnPostprocessAllAssets                                                                   :        4 samples, Peak.   592 us (1.9x), Avg.   306 us, Total. 1.226 ms (0.0%)
[Performance] TMPro_TexturePostProcessor.OnPostprocessAllAssets                                                               :        4 samples, Peak.  4.72 ms (2.0x), Avg.  2.36 ms, Total. 9.426 ms (0.0%)
[Performance] AssetPostprocessor.OnPostprocessAllAssets                                                                       :        4 samples, Peak.   324 us (2.0x), Avg.   162 us, Total. 649.0 us (0.0%)
[Performance] BuilderAssetPostprocessor.OnPostprocessAllAssets                                                                :        4 samples, Peak.  4.43 ms (2.0x), Avg.  2.22 ms, Total. 8.888 ms (0.0%)
[Performance] ArtifactBrowserPostProcessor.OnPostprocessAllAssets                                                             :        4 samples, Peak.  11.1 ms (2.0x), Avg.  5.55 ms, Total. 22.21 ms (0.0%)
[Performance] AssetEvents.OnPostprocessAllAssets                                                                              :        8 samples, Peak.   176 us (2.1x), Avg.  82.5 us, Total. 660.1 us (0.0%)
[Performance] AudioMixerPostprocessor.OnPostprocessAllAssets                                                                  :        4 samples, Peak.   273 us (2.0x), Avg.   137 us, Total. 547.7 us (0.0%)
[Performance] StyleCatalogPostProcessor.OnPostprocessAllAssets                                                                :        4 samples, Peak.  38.5 ms (2.0x), Avg.  19.3 ms, Total. 77.06 ms (0.0%)
[Performance] BuildCatalog                                                                                                    :        1 samples, Peak.  37.5 ms (1.0x), Avg.  37.5 ms, Total. 37.48 ms (0.0%)
[Performance] ModelImporterPostProcessor.OnPostprocessAllAssets                                                               :        4 samples, Peak.  3.19 ms (2.0x), Avg.  1.60 ms, Total. 6.394 ms (0.0%)
[Performance] RetainedModeAssetPostprocessor.OnPostprocessAllAssets                                                           :        4 samples, Peak.  2.00 ms (2.0x), Avg.   996 us, Total. 3.986 ms (0.0%)
[Performance] AssetChangedListener.OnPostprocessAllAssets                                                                     :        4 samples, Peak.  2.04 ms (2.0x), Avg.  1.03 ms, Total. 4.106 ms (0.0%)
[Performance] SpeedTreePostProcessor.OnPostprocessAllAssets                                                                   :        4 samples, Peak.   431 us (2.0x), Avg.   217 us, Total. 869.4 us (0.0%)
[Performance] TextAssetPostProcessor.OnPostprocessAllAssets                                                                   :        4 samples, Peak.  1.61 ms (2.0x), Avg.   801 us, Total. 3.204 ms (0.0%)
[Performance] AssetProcessor.OnPostprocessAllAssets                                                                           :       12 samples, Peak.  1.70 ms (3.6x), Avg.   469 us, Total. 5.623 ms (0.0%)
[Performance] SpriteEditorTexturePostprocessor.OnPostprocessAllAssets                                                         :        4 samples, Peak.   227 us (1.8x), Avg.   124 us, Total. 495.6 us (0.0%)
[Performance] SyncVS.PostprocessSyncProject                                                                                   :        2 samples, Peak.   296 ms (2.0x), Avg.   148 ms, Total. 295.9 ms (0.1%)
[Performance] EditorApplication.projectChanged: UnityEditor.Audio.MixerEffectDefinitionReloader.OnProjectChanged              :        1 samples, Peak.   358 us (1.0x), Avg.   358 us, Total. 357.8 us (0.0%)
[Performance] Application.ImportPackagesAndSetTemplateWhenCreatingProject                                                     :        1 samples, Peak.  9.97 ms (1.0x), Avg.  9.97 ms, Total. 9.967 ms (0.0%)
[Performance] Application.SyncCurrentColorSpace                                                                               :        1 samples, Peak.   300 ns (1.0x), Avg.   300 ns, Total. 300.0 ns (0.0%)
[Performance] Application.OnUsbDevicesChanged                                                                                 :        1 samples, Peak.  3.27 ms (1.0x), Avg.  3.27 ms, Total. 3.268 ms (0.0%)
[Performance] Application.AssetInstanceCacheUpdate                                                                            :        1 samples, Peak.   200 ns (1.0x), Avg.   200 ns, Total. 200.0 ns (0.0%)
[Performance] Application.UnityExtensions.Initialize                                                                          :        1 samples, Peak.  4.28 ms (1.0x), Avg.  4.28 ms, Total. 4.285 ms (0.0%)
[Performance] CodeEditorProjectSync.SyncEditorProject                                                                         :        1 samples, Peak.   156 ms (1.0x), Avg.   156 ms, Total. 155.9 ms (0.0%)
[Performance] Application.ExecuteStartups                                                                                     :        1 samples, Peak.  22.5 ms (1.0x), Avg.  22.5 ms, Total. 22.54 ms (0.0%)
[Performance] Menu.RegisterMenuInterface                                                                                      :       26 samples, Peak.  2.50 us (10.2x), Avg.   246 ns, Total. 6.400 us (0.0%)
[Performance] Gizmo.RebuildRenderers                                                                                          :        2 samples, Peak.  21.5 ms (1.8x), Avg.  11.8 ms, Total. 23.64 ms (0.0%)
[Performance] Gizmo.AddGizmoRenderers                                                                                         :      326 samples, Peak.  1.52 ms (74.2x), Avg.  20.4 us, Total. 6.661 ms (0.0%)
[Performance] Application.editorInitializingProject                                                                           :        1 samples, Peak.  92.3 ms (1.0x), Avg.  92.3 ms, Total. 92.34 ms (0.0%)
[Performance] Application.InitializeMenu                                                                                      :        1 samples, Peak.   679 ms (1.0x), Avg.   679 ms, Total. 678.8 ms (0.2%)
[Performance] Menu.RebuildAll                                                                                                 :        1 samples, Peak.   679 ms (1.0x), Avg.   679 ms, Total. 678.8 ms (0.2%)
[Performance] Menu.FilterMenuItem                                                                                             :     1099 samples, Peak.   263 us (459.4x), Avg.   572 ns, Total. 628.2 us (0.0%)
[Performance] UpdateAllMenus                                                                                                  :        1 samples, Peak.   431 us (1.0x), Avg.   431 us, Total. 431.3 us (0.0%)
[Performance] Menu.RebuildOSMainMenu                                                                                          :        3 samples, Peak.  2.84 ms (1.4x), Avg.  1.96 ms, Total. 5.879 ms (0.0%)
[Performance] EditorSceneManager.sceneClosing: UnityEditor.SceneVisibilityManager.EditorSceneManagerOnSceneClosing            :        6 samples, Peak.   219 us (4.8x), Avg.  45.3 us, Total. 271.5 us (0.0%)
[Performance] GUIView.RepaintAll.PlayerLoopController                                                                         :        4 samples, Peak.  1.30 us (1.5x), Avg.   850 ns, Total. 3.400 us (0.0%)
[Performance] EditorSceneManager.newSceneCreated: UnityEditor.SceneTemplate.SceneTemplateService.OnNewSceneCreated            :        3 samples, Peak.   216 us (3.0x), Avg.  73.1 us, Total. 219.2 us (0.0%)
[Performance] EditorSceneManager.newSceneCreated: UnityEditor.SceneVisibilityManager.EditorSceneManagerOnNewSceneCreated      :        3 samples, Peak.   179 us (2.7x), Avg.  67.0 us, Total. 201.1 us (0.0%)
[Performance] EditorSceneManager.newSceneCreated: UnityEditor.SceneManagement.StageNavigationManager.OnNewSceneCreated        :        3 samples, Peak.  52.9 us (2.9x), Avg.  18.3 us, Total. 55.00 us (0.0%)
[Performance] Application.InvokeFinishedLoadingProject                                                                        :        1 samples, Peak.  8.97 ms (1.0x), Avg.  8.97 ms, Total. 8.967 ms (0.0%)
[Performance] ProcessService.OnProjectLoaded                                                                                  :        1 samples, Peak.  43.3 us (1.0x), Avg.  43.3 us, Total. 43.30 us (0.0%)
[Performance] Inspector.InitOrRebuild                                                                                         :        4 samples, Peak.   375 us (1.2x), Avg.   307 us, Total. 1.227 ms (0.0%)
[Performance] DotNetVersionUpdater.OnWillSaveAssets                                                                           :        3 samples, Peak.   176 us (2.3x), Avg.  77.5 us, Total. 232.6 us (0.0%)
[Performance] PaletteAssetModificationProcessor.OnWillSaveAssets                                                              :        3 samples, Peak.   200 us (2.9x), Avg.  68.6 us, Total. 205.8 us (0.0%)
[Performance] StateMacroSavedEvent.OnWillSaveAssets                                                                           :        3 samples, Peak.   136 us (2.4x), Avg.  56.0 us, Total. 167.9 us (0.0%)
[Performance] FlowMacroSavedEvent.OnWillSaveAssets                                                                            :        3 samples, Peak.   108 us (2.5x), Avg.  43.7 us, Total. 131.2 us (0.0%)
[Performance] AssetModificationProcessor.OnWillSaveAssets                                                                     :        3 samples, Peak.   214 us (3.0x), Avg.  72.0 us, Total. 216.1 us (0.0%)
[Performance] BuilderAssetModificationProcessor.OnWillSaveAssets                                                              :        3 samples, Peak.   344 us (3.0x), Avg.   116 us, Total. 347.7 us (0.0%)
[Performance] TerrainModificationProcessor.OnWillSaveAssets                                                                   :        3 samples, Peak.   430 us (3.0x), Avg.   144 us, Total. 431.8 us (0.0%)
[Performance] GenerateAssemblyTypeInfos                                                                                       :        2 samples, Peak.  65.9 ms (1.5x), Avg.  42.9 ms, Total. 85.85 ms (0.0%)
[Performance] EditorSceneManager.sceneOpened: UnityEditor.SceneTemplate.SceneTemplateService.OnSceneOpened                    :        2 samples, Peak.   302 us (2.0x), Avg.   152 us, Total. 304.0 us (0.0%)
[Performance] EditorSceneManager.sceneOpened: UnityEditor.SceneVisibilityManager.EditorSceneManagerOnSceneOpened              :        2 samples, Peak.   251 us (2.0x), Avg.   126 us, Total. 252.8 us (0.0%)
[Performance] EditorSceneManager.sceneOpened: UnityEditor.SceneManagement.StageNavigationManager.OnSceneOpened                :        2 samples, Peak.  67.7 us (2.0x), Avg.  34.2 us, Total. 68.40 us (0.0%)
[Performance] TimelineAnalyticsProcess.OnProcessScene                                                                         :        2 samples, Peak.  2.07 ms (2.0x), Avg.  1.04 ms, Total. 2.073 ms (0.0%)
[Performance] UnityBuildPostprocessor.OnProcessScene                                                                          :        2 samples, Peak.   270 us (2.0x), Avg.   136 us, Total. 273.0 us (0.0%)
[Performance] AttributeCallbackWrapper.OnProcessScene                                                                         :        4 samples, Peak.   146 us (2.0x), Avg.  74.6 us, Total. 298.5 us (0.0%)
[Performance] SceneDataContainer.TransformHierarchyChangedSetParentCallback                                                   :       21 samples, Peak.  16.6 us (12.8x), Avg.  1.30 us, Total. 27.20 us (0.0%)
[Performance] SceneVisibilityState.IsFlagSetInParents                                                                         :       63 samples, Peak.  1.70 us (8.7x), Avg.   195 ns, Total. 12.30 us (0.0%)
[Performance] EditorApplication.quitting: Unity.Burst.Editor.BurstLoader.OnEditorApplicationQuitting                          :        1 samples, Peak.  35.3 us (1.0x), Avg.  35.3 us, Total. 35.30 us (0.0%)
[Performance] EditorApplication.quitting: UnityEditor.SettingsManagement.FileSettingsRepository.Save                          :        1 samples, Peak.  1.61 ms (1.0x), Avg.  1.61 ms, Total. 1.610 ms (0.0%)
[Performance] EditorApplication.quitting: UnityEditor.Tilemaps.SceneViewGridManager.EditorQuitting                            :        1 samples, Peak.   153 us (1.0x), Avg.   153 us, Total. 153.1 us (0.0%)
[Performance] EditorApplication.quitting: callback in UnityEditor.TextCore.Text.EditorEventCallbacks                          :        1 samples, Peak.  38.0 ms (1.0x), Avg.  38.0 ms, Total. 38.01 ms (0.0%)
[Performance] EditorApplication.quitting: UnityEditor.WebGL.WebsockifyEditorWrapper.Kill                                      :        1 samples, Peak.  1.01 ms (1.0x), Avg.  1.01 ms, Total. 1.008 ms (0.0%)
[Performance] Killing ADB server                                                                                              :        1 samples, Peak.  36.1 ms (1.0x), Avg.  36.1 ms, Total. 36.12 ms (0.0%)
[Performance] Application.Shutdown.PauseProfilerSession                                                                       :        1 samples, Peak.  41.9 us (1.0x), Avg.  41.9 us, Total. 41.90 us (0.0%)
[Performance] Application.Shutdown.PauseAssetImportWorkers                                                                    :        1 samples, Peak.   594 us (1.0x), Avg.   594 us, Total. 594.0 us (0.0%)
[Performance] Application.Shutdown.SaveAssets                                                                                 :        1 samples, Peak.  4.54 ms (1.0x), Avg.  4.54 ms, Total. 4.540 ms (0.0%)
[Performance] Application.Shutdown.CleanupRenderPipeline                                                                      :        1 samples, Peak.  10.2 us (1.0x), Avg.  10.2 us, Total. 10.20 us (0.0%)
[Performance] Application.Shutdown.StopPreloadManager                                                                         :        1 samples, Peak.  9.68 ms (1.0x), Avg.  9.68 ms, Total. 9.676 ms (0.0%)
[Performance] Application.Shutdown.DestroyWorld                                                                               :        1 samples, Peak.   596 us (1.0x), Avg.   596 us, Total. 596.5 us (0.0%)
[Performance] Application.Shutdown.CleanupAfterLoad                                                                           :        1 samples, Peak.   227 ms (1.0x), Avg.   227 ms, Total. 226.5 ms (0.1%)
[Performance] Application.Shutdown.Progress                                                                                   :        1 samples, Peak.  16.4 us (1.0x), Avg.  16.4 us, Total. 16.40 us (0.0%)
[Performance] Application.Shutdown.GICleanupManagers                                                                          :        1 samples, Peak.   887 us (1.0x), Avg.   887 us, Total. 887.3 us (0.0%)
[Performance] Application.Shutdown.MenuCleanupClass                                                                           :        1 samples, Peak.   283 us (1.0x), Avg.   283 us, Total. 282.9 us (0.0%)
[Performance] Application.Shutdown.ADBSaveStateBeforeShutdown                                                                 :        1 samples, Peak.  6.20 us (1.0x), Avg.  6.20 us, Total. 6.200 us (0.0%)
[Performance] Application.Shutdown.RemoteShutdown                                                                             :        1 samples, Peak.   700 ns (1.0x), Avg.   700 ns, Total. 700.0 ns (0.0%)
[Performance] Application.Shutdown.CleanupVCProvider                                                                          :        1 samples, Peak.  5.70 us (1.0x), Avg.  5.70 us, Total. 5.700 us (0.0%)
[Performance] Application.Shutdown.InputShutdown                                                                              :        1 samples, Peak.   300 ns (1.0x), Avg.   300 ns, Total. 300.0 ns (0.0%)
[Performance] Application.Shutdown.GizmoManagerDestroy                                                                        :        1 samples, Peak.   670 us (1.0x), Avg.   670 us, Total. 670.0 us (0.0%)
[Performance] Application.Shutdown.ProfilerSession                                                                            :        1 samples, Peak.  77.0 us (1.0x), Avg.  77.0 us, Total. 77.00 us (0.0%)
[Performance] Application.Shutdown.ReleaseGfxWindowOnAllGUIViews                                                              :        1 samples, Peak.   200 ns (1.0x), Avg.   200 ns, Total. 200.0 ns (0.0%)
[Performance] Application.Shutdown.CleanupEngine                                                                              :        1 samples, Peak.  1.07 s (1.0x), Avg.  1.07 s, Total. 1.069 s (0.3%)
[Performance] Application.Shutdown.CleanupAssetDatabase                                                                       :        1 samples, Peak.  12.9 ms (1.0x), Avg.  12.9 ms, Total. 12.91 ms (0.0%)
[Performance] Application.Shutdown.ScriptCompilationCleanUp                                                                   :        1 samples, Peak.  14.4 ms (1.0x), Avg.  14.4 ms, Total. 14.41 ms (0.0%)
[Performance] Application.Shutdown.DestroyJobSystem                                                                           :        1 samples, Peak.   275 us (1.0x), Avg.   275 us, Total. 274.6 us (0.0%)
[Performance] Application.Shutdown.CleanupPersistentManager                                                                   :        1 samples, Peak.  2.06 ms (1.0x), Avg.  2.06 ms, Total. 2.059 ms (0.0%)
[Performance] Application.Shutdown.CleanupAsyncReadManager                                                                    :        1 samples, Peak.   352 us (1.0x), Avg.   352 us, Total. 351.9 us (0.0%)
[Performance] Application.Shutdown.CleanupProgressBar                                                                         :        1 samples, Peak.   200 ns (1.0x), Avg.   200 ns, Total. 200.0 ns (0.0%)
[Performance] Application.Shutdown.CleanupMono                                                                                :        1 samples, Peak.   117 ms (1.0x), Avg.   117 ms, Total. 117.1 ms (0.0%)
[Performance] Application.Shutdown.CleanupStdConverters                                                                       :        1 samples, Peak.  6.40 us (1.0x), Avg.  6.40 us, Total. 6.400 us (0.0%)
[Performance] Application.Shutdown.UnloadAllPlatformSupportModuleNativeDlls                                                   :        1 samples, Peak.   400 ns (1.0x), Avg.   400 ns, Total. 400.0 ns (0.0%)
[Performance] Application.Shutdown.UnloadAllPlatformSupportNativeLibraries                                                    :        1 samples, Peak. 100.0 ns (1.0x), Avg. 100.0 ns, Total. 100.00 ns (0.0%)
[Performance] Application.Shutdown.CleanupAutoDocumentation                                                                   :        1 samples, Peak.   306 us (1.0x), Avg.   306 us, Total. 305.9 us (0.0%)
[Performance] Application.Shutdown.ShaderNameManagerDestroy                                                                   :        1 samples, Peak.  41.2 us (1.0x), Avg.  41.2 us, Total. 41.20 us (0.0%)
[Performance] Application.Shutdown.CleanupCacheServer                                                                         :        1 samples, Peak. 100.0 ns (1.0x), Avg. 100.0 ns, Total. 100.00 ns (0.0%)
[Performance] Application.Shutdown.Virtualization_Shutdown                                                                    :        1 samples, Peak.   200 ns (1.0x), Avg.   200 ns, Total. 200.0 ns (0.0%)
[Performance] Application.Shutdown.DevConnections                                                                             :        1 samples, Peak.  60.1 us (1.0x), Avg.  60.1 us, Total. 60.10 us (0.0%)
Exiting batchmode successfully now!
Exiting without the bug reporter. Application will terminate with return code 0